Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.21 @ 19:34:12 Player: Arttano Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1057) 1057 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-28) -28 TOTAL SCORE: 2624 Bonus ------- Friendly Fire -28 Cogmind --------- Core Integrity 0/400 Matter 246/300 Energy 90/100 System Corruption 2% Temperature Cool (0) Movement Rolling (175) Ox5 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Treads Improved Treads Compact Wheel > --- UTILITY (3) ------ Huge Storage Unit Seismic Detector (fused) Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Rocket Launcher > --- INVENTORY (25) --- Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core Light Treads Improved Treads VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Terrain Scanner System Shield Particle Gun Light Assault Rifle EMP Blaster Grenade Launcher Datajack Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector Hardened Medium Armor Plating > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Flight Unit Large Storage Unit Improved Terrain Scanner Light Armor Plating Medium Armor Plating System Shield Beam Rifle EMP Blaster Grenade Launcher Rocket Launcher Datajack [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Hardened Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 23 | 4 6 1 11 1 Power 1 | . . . 1 . Engine 1 | . . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 3 1 . 3 . Treads 4 | 1 . . 3 . Leg . | . . . . . Wheel 2 | 2 . . . . Hover 1 | . 1 . . . Flight . | . . . . . Utility 7 | 1 3 1 1 1 Device 2 | 1 1 . . . Storage 2 | . 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 8 | . 2 . 6 . Energy Gun 3 | . 1 . 2 . Energy Cannon . | . . . . . Ballistic Gun 2 | . . . 2 . Ballistic Cannon . | . . . . . Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . 1 . System Corruption 2 | . . . 2 . Parts Lost 10 | . 2 . 6 2 Power 2 | . . . 1 1 Propulsion 1 | . . . 1 . Utility 3 | . 1 . 1 1 Weapon 4 | . 1 . 3 . Highest Loss Streak 3 | . 1 . 1 3 To Critical Strikes . | . . . . . Average Backups 18 | 6 12 19 22 23 Power 3 | 1 3 3 3 4 Propulsion 8 | 4 6 10 9 10 Utility 2 | . 1 2 4 3 Weapon 3 | 1 1 2 4 5 Tool/Special . | . . . . . Unused Backups 31 | . 4 . 8 19 Power 6 | . 1 . 1 4 Propulsion 17 | . . . 7 10 Utility 4 | . 2 . . 2 Weapon 3 | . 1 . . 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 97 | . 93 100 98 100 Engine 12 | . 14 14 10 11 Treads 18 | . 14 14 22 22 Wheel 12 | . 14 14 10 11 Device 9 | . 8 9 10 11 Storage 12 | . 14 14 11 11 Protection 6 | . . 4 10 11 Energy Gun 11 | . 14 14 8 . Ballistic Gun 7 | . 6 . 10 11 Launcher 5 | . 7 14 1 11 Peak Build Rating 18 | 7 9 12 18 17 Average Rating 12 | 6 7 9 15 16 On Entrance 9 | 6 7 9 12 15 Avg Prop Armor Cover (%) 12 | 11 11 10 14 . Naked Turns . | . . . . . Heaviest Build 98 | 13 89 96 98 96 Greatest Support 46 | 16 20 10 46 16 Greatest Overweight (x) 9 | 1 8 9 9 5 Average Overweight (x) 6 | . 5 8 6 5 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 8 22 25 25 25 Most Carried 25 | 8 18 21 25 23 Average Carried 18 | 6 12 19 22 22 Final Capacity 25 | 8 25 25 25 25 Final Carried 24 | 8 18 21 24 22 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 746 | 250 153 10 333 . Remotely . | . . . . . Salvage Created 1182 | 65 284 45 689 99 Parts 75 | 11 20 1 39 4 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 29 | . 10 2 17 . Guns 19 | . 4 . 15 . AOE 10 | . 6 2 2 . Classes Destroyed 9 | 1 3 1 2 2 Worker 2 | . . . . 2 Builder 1 | . . 1 . . Tunneler 5 | 3 2 . . . Hauler 1 | . 1 . . . Recycler 1 | . . . . 1 Swarmer 3 | . 3 . . . Grunt 23 | . 7 2 14 . Brawler 1 | . . . 1 . Sentry 2 | . . . 2 . Best Kill Streak 5 | 2 5 3 4 3 Combat Bots Only 4 | . 3 2 4 . Max Kills in Single Turn 5 | 1 5 1 1 2 Gunslinging . | . . . . . Exploded 3 | . 