Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.23 @ 13:37:06 Player: TheGamingJasper Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (27) 135 Value Destroyed (1137) 1137 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (237) 237 TOTAL SCORE: 6829 Bonus ------- Follower Combat Kills 393 Friendly Fire -156 Cogmind --------- Core Integrity 0/1300 Matter 287/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Biometal Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Advanced Particle Charger Reaction Control System Improved Heavy Armor Plating > --- WEAPON ----------- Plasma Rifle Plasma Rifle Dispersion Rifle Disruptor Cannon > --- INVENTORY -------- Light Fission Core Neutrino Core Flexi-carbon Leg Improved Sensor Array Seismic Detector Reaction Control System [Rating: 103] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Compact Particle Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Nuclear Pulse Array Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Enhanced Optical Array Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Disruptor Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Fac Res Slots Evolved 14 | . . . . 8 2 . . 2 2 Power 1 | . . . . 1 . . . . . Propulsion 3 | . . . . 2 . . . . 1 Utility 8 | . . . . 4 1 . . 2 1 Weapon 2 | . . . . 1 1 . . . . Parts Attached 47 | 6 1 1 3 8 7 . . 6 15 Power 7 | 1 . . . 1 1 . . 1 3 Engine 2 | 1 . . . 1 . . . . . Core 4 | . . . . . 1 . . 1 2 Reactor 1 | . . . . . . . . . 1 Propulsion 10 | 2 . . . 2 . . . 1 5 Treads . | . . . . . . . . . . Leg 8 | 2 . . . 2 . . . 1 3 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2 | . . . . . . . . . 2 Utility 19 | 1 1 . 1 4 3 . . 3 6 Device 8 | . . . . 2 2 . . 2 2 Storage 1 | 1 . . . . . . . . . Processor 5 | . . . . 1 1 . . 1 2 Hackware 1 | . . . . . . . . . 1 Protection 4 | . 1 . 1 1 . . . . 1 Artifact . | . . . . . . . . . . Weapon 11 | 2 . 1 2 1 3 . . 1 1 Energy Gun 9 | 2 . . 2 1 3 . . 1 . Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 Parts Lost 19 | . . . . . 2 . . 3 14 Power 3 | . . . . . . . . 1 2 Propulsion 3 | . . . . . . . . . 3 Utility 10 | . . . . . 2 . . 1 7 Weapon 3 | . . . . . . . . 1 2 Highest Loss Streak 5 | . . . . . 2 . . 3 5 To Critical Strikes . | . . . . . . . . . . Average Backups 6 | 1 2 5 7 7 7 5 5 6 5 Power 1 | . 1 1 1 1 1 1 1 . 1 Propulsion . | . . . . . . . . . . Utility 2 | . . 2 2 3 2 1 1 2 2 Weapon 1 | . . 2 2 1 2 2 2 2 . Tool/Special . | . . . . . . . . . . Unused Backups 4 | . . . 1 . 1 . . 1 1 Power 1 | . . . . . 1 . . . . Propulsion . | . . . . . . . . . . Utility 1 | . . . . . . . . . 1 Weapon 1 | . . . 1 . . . . . . Tool/Special 1 | . . . . . . . . 1 . Average Slot Usage (%) 85 | . 90 100 94 59 92 94 94 93 69 Engine 9 | . 14 14 14 10 7 5 5 5 2 Core 1 | . . . . . 2 5 5 5 3 Leg 21 | . 28 28 28 14 22 17 17 15 16 Device 6 | . . . . 3 13 17 17 20 13 Storage 9 | . 14 14 14 6 5 5 5 5 2 Processor 4 | . . . . 1 5 11 11 14 10 Protection 8 | . 4 14 14 6 9 5 5 5 2 Energy Gun 19 | . 28 18 23 14 20 23 23 20 10 Peak Build Rating 103 | 6 7 8 15 45 66 65 66 83 103 Average Rating 34 | 4 6 7 13 22 54 65 65 76 73 On Entrance 36 | . 6 7 8 15 45 65 65 66 83 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns 52 | . . . . . . . . . 52 Heaviest Build 75 | 14 17 18 23 44 49 43 43 49 75 Greatest Support 103 | 20 20 20 20 60 60 50 50 65 103 Greatest Overweight (x) 3 | . . . 1 1 . . . . 