Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.23 @ 18:43:49 Player: WitherScout Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1807) 1807 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4532 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 176/300 System Corruption 10% Temperature Cool (6) Movement Core (500) Ox9 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Coolant Injector Large Storage Unit Compact Battery Core Shielding Core Shielding > --- WEAPON (2) ------- Ion Cannon > --- INVENTORY (15) --- Ion Engine Ion Engine Coolant Injector Improved Power Shielding Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Cooling System Large Storage Unit Compact Battery Light Armor Plating Medium Reactive Plating > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Ion Engine Ion Engine Deuterium Engine Deuterium Engine Light Armor Plating Light Armor Plating Heavy Armor Plating Medium Reactive Plating Ion Cannon Ion Cannon Light Assault Rifle Heavy Assault Rifle Rocket Launcher [Rating: 35] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Target Analyzer Protection Light Armor Plating Weapon Ion Cannon Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 54 | 5 . 9 5 35 Power 6 | 1 . 1 . 4 Engine 4 | 1 . 1 . 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 14 | 2 . 1 4 7 Treads 5 | 2 . 1 . 2 Leg 9 | . . . 4 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 22 | 1 . 5 1 15 Device 6 | . . 1 . 5 Storage 3 | 1 . 1 1 . Processor 3 | . . 2 . 1 Hackware . | . . . . . Protection 10 | . . 1 . 9 Artifact . | . . . . . Weapon 12 | 1 . 2 . 9 Energy Gun 4 | . . 1 . 3 Energy Cannon 4 | . . . . 4 Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 35 | . . 2 . 33 Power 4 | . . . . 4 Propulsion 9 | . . . . 9 Utility 14 | . . 2 . 12 Weapon 8 | . . . . 8 Highest Loss Streak 10 | . . 2 . 10 To Critical Strikes . | . . . . . Average Backups 10 | . 3 5 9 12 Power 4 | . 1 2 4 5 Propulsion . | . . 1 . . Utility 2 | . 1 . 1 3 Weapon 2 | . 1 1 4 3 Tool/Special . | . . . . . Unused Backups 4 | . . . . 4 Power 2 | . . . . 2 Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 81 | . 71 81 95 81 Engine 6 | . 14 11 9 5 Core 1 | . . . . 1 Treads 7 | . 28 22 . 4 Leg 11 | . . . 32 13 Device 10 | . . 7 9 11 Storage 12 | . 14 11 17 12 Processor 3 | . . 5 9 3 Protection 9 | . . 2 . 12 Energy Gun 4 | . . 11 1 4 Energy Cannon 7 | . . . . 9 Ballistic Gun 3 | . 14 11 17 . Peak Build Rating 35 | 5 5 14 26 35 Average Rating 25 | 4 5 9 25 29 On Entrance 10 | . 5 5 14 26 Naked Turns . | . . . . . Heaviest Build 80 | 11 11 35 36 80 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) 14 | . . . . 14 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 13 | 7 8 10 15 15 Most Carried 15 | 2 4 15 15 15 Average Carried 11 | 1 3 5 9 12 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 2 4 15 13 4 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1005 | 238 . 116 . 651 Remotely . | . . . . . Salvage Created 1919 | . . 281 . 1638 Parts 76 | . . 18 . 58 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 37 | . . 6 . 31 Guns 18 | . . 6 . 12 Cannons 17 | . . . . 17 AOE 1 | . . . . 1 Classes Destroyed 9 | . . 3 . 6 Worker 3 | . . . . 3 Builder 2 | . . . . 2 Hauler 1 | . . . . 1 Recycler 2 | . . . . 2 Grunt 26 | . . 4 . 22 Brawler 2 | . . 1 . 1 Sentry 3 | . . 1 . 2 Hunter 2 | . . . . 2 Programmer 4 | . . . . 4 Best Kill Streak 6 | . . 5 . 6 Combat Bots Only 5 | . . 5 . 5 Max Kills in Single Turn 2 | . . 1 . 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 680 | . 20 29 14 617 Missed 233 | . 11 8 3 211 Hits 447 | . 9 21 11 406 Melee 6 | . . 3 . 3 Projectile 441 | . 9 18 11 403 Critical Strikes 10 | . . . . 10 Damage Taken 5133 | . 101 293 152 4587 Core 853 | . 56 63 27 707 Absorbed by Shields . | . . . . . Redirected to Shielding 58 | . . 15 . 43 Ignored by Resistances 105 | . . . . 105 Regen/Repaired (Parts) 57 | . . . . 57 Core Remaining (%) 89 | 100 77 84 95 . Volleys Fired 147 | . . 18 . 129 Largest 2 | . . 2 . 2 Hottest 128 | . . 60 . 128 Shots Fired 293 | . . 37 . 256 Gun 147 | . . 37 . 110 Cannon 141 | . . . . 141 Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 28 | . . 19 . 9 Thermal 260 | . . 18 . 242 Explosive 5 | . . . . 5 Electromagnetic . | . . . . . Robot Hit Streak 16 | . . 11 . 16 Robot Miss Streak 3 | . . 1 . 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 211 | . . 29 . 182 Core Hits 89 | . . 14 . 75 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . . . 7 Burn 6 | . . . . 6 Meltdown 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4598 | . . 273 . 4325 Guns 1614 | . . 270 . 1344 Cannons 2391 | . . . . 2391 Explosions 589 | . . . . 589 Melee . | . . . . . Ramming 4 | . . 3 . 1 Kinetic 187 | . . 91 . 96 Thermal 3818 | . . 179 . 3639 Explosive 589 | . . . . 589 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . 1 5 . 10 Average Corruption 6 | . 1 5 . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 87 | . 1 7 . 79 Message Errors 13 | . . 1 . 12 Matter Fused 21 | . . . . 