Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 01:17:41 Player: Luca Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1099) 1099 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 2947 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Heat Sink Weight Redist. System Visual Processing Unit Sensor Array Advanced Targeting Computer Propulsion Shielding Medium Armor Plating Hardened Light Armor Plating Shield Generator Improved Shield Generator Improved Shield Generator Autogun Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Particle Cannon Autogun Gauss Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Heat Sink Weight Redist. System Visual Processing Unit Sensor Array Advanced Targeting Computer Propulsion Shielding Medium Armor Plating Hardened Light Armor Plating Shield Generator Improved Shield Generator Improved Shield Generator Small Laser Heavy Assault Rifle Grenade Launcher Datajack Hammer [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Advanced Targeting Computer Device Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 65 | 6 24 27 8 Power 7 | 1 1 4 1 Engine 6 | 1 1 4 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 18 | 2 6 9 1 Treads . | . . . . Leg 18 | 2 6 9 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 1 7 5 . Device 1 | . 1 . . Storage 6 | 1 4 1 . Processor 3 | . . 3 . Hackware . | . . . . Protection 3 | . 2 1 . Artifact . | . . . . Weapon 27 | 2 10 9 6 Energy Gun 9 | . 7 1 1 Energy Cannon 1 | . . . 1 Ballistic Gun 11 | 2 2 5 2 Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon 4 | . . 3 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 2 2 12 Power 3 | . . 2 1 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 8 | . 2 . 6 Highest Loss Streak 12 | . 1 1 12 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 98 99 91 Engine 12 | . 14 10 4 Leg 29 | . 28 33 31 Device 5 | . 9 . . Storage 12 | . 14 11 9 Processor 8 | . . 20 17 Protection 3 | . 4 1 . Energy Gun 16 | . 25 2 . Ballistic Gun 7 | . 1 17 16 Naked Turns . | . . . . Heaviest Build 56 | 12 28 51 56 Greatest Support 68 | 20 20 51 68 Greatest Overweight (x) 2 | 2 1 . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 15 20 20 Average Capacity 12 | 6 9 15 20 Most Carried 20 | 2 10 20 20 Average Carried 10 | 1 8 13 18 Final Capacity 20 | 8 10 20 20 Final Carried 19 | 2 9 19 17 Class Distribution -------------------- 92% | Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1144 | 257 294 427 166 Remotely . | . . . . Salvage Created 1386 | . 386 739 261 Parts 111 | . 34 47 30 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 38 | . 10 15 13 Melee 1 | . . 1 . Guns 22 | . 5 11 6 Cannons 7 | . . . 7 AOE 5 | . 5 . . Classes Destroyed 7 | . 5 1 1 Hauler 2 | . 1 1 . Operator 3 | . 2 1 . Watcher 5 | . 3 2 . Swarmer 18 | . 6 1 11 Grunt 13 | . 4 9 . Sentry 6 | . . 5 1 Hunter 1 | . . . 1 Best Kill Streak 8 | . 6 3 8 Combat Bots Only 8 | . 6 3 8 Max Kills in Single Turn 3 | . 3 1 1 Gunslinging . | . . . . Exploded 3 | . 3 . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 306 | . 39 62 205 Missed 86 | . 12 18 56 Damage Taken 2754 | . 349 582 1823 Core 680 | . 38 89 553 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 87 | . 30 57 . Core Remaining (%) 87 | 100 84 77 . Volleys Fired 101 | . 43 35 23 Largest 3 | . 2 2 3 Hottest 119 | . 80 76 119 Shots Fired 206 | . 78 70 58 Gun 186 | . 77 70 39 Cannon 19 | . . . 19 Launcher 1 | . 1 . . Special . | . . . . Kinetic 99 | . 10 51 38 Thermal 39 | . . 19 20 Explosive 1 | . 1 . . Electromagnetic 67 | . 67 . . Robot Hit Streak 15 | . 9 12 15 Robot Miss Streak 4 | . 4 2 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 126 | . 39 58 29 Core Hits 57 | . 20 21 16 Critical Kills 1 | . . 1 . Critical Parts Destroyed 3 | . . 3 . Critical Strikes 9 | . . 8 1 Burn 3 | . . 3 . Destroy 1 | . . 1 . Smash 5 | . . 4 1 Melee Attacks 15 | . . 12 3 Impact 15 | . . 12 3 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2220 | . 790 874 556 Guns 1507 | . 571 657 279 Cannons 245 | . . . 245 Explosions 215 | . 215 . . Melee 249 | . . 217 32 Ramming 4 | . 4 . . Kinetic 850 | . 85 498 267 Thermal 603 | . 187 159 257 Explosive 28 | . 28 . . Electromagnetic 486 | . 486 . . Impact 249 | . . 217 32 Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . 10 . . Message Errors 2 | . 2 . . Matter Fused 4 | . 4 . . Data Loss (minor) 3 | . 3 . . Data Loss (major) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 74 | . 25 48 1 Projectiles 1 | . . . 1 Explosions 25 | . 25 . . Melee 48 | . . 48 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 48 | . 48 . . Shots 2 | . 