3 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 145 | . 30 10 97 8 Missed 33 | . 11 1 21 . Hits 112 | . 19 9 76 8 Projectile 112 | . 19 9 76 8 AOE 9 | . . . . 9 Critical Strikes 2 | . 1 . 1 . Damage Taken 1956 | . 230 95 1192 439 Core 442 | . 37 . 320 85 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 . 85 . . Volleys Fired 72 | 6 12 4 46 4 Largest 2 | 2 2 2 2 1 Hottest 85 | 60 70 70 85 33 Shots Fired 127 | 12 22 8 81 4 Gun 111 | 12 15 4 80 . Cannon . | . . . . . Launcher 16 | . 7 4 1 4 Special . | . . . . . Kinetic 56 | 6 5 . 45 . Thermal 29 | . . . 29 . Explosive 16 | . 7 4 1 4 Electromagnetic 26 | 6 10 4 6 . Robot Hit Streak 9 | 3 9 4 9 2 Robot Miss Streak 2 | 2 2 1 2 2 Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 85 | 7 13 3 60 2 Core Hits 76 | 3 21 7 35 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks 6 | . . . 6 . Impact . | . . . . . Slashing 6 | . . . 6 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2191 | 101 663 216 994 217 Guns 1089 | 101 147 13 828 . Cannons . | . . . . . Explosions 1102 | . 516 203 166 217 Melee . | . . . . . Ramming . | . . . . . Kinetic 517 | 52 65 . 400 . Thermal 588 | . 88 . 500 . Explosive 871 | . 428 203 23 217 Electromagnetic 215 | 49 82 13 71 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . . . 12 . Message Errors 1 | . . . 1 . Matter Fused 4 | . . . 4 . Heat Flow Errors 2 | . . . 2 . Parts Fused 1 | . . . 1 . Data Loss (minor) 4 | . . . 4 . Overload Shots . | . . . . . Overflow Damage 21 | . 21 . . . Projectiles . | . . . . . Explosions 21 | . 21 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 133 | . . . 40 93 Shots 4 | . . . 1 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 635 | 20 54 60 635 . Average Temperature 147 | 20 22 26 184 . Received Heat Transfer 612 | . 111 54 447 . Effects 14 | . . . 14 . Shutdowns 3 | . . . 3 . Interference 5 | . . . 5 . Damage (minor) 1 | . . . 1 . Damage (major) 2 | . . . 2 . Damage (core) 3 | . . . 3 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 1188 | . 150 . 1038 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 . 1 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 177 | 5 177 57 165 40 Initial 49 | . 3 49 2 25 Average 62 | 1 64 17 80 25 Influence Increases 980 | 15 385 67 471 42 Destroy 0b10 Robot/C 580 | . 200 40 340 . Destroy 0b10 Robot/NC 50 | 15 15 5 . 15 Destroy Leader 122 | . 42 10 70 . Successful Hack 35 | . 35 . . . Disable Machine 45 | . . . 30 15 Destroy Structure 88 | . 48 12 16 12 Lose Combat Pursuer 60 | . 45 . 15 . Influence Decreases 953 | 10 262 188 412 81 Entered New Map 127 | . 2 79 5 41 Time Decay 706 | 10 240 109 347 . Lost Part 100 | . 20 . 60 20 Lost Ally 20 | . . . . 20 Squads Dispatched 8 | . 2 1 5 . Investigation 6 | . 2 1 3 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 3 | . 2 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 14 2 27 2 Peak Tracking Total 4 | . 4 2 4 2 Tactical Retreats 3 | . 2 . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 3 | . . . 2 1 Max in Single Turn 2 | . . . 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 10 | . 6 1 3 . Terminals 9 | . 6 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 16 1 5 . Successful 8 | . 5 1 2 . Failed 14 | . 11 . 3 . Catastrophic 4 | . 1 . 3 . Database Lockouts . | . . . . . Manual 10 | . 7 . 3 . Terminals 21 | . 16 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 5 1 2 . Prototype ID Bank 2 | . 2 . . . Open Door 1 | . . 1 . . Branch Access Points 1 | . 1 . . . Terminal Index 2 | . 1 . 1 . Recall Investigation 1 | . . . 1 . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 6 . 3 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 1 | . . . . 1 Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks 1 | . . . . 1 Total Damage 22 | . . . . 