21 Heat Flow Errors 8 | . . 1 . 7 Energy Discharges 15 | . . 1 . 14 Parts Fused 2 | . . . . 2 Data Loss (minor) 14 | . . 3 . 11 Data Loss (major) 3 | . 1 . . 2 Misfires 7 | . . 1 . 6 Alerts 3 | . . . . 3 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 47 | . . . . 47 Projectiles 47 | . . . . 47 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 153 | . . . . 153 Shots 4 | . . . . 4 Rammed 2 | . . 2 . . Targets Rammed 3 | . . 2 . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 555 | . . 92 . 555 Average Temperature 119 | . . 23 . 130 Received Heat Transfer 2034 | . 54 108 18 1854 Effects 9 | . . . . 9 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Interference 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (minor) 3 | . . . . 3 Damage (major) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . . 2 Combat Hostiles 1 | . . . . 1 Parts Melted 21 | . . . . 21 Heat Transferred 7356 | . . 400 . 6956 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 87 | 100 100 100 100 83 Level 1 12 | . . . . 16 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 270 | . . 90 14 270 Initial . | . . . . . Average 77 | . . 36 1 95 Influence Increases 1119 | . . 144 14 961 Destroy 0b10 Robot/C 740 | . . 120 . 620 Destroy 0b10 Robot/NC 40 | . . . . 40 Destroy Leader 172 | . . 20 . 152 Successful Hack 41 | . . 4 14 23 Disable Machine 30 | . . . . 30 Destroy Structure 21 | . . . . 21 Lose Combat Pursuer 75 | . . . . 75 Influence Decreases 1005 | . . 144 14 847 Time Decay 705 | . . 134 14 557 Lost Part 300 | . . 10 . 290 Squads Dispatched 14 | . 1 1 . 12 Investigation 5 | . 1 . . 4 Extermination 3 | . . . . 3 Reinforcement 5 | . . 1 . 4 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 5 8 4 45 Peak Tracking Total 7 | . 4 7 5 5 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 1 1 1 8 Terminals 7 | . 1 1 1 4 Fabricators 3 | . . . . 3 Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 3 4 1 18 Successful 12 | . 1 3 1 7 Failed 14 | . 2 1 . 11 Catastrophic 2 | . . 1 . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 18 | . 3 4 1 10 Fabricators 5 | . . . . 5 Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 1 3 1 4 Locate Traps 5 | . . 1 . 4 Dispatch Records 1 | . . 1 . . Recall Reinforcements 1 | . . 1 . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 1 1 . 7 Full Trace Events 5 | . 1 . . 4 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 38 | . . . . 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 521 | . . 121 170 230 Optics 521 | . . 121 170 230 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3487 | 64 196 377 170 2680 Spaces Moved 1306 | 36 122 182 133 833 Core 9 | 2 . . . 7 Treads 556 | 34 122 182 . 218 Legs 741 | . . . 133 608 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 120 Average Speed 206 | 153 160 160 120 239 Slowest Speed 750 | 160 160 160 120 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 4 29 20 16 24 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 20 | . . . . 20 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 19 | . . . . 19 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1812 | 42 123 232 145 1270 Wait 229 | . . 7 . 222 Move 1302 | 35 121 181 132 833 Hop . | . . . . . Pick Up 37 | 2 2 12 4 17 Fast Attach 21 | 5 . 3 . 13 Attach 37 | . . 3 6 28 Detach 7 | . . . . 7 Swap 13 | . . 4 . 9 Drop 16 | . . 2 3 11 Fire 147 | . . 18 . 129 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush 2 | . . 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 15) 261 | -10/Materials | Entered another Materials area 261 | -9/Materials | Evolved 2 slots: Utility x2 303 | -9/Materials | Build established: Mutant 597 | -9/Materials | Discovered new exit (range 11) 638 | -9/Materials | Entered another Materials area 638 | -8/Materials | Evolved 2 slots: Propulsion x2 774 | -8/Materials | Discovered new exit (range 8) 808 | -8/Materials | Entered Factory 808 | -7/Factory | Evolved 2 slots: Utility x2 998 | -7/Factory | Repaired Carbon-fiber Leg 2212 | -7/Factory | Lost 6 parts (1n2u3w) 3116 | -7/Factory | System corruption reached 10% 3133 | -7/Factory | Core integrity fell below 50% 3460 | -7/Factory | Lost 10 parts (1p5n1u3w) 3461 | -7/Factory | Garrison activated, responded to threat 3462 | -7/Factory | Core integrity fell below 20% 3488 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Pulse Rifle destroyed. Aluminum Leg destroyed. Particle Gun destroyed. Aluminum Leg destroyed. Pulse Rifle destroyed. System corrupted: Component data lost. Y-54 Guardian calls for garrison reinforcements. ALERT: Activating Garrison Access F002. Imp. Heat Sink destroyed. System corrupted: Matter fused (-10). Rnf. Deuterium Engine destroyed. Y-54 Guardian heat short circuits Lgt. Treads. Lgt. Assault Rifle destroyed. Y-54 Guardian heat damages Flak Gun. Melted Imp. Light Armor Plating. Lgt. Treads melted. Y-54 Guardian destroyed. Coolant Injector destroyed. Acquired 37 matter. System corrupted: Energy discharge (-86). 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