2 . . Rammed 2 | . . . 2 Targets Rammed 4 | . 2 . 2 Kicked 2 | . 2 . . Crushed . | . . . . Highest Temperature 387 | . 159 84 387 Average Temperature 75 | . 59 27 138 Received Heat Transfer 408 | . 102 252 54 Effects 3 | . . . 3 Shutdowns 1 | . . . 1 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 3 . Impact Corruptions 3 | . . 3 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 3 1 Heat Transferred 1298 | . 200 629 469 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 474 | . 214 280 474 Initial 67 | . . 26 67 Average 86 | . 51 128 197 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 87 | 100 90 87 57 Level 1 11 | . 9 12 25 Level 2 1 | . . . 17 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 2 3 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 69 | . 18 26 25 Peak Tracking Total 14 | . 6 4 14 Tactical Retreats 6 | . 5 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 6 5 . Terminals 7 | . 4 3 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 16 9 . Successful 14 | . 8 6 . Failed 11 | . 8 3 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 16 | . 10 6 . Fabricators . | . . . . Repair Stations 5 | . 3 2 . Recycling Units 4 | . 3 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 4 3 . Locate Traps 1 | . 1 . . Investigation Status 1 | . . 1 . Recall Investigation 1 | . 1 . . Hauler Manifests 1 | . . 1 . Zone Layout 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 3 2 . Scan Component 3 | . 2 1 . Repair 2 | . 1 1 . Recycling Unit Hacks 2 | . 1 1 . Report Inventory 1 | . . 1 . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 7 | . 5 2 . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 64 | . 26 38 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3464 | 81 2013 1090 280 Spaces Moved 2134 | 53 1424 551 106 Core 12 | 12 . . . Treads . | . . . . Legs 2122 | 41 1424 551 106 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 130 Average Speed 123 | 112 120 128 139 Slowest Speed 270 | 150 190 130 270 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 4 94 31 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 13 | . 12 . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE 12 | . 12 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2749 | 71 1654 840 184 Wait 339 | 11 114 177 37 Move 2131 | 52 1423 550 106 Hop . | . . . . Pick Up 47 | 2 21 22 2 Fast Attach 19 | 6 7 4 2 Attach 13 | . 2 6 5 Detach 6 | . 3 1 2 Swap 33 | . 15 17 1 Drop 41 | . 24 16 1 Fire 101 | . 43 35 23 Melee 15 | . . 12 3 Ram 2 | . . . 2 Kick 2 | . 2 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 9) 490 | -10/Materials | Repaired Lgt. Armor Plating 557 | -10/Materials | Discovered new exit (range 16) 1124 | -10/Materials | Discovered new exit (range 8) 1771 | -10/Materials | Discovered new exit (range 11) 2095 | -10/Materials | Entered another Materials area 2095 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2862 | -9/Materials | Repaired Titanium Leg 3166 | -9/Materials | Discovered new exit (range 10) 3185 | -9/Materials | Entered another Materials area 3185 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3439 | -8/Materials | Core integrity fell below 50% 3446 | -8/Materials | Destroyed 8 combat bots 3461 | -8/Materials | Core integrity fell below 20% 3465 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 03431_ Grenade Launcher destroyed. 03431_ Adv. Targeting Computer destroyed. 03431_ Critical hit (Blast). 03432_ Acquired 2 matter. 03433_ U-05 Engineer builds a Wall. 03437_ U-05 Engineer builds a Door. 03441_ S-10 Pest destroyed. 03443_ X-57 Shotgunner suffers critical hit (Smash). 03444_ Hvy. Assault Rifle destroyed. 03444_ Hammer destroyed. 03446_ Acquired 5 matter. 03449_ K-01 Serf collects debris. 03454_ Sml. Laser destroyed. 03454_ Titanium Leg destroyed. 03455_ K-01 Serf collects debris. 03457_ Slammed into X-57 Shotgunner. 03458_ K-01 Serf collects debris. 03464_ Slammed into X-57 Shotgunner. 03465_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????!????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ????????????????????????#+####???????????????????? | | ???????????????????????? ???????????????????? | | ????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????#####s####?????????????????? | | ??????????????????????# s #?????????????????? | | ??????????????????????# % #?????????????????? | | ??????????????????????# x H #?????? ? #???????? | | ??????????????????????# % "" #????? #???????? | | ??????????????????????# @ """ #???? ????????? | | ??????????????????????# x """ #?? 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