Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 13:07:20 Player: C0-2MO Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (5) 25 Value Destroyed (118) 118 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1653) 1653 TOTAL SCORE: 5936 Bonus ------- Pacifist 1132 Follower Combat Kills 21 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Fusion Compressor Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Gravmag System Gravmag System Cooled Cesium-ion Thruster Field Propulsion Drive > --- UTILITY ---------- Advanced Sensor Array > --- WEAPON ----------- Spear > --- INVENTORY -------- Fusion Compressor Autogun Plasma Cutter Hammer [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Hover Unit Gravmag System Flight Unit Flight Unit Utility Advanced Sensor Array Device Advanced Sensor Array Protection Improved Propulsion Shielding Weapon Spear Energy Gun Small Laser Ballistic Gun Autogun Impact Weapon Hammer Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -9 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Slots Evolved 10 | . . 2 . . . 6 . 2 Power 1 | . . . . . . . . 1 Propulsion 5 | . . 2 . . . 2 . 1 Utility 4 | . . . . . . 4 . . Weapon . | . . . . . . . . . Parts Attached 26 | 1 . 1 7 1 . . 3 13 Power 4 | . . . 1 . . . . 3 Engine 2 | . . . 1 . . . . 1 Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 14 | . . . 4 . . . 2 8 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 2 | . . . . . . . 2 . Flight 12 | . . . 4 . . . . 8 Utility 3 | . . . 1 . . . . 2 Device 2 | . . . 1 . . . . 1 Storage . | . . . . . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 1 | . . . . . . . . 1 Artifact . | . . . . . . . . . Weapon 5 | 1 . 1 1 1 . . 1 . Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | . . 1 1 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 2 Parts Lost 22 | . . . 2 . . . 2 18 Power 1 | . . . . . . . . 1 Propulsion 14 | . . . 1 . . . 2 11 Utility 3 | . . . 1 . . . . 2 Weapon 4 | . . . . . . . . 4 Highest Loss Streak 16 | . . . 2 . . . 2 16 To Critical Strikes . | . . . . . . . . . Average Backups 2 | . . . . 1 2 2 4 4 Power 1 | . . . . 1 1 1 2 1 Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . 1 1 Tool/Special . | . . . . . . . . . Unused Backups 2 | . . . . . . . . 2 Power 1 | . . . . . . . . 1 Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 31 | . 14 11 36 66 66 40 29 24 Engine 3 | . . . 4 11 11 6 4 . Hover 2 | . . . . . . . 1 5 Flight 12 | . . . 15 33 33 20 17 8 Device 1 | . . . 4 . . . . 2 Energy Gun 1 | . 14 5 . . . . . . Ballistic Gun 4 | . . 5 11 14 11 6 1 . Impact Weapon 1 | . . . . 7 11 6 1 . Piercing Weapon 1 | . . . . . . . 2 3 Peak Build Rating 31 | 1 1 3 8 7 7 7 14 31 Average Rating 10 | . 1 1 4 7 7 7 7 17 On Entrance 5 | . 1 1 2 7 7 7 7 14 Avg Prop Armor Cover (%) 20 | . . . . . . . 27 20 Naked Turns 16 | . . . . . . . . 16 Heaviest Build 8 | 1 1 3 7 8 8 8 8 7 Greatest Support 18 | 3 3 3 16 12 12 12 12 18 Greatest Overweight (x) 1 | . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 1 2 2 3 5 5 Average Carried 2 | . . . . 1 2 2 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 1 2 2 3 5 3 Class Distribution -------------------- 72% | Mutant 21% | Scavenger-Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -6 -5 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Matter Collected 415 | 172 . . 18 . . . . 225 Remotely . | . . . . . . . . . Salvage Created 234 | . . . . . . . . 234 Parts 11 | . . . . . . . . 11 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Combat Hostiles Destroyed 4 | . . . . . . . . 4 Melee 1 | . . . . . . . . 1 Guns 3 | . . . . . . . . 3 Classes Destroyed 2 | . . . . . . . . 2 Recycler 1 | . . . . . . . . 1 Swarmer 4 | . . . . . . . . 4 Best Kill Streak 4 | . . . . . . . . 4 Combat Bots Only 4 | . . . . . . . . 4 Max Kills in Single Turn 1 | . . . . . . . . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Hostile Shots Fired 187 | . 5 6 6 . . . 6 164 Missed 63 | . 1 1 3 . . . 4 54 Hits 124 | . 4 5 3 . . . 2 110 Projectile 124 | . 4 5 3 . . . 2 110 Critical Strikes 4 | . . 1 . . . . 1 2 Actively Blocked 1 | . . . . . . . . 1 Damage Taken 2044 | . 45 75 63 . . . 93 1768 Core 1137 | . 34 47 4 . . . 50 1002 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 106 | . . . . . . . . 106 Core Remaining (%) 91 | 100 86 . . . 87 . 94 . Volleys Fired 7 | . . . . . . . . 