Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.07 @ 11:53:30 Player: CloudSeaKing Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (332) 1660 Value Destroyed (15258) 15258 Prototype IDs (45) 900 Alien Tech Used (3) 600 Bonus (7500) 7500 TOTAL SCORE: 33118 Bonus ------- High Alert Combat Kills 1721 Follower Combat Kills 570 Entered Garrisons 800 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3250 Friendly Fire -441 Cogmind --------- Core Integrity 0/1150 Matter 95/300 Energy 98/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Plasma Storm Peak State ------------ > --- POWER ------------ Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Makeshift Ablative Armor > --- WEAPON ----------- Cooled Plasma Rifle Phase Gun Phase Gun Vortex Rail > --- INVENTORY -------- Armored Medium Treads Advanced Heat Sink Advanced Coolant Injector Advanced Energy Well Compact Matter Pod Makeshift Ablative Armor Advanced Hacking Suite Transdimensional Reconstructor Phase Gun Phase Gun Plasma Storm Advanced Variable Charge Gun Neutron Cannon Precision Grenade Launcher Thermoblaster RU-N14's Throwing Claymores v3 [Rating: 143] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Fusion Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Cooled Plasma Rifle Energy Gun Cooled Plasma Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Precision Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Heavy Mace Slashing Weapon Blade Saw Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . 2 2 . . . 2 . . . 4 . . . . . . 2 . . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . 1 . . . . 1 . . . . . . . . . . 2 . . . Utility 5 | . . . 2 . . . 1 . . . 2 . . . . . . . . . . Weapon 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . Parts Attached 216 | 7 5 20 2 12 20 12 19 18 5 1 15 5 8 2 2 3 1 30 1 . 28 Power 24 | 1 1 1 . 1 2 . 1 . . . 2 1 3 . 1 1 . 6 . . 3 Engine 5 | 1 1 1 . 1 . . . . . . . 1 . . . . . . . . . Core 11 | . . . . . 2 . 1 . . . 2 . 3 . 1 . . 1 . . 1 Reactor 8 | . . . . . . . . . . . . . . . . 1 . 5 . . 2 Propulsion 57 | 2 . 8 . 5 5 4 6 7 2 1 . . . . 1 1 . 7 . . 8 Treads 48 | 2 . 5 . 5 5 4 5 5 2 1 . . . . 1 . . 5 . . 8 Leg 4 | . . 3 . . . . . . . . . . . . . . . 1 . . . Wheel 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . Hover 1 | . . . . . . . . 1 . . . . . . . . . . . . . Flight 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . Utility 58 | 2 2 3 2 3 2 3 6 3 1 . 6 2 2 2 . 1 . 9 1 . 8 Device 31 | 1 1 . 1 2 1 3 2 1 1 . 3 2 1 2 . . . 5 1 . 4 Storage 5 | 1 1 . . . . . . . . . . . . . . 1 . 2 . . . Processor 8 | . . . 1 . . . 2 1 . . 2 . . . . . . 1 . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 14 | . . 3 . 1 1 . 2 1 . . 1 . 1 . . . . 1 . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 77 | 2 2 8 . 3 11 5 6 8 2 . 7 2 3 . . . 1 8 . . 9 Energy Gun 25 | 1 . 1 . . 2 1 2 1 1 . 4 2 1 . . . 1 6 . . 2 Energy Cannon 8 | . . . . . 3 . 1 . . . 2 . . . . . . 1 . . 1 Ballistic Gun 23 | 1 2 4 . 2 5 1 2 2 1 . 1 . 1 . . . . 1 . . . Ballistic Cannon 3 | . . . . . . . 1 1 . . . . . . . . . . . . 1 Launcher 9 | . . 2 . 1 1 1 . 3 . . . . . . . . . . . . 1 Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . 3 Impact Weapon 3 | . . 1 . . . 1 . 1 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . 1 . . 