Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.09 @ 19:10:31 Player: Bokkiewokkie Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (89) 445 Value Destroyed (2494) 2494 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (450) 450 TOTAL SCORE: 5789 Bonus ------- High Alert Combat Kills 450 Cogmind --------- Core Integrity 0/700 Matter 126/300 Energy 41/160 System Corruption 2% Temperature Cool (6) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (3) ------- Arc Projector > --- INVENTORY (4) ---- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Cooling System Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Enhanced Optical Array Improved Signal Interpreter Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Heavy Missile Launcher Heavy Missile Launcher > --- INVENTORY -------- Light Deuterium Engine Cooling System Particle Cannon Advanced Beam Cannon [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Improved Carbon-fiber Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Improved Signal Interpreter Device Cooling System Storage High-capacity Battery Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Heavy Missile Launcher Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Shotgun Launcher Heavy Missile Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 3 | . . 2 1 . Weapon 1 | . . . 1 . Parts Attached 62 | 5 6 19 27 5 Power 9 | 1 1 2 4 1 Engine 5 | 1 . 2 2 . Core 4 | . 1 . 2 1 Reactor . | . . . . . Propulsion 17 | 2 1 6 7 1 Treads . | . . . . . Leg 3 | . . . 3 . Wheel 10 | 2 1 6 1 . Hover . | . . . . . Flight 4 | . . . 3 1 Utility 13 | . 2 6 5 . Device 3 | . 1 1 1 . Storage 1 | . . 1 . . Processor 4 | . . 2 2 . Hackware . | . . . . . Protection 5 | . 1 2 2 . Artifact . | . . . . . Weapon 23 | 2 2 5 11 3 Energy Gun 9 | 1 2 2 2 2 Energy Cannon 3 | . . . 3 . Ballistic Gun 4 | 1 . 2 1 . Ballistic Cannon . | . . . . . Launcher 6 | . . 1 5 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 36 | . 1 8 20 7 Power 6 | . 1 2 2 1 Propulsion 7 | . . 1 3 3 Utility 9 | . . 3 5 1 Weapon 14 | . . 2 10 2 Highest Loss Streak 10 | . 1 3 10 3 Average Slot Usage (%) 80 | . 88 95 78 40 Engine 5 | . 9 5 3 1 Core 3 | . 3 4 4 . Wheel 15 | . 28 20 12 . Flight 2 | . . . . 13 Device 7 | . 8 11 6 . Storage 1 | . . 5 . . Processor 17 | . . 22 18 22 Protection 5 | . 9 4 8 . Energy Gun 10 | . 23 14 3 1 Energy Cannon 1 | . . . 3 . Ballistic Gun 4 | . 4 7 2 . Launcher 3 | . . . 11 . Naked Turns . | . . . . . Heaviest Build 32 | 6 12 23 32 4 Greatest Support 36 | 32 32 28 36 8 Greatest Overweight (x) 1 | . . 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 1 4 4 4 4 Average Carried 3 | . 2 2 3 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 1 4 1 4 3 Class Distribution -------------------- 86% | Mutant 6% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1266 | 195 122 402 420 127 Remotely . | . . . . . Salvage Created 2589 | . 214 1283 960 132 Parts 177 | . 19 87 57 14 Haulers Intercepted 6 | . . 3 3 . Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 58 | . 6 26 24 2 Melee 2 | . . . . 2 Guns 33 | . 6 20 7 . Cannons 2 | . . . 2 . AOE 21 | . . 6 15 . Classes Destroyed 13 | . 3 7 2 1 Worker 7 | . . 3 2 2 Builder 2 | . . . 2 . Tunneler 1 | . . . . 1 Hauler 6 | . . 3 3 . Recycler 3 | . . 1 2 . Operator 2 | . . 2 . . Watcher 10 | . 2 5 3 . Swarmer 13 | . 3 3 6 1 Grunt 29 | . 3 13 12 1 Brawler 1 | . . 1 . . Duelist 3 | . . 2 1 . Sentry 10 | . . 7 3 . Hunter 2 | . . . 2 . Best Kill Streak 10 | . 3 8 10 3 Combat Bots Only 7 | . 3 7 5 2 Max Kills in Single Turn 5 | . 1 3 5 1 Gunslinging . | . . . . . Exploded 3 | . . 2 3 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4255 | . 133 1182 1966 974 Core 1396 | . . 355 341 700 Absorbed by Shields . | . . . . . Core Remaining (%) 62 | 100 100 11 38 . Volleys Fired 197 | . 20 99 67 11 Largest 3 | . 2 2 3 1 Hottest 177 | . 80 88 177 65 Shots Fired 352 | . 36 185 120 11 Gun 281 | . 36 184 50 11 Cannon 34 | . . . 34 . Launcher 37 | . . 1 36 . Special . | . . . . . Kinetic 76 | . 