7 Largest 1 | . . . . . . . . 1 Hottest 23 | . . . . . . . . 23 Shots Fired 7 | . . . . . . . . 7 Gun 7 | . . . . . . . . 7 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 7 | . . . . . . . . 7 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 7 | . . . . . . . . 7 Robot Miss Streak . | . . . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 14 | . . . . . . . . 14 Core Hits 7 | . . . . . . . . 7 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 22 | . . . . . . 3 . 19 Impact 10 | . . . . . . 3 . 7 Slashing . | . . . . . . . . . Piercing 12 | . . . . . . . . 12 Sneak Attacks 2 | . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 371 | . 1 . 9 . . . . 361 Guns 105 | . . . . . . . . 105 Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 242 | . . . . . . . . 242 Ramming 24 | . 1 . 9 . . . . 14 Kinetic 105 | . . . . . . . . 105 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 84 | . . . . . . . . 84 Slashing . | . . . . . . . . . Piercing 158 | . . . . . . . . 158 Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 30 | . . . . . . . . 30 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 30 | . . . . . . . . 30 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 10 | . . . 4 . . . . 6 Shots . | . . . . . . . . . Rammed 6 | . 1 . 1 . . . . 4 Targets Rammed 6 | . 1 . 1 . . . . 4 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature . | . . . . . . . . . Average Temperature . | . . . . . . . . . Received Heat Transfer 150 | . 24 36 18 . . . . 72 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Maximum Alert Level 1 | . . . . . . . . 1 Low Security (%) 93 | 100 100 100 100 100 . 100 100 87 Level 1 6 | . . . . . . . . 12 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 252 | . . 5 113 43 . 1 . 252 Initial 43 | . . . . 43 . . . . Average 39 | . . 1 50 41 . . . 57 Influence Increases 685 | . . 5 193 . . 1 . 486 Destroy 0b10 Robot/C 180 | . . . 100 . . . . 80 Destroy 0b10 Robot/NC 5 | . . . . . . . . 5 Destroy Leader 40 | . . . 30 . . . . 10 Allied During Kill 35 | . . . 35 . . . . . Successful Hack 32 | . . 5 13 . . . . 14 Anti-Garrison Action 200 | . . . . . . . . 200 Destroy Structure 13 | . . . . . . 1 . 12 Partial Spotted 15 | . . . 15 . . . . . Lose Combat Pursuer 165 | . . . . . . . . 165 Influence Decreases 453 | . . 5 80 80 33 . 1 254 Entered New Map 104 | . . . . 70 33 . 1 . Time Decay 120 | . . 5 20 10 . . . 85 Lost Part 189 | . . . 20 . . . . 169 Lost Ally 40 | . . . 40 . . . . . Squads Dispatched 6 | . 1 . 2 . . . . 3 Investigation 4 | . 1 . 1 . . . . 2 Extermination . | . . . . . . . . . Reinforcement 2 | . . . 1 . . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Distress Signals 2 | . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 49 | . 3 1 10 . . . 2 33 Peak Tracking Total 13 | . 2 1 8 . . . 3 13 Tactical Retreats 5 | . . . . . . . . 5 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Traps Triggered 2 | . 1 . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -5 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Machines Accessed 10 | . 1 1 2 . . 1 . 5 Terminals 7 | . 1 1 1 . . 1 . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 Garrison Access 2 | . . . 1 . . . . 1 Total Hacks 24 | . 2 3 5 . . 1 . 13 Successful 12 | . 1 1 3 . . 1 . 6 Failed 12 | . 1 2 2 . . . . 7 Catastrophic 3 | . . 1 1 . . . . 1 Database Lockouts . | . . . . . . . . . Manual 15 | . 2 3 3 . . . . 7 Terminals 18 | . 2 3 3 . . 1 . 9 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 Garrison Access 4 | . . . 2 . . . . 2 Terminal Hacks 4 | . . . 2 . . 1 . 1 Open DSF 2 | . . . . . . 1 . 1 Branch Access Points 1 | . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 Retrieve Study 2 | . . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . 1 1 1 . . . . 3 Terminals 5 | . 1 1 1 . . . . 2 Assimilate 2 | . 1 . . . . . . 1 Botnet 3 | . . 1 1 . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Jam 1 | . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 1 1 3 . . . . 4 Full Trace Events 2 | . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . 2 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -5 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Total Allies 11 | . 1 . 10 . . . . . Largest Group 10 | . 1 . 10 . . . . . Highest-Rated Group 88 | . 10 . 88 . . . . . Highest-Rated Ally 16 | . 10 . 