5 . 3 5 . . 2 . . . 1 4 . 2 . . 9 Corrupted Parts 5 | . . . . . . . . . 2 1 . . . . 1 . . . . . 1 System Corruption 34 | . . . . . . . . . 12 6 . . . . 14 . . . . . 2 Parts Lost 49 | . . 3 . 3 3 3 4 . . 1 . 1 1 . . . . 5 . . 25 Power 5 | . . . . . . . 1 . . . . 1 . . . . . . . . 3 Propulsion 16 | . . 1 . . 2 2 2 . . . . . . . . . . 3 . . 6 Utility 14 | . . 1 . 1 1 1 1 . . 1 . . 1 . . . . 1 . . 6 Weapon 14 | . . 1 . 2 . . . . . . . . . . . . . 1 . . 10 Highest Loss Streak 17 | . . 1 . 3 2 2 1 . . 1 . 1 1 . . . . 2 . . 17 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . 2 Average Backups 14 | 2 9 14 13 14 14 14 14 15 14 12 12 12 13 13 13 13 14 17 20 20 17 Power . | . 1 1 1 1 1 1 . 1 1 1 . . 1 1 . . . . 1 1 . Propulsion 2 | 1 4 3 4 4 3 2 2 1 1 2 2 1 1 1 1 2 2 1 . . . Utility 4 | . 2 5 4 4 3 1 1 3 4 3 2 3 4 4 4 4 4 6 7 8 6 Weapon 7 | . 1 4 4 4 7 9 9 8 7 6 8 8 7 7 7 6 6 7 9 9 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 60 | . 9 13 . 2 11 1 5 4 2 . 1 . 1 . . 1 . 4 . . 6 Power 5 | . 1 2 . . 1 . 1 . . . . . . . . . . . . . . Propulsion 12 | . 5 3 . . . . . 2 2 . . . . . . . . . . . . Utility 16 | . . 6 . . 2 1 1 1 . . . . . . . 1 . . . . 4 Weapon 27 | . 3 2 . 2 8 . 3 1 . . 1 . 1 . . . . 4 . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 98 98 99 99 99 99 99 98 84 87 85 88 88 87 67 88 89 90 90 81 Engine 2 | . 14 11 9 9 1 . . . . . . 1 . . . . . . . . . Core 6 | . . . . . 7 9 6 7 7 7 11 7 10 11 11 13 11 4 5 5 4 Reactor 1 | . . . . . . . . . . . . . . . . 2 5 10 10 10 5 Treads 21 | . 27 27 27 27 26 26 27 29 28 15 11 11 11 11 11 10 11 19 20 20 19 Device 9 | . 14 3 7 9 9 9 9 7 7 7 8 11 11 11 10 11 11 10 10 10 9 Storage 7 | . 14 11 9 9 9 9 7 7 7 7 5 5 5 5 5 5 5 5 5 5 5 Processor 11 | . . . 9 9 9 9 12 15 15 15 16 17 17 17 16 16 16 15 15 15 14 Protection 6 | . . 7 9 9 9 8 7 7 7 7 6 5 5 5 5 5 5 4 5 5 4 Energy Gun 12 | . 3 7 9 3 . 11 14 6 13 15 16 20 18 17 16 1 16 19 20 20 17 Ballistic Gun 9 | . 24 24 18 23 19 12 6 11 5 7 3 . 3 5 4 . 1 . . . . Peak Build Rating 143 | 7 11 26 29 31 36 40 47 50 66 66 97 92 97 96 100 103 104 126 126 126 143 Average Rating 66 | 5 9 21 28 29 34 36 45 46 50 64 90 89 95 94 94 75 103 118 125 126 127 On Entrance 66 | . 7 11 26 29 27 36 40 46 48 66 64 91 87 94 96 100 103 103 126 126 126 Avg Prop Armor Cover (%) 6 | . . 5 . . . . 6 6 10 . . . . . . . . 8 . . 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 156 | 14 32 45 46 47 52 50 47 50 50 49 71 60 78 75 80 78 80 114 107 107 156 Greatest Support 208 | 40 40 69 69 69 63 66 88 88 80 150 150 150 150 150 150 150 150 208 203 203 207 Greatest Overweight (x) 15 | . . . . 1 1 . 4 15 1 . . . . . . . . 4 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 Average Capacity 15 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 18 20 20 19 Most Carried 20 | 6 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 Average Carried 15 | 3 9 14 13 14 14 14 14 14 14 14 14 14 14 14 14 14 15 18 19 20 19 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 5 Final Carried 20 | 6 15 15 13 15 15 15 15 15 15 14 15 14 14 15 15 15 15 20 20 20 5 Class Distribution -------------------- 33% | Scavenger-Tank 21% | Gunner 12% | Mutant 10% | Skirmisher 8% | Tank 7% | Scavenger-Gunner 6% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Gunner | -8/Garrison Gunner | -7/Factory Skirmisher | -7/Storage Gunner | -7/Garrison Commander-Tank | -7/Recycling Commander-Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 7917 | 236 433 723 . 