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 7 Most Carried 8 | 4 5 6 8 8 8 5 6 8 8 Average Carried 6 | 1 2 5 7 7 7 5 5 6 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 1 5 6 7 8 5 5 6 8 1 Class Distribution -------------------- 65% | Mutant 9% | Scavenger-Skirmisher 9% | Scientist-Skirmisher 8% | Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Gunner | -5/Factory Tank | -5/Waste Tank | -5/Factory Scientist-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Resources | -11 -10 -10 -9 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Fac Res Matter Collected 812 | 231 39 66 . 109 80 . . 55 232 Remotely . | . . . . . . . . . . Salvage Created 1208 | . 112 72 . 130 205 . 97 149 443 Parts 60 | . 8 4 . 7 13 . 3 5 20 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . 9 . . . . . . . Prevented 1 | . . 1 . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Fac Res Combat Hostiles Destroyed 23 | . 3 2 . 2 6 . 2 2 6 Guns 21 | . 3 1 . 2 6 . 2 2 5 Classes Destroyed 10 | . 2 2 . 1 2 . 1 1 1 Worker 1 | . . . . . 1 . . . . Hauler 1 | . 1 . . . . . . . . Watcher 1 | . . . . . . . . . 1 Swarmer 11 | . 3 . . . 5 . . . 3 Grunt 2 | . . . . 1 . . 1 . . Sentry 2 | . . 1 . 1 . . . . . Specialist 2 | . . . . . . . . 2 . Hunter 1 | . . . . . . . 1 . . Programmer 4 | . . . . . 1 . . . 3 Subdweller 1 | . . 1 . . . . . . . Thug 1 | . . . . . . . . . 1 Best Kill Streak 5 | . 3 1 . 1 5 . 1 2 3 Combat Bots Only 5 | . 3 1 . 1 5 . 1 2 3 Max Kills in Single Turn 2 | . 2 1 . 1 2 . 1 1 2 Gunslinging 1 | . . . . . . . . . 1 Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Fac Res Hostile Shots Fired 355 | . 7 12 . 44 28 . . 5 259 Missed 153 | . 1 9 . 17 7 . . 1 118 Hits 202 | . 6 3 . 27 21 . . 4 141 Projectile 202 | . 6 3 . 27 21 . . 4 141 Critical Strikes 5 | . . . . . . . . 1 4 Damage Taken 3954 | . 49 56 . 243 435 . 27 282 2862 Core 1530 | . . 5 . 34 118 . . 69 1304 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 89 | . . . . . . 47 27 15 . Core Remaining (%) 95 | 100 . . 98 96 . . 88 94 . Volleys Fired 58 | . 5 12 . 8 8 . 3 4 18 Largest 4 | . 2 2 . 3 4 . 4 4 4 Hottest 293 | . 80 80 . 195 290 . 290 293 293 Shots Fired 147 | . 10 19 . 19 20 . 9 16 54 Gun 135 | . 10 13 . 19 20 . 9 16 48 Cannon 6 | . . . . . . . . . 6 Launcher 6 | . . 6 . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 100 | . . . . 19 19 . 6 12 44 Explosive 6 | . . 6 . . . . . . . Electromagnetic 41 | . 10 13 . . 1 . 3 4 10 Robot Hit Streak 11 | . 4 6 . 8 4 . 4 11 6 Robot Miss Streak 3 | . 3 1 . 1 3 . 1 1 3 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . . . 1 . . . 2 Max Gunslinging Chain 1 | . . . . . 1 . . . 1 Shots Hit Robots 93 | . 6 10 . 13 10 . 5 13 36 Core Hits 48 | . 4 4 . 7 8 . 4 5 16 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 9 | . . . . 2 1 . . 1 5 Burn 7 | . . . . 2 1 . . 1 3 Destroy 2 | . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2165 | . 85 111 . 251 284 . 135 308 991 Guns 2107 | . 85 111 . 238 284 . 135 308 946 Cannons 22 | . . . . . . . . . 22 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 36 | . . . . 13 . . . . 23 Kinetic . | . . . . . . . . . . Thermal 1710 | . . . . 238 263 . 92 240 877 Explosive . | . . . . . . . . . . Electromagnetic 419 | . 85 111 . . 21 . 43 68 91 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 3 | . . . . . . . . . 3 Message Errors 1 | . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 26 | . . 16 . . . . . . 10 Shots 1 | . . 1 . . . . . . . Rammed 4 | . . . . . . . . . 4 Targets Rammed 5 | . . . . 1 . . . . 4 Kicked 1 | . . . . 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 693 | . 54 . . 224 569 . 180 348 693 Average Temperature 197 | . 27 . . 86 249 . 96 142 261 Received Heat Transfer 153 | . . 21 . 60 . . . . 72 Effects 33 | . . . . . 10 . . . 23 Shutdowns 11 | . . . . . 1 . . . 10 Energy Bleed 3 | . . . . . . . . . 3 Interference 7 | . . . . . 5 . . . 2 Matter Decay 3 | . . . . . . . . . 3 Short Circuit 3 | . . . . . 