16 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 17 | . . . 17 . . . . . Total Damage 154 | . . . 154 . . . . . Kills 5 | . . . 5 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Active Infowar (turns) 138 | . . . 34 . . . . 104 Sensors 138 | . . . 34 . . . . 104 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -5 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Turns Passed 499 | 11 35 27 78 23 28 19 45 233 Spaces Moved 893 | 19 68 46 141 60 82 27 79 371 Core 210 | 19 68 46 53 . . . . 24 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 683 | . . . 88 60 82 27 79 347 Fastest Speed 26 | 50 50 50 31 34 34 34 34 26 Average Speed 39 | 50 50 50 42 34 34 34 36 37 Slowest Speed 100 | 50 50 50 100 34 34 34 40 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 25 | . . . 6 . . . 2 17 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 2 18 11 37 23 14 1 86 16 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 7 | . . . . . . 1 . 6 Terrain Destroyed 7 | . . . . . . 1 . 6 Melee 7 | . . . . . . 1 . 6 Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Total 956 | 19 68 49 149 61 81 30 92 407 Wait 11 | . . 2 4 . . . . 5 Move 839 | 18 67 45 128 59 81 26 74 341 Hop 21 | . . . 6 . . . 2 13 Pick Up 3 | . . . 1 1 . 1 . . Fast Attach 25 | 1 . 1 7 . . . 3 13 Attach 4 | . . . 1 . . . . 3 Detach 4 | . . . 1 . . . 2 1 Swap 1 | . . . . 1 . . . . Drop 3 | . . 1 . . . . 1 1 Fire 7 | . . . . . . . . 7 Melee 22 | . . . . . . 3 . 19 Ram 6 | . 1 . 1 . . . . 4 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 10 | . . . . . . . 10 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -9/Scraptown -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Discovered new exit (range 7) 47 | -10/Materials | Entered another Materials area 47 | -9/Materials | Evolved 2 slots: Propulsion x2 65 | -9/Materials | Discovered new exit (range 15) 74 | -9/Materials | Entered Storage 100 | -9/Storage | Identified exit to Recycling 105 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 151 | -9/Storage | Used back door to open Recycling access 152 | -9/Storage | Entered Recycling 167 | -9/Recycling | Scanned before Scraplab entrance 172 | -9/Recycling | Entered Scraplab 175 | -9/Recycling | Discovered new exit (range 2) 175 | -9/Recycling | Entered Scraptown 202 | -9/Scraptown | Discovered new exit (range 3) 203 | -9/Scraptown | Entered Factory 203 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 221 | -6/Factory | Identified exit to DSF 222 | -6/Factory | Entered DSF 257 | -6/DSF | Additional patrols routed to DSF 262 | -6/DSF | Discovered new exit (range 11) 267 | -6/DSF | Entered Factory 267 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 443 | -5/Factory | Core integrity fell below 50% 491 | -5/Factory | Core integrity fell below 20% 500 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 00442_ Penetrated by Slug. 00442_ VTOL Module destroyed. 00442_ Slug penetrates Wall. 00443_ Penetrated by Slug. 00445_ K-01 Serf collects debris. 00449_ Acquired VTOL Module. 00450_ Acquired 10 matter. 00451_ Acquired Lgt. Nuclear Core. 00452_ Slug penetrates Door. 00452_ VTOL Module destroyed. 00452_ Dropped Lgt. Nuclear Core. 00464_ VTOL Module destroyed. 00471_ Connecting with Garrison Access... >>Force(Jam) ACCESS_DOOR_JAMMED 00471_ ALERT: Suspicious activity at Garrison Access F004. Dispatching Investigation squad. 00492_ Hammer destroyed. 00493_ Slammed into S-27 Virus. 00499_ Slammed into K-01 Serf. 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""" ######## #????????????????? | | ?#####/#### """ / #????????????????? | | ???# ## ########### ##############???"" | | ### ###+##+####?????????# # # "" | | [ #????????????# # # "" | | #"# #### #????????????# # = # | | ?### #??# #????????????# # # "" | | ???###+###??# #????????????# # # "" | | ???? ?????# #????????????# # / "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Spear | -5/Factory | Hacked Autogun | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotMiningStorm Manual? 0 Play Time 00:15:33 Cumulative 659.2 hours Start 2025.11.15 @ 12:53:49 End 2025.11.15 @ 13:07:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 283 Rogue 283 Adventurer 0 Explorer 0 Win Type - Total 61 Types 31/4/10/3/6/1/0/3/0/3 Lore% 96 Gallery% 89 Achievement% 78 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91b2f25c-a617-4954-9dc6-b28e06737e7e