793 646 901 400 757 156 139 322 219 314 47 194 . 360 552 68 13 644 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14728 | 26 631 916 . 912 1544 1124 1193 1036 921 237 756 910 802 190 319 . 261 2092 74 . 784 Parts 683 | 4 39 67 . 51 99 57 47 56 28 3 21 34 47 5 10 . 10 77 . . 28 Haulers Intercepted 23 | . 2 5 . . 6 . 2 6 . . 1 . . . . . . 1 . . . Recyclers Shooed 14 | 1 2 1 . . 3 . 5 . . . 1 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . . . . . 5 10 . 10 . 1 . . Prevented 2 | . . . . . . . . . . . . . . . . . . . 2 . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 260 | . 12 22 . 24 22 29 15 14 9 4 14 19 14 3 5 . 3 24 1 . 26 Guns 187 | . 11 13 . 23 9 26 13 12 9 4 8 12 14 3 4 . 1 19 1 . 5 Cannons 20 | . . . . . 13 . . . . . 1 2 . . . . 1 . . . 3 AOE 41 | . . 8 . 1 . 3 . 2 . . 3 4 . . . . . 2 . . 18 Classes Destroyed 24 | 1 6 4 . 1 . 2 . . . . . 1 . . 1 . 1 1 . . 6 Worker 10 | . . 1 . . 4 . 1 2 . . . . 1 . . . . 1 . . . Builder 7 | . 1 . . . 1 . . . . . 2 . 2 . . . . 1 . . . Tunneler 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . Hauler 23 | . 2 5 . . 6 . 2 6 . . 1 . . . . . . 1 . . . Recycler 14 | . 1 . . . 3 . 5 . . 1 . . 1 . . . . 3 . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . Operator 5 | . 1 1 . . 1 . . 1 . . . . . . . . . 1 . . . Watcher 8 | . 2 2 . . 1 . . . . . 2 . . . . . . 1 . . . Swarmer 56 | . . 10 . 6 5 6 3 2 9 . 4 3 7 . 1 . . . . . . Cutter 3 | . . . . . . 3 . . . . . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . 2 Grunt 99 | . 12 7 . 15 7 10 6 2 . 2 5 9 2 3 2 . 1 10 . . 6 Brawler 4 | . . . . . . . . . . . . . . . 1 . . 1 . . 2 Duelist 2 | . . . . . . . . . . . . . . . . . . 2 . . . Protector 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 Sentry 38 | . . 5 . 2 7 3 3 9 . . 1 1 2 . 1 . 1 2 1 . . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . 2 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . 2 Hunter 18 | . . . . 1 3 2 1 . . 1 2 3 1 . . . . 3 . . 1 Programmer 24 | . . . . . . 5 2 1 . 1 2 2 2 . . . . 6 . . 3 Behemoth 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 Tinkerer 2 | . . . . . . . . . . . . . . . . . . . . . 2 Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Thug 2 | . . . . . . . . . . . . . . . . . . . . . 2 Wizard 1 | . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 12 | 1 3 9 . 6 7 3 6 4 4 2 7 12 9 3 3 . 2 8 1 . 12 Combat Bots Only 12 | . 3 4 . 6 6 3 3 3 4 1 7 12 7 3 3 . 2 8 1 . 12 Max Kills in Single Turn 6 | 1 1 5 . 2 2 2 2 1 2 1 3 3 2 1 1 . 1 1 1 . 6 Gunslinging 1 | . . 1 . 1 . 1 . . 1 . 1 . 1 . . . . . . . . Exploded 6 | . . 3 . 1 . 2 . 1 . . 2 3 . . . . . 1 . . 6 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Hostile Shots Fired 1478 | . 40 76 . 131 68 108 161 148 26 28 24 81 49 6 13 . 6 144 3 . 366 Missed 474 | . 7 23 . 33 16 31 56 61 7 8 8 29 19 4 1 . 1 56 1 . 113 Hits 1004 | . 33 53 . 98 52 77 105 87 19 20 16 52 30 2 12 . 5 88 2 . 253 Melee 19 | . . . . . . 3 . . . . . . . . . . . . . . 16 Projectile 985 | . 33 53 . 98 52 74 105 87 19 20 16 52 30 2 12 . 5 88 2 . 237 AOE 9 | . . . . . . 2 . . . . . . . . . . . . . . 