Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.05 @ 21:18:45 Player: Burgers_Lettuce Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (66) 330 Value Destroyed (2011) 2011 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (139) 139 TOTAL SCORE: 4140 Bonus ------- High Alert Combat Kills 139 Cogmind --------- Core Integrity 368/550 Matter 21/300 Energy 265/265 System Corruption 0% Temperature Cool (-68) Movement Rolling (100) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Wheel Wheel > --- UTILITY (4) ------ Cryofiber Web High-capacity Storage Unit Sensor Array > --- WEAPON (3) ------- Spread Laser Heavy Assault Rifle > --- INVENTORY (12) --- Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg Small Storage Unit Integration Mediator Faulty Advanced Beam Rifle Ion Cannon Light Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web High-capacity Storage Unit Sensor Array > --- WEAPON ----------- Improved EM Shotgun Ion Cannon Missile Launcher > --- INVENTORY -------- Improved Ion Engine Light Treads Aluminum Leg Aluminum Leg Small Storage Unit Core Shielding Integration Mediator Spread Laser Advanced Beam Rifle Light Cannon Rocket Launcher Rocket Launcher [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Core Shielding Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 65 | 7 2 31 25 Power 8 | 1 1 4 2 Engine 8 | 1 1 4 2 Core . | . . . . Reactor . | . . . . Propulsion 18 | 2 . 9 7 Treads 7 | 1 . 5 1 Leg 6 | . . 2 4 Wheel 5 | 1 . 2 2 Hover . | . . . . Flight . | . . . . Utility 14 | 1 1 8 4 Device 7 | . . 4 3 Storage 2 | 1 . 1 . Processor 3 | . 1 2 . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 25 | 3 . 10 12 Energy Gun 11 | 2 . 5 4 Energy Cannon 1 | . . . 1 Ballistic Gun 6 | 1 . 4 1 Ballistic Cannon 1 | . . . 1 Launcher 6 | . . 1 5 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 33 | . . 20 13 Power 3 | . . 3 . Propulsion 7 | . . 4 3 Utility 7 | . . 4 3 Weapon 16 | . . 9 7 Highest Loss Streak 8 | . . 8 4 Average Slot Usage (%) 86 | . 96 75 93 Engine 9 | . 14 9 8 Treads 10 | . 14 9 11 Leg 5 | . . 3 7 Wheel 6 | . 14 5 6 Device 11 | . . 5 18 Storage 10 | . 14 11 9 Processor 4 | . 11 6 3 Protection 2 | . . 2 2 Energy Gun 11 | . 14 10 12 Ballistic Gun 6 | . 14 9 2 Ballistic Cannon 1 | . . . 2 Launcher 5 | . . 3 8 Naked Turns . | . . . . Heaviest Build 56 | 12 12 46 56 Greatest Support 40 | 16 16 20 40 Greatest Overweight (x) 6 | . . 6 5 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 12 | 6 6 12 12 Average Capacity 9 | 5 6 6 12 Most Carried 12 | 6 6 7 12 Average Carried 5 | 3 5 3 8 Final Capacity 12 | 6 6 12 12 Final Carried 10 | 6 6 4 10 Class Distribution -------------------- 37% | Mutant 27% | Scavenger-Mutant 25% | Scavenger-Skirmisher 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 999 | 225 83 346 345 Remotely . | . . . . Salvage Created 1802 | . 84 778 940 Parts 109 | . 5 52 52 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 45 | . 2 16 27 Melee 2 | . . 2 . Guns 20 | . 2 12 6 AOE 23 | . . 2 21 Classes Destroyed 11 | . 1 8 2 Worker 10 | . . 5 5 Builder 6 | . . 2 4 Hauler 1 | . . 1 . Recycler 2 | . . 2 . Watcher 2 | . . 1 1 Swarmer 7 | . . 6 1 Grunt 28 | . 2 6 20 Brawler 1 | . . 1 . Duelist 2 | . . . 2 Sentry 5 | . . 3 2 Hunter 2 | . . . 2 Best Kill Streak 19 | . 2 7 19 Combat Bots Only 12 | . 2 6 12 Max Kills in Single Turn 6 | . 1 6 5 Gunslinging . | . . . . Exploded 5 | . . 1 5 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3500 | . 59 2016 1425 Core 538 | . . 356 182 Absorbed by Shields 27 | . . . 27 Core Remaining (%) 70 | 100 100 11 . Volleys Fired 123 | . 6 64 53 Largest 3 | . 2 3 3 Hottest 136 | . 60 99 136 Shots Fired 193 | . 12 98 83 Gun 155 | . 12 97 46 Cannon 4 | . . . 4 Launcher 34 | . . 1 33 Special . | . . . . Kinetic 63 | . 6 44 13 Thermal 75 | . 6 48 21 Explosive 34 | . . 1 33 Electromagnetic 21 | . . 5 16 Robot Hit Streak 12 | . 5 12 10 Robot Miss Streak 6 | . 2 3 6 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 134 | . 8 69 57 Core Hits 140 | . 5 50 85 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5179 | . 96 2029 3054 Guns 1472 | . 96 874 502 Cannons 15 | . . . 15 Explosions 3643 | . . 1106 2537 Melee . | . . . . Ramming 49 | . . 49 . Kinetic 440 | . 53 286 101 Thermal 1805 | . 43 1467 295 Explosive 2593 | . . 167 2426 Electromagnetic 292 | . . 60 232 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 13 | . . 13 . Average Corruption 12 | . . 12 . Corruption Purged . | . . . . Effects 37 | . . 37 . Message Errors 5 | . . 5 . Matter Fused 6 | . . 6 . Heat Flow Errors 4 | . . 4 . Energy Discharges 3 | . . 3 . Parts Rejected 2 | . . 2 . Data Loss (minor) 2 | . . 2 . Data Loss (major) 1 | . . 1 . Misfires 2 | . . 2 . Misdirections 2 | . . 2 . Targeting Errors 9 | . . 9 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 446 | . . 