Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.01 @ 16:40:24 Player: Ordine Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (700) 700 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-9) -9 TOTAL SCORE: 1276 Bonus ------- Follower Combat Kills 14 Friendly Fire -23 Cogmind --------- Core Integrity 0/250 Matter 289/300 Energy 98/100 System Corruption 6% Temperature Cool (1) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Shotgun > --- INVENTORY (15) --- Light Nuclear Core Improved Heat Sink Large Storage Unit Huge Storage Unit Structural Scanner Machine Analyzer Experimental Sensor Array Hacking Suite Recalibrator Shotgun Shotgun Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Large Storage Unit > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Large Storage Unit Huge Storage Unit Structural Scanner Machine Analyzer Experimental Sensor Array Hacking Suite Recalibrator Shotgun Shotgun Mining Claw [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Processor Targeting Computer Weapon Shotgun Ballistic Gun Shotgun Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 6 7 . Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 3 | 2 1 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 7 2 Power 3 | . 2 1 Propulsion 2 | . 2 . Utility 1 | . 1 . Weapon 3 | . 2 1 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Backups 10 | . 11 11 Power 1 | . 1 1 Propulsion . | . . . Utility 5 | . 4 7 Weapon 3 | . 4 3 Tool/Special . | . . . Unused Backups 12 | . 1 11 Power 1 | . . 1 Propulsion . | . . . Utility 8 | . 1 7 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 81 | . 86 70 Engine 7 | . 10 . Core 6 | . 2 13 Treads 21 | . 24 14 Storage 14 | . 14 14 Processor 3 | . 5 . Ballistic Gun 27 | . 27 27 Peak Build Rating 12 | 6 11 12 Average Rating 9 | 4 9 10 On Entrance 5 | . 6 11 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 31 | 10 31 31 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 14 | 1 14 12 Average Carried 10 | . 11 11 Final Capacity 15 | 8 15 15 Final Carried 12 | 1 11 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 718 | 182 464 72 Remotely . | . . . Salvage Created 843 | . 792 51 Parts 66 | . 60 6 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 22 | . 18 4 Guns 22 | . 18 4 Classes Destroyed 6 | . 6 . Hauler 2 | . 2 . Mechanic 1 | . 1 . Operator 2 | . 2 . Watcher 2 | . 2 . Swarmer 7 | . 3 4 Grunt 15 | . 15 . Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 121 | . 96 25 Missed 33 | . 29 4 Hits 88 | . 67 21 Projectile 88 | . 67 21 AOE 12 | . . 12 Critical Strikes 2 | . 2 . Damage Taken 1267 | . 755 512 Core 284 | . 73 211 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 101 | . 93 8 Largest 2 | . 2 2 Hottest 46 | . 46 46 Shots Fired 201 | . 186 15 Gun 201 | . 186 15 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 201 | . 186 15 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 20 | . 20 5 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 140 | . 130 10 Core Hits 67 | . 62 5 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1453 | . 1273 180 Guns 1432 | . 1273 159 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 21 | . . 21 Kinetic 1432 | . 1273 159 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . 6 6 Average Corruption 5 | . 5 6 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 70 | . 53 17 Message Errors 17 | . 14 3 Matter Fused 16 | . 10 6 Heat Flow Errors 4 | . 4 . Energy Discharges 7 | . 4 3 Parts Rejected 1 | . 1 . Parts Fused 2 | . 2 . Data Loss (minor) 9 | . 7 2 Data Loss (major) 3 | . 2 1 Misfires 5 | . 4 1 Alerts 1 | . 1 . Weapon Failures 5 | . 4 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 4 | . 1 3 Targets Rammed 4 | . 1 3 Kicked . | . . . Crushed . | . . . Highest Temperature 261 | . 261 . Average Temperature 48 | . 48 . Received Heat Transfer 435 | . 435 . Effects 2 | . 2 . Interference 2 | . 2 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 96 100 Level 1 2 | . 3 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 211 | . 211 106 Initial 19 | . . 19 Average 54 | . 70 23 Influence Increases 760 | . 574 186 Destroy 0b10 Robot/C 480 | . 360 120 Destroy 0b10 Robot/NC 35 | . 35 . Destroy Leader 128 | . 108 20 Allied During Kill 16 | . . 16 Successful Hack 26 | . 26 . Partial Spotted 15 | . 15 . Lose Combat Pursuer 60 | . 30 30 Influence Decreases 760 | . 524 236 Entered New Map 31 | . . 31 Time Decay 509 | . 304 205 Lost Part 70 | . 70 . Purge Threat 150 | . 150 . Squads Dispatched 6 | . 6 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 34 8 Peak Tracking Total 5 | . 5 3 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 7 | . 7 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 11 | . 11 . Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Unreport Threat 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 8 | . 8 . Botnet 2 | . 2 . Skim 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 52 | . . 52 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 5 | . . 5 Total Damage 64 | . . 64 Kills 2 | . . 2 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2574 | 49 1740 785 Spaces Moved 1119 | 27 777 315 Core 3 | 3 . . Treads 1116 | 24 777 315 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 191 | 149 173 240 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 52 | 4 98 55 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1373 | 33 1013 327 Wait 117 | . 117 . Move 1117 | 26 776 315 Hop . | . . . Pick Up 18 | 1 16 1 Fast Attach 9 | 6 3 . Attach 5 | . 5 . Detach . | . . . Swap . | . . . Drop 2 | . 2 . Fire 101 | . 93 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush 4 | . 1 3 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 6) 241 | -10/Materials | Discovered new exit (range 11) 313 | -10/Materials | Build established: Mutant 536 | -10/Materials | Discovered new exit (range 15) 562 | -10/Materials | Discovered new exit (range 16) 883 | -10/Materials | Discovered new exit (range 7) 1516 | -10/Materials | Learned Storage security intel 1574 | -10/Materials | Learned location of 2 exits from Materials 1662 | -10/Materials | Learned Storage security intel 1692 | -10/Materials | Learned location of 3 exits from Materials 1710 | -10/Materials | Learned 2 Mines zone layouts 1740 | -10/Materials | Learned location of 2 exits from Subcaves 1782 | -10/Materials | Learned location of 1 exit from Recycling 1790 | -10/Materials | Entered Mines 1791 | -10/Mines | Identified exit to Materials 1865 | -10/Mines | Learned location of Zion (-6) 1956 | -10/Mines | Learned Materials trap positions 1961 | -10/Mines | Discovered exit to Materials (range 6) 2206 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2209 | -10/Mines | Discovered new exit (range 5) 2457 | -10/Mines | Assembled infested the area 2462 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2530 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2537 | -10/Mines | Found Prototype Device 2566 | -10/Mines | Core integrity fell below 50% 2573 | -10/Mines | Core integrity fell below 20% 2575 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 02537_ Acquired Prototype Device. 02538_ System corrupted: Energy discharge (-60). 02564_ C-45 Heavy ARC bursts open, deploying its payload. 02564_ D-53 Grenadier unfolds itself. 02564_ 7B-K5Z(z) destroyed. 02564_ KL-SOE(g) destroyed. 02566_ Lgt. Nuclear Core destroyed. 02568_ System corrupted: Shotgun jammed. 02568_ Shotgun destroyed. 02572_ The unstable cave ceiling collapses. 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