4 59 13 . Thermal 164 | . 20 91 45 8 Explosive 36 | . . 1 35 . Electromagnetic 76 | . 12 34 27 3 Robot Hit Streak 14 | . 6 14 13 6 Robot Miss Streak 5 | . 4 5 5 1 Penetration Max . | . . . . . Secondary Targets 4 | . 2 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 247 | . 21 141 70 15 Core Hits 181 | . 12 89 70 10 Critical Hits 2 | . . . 2 . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Melee Attacks 16 | . . . . 16 Impact . | . . . . . Slashing . | . . . . . Piercing 16 | . . . . 16 Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7105 | . 253 2619 3917 316 Guns 2682 | . 253 1766 557 106 Cannons 539 | . . . 539 . Explosions 3674 | . . 853 2821 . Melee 203 | . . . . 203 Ramming 7 | . . . . 7 Kinetic 679 | . 21 558 100 . Thermal 2216 | . 146 1281 705 84 Explosive 3060 | . . 428 2632 . Electromagnetic 940 | . 86 352 480 22 Impact . | . . . . . Slashing . | . . . . . Piercing 203 | . . . . 203 Highest Corruption 2 | . 1 . . 2 Average Corruption 1 | . 1 . . 1 Corruption Purged . | . . . . . Effects 1 | . 1 . . . Message Errors 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 218 | . . 13 204 1 Projectiles 16 | . . . 16 . Explosions 201 | . . 13 188 . Melee 1 | . . . . 1 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 292 | . . 154 136 2 Shots 7 | . . 3 4 . Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 246 | . 18 34 246 2 Average Temperature 57 | . 9 15 93 2 Received Heat Transfer 1080 | . 48 420 540 72 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . . 3 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 3829 | . 325 1917 1402 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . 3 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 1208 | . 142 639 1208 589 Initial 469 | . . 35 269 469 Average 408 | . 63 383 655 398 Maximum Alert Level 4 | . . 2 4 2 Low Security (%) 24 | 100 100 17 . . Level 1 29 | . . 29 26 67 Level 2 33 | . . 53 33 32 Level 3 9 | . . . 32 . Level 4 2 | . . . 8 . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 16 | . 1 5 7 3 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 9 | . 1 4 2 2 Assault 2 | . . 1 1 . Garrison 3 | . . . 3 . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 10 | . . 7 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 121 | . 11 46 46 18 Peak Tracking Total 10 | . 3 5 10 7 Tactical Retreats 13 | . 1 2 6 4 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 4 | . 1 . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . 1 . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 17 | . . 8 9 . Max in Single Turn 4 | . . 4 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills 3 | . . . . 3 Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 15 | . 6 3 2 4 Terminals 11 | . 6 3 1 1 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 48 | . 15 13 11 9 Successful 28 | . 7 6 9 6 Failed 20 | . 8 7 2 3 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 21 | . 10 7 2 2 Terminals 33 | . 15 13 2 3 Fabricators 4 | . . . . 4 Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers 9 | . . . 9 . Garrison Access . | . . . . . Terminal Hacks 7 | . 3 3 . 1 Prototype ID Bank 2 | . 1 1 . . Level Access Points 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Terminal Index 1 | . 1 . . . Unreport Threat 1 | . . . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks 2 | . . . . 2 Network Status 1 | . . . . 1 Load Schematic 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . . 2 Retrieve Matter 2 | . . . . 2 Scanalyzer 9 | . . . 9 . Insert Component 4 | . . . 4 . Analyze 5 | . . . 5 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 4 3 . 1 Terminals 7 | . 4 3 . . Track 2 | . 1 1 . . Botnet 4 | . 3 1 . . Disrupt 1 | . . 1 . . Fabricators 1 | . . . . 1 Overload 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 14 | . 6 3 2 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2700 | 39 463 940 827 431 Spaces Moved 2490 | 32 401 688 581 788 Core 188 | 3 . . 24 161 Treads . | . . . . . Legs 60 | . . . 