363 83 Projectiles . | . . . . Explosions 446 | . . 363 83 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 664 | . . 240 424 Shots 14 | . . 3 11 Rammed 28 | . . 28 . Targets Rammed 31 | . . 31 . Kicked 3 | . . 3 . Crushed . | . . . . Highest Temperature 171 | . 33 166 171 Average Temperature 42 | . 19 39 52 Received Heat Transfer 843 | . 33 504 306 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 2184 | . 100 1742 342 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . . 3 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 703 | . 71 422 703 Initial 114 | . . 29 114 Average 258 | . 27 182 374 Maximum Alert Level 3 | . . 2 3 Low Security (%) 52 | 100 100 59 37 Level 1 18 | . . 32 8 Level 2 29 | . . 8 53 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . . 3 8 Investigation 3 | . . 1 2 Extermination . | . . . . Reinforcement 6 | . . 2 4 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 12 | . . 7 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 76 | . 3 36 37 Peak Tracking Total 9 | . 3 8 9 Tactical Retreats 5 | . . 4 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . . 3 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 15 | . . 7 8 Max in Single Turn 6 | . . 6 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . 2 3 4 Terminals 8 | . 2 2 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 20 | . 4 5 11 Successful 9 | . 2 4 3 Failed 11 | . 2 1 8 Catastrophic 6 | . 1 . 5 Database Lockouts . | . . . . Manual 12 | . 1 2 9 Terminals 18 | . 4 3 11 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 7 | . 2 2 3 Record 3 | . . . 3 Robot Analysis 2 | . 1 1 . Level Access Points 1 | . . 1 . Recycling Unit Index 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 . 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2055 | 64 139 862 990 Spaces Moved 908 | 54 104 389 361 Core 75 | 12 . 63 . Treads 70 | . . 24 46 Legs 205 | . . 73 132 Wheels 558 | 42 104 229 183 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 80 100 Average Speed 131 | 88 100 133 143 Slowest Speed 350 | 100 100 350 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 22 39 36 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 11 | . . . 11 Terrain Destroyed 237 | . . 33 204 Melee . | . . . . Projectile . | . . . . AOE 237 | . . 33 204 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1563 | 66 128 622 747 Wait 399 | . 14 95 290 Move 905 | 53 103 388 361 Hop . | . . . . Pick Up 23 | 6 1 5 11 Fast Attach 37 | 6 1 20 10 Attach 14 | . . 6 8 Detach 7 | . . 2 5 Swap 14 | 1 1 5 7 Drop 10 | . 2 6 2 Fire 123 | . 6 64 53 Melee . | . . . . Ram 3 | . . 3 . Kick 13 | . . 13 . Crush 15 | . . 15 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 13) 204 | -10/Materials | Entered another Materials area 204 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 307 | -9/Materials | Build established: Mutant 351 | -9/Materials | Identified exit to Materials 511 | -9/Materials | System corruption reached 10% 551 | -9/Materials | Lost 7 parts (1p2n2u2w) 633 | -9/Materials | Core integrity fell below 50% 669 | -9/Materials | Discovered new exit (range 7) 781 | -9/Materials | Lost 8 parts (1p2n1u4w) 926 | -9/Materials | Core integrity fell below 20% 936 | -9/Materials | Lost 4 parts (1p1u2w) 1066 | -9/Materials | Entered another Materials area 1066 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1314 | -8/Materials | Build established: Scavenger-Skirmisher 1490 | -8/Materials | Garrison activated, responded to threat 1535 | -8/Materials | Lost 3 parts (1n1u1w) 1543 | -8/Materials | Destroyed 12 combat bots 1915 | -8/Materials | Build established: Scavenger-Mutant 2025 | -8/Materials | Garrison activated, responded to threat 2056 | -8/Materials | Self-destructed Last Messages --------------- 02023_ U-05 Engineer lays Concrete. 02025_ G-47 Trooper calls for garrison reinforcements. 02025_ ALERT: Activating Garrison Access M001. 02025_ G-47 Trooper destroyed. 02025_ Destroyed Imp. Hover Unit. 02025_ G-47 Trooper destroyed. 02025_ U-05 Engineer destroyed. 02026_ U-05 Engineer lays Concrete. 02029_ R-06 Scavenger collects Wheel. 02033_ R-06 Scavenger collects Lgt. Nuclear Core. 02038_ W-25 Informer sends out distress signal. 02041_ G-47 Trooper destroyed. 02043_ Rocket Launcher destroyed. 02045_ Acquired 22 matter. 02048_ Rocket Launcher destroyed. 02051_ S-10 Pest destroyed. 02053_ The unstable cave ceiling collapses. 02053_ U-05 Engineer lays Concrete. 02055_ The unstable cave ceiling collapses. 02055_ U-05 Engineer lays Concrete. 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EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleChromaticClaws Manual? 0 Play Time 00:52:06 Cumulative 10.0 hours Start 2021.07.05 @ 08:30:20 End 2021.07.05 @ 21:18:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92b69f1f-8581-4b43-bab5-81bd8246087e