Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 07:08:47 Player: Calanor Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (60) 300 Value Destroyed (1534) 1534 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2834 Bonus ------- None Cogmind --------- Core Integrity 240/400 Matter 280/300 Energy 265/265 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Improved Treads > --- UTILITY (3) ------ Heat Sink High-capacity Storage Unit Hacking Suite > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (12) --- Ion Engine Light Nuclear Core Light Treads High-capacity Storage Unit Hardlight Generator Heavy Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Hardlight Generator Heavy Assault Rifle Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Hackware Hacking Suite Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 46 | 7 14 25 Power 6 | 2 1 3 Engine 6 | 2 1 3 Core . | . . . Reactor . | . . . Propulsion 18 | 2 3 13 Treads 14 | 2 . 12 Leg 4 | . 3 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 1 3 4 Device 2 | . . 2 Storage 5 | 1 2 2 Processor . | . . . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 14 | 2 7 5 Energy Gun 6 | 2 2 2 Energy Cannon 6 | . 3 3 Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 9 | . 5 4 Power 1 | . 1 . Propulsion 3 | . 2 1 Utility . | . . . Weapon 5 | . 2 3 Highest Loss Streak 3 | . 2 3 Average Slot Usage (%) 96 | . 92 98 Engine 12 | . 13 10 Treads 21 | . 13 27 Leg 8 | . 13 5 Device 6 | . . 11 Storage 12 | . 14 10 Hackware 10 | . 9 11 Energy Gun 13 | . 14 12 Energy Cannon 9 | . 9 9 Ballistic Gun 1 | . 3 . Naked Turns . | . . . Heaviest Build 48 | 12 29 48 Greatest Support 63 | 40 40 63 Greatest Overweight (x) 7 | . 7 . Average Overweight (x) . | . . . Largest Inventory Capacity 12 | 6 10 12 Average Capacity 9 | 5 9 9 Most Carried 10 | 3 10 10 Average Carried 7 | 1 8 7 Final Capacity 12 | 6 10 12 Final Carried 10 | 3 10 7 Class Distribution -------------------- 74% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 657 | 179 258 220 Remotely . | . . . Salvage Created 2069 | 55 741 1273 Parts 141 | 3 53 85 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 48 | . 22 26 Guns 25 | . 10 15 Cannons 21 | . 11 10 AOE 1 | . 1 . Classes Destroyed 7 | 1 4 2 Worker 2 | . . 2 Recycler 2 | 1 1 . Operator 3 | . 1 2 Watcher 5 | . 3 2 Swarmer 16 | . 12 4 Grunt 24 | . 10 14 Sentry 8 | . . 8 Best Kill Streak 5 | 1 3 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1987 | . 955 1032 Core 364 | . 204 160 Absorbed by Shields . | . . . Core Remaining (%) 59 | 100 18 . Volleys Fired 145 | 1 74 70 Largest 2 | 2 2 2 Hottest 136 | 90 136 136 Shots Fired 274 | 2 136 136 Gun 158 | 2 86 70 Cannon 116 | . 50 66 Launcher . | . . . Special . | . . . Kinetic 42 | . 42 . Thermal 146 | 2 78 66 Explosive . | . . . Electromagnetic 86 | . 16 70 Robot Hit Streak 38 | 2 11 38 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 181 | 2 86 93 Core Hits 96 | 2 40 54 Critical Hits 6 | . 1 5 Critical Kills 3 | . 1 2 Critical Parts Destroyed 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2829 | 24 1071 1734 Guns 1489 | 24 435 1030 Cannons 1258 | . 579 679 Explosions 82 | . 57 25 Melee . | . . . Ramming . | . . . Kinetic 218 | . 218 . Thermal 1447 | 24 719 704 Explosive . | . . . Electromagnetic 1164 | . 134 1030 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 1 | . . 1 Corruption Purged . | . . . Effects 20 | . . 20 Message Errors 9 | . . 9 Heat Flow Errors 3 | . . 3 Energy Discharges 2 | . . 2 Data Loss (minor) 3 | . . 3 Targeting Errors 3 | . . 3 Overload Shots . | . . . Overflow Damage 24 | . 1 23 Projectiles 24 | . 1 23 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 62 | . 30 32 Shots 2 | . 1 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 588 | 30 588 400 Average Temperature 125 | 18 144 102 Received Heat Transfer 615 | . 222 393 Effects 17 | . 14 3 Shutdowns 3 | . 2 1 Energy Bleed 3 | . 2 1 Interference 2 | . 2 . Matter Decay 1 | . 1 . Short Circuit 1 | . . 1 Damage (minor) 1 | . 1 . Damage (major) 4 | . 4 . Damage (core) 2 | . 2 . Siege Activations . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 2 | . . 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | . 4 2 Heat Transferred 2654 | 62 1321 1271 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 2 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 272 | 5 187 272 Initial 38 | . 