7 Critical Strikes 47 | . . . . 5 3 3 1 . . . 1 2 . . . . . 2 . . 30 Part Disruptions 8 | . . . . . . . . 2 . . . 1 . . . . . . . . 5 Damage Taken 18805 | . 419 818 . 1424 871 1156 1192 833 283 530 162 746 550 35 243 . 147 1430 43 . 7923 Core 2090 | . 115 129 . 70 107 107 77 112 . 38 . 62 34 . 116 . . 46 . . 1077 Absorbed by Shields 404 | . . . . . . . . . . 23 116 236 . . . . . 29 . . . Reduced by Siege Mode 70 | . . . . . . . . . . . . . 6 5 7 . 17 35 . . . Regen/Repaired (Parts) 261 | . . 111 . . . . . 123 . . . . . . . . . . . . 27 Core Remaining (%) 69 | 100 54 67 . . . 48 . . . 67 . . . . . . 78 . . . . Volleys Fired 687 | 2 42 52 . 64 53 82 41 41 13 13 23 33 25 3 19 . 35 68 1 . 77 Largest 4 | 2 2 3 . 3 3 3 3 3 3 3 4 4 4 4 4 . 4 4 4 . 4 Hottest 344 | 60 60 105 . 105 118 147 202 145 185 185 256 198 258 162 162 . 315 344 344 . 301 Shots Fired 1772 | 4 84 119 . 165 157 199 117 115 33 38 79 101 95 12 39 1 51 228 5 . 130 Gun 1564 | 4 84 114 . 163 110 187 117 110 29 38 69 85 95 12 28 1 17 215 5 . 81 Cannon 172 | . . . . . 46 9 . 3 4 . 10 14 . . 11 . 34 10 . . 31 Launcher 29 | . . 5 . 2 1 3 . 2 . . . 2 . . . . . 3 . . 11 Special 7 | . . . . . . . . . . . . . . . . . . . . . 7 Kinetic 730 | 2 71 85 . 138 110 108 29 75 15 12 20 14 24 3 7 . . . . . 17 Thermal 971 | . . 29 . 25 46 88 88 38 18 26 59 85 71 9 32 1 51 225 5 . 75 Explosive 30 | . . 5 . 2 1 3 . 2 . . . 2 . . . . . 3 . . 12 Electromagnetic 15 | 2 13 . . . . . . . . . . . . . . . . . . . . Entropic 26 | . . . . . . . . . . . . . . . . . . . . . 26 Robot Hit Streak 18 | 2 13 16 . 12 9 14 13 18 7 13 10 17 7 12 8 . 15 14 5 . 8 Robot Miss Streak 7 | 1 6 7 . 4 4 2 3 2 4 6 3 3 3 . 1 . . 4 . . 4 Penetration Max 1 | . . . . . 1 . . 1 . . . . 1 . . . . . . . 1 Secondary Targets 31 | . . 3 . 7 . 3 1 1 2 . 3 . 3 1 1 . . 4 . . 2 Max Gunslinging Chain 2 | . . 2 . 1 . 1 1 1 1 . 1 . 1 1 1 . . 1 . . 1 Shots Hit Robots 1097 | 2 59 73 . 110 85 133 88 86 33 29 45 54 49 10 19 . 13 135 4 . 70 Core Hits 626 | 1 36 44 . 43 51 50 41 57 18 19 24 39 27 6 9 . 6 78 2 . 75 Critical Kills 3 | . . . . 1 . . . 1 . . . . 1 . . . . . . . . Critical Parts Destroyed 13 | . . 1 . 2 2 . . 1 3 . . . . . . . . . . . 4 Critical Strikes 65 | . . 4 . 3 2 7 9 2 3 . 7 4 4 1 2 . 2 9 . . 6 Burn 45 | . . 2 . . . 7 8 . . . 6 3 3 1 2 . 2 9 . . 2 Destroy 11 | . . 2 . 3 2 . 1 2 . . . . 1 . . . . . . . . Blast 2 | . . . . . . . . . . . 1 1 . . . . . . . . . Smash 3 | . . . . . . . . . 3 . . . . . . . . . . . . Detonate 4 | . . . . . . . . . . . . . . . . . . . . . 4 Melee Attacks 57 | . . 4 . . . 8 3 17 16 . . . 2 . . . . 7 . . . Impact 48 | . . 4 . . . 8 3 17 16 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 9 | . . . . . . . . . . . . . 2 . . . . 7 . . . Sneak Attacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35732 | 32 878 1748 . 2157 2249 2997 2011 2326 1733 718 2037 1655 1446 240 355 . 464 4357 119 . 8210 Guns 22403 | 32 833 1214 . 1939 1031 2539 1840 1939 279 682 1119 1139 1436 240 355 . 356 3665 119 . 1646 Cannons 2636 | . . . . . 969 157 . 61 . . 163 153 . . . . 108 . . . 1025 Explosions 8561 | . . 513 . 218 192 301 . 303 . . 734 363 . . . . . 643 . . 5294 Melee 1568 | . . . . . . . 114 . 1454 . . . . . . . . . . . . Ramming 319 | . 45 21 . . 57 . 57 23 . 36 21 . 10 . . . . 49 . . . Kinetic 8725 | 8 696 866 . 