2 . . . 1 Damage (minor) 2 | . . . . . 1 . . . 1 Damage (major) 3 | . . . . . . . . . 3 Damage (core) 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 14 | . . 1 . 1 1 . . 2 9 Heat Transferred 3930 | . . . . 621 687 . 200 537 1885 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Fac Res Maximum Alert Level 1 | . . . . . . . . . 1 Low Security (%) 98 | 100 100 . . 100 100 100 100 100 95 Level 1 1 | . . . . . . . . . 4 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 224 | . 60 . . 31 135 47 152 95 224 Initial 64 | . . . . . 7 47 . 64 25 Average 25 | . 4 . . 2 34 22 59 45 38 Influence Increases 1500 | . 84 20 . 61 175 . 262 286 612 Destroy 0b10 Robot/C 600 | . 60 20 . 40 120 . 80 100 180 Destroy 0b10 Robot/NC 30 | . 5 . . . 5 . 15 . 5 Destroy Leader 150 | . 12 . . 20 20 . 36 30 32 Allied During Kill 284 | . . . . . . . 131 122 31 Successful Hack 9 | . 7 . . . . . . 2 . Disable Machine 30 | . . . . . 15 . . 15 . Destroy Structure 7 | . . . . 1 . . . 2 4 Partial Spotted 30 | . . . . . . . . . 30 Lose Combat Pursuer 360 | . . . . . 15 . . 15 330 Influence Decreases 1284 | . 34 70 . 46 55 135 130 369 445 Entered New Map 213 | . . 25 . . 8 88 . 68 24 Time Decay 665 | . 34 45 . 46 27 47 50 175 241 Lost Part 170 | . . . . . 20 . . 30 120 Lost Ally 236 | . . . . . . . 80 96 60 Squads Dispatched 9 | . . . . . . . 2 4 3 Investigation 1 | . . . . . . . 1 . . Extermination 2 | . . . . . . . . . 2 Reinforcement 4 | . . . . . . . . 3 1 Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . 1 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Fac Res Distress Signals 3 | . 1 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 85 | . 4 2 . 6 6 . 6 3 58 Peak Tracking Total 12 | . 4 1 . 4 5 . 2 2 12 Tactical Retreats 10 | . . . . . 1 . . 1 8 Traps | -11 -10 -10 -9 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Fac Res Traps Triggered 4 | . . . . . 1 . 1 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Fac Res Machines Disabled 2 | . . . . . 1 . . 1 . Max in Single Turn 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Fac Res Machines Accessed 11 | . 1 1 . 1 1 . 2 3 2 Terminals 7 | . 1 . . . . . 2 2 2 Fabricators 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . 1 . Garrison Access . | . . . . . . . . . . Total Hacks 21 | . 3 3 . 2 2 . 2 7 2 Successful 12 | . 1 3 . 1 2 . . 5 . Failed 9 | . 2 . . 1 . . 2 2 2 Catastrophic 5 | . 1 . . . . . 1 2 1 Database Lockouts . | . . . . . . . . . . Manual 8 | . 2 . . . . . 2 2 2 Terminals 10 | . 3 . . . . . 2 3 2 Fabricators 2 | . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 6 | . . . . . 2 . . 4 . Garrison Access . | . . . . . . . . . . Terminal Hacks 5 | . 1 3 . . . . . 1 . Record 3 | . . 3 . . . . . . . Branch Access Points 2 | . 1 . . . . . . 1 . Fabricator Hacks 1 | . . . . 1 . . . . . Network Status 1 | . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 6 | . . . . . 2 . . 4 . Retrieve Study 6 | . . . . . 2 . . 4 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 1 . . . 1 . 2 3 2 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 6 | . . . . . 2 . . 4 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Sub Scr Fac Fac Was Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Fac Res Total Allies 20 | . . . . . . 20 . . . Largest Group 20 | . . . . . . 20 20 16 9 Highest-Rated Group 639 | . . . . . . 639 639 539 340 Highest-Rated Ally 46 | . . . . . . 46 46 46 46 Total Orders . | . . . . . . . . . . Ally Attacks 140 | . . . . . . . 54 54 32 Total Damage 2553 | . . . . . . . 828 858 867 Kills 11 | . . . . . . . 5 3 3 Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -10 -9 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Fac Res Active Infowar (turns) 1344 | . . . . . 