3 38 Average 103 | 2 85 123 Maximum Alert Level 1 | . . 1 Low Security (%) 88 | 100 100 78 Level 1 11 | . . 21 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 8 | . 5 3 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 5 | . 3 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 74 | . 33 41 Peak Tracking Total 6 | . 4 6 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 4 | . 2 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 1 | . . 1 Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 1 2 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 12 | . 5 7 Terminals 9 | . 5 4 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 52 | . 17 35 Successful 41 | . 14 27 Failed 11 | . 3 8 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 32 | . 17 15 Fabricators . | . . . Repair Stations 16 | . . 16 Recycling Units 4 | . . 4 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 25 | . 14 11 Record 8 | . 5 3 Prototype ID Bank 2 | . . 2 Branch Access Points 2 | . 1 1 Emergency Access Points 1 | . 1 . Alert Level 2 | . 1 1 Unreport Threat 1 | . . 1 Locate Traps 3 | . 2 1 Disarm Traps 1 | . . 1 Dispatch Records 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 3 | . 2 1 Fabricator Hacks . | . . . Repair Station Hacks 14 | . . 14 Scan Component 7 | . . 7 Repair 7 | . . 7 Recycling Unit Hacks 2 | . . 2 Report Inventory 1 | . . 1 Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 11 | . 4 7 Full Trace Events 3 | . . 3 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 7 | . . 7 Time 250 | . . 250 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . . 2 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 3720 | 119 1607 1994 Spaces Moved 1769 | 67 796 906 Core 7 | 5 2 . Treads 1070 | 62 349 659 Legs 692 | . 445 247 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 150 120 Average Speed 152 | 151 155 149 Slowest Speed 400 | 160 400 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 5 79 48 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 8 | . 2 6 Melee . | . . . Projectile . | . . . AOE 8 | . 2 6 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 2533 | 81 1038 1414 Wait 497 | . 122 375 Move 1767 | 66 795 906 Hop . | . . . Pick Up 49 | 6 20 23 Fast Attach 6 | 3 2 1 Attach 24 | 4 8 12 Detach 4 | 1 3 . Swap 16 | . 4 12 Drop 25 | . 10 15 Fire 145 | 1 74 70 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: [*Mat] / Min / Sto) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 792 | -10/Materials | Discovered new exit (range 10) 819 | -10/Materials | Core integrity fell below 50% 905 | -10/Materials | Discovered new exit (range 15) 954 | -10/Materials | Core integrity fell below 20% 1264 | -10/Materials | Build established: Scavenger-Mutant 1351 | -10/Materials | Discovered new exit (range 13) 1467 | -10/Materials | Discovered new exit (range 15) 1500 | -10/Materials | Identified exit to Mines 1727 | -10/Materials | Entered another Materials area 1727 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2133 | -9/Materials | Repaired EM Shotgun 2137 | -9/Materials | Repaired Heat Shielding 2188 | -9/Materials | Repaired Adv. Beam Cannon 2225 | -9/Materials | Repaired Heat Shielding 2694 | -9/Materials | Identified exit to Mines 2694 | -9/Materials | Identified exit to Storage 2811 | -9/Materials | Discovered new exit (range 20) 2920 | -9/Materials | Lost 3 parts (1n2w) 3148 | -9/Materials | Repaired Adv. Beam Cannon 3176 | -9/Materials | Repaired Ion Engine 3204 | -9/Materials | Repaired Lrg. Storage Unit 3721 | -9/Materials | Self-destructed Last Messages --------------- 03505_ G-34 Mercenary suffers critical hit. 03505_ Destroyed Sml. Laser. 03507_ Power failure, Imp. Ion Engine shutdown. 03507_ K-01 Serf collects debris. 03520_ G-34 Mercenary destroyed. 03533_ Acquired 20 matter. 03533_ K-01 Serf collects debris. 03624_ T-07 Excavator is excavating. 03625_ U-05 Engineer lays Concrete. 03627_ U-05 Engineer builds a Wall. 03628_ T-07 Excavator is excavating. 03652_ Dropped Lrg. Storage Unit. 03654_ Acquired Hcp. Storage Unit. 03657_ R-06 Scavenger collects Lrg. Storage Unit. 03695_ System corrupted: Adv. Beam Cannon targeting data glitched. 03698_ W-16 Scout suffers critical hit. 03698_ Destroyed Hover Unit. 03699_ System corrupted: Heat flow error (+205). 03703_ Adv. Beam Cannon permanently disabled. 03703_ Overheating: Short circuit. 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