22 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 1077 | 8 408 255 406 . Seismic 1077 | 8 408 255 406 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2237 | 74 699 361 1086 17 Spaces Moved 1031 | 26 384 170 450 1 Core . | . . . . . Treads 3 | . 2 . 1 . Legs . | . . . . . Wheels 1028 | 26 382 170 449 1 Hover . | . . . . . Flight . | . . . . . Fastest Speed 95 | 95 95 200 175 175 Average Speed 181 | 96 167 203 189 175 Slowest Speed 480 | 100 480 215 320 175 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 3 73 50 36 5 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 4 | . . . 4 . Terrain Destroyed 102 | . 54 13 15 20 Melee 4 | . . . 4 . Projectile . | . . . . . AOE 98 | . 54 13 11 20 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1265 | 62 420 177 593 13 Wait 84 | 23 6 . 49 6 Move 1027 | 25 383 169 449 1 Hop . | . . . . . Pick Up 32 | 2 9 3 18 . Fast Attach 4 | 1 2 . 1 . Attach 12 | 2 2 . 6 2 Detach 4 | 2 2 . . . Swap 12 | 1 3 1 7 . Drop 12 | . 1 . 11 . Fire 72 | 6 12 4 46 4 Melee 6 | . . . 6 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 3) 75 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 16) 700 | -10/Materials | Discovered new exit (range 11) 750 | -10/Materials | Identified exit to Mines 774 | -10/Materials | Entered Mines 874 | -10/Mines | Learned Materials stockpile data 991 | -10/Mines | Met a Derelict shopkeep closing up shop 1129 | -10/Mines | Discovered new exit (range 4) 1135 | -10/Mines | Entered Materials 1135 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1522 | -9/Materials | Core integrity fell below 50% 1763 | -9/Materials | Discovered new exit (range 9) 1946 | -9/Materials | Discovered new exit (range 10) 2221 | -9/Materials | Entered Mines 2222 | -9/Mines | Assembled infested the area 2224 | -9/Mines | Received a Mining Laser from a helpful Derelict 2235 | -9/Mines | Core integrity fell below 20% 2238 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- to uncover you when the ceiling comes crashing down? Here, take my spare." 02227_ CX-DFG(g): "You're apparently new around these parts, I'll cover you." 02228_ D-53 Grenadier unfolds itself. 02229_ CX-DFG(g) destroyed. 02229_ K-01 Serf collects debris. 02232_ K-01 Serf destroyed. 02232_ Core Extractor disabled. 02232_ K-01 Serf destroyed. 02233_ U-05 Engineer lays Concrete. 02234_ Lgt. Ion Engine destroyed. 02234_ U-05 Engineer lays Concrete. 02234_ Med. Armor Plating destroyed. 02234_ Destroyed Med. Armor Plating. 02234_ R-06 Scavenger destroyed. 02234_ U-05 Engineer lays Concrete. 02234_ R-06 Scavenger collects Com. Wheel. 02236_ U-05 Engineer lays Concrete. 02237_ R-06 Scavenger collects Tractor Beam. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????????????????##????##??????? | | ???????????????????# ??? ??????? | | ??????????????????## ??? ??????? | | ?????????????????? """ """????? | | ??????????????????? """ """????? | | ??????????????????## " " """????? | | ??????????????????# % % ?????? | | ??????????????????# %=uur ?????? | | ??????????????????# !% ?????? | | ?????????????????## ##????? | | ?????????????????# ##???? | | ??????????????????# dd ##??? | | ??????????????????# #??? | | ??????????????????# #??? | | ??????????????????# @ #??? | | ??????????????????## #??? | | ???????????????????## #??? | | ????????????????????## ##??? | | ?????????????????????## # ###???? | | ??????????????????????######?????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 41 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionSupersonicArray Manual? 0 Play Time 00:20:58 Cumulative 28.0 hours Start 2026.07.21 @ 19:13:26 End 2026.07.21 @ 19:34:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 20 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(18,8,8)|SATURATION(90)|BRIGHTNESS(90) Steam 1 RUN: 5e43ae4d-1faf-43b0-aaa9-c785072e0fcc