1606 1031 1233 372 984 64 156 219 153 382 23 69 . . . . . 863 Thermal 17965 | . . 348 . 333 969 1463 1468 1016 215 526 1797 1139 1054 217 286 . 464 3665 119 . 2886 Explosive 5760 | . . 513 . 218 192 301 . 303 . . . 363 . . . . . 643 . . 3227 Electromagnetic 161 | 24 137 . . . . . . . . . . . . . . . . . . . . Impact 1568 | . . . . . . . 114 . 1454 . . . . . . . . . . . . Slashing 245 | . . . . . . . . . . . . . . . . . . . . . 245 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 989 | . . . . . . . . . . . . . . . . . . . . . 989 Highest Corruption 25 | . . . . . 3 6 . 1 13 25 2 3 3 3 17 17 17 5 5 5 17 Average Corruption 7 | . . . . . 2 4 . 1 2 17 1 2 3 3 6 17 17 4 5 5 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 289 | . . . . . 5 44 . 2 1 45 . 6 14 8 19 12 40 16 12 10 55 Message Errors 67 | . . . . . 1 8 . . . 11 . 2 2 2 7 2 10 3 4 3 12 Matter Fused 78 | . . . . . 2 14 . 1 . 11 . 2 3 1 8 5 11 4 3 2 11 Heat Flow Errors 37 | . . . . . 1 4 . . . 6 . . 3 1 1 2 7 3 3 1 5 Energy Discharges 31 | . . . . . . 8 . 1 . 4 . 1 . 2 . 1 2 1 1 2 8 Parts Rejected 3 | . . . . . . 1 . . . 1 . . . . . . . . . . 1 Parts Fused 3 | . . . . . . 1 . . 1 1 . . . . . . . . . . . Data Loss (minor) 28 | . . . . . 1 2 . . . 5 . . 2 1 . 1 5 3 . 2 6 Data Loss (major) 16 | . . . . . . 4 . . . 1 . 1 1 1 1 . . 2 . . 5 Misfires 7 | . . . . . . . . . . 2 . . . . . 1 2 . 1 . 1 Alerts 5 | . . . . . . . . . . . . . 1 . 1 . 2 . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 13 | . . . . . . 2 . . . 3 . . 2 . 1 . 1 . . . 4 Overload Shots 40 | . . . . . . . . . . . 14 . 4 . 4 . 16 1 . . 1 Effects 3 | . . . . . . . . . . . 2 . . . . . 1 . . . . Energy Bleed 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Heat Surge 1 | . . . . . . . . . . . 1 . . . . . . . . . . Overflow Damage 1128 | . . 83 . . 33 61 34 25 574 . 157 . . . . . . 54 . . 107 Projectiles 60 | . . . . . . . . 22 . . . . . . . . . . . . 38 Explosions 460 | . . 83 . . 33 61 . 3 . . 157 . . . . . . 54 . . 69 Melee 608 | . . . . . . . 34 . 574 . . . . . . . . . . . . Knockbacks 12 | . . 1 . . 1 . . 1 5 . 2 2 . . . . . . . . . Impact 7 | . . 1 . . 1 . . . 4 . 1 . . . . . . . . . . Kinetic 4 | . . . . . . . . 1 . . 1 2 . . . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 423 | . . 215 . . . . . . . . . . . . . . . 97 . . 111 Shots 5 | . . 2 . . . . . . . . . . . . . . . 1 . . 2 Rammed 38 | . 6 4 . . 5 . 11 2 . 2 3 . 1 . . . . 4 . . . Targets Rammed 44 | . 8 4 . . 7 . 11 4 . 2 3 . 1 . . . . 4 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . 2 . . . 2 . . 2 . . . . . . . . . . . . . Highest Temperature 684 | 20 88 335 . 203 182 395 466 291 243 369 456 20 248 245 210 234 267 684 193 77 403 Average Temperature 101 | 15 30 99 . 60 60 107 130 87 83 117 113 12 83 102 38 104 74 169 72 46 95 Received Heat Transfer 4319 | . 222 99 . 783 225 243 267 168 . 24 25 69 81 9 54 . 9 141 . . 1900 Effects 36 | . . 3 . . . 2 7 . . 1 2 . . . . . 1 19 . . 1 Shutdowns 10 | . . . . . . . . . . . 1 . . . . . . 9 . . . Energy Bleed 3 | . . 1 . . . . . . . . . . . . . . 1 1 . . . Interference 9 | . . 2 . . . . 2 . . . . . . . . . . 5 . . . Matter Decay 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Damage (minor) 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Damage (major) 8 | . . . . . . . 