60 . Wheels 1578 | 29 401 688 460 . Hover . | . . . . . Flight 664 | . . . 37 627 Fastest Speed 37 | 50 90 80 37 37 Average Speed 76 | 95 94 86 97 40 Slowest Speed 150 | 100 100 100 150 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 6 | . . . . 6 Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 3 59 58 60 26 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 10 | . . . 10 . Terrain Destroyed 380 | . . 53 327 . Melee . | . . . . . Projectile . | . . . . . AOE 380 | . . 53 327 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2905 | 37 447 848 718 855 Wait 63 | . 11 28 22 2 Move 2474 | 31 400 687 580 776 Hop 6 | . . . . 6 Pick Up 21 | 1 5 5 10 . Fast Attach 41 | 5 6 5 21 4 Attach 13 | . . 8 4 1 Detach 1 | . . 1 . . Swap 8 | . . 6 2 . Drop 26 | . 5 9 12 . Fire 197 | . 20 99 67 11 Melee 16 | . . . . 16 Ram 3 | . . . . 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis 36 | . . . . 36 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 7) 242 | -10/Materials | Discovered new exit (range 14) 292 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 10) 503 | -10/Materials | Entered another Materials area 503 | -9/Materials | Evolved 2 slots: Utility x2 723 | -9/Materials | Discovered new exit (range 9) 782 | -9/Materials | Identified exit to Mines 1018 | -9/Materials | Identified exit to Materials 1303 | -9/Materials | First assault squad dispatched 1320 | -9/Materials | Lost 3 parts (1p1n1u) 1323 | -9/Materials | Core integrity fell below 50% 1331 | -9/Materials | Core integrity fell below 20% 1389 | -9/Materials | Destroyed 7 combat bots 1443 | -9/Materials | Entered another Materials area 1443 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1799 | -8/Materials | Lost 3 parts (1n2w) 1927 | -8/Materials | Garrison activated, responded to threat 1979 | -8/Materials | Lost 4 parts (1n3u) 2212 | -8/Materials | Core integrity fell below 50% 2243 | -8/Materials | First assault squad dispatched 2256 | -8/Materials | Discovered new exit (range 22) 2268 | -8/Materials | Lost 10 parts (2p1n2u5w) 2269 | -8/Materials | Identified exit to Factory 2270 | -8/Materials | Entered Factory 2270 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2587 | -7/Factory | Discovered new exit (range 8) 2626 | -7/Factory | Discovered new exit (range 8) 2648 | -7/Factory | Core integrity fell below 50% 2663 | -7/Factory | Lost 3 parts (2n1w) 2686 | -7/Factory | Core integrity fell below 20% 2701 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02637_ Acquired 57 matter. 02643_ Destroyed VTOL Module. 02654_ Connecting with Fabricator... >>Force(Overload) EM_IMPRINTER_OVERLOAD 02654_ ALERT: Suspicious activity at Fabricator F003. Dispatching Investigation squad. 02657_ Fabricator zaps P-60 Hacker with an electromagnetic arc. 02670_ VTOL Module destroyed. 02671_ P-60 Hacker IFF system glitched. 02671_ S-27 Virus suffers critical hit. 02671_ S-27 Virus destroyed. 02674_ P-60 Hacker misfires. 02687_ Spear destroyed. 02688_ Acquired 22 matter. 02690_ Enh. Optical Array destroyed. 02691_ Acquired Arc Projector. 02692_ P-60 Hacker shuts down. 02695_ S-27 Virus destroyed. 02699_ Acquired Lgt. Nuclear Core. 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[ ????????? | | < ????????????????? ????????? | | ? ????????????????? ????????? | | ? ????????????????? ????????? | | ?#+#????????????????? ????????? | | ????????????????????? ????????? | | ????????????????????? ????????? | | ????????????????????? ????????? | | ????????????????????? ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 62 Targeting Accuracy 6 Item Schematics ----------------- Hvy. Missile Launcher | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreMyomerCloak Manual? 0 Play Time 00:41:45 Cumulative 263.2 hours Start 2021.06.09 @ 17:55:05 End 2021.06.09 @ 19:10:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 63 Adventurer 19 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 64 Gallery% 69 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 977ecd25-b7fc-4a2d-a339-adba222bbc04