71 118 153 372 630 Optics 1301 | . . . . . 28 118 153 372 630 Sensors 1090 | . . . . . 43 . 148 372 527 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Fac Res Turns Passed 4173 | 60 342 408 1250 603 154 118 153 372 713 Spaces Moved 2808 | 46 264 300 720 286 92 73 94 265 668 Core 109 | 11 . . . . . . . . 98 Treads . | . . . . . . . . . . Legs 2409 | 35 264 300 720 286 92 73 94 265 280 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 290 | . . . . . . . . . 290 Fastest Speed 37 | 50 120 120 120 122 122 123 123 111 37 Average Speed 127 | 103 120 120 172 178 122 123 123 118 71 Slowest Speed 200 | 120 120 120 190 190 123 123 123 123 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . 10 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 24 | 5 43 22 54 11 3 74 5 10 20 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 29 | . . 26 . . . . . 1 2 Melee . | . . . . . . . . . . Projectile 3 | . . . . . . . . 1 2 AOE 26 | . . 26 . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Fac Res Total 3265 | 58 279 329 730 359 117 101 125 314 853 Wait 307 | . 5 14 . 51 3 29 28 27 150 Move 2781 | 45 263 299 719 285 92 72 93 264 649 Hop 9 | . . . . . . . . . 9 Pick Up 41 | 7 5 2 3 5 2 . 1 10 6 Fast Attach 8 | . . . . 5 . . . . 3 Attach 33 | 6 1 . 2 3 4 . . 6 11 Detach 2 | . . . 2 . . . . . . Swap 9 | . . 1 1 . 5 . . . 2 Drop 12 | . . 1 3 1 3 . . 3 1 Fire 58 | . 5 12 . 8 8 . 3 4 18 Melee . | . . . . . . . . . . Ram 4 | . . . . . . . . . 4 Kick 1 | . . . . 1 . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / [*Scr]) -9/Scraptown -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 61 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 14) 403 | -10/Materials | Entered Subcaves 404 | -10/Subcaves | Approached by a straggling Scientist 435 | -10/Subcaves | Learned Materials security intel 526 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 585 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 594 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 694 | -10/Subcaves | Visited Clippyterm 698 | -10/Subcaves | Learned Factory garrison access intel 742 | -10/Subcaves | Discovered new exit (range 5) 797 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 811 | -10/Subcaves | Entered Scraptown 982 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 992 | -9/Scraptown | Visited UFD Registry 1009 | -9/Scraptown | Visited CPS Storage 1023 | -9/Scraptown | Visited Junk Repository 1466 | -9/Scraptown | Discovered new exit (range 5) 1599 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1605 | -9/Scraptown | Learned Research stockpile data 1673 | -9/Scraptown | Visited The Evicted 1810 | -9/Scraptown | Visited Assassins FH 2061 | -9/Scraptown | Entered Factory 2061 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 2062 | -6/Factory | Loaded intel: 4 garrison access locations 2531 | -6/Factory | Discovered new exit (range 13) 2664 | -6/Factory | Entered another Factory area 2664 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2818 | -5/Factory | Sucked down chute 2818 | -5/Factory | Entered Waste 2819 | -5/Waste | Joined by Warlord forces that had cleared the area 2895 | -5/Waste | Discovered new exit (range 11) 2936 | -5/Waste | Entered Factory 2936 | -5/Factory | Accompanied by 20 allies 3001 | -5/Factory | Garrison activated, responded to threat 3013 | -5/Factory | Discovered new exit (range 21) 3059 | -5/Factory | Build established: Tank 3063 | -5/Factory | Lost 4 allies 3089 | -5/Factory | Entered another Factory area 3089 | -4/Factory | Accompanied by 16 allies 3089 | -4/Factory | Evolved 2 slots: Utility x2 3164 | -4/Factory | Garrison activated, responded to threat 3223 | -4/Factory | Identified exit to Upper Caves 3223 | -4/Factory | Identified exit to Armory 3227 | -4/Factory | Lost 4 allies 3377 | -4/Factory | Discovered new exit (range 10) 3422 | -4/Factory | Lost 3 allies 3453 | -4/Factory | Lost 3 parts (1p1u1w) 3458 | -4/Factory | Identified exit to Research 3461 | -4/Factory | Entered Research 3461 | -3/Research | Accompanied by 9 allies 3461 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3475 | -3/Research | Build established: Scientist-Skirmisher 3615 | -3/Research | Lost 8 allies 3622 | -3/Research | Lost 4 parts (1n2u1w) 3872 | -3/Research | Build established: Scavenger-Skirmisher 3970 | -3/Research | Released all parts (16) 3994 | -3/Research | Lost 5 parts (1p3u1w) 4047 | -3/Research | Spotted B-86 Titan 4052 | -3/Research | Lost 4 parts (1p1n2u) 4123 | -3/Research | Released all parts (3) 4132 | -3/Research | Core integrity fell below 50% 4170 | -3/Research | Core integrity fell below 20% 4174 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Identified Com. Particle Reactor. 4ROHW7ULFD|CNQCH&,MHT System corrupted: Heat flow error (+185). Nuclear Pulse Array destroyed. Released Adv. Visual Processing Unit. Released Imp. System Shield. Released Com. Particle Reactor. Slammed into W-44 Eye. Destabilizing: Core damaged (-13). Slammed into W-44 Eye. U-05 Engineer builds a Door. Triggered Segregator Trap. Arcs of energy rise from the floor. Triggered Segregator Trap. Arcs of energy rise from the floor. U-05 Engineer lays Concrete. ALERT: Potential suspicious activity detected, Programmers report to Research Zone 6C. Slug penetrates Wall. Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #?????????#######????????????????????????????????? | | ### #?!??? ????????????????????????????????? | | #?????? = ?????????????????????????????????? | | #####?????? ?????????????????????????????????? | | #??????????? ????????????????????#?????????????? | | #??????????? ?????????????????? ###???????????? | | #############/#################h h #???????????? | | s sss #???????????? | | u ????????? | | % %@ H ????????? | | k !#???????????? | | #############+######+##;####### #???????????? | | ???????????????????? #???????+####???????????? | | ??????????????????? #???????????????????????? | | ?????????????????? #???????????????????????? | | ????????????????? ! #???????????????????????? | | ????!?????????? #???????????????????????? | | "?????????????# """ #???????????????????????? | | "?????????????# """ #???????????????????????? | | ?????????????# """ #???????????????????????? | | ??????????????##????#####???????????????????????? | | #????????????????????????????????????????????????? | | ?????=???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 32 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Point Defense Rating 80 Evasion (%) 70 Targeting Accuracy 6 Core Analysis 6 Particle Charging 25 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lightning Gun | -5/Factory | Hacked Plasma Rifle | -5/Factory | Hacked Imp. Titanium Leg | -4/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Imp. Deuterium Engine | -4/Factory | Hacked Thermic Laser | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Backstab Civilization 2243 Nice Directions, Buddy Challenges ------------ None Game ------ Seed FieldthrustAuthchipProcessor Manual? 0 Play Time 00:44:54 Cumulative 34.8 hours Start 2025.12.23 @ 12:28:43 End 2025.12.23 @ 13:37:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 60 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 31 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 39a5de3e-479c-440e-adb8-a5ea6a97f591