4 . . . . . . . . . . 4 . . . Siege Activations 11 | . . . . . . . . . . . . . 2 1 2 . 2 3 1 . . Total Turns 181 | . . . . . . . . . . . . . 30 17 46 . 30 35 23 . . Longest Duration 36 | . . . . . . . . . . . . . 16 17 36 . 18 16 23 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . 1 . . . . . 1 . 6 . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . Parts Fried 17 | . 4 . . . . . 1 1 11 . . . . . . . . . . . . Impact Corruptions 13 | . . . . . . . 2 . 11 . . . . . . . . . . . . Robots Melted 13 | . . 1 . . . . 3 . . . 2 1 1 . 1 . 1 3 . . . Combat Hostiles 11 | . . 1 . . . . 2 . . . 2 1 . . 1 . 1 3 . . . Parts Melted 82 | . . 1 . 2 5 7 12 4 . . 7 7 6 2 3 . 2 24 . . . Heat Transferred 31706 | . . 851 . 629 1295 2864 3340 2174 475 866 3000 2430 2183 511 722 . 892 6591 148 . 2735 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Maximum Alert Level 4 | . . 1 . 2 2 4 3 1 2 1 3 4 2 . . . . 1 . . . Low Security (%) 30 | 100 100 40 100 22 . . . . 10 55 . . . . . . . 93 . . . Level 1 30 | . . 59 . 21 42 9 . 100 52 44 52 . . . . . . 6 . . . Level 2 25 | . . . . 55 57 18 82 . 36 . 28 10 100 . . . . . . . . Level 3 8 | . . . . . . 31 17 . . . 17 65 . . . . . . . . . Level 4 5 | . . . . . . 40 . . . . . 23 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1476 | 5 91 303 10 691 690 1476 774 373 483 309 968 1208 665 . . . . 251 . . . Initial 774 | . . 22 10 . 336 314 774 237 178 217 293 666 634 . . . . 18 . . . Average 383 | . 37 188 5 389 436 937 565 275 354 185 431 971 521 . . . . 111 . . . Influence Increases 9755 | 5 490 751 4 721 826 1192 480 599 305 494 1327 582 419 70 125 . 85 785 20 . 475 Destroy 0b10 Robot/C 5440 | . 240 440 . 500 440 580 300 280 180 220 460 360 280 60 100 . 60 480 20 . 440 Destroy 0b10 Robot/NC 415 | 5 35 55 . . 80 . 40 45 30 15 40 5 20 . . . . 40 . . 5 Destroy Leader 854 | . 68 104 . 20 144 30 84 112 10 . 88 10 50 10 10 . 10 104 . . . Allied During Kill 386 | . . . . 6 . . . . . 86 288 6 . . . . . . . . . Successful Hack 306 | . 42 7 4 7 26 28 24 72 . 28 21 14 12 . . . . 21 . . . Select Force Hacks 120 | . . . . . . . . . . 120 . . . . . . . . . . . Disable Machine 495 | . . 60 . . 90 15 15 45 15 . 120 45 45 . . . . 45 . . . Anti-Garrison Action 700 | . . . . 150 . 400 . . 50 . . 100 . . . . . . . . . Destroy Structure 554 | . . 85 . 8 46 109 2 30 5 25 110 42 12 . . . . 80 . . . Advance Influence 200 | . . . . . . . . . . . 200 . . . . . . . . . . Lose Combat Pursuer 285 | . 105 . . 30 . 30 15 15 15 . . . . . 15 . 15 15 . . 30 Influence Decreases 9631 | 5 437 779 29 30 1033 200 1434 847 96 754 598 326 974 432 413 3 54 662 174 . 351 Entered New Map 3283 | . . 31 15 . 355 170 702 285 96 266 130 286 574 242 57 3 . 13 58 . . Time Decay 4988 | 5 377 568 14 . 498 . 522 562 . 478 318 . 380 190 356 . 54 449 116 . 101 Lost Part 490 | . . 30 . 30 30 30 40 . . 10 . 10 10 . . . . 50 . . 250 Lost Ally 210 | . . . . . . . 20 . . . 150 30 10 . . . . . . . . Purge Threat 660 | . 60 150 . . 150 . 150 . . . . . . . . . . 150 . . . Squads Dispatched 29 | . 3 3 1 . 2 . 4 5 . . 4 . 2 . . . . 5 . . . Investigation 8 | . 2 . 1 . 2 . . 2 . . 1 . . . . . . . . . . Extermination 10 | . . . . . . . 2 2 . . 1 . 2 . . . . 3 . . . Reinforcement 8 | . 1 3 . . . . 1 . . . 1 . . . . . . 2 . . . Assault 1 | . . . . . . . 1 . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 25 | . 5 2 . . 5 . 2 2 . 1 3 . 2 . . . . 3 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 381 | . 25 33 . 26 31 29 18 26 10 11 25 21 20 3 5 . 3 32 1 . 62 Peak Tracking Total 14 | . 5 5 . 5 4 3 3 4 4 3 9 5 6 3 3 . 3 4 1 . 14 Tactical Retreats 16 | . 4 . . 1 . 2 1 1 1 . . . . . 1 . 1 1 . . 3 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 12 | . 3 . . . 3 1 1 . . . . 1 2 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 48 | . . 4 . 3 6 7 1 3 2 . 8 5 3 . . . . 3 . . 3 Max in Single Turn 4 | . . 2 . 1 2 2 1 1 1 . 4 1 1 . . . . 1 . . 1 Garrison Relay 10 | . . . . 3 . 4 . . 1 . . 2 . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 95 | . 8 9 2 2 12 4 10 12 1 9 5 2 4 . 1 5 . 5 . . 4 Terminals 56 | . 6 5 . 2 9 4 5 9 1 5 1 2 3 . 1 . . 3 . . . Fabricators 3 | . . . . . . . 1 . . . 1 . . . . . . 1 . . . Repair Stations 7 | . . 1 . . 1 . 3 2 . . . . . . . . . . . . . Recycling Units 11 | . 2 2 1 . 1 . . . . 4 . . . . . . . 1 . . . Scanalyzers 3 | . . 1 . . . . 1 . . . 1 . . . . . . . . . . Garrison Access 6 | . . . 1 . 1 . . 1 . . 2 . 1 . . . . . . . . Total Hacks 201 | . 17 24 6 3 24 7 20 24 1 12 11 2 10 . 1 18 . 13 . . 8 Successful 98 | . 8 10 3 1 12 2 6 9 . 6 3 1 3 . 1 18 . 7 . . 8 Failed 101 | . 8 13 3 2 12 5 14 15 1 6 8 1 7 . . . . 6 . . . Catastrophic 21 | . 1 . . . 3 1 2 4 . 2 4 . 3 . . . . 1 . . . Database Lockouts 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Manual 76 | . 9 12 . . 13 . 6 11 . 10 1 . 7 . . . . 7 . . . Terminals 116 | . 14 15 . 3 19 7 10 16 1 8 2 2 8 . 1 . . 10 . . . Fabricators 4 | . . . . . . . 1 . . . 2 . . . . . . 1 . . . Repair Stations 18 | . . 3 . . 2 . 8 5 . . . . . . . . . . . . . Recycling Units 18 | . 3 4 3 . 2 . . . . 4 . . . . . . . 2 . . . Scanalyzers 4 | . . 2 . . . . 1 . . . 1 . . . . . . . . . . Garrison Access 15 | . . . 3 . 1 . . 3 . . 6 . 2 . . . . . . . . Terminal Hacks 51 | . 5 3 . 1 3 2 1 3 . . 1 1 1 . 1 18 . 3 . . 8 Record 14 | . . . . . . . . . . . . . . . 1 6 . . . . 7 Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 6 | . 1 . . . 1 . . . . . . . . . . 4 . . . . . Prototype ID Bank 6 | . 2 . . . . . . . . . . . . . . 4 . . . . . Open Door 5 | . . . . 1 . . . 3 . . . . . . . . . . . . 1 Branch Access Points 4 | . . 1 . . . . . . . . 1 . 1 . . . . 1 . . . Emergency Access Points 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . Unreport Threat 5 | . 1 1 . . 1 . 1 . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . Network Status 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . Repair Station Hacks 9 | . . 2 . . 1 . 3 3 . . . . . . . . . . . . . Scan Component 7 | . . 1 . . 1 . 3 2 . . . . . . . . . . . . . Repair 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 1 2 2 . 2 . . . . . . . . . . . . 1 . . . Retrieve Matter 3 | . . 1 1 . 1 . . . . . . . . . . . . . . . . Retrieve Components 5 | . 1 1 1 . 1 . . . . . . . . . . . . 1 . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 1 . . 1 . . 1 . . . . . . . . . . Unlock Access 4 | . . . 1 . 1 . . 1 . . 1 . . . . . . . . . . Unauthorized Hacks 22 | . 2 1 . . 5 . 2 2 . 6 . . 2 . . . . 2 . . . Terminals 18 | . 2 1 . . 5 . 2 2 . 2 . . 2 . . . . 2 . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . Botnet 17 | . 2 1 . . 5 . 2 1 . 2 . . 2 . . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . 4 . . . . . . . . . . . Tunnel 4 | . . . . . . . . . . 4 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 7 7 1 2 10 4 9 11 1 5 4 1 4 . . . . 4 . . . Full Trace Events 6 | . . . 1 . 1 1 . 2 . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . Time 52 | . . 26 . . . . . 26 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 42 | . . . . . 42 . . . . . . . . . . . . . . . . Retrieved Components 26 | . . 10 3 . 10 . . . . . . . . . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 45 | . . . . 12 . 17 . 4 3 . . 9 . . . . . . . . . Machine Destruction 41 | . . . . 12 . 17 . . 3 . . 9 . . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . 2 . . . 21 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 25 | . . . . 2 . 2 . . . 21 . . . . . . . . . . . Largest Group 20 | . . . . 2 2 2 1 . . 20 20 4 1 . . . . . . . . Highest-Rated Group 355 | . . . . 78 78 45 25 . . 355 353 77 8 . . . . . . . . Highest-Rated Ally 40 | . . . . 39 39 25 25 . . 40 40 40 8 . . . . . . . . Initial Warlord ECA Mod 16 | . . . . . 3 3 11 11 11 14 12 12 16 16 16 16 15 15 15 15 15 Total Orders 2 | . . . . . . . . . . 2 . . . . . . . . . . . STAY 1 | . . . . . . . . . . 1 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 72 | . . . . 3 5 . 2 . . 12 45 5 . . . . . . . . . Total Damage 2243 | . . . . 64 97 . 81 . . 570 1337 94 . . . . . . . . . Kills 26 | . . . . 1 1 . . . . 9 15 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Active Infowar (turns) 11795 | 19 1458 500 48 10 . . 765 1651 81 670 718 12 541 203 726 299 519 1462 369 444 1300 Sensors 9818 | . . . 48 10 . . 765 1651 81 670 718 12 541 203 726 299 519 1462 369 444 1300 Terrain 2 | . . . . . . . . . . . 2 . . . . . . . . . . Seismic 1977 | 19 1458 500 . . . . . . . . . . . . . . . . . . . Machine Analysis 2 | . . . . . . . . . . . 2 . . . . . . . . . . Cloaking 2 | . . . . . . . . . . . . . . . . . . . . . 2 Robot Analysis Total 6 | . 1 . . . 1 . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . . . 1 . 2 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 21181 | 93 1458 1701 49 1094 1331 1631 1453 1679 438 1227 718 675 883 392 804 306 966 1736 405 444 1698 Spaces Moved 11134 | 47 749 901 30 550 703 879 837 864 200 583 371 345 447 224 434 175 525 846 235 285 904 Core 20 | 3 . . . . . . . 1 . . . . . . . . . . . . 16 Treads 10918 | 44 749 827 30 550 703 879 762 863 200 583 371 345 447 224 434 175 525 799 235 285 888 Legs 74 | . . 74 . . . . . . . . . . . . . . . . . . . Wheels 122 | . . . . . . . 75 . . . . . . . . . . 47 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 105 160 160 155 145 140 145 160 160 160 160 160 160 160 160 160 155 156 156 50 Average Speed 156 | 152 160 155 160 160 155 152 144 156 169 160 160 160 160 160 160 160 160 156 156 156 155 Slowest Speed 800 | 160 160 160 160 240 232 155 145 800 250 160 160 160 160 160 160 160 160 160 156 156 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . 4 . . 1 Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 51 | 4 98 79 4 57 68 87 24 94 35 90 11 41 12 38 57 61 72 18 43 52 90 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 9 | . . . . . . . . . . 4 . . . 1 . 3 1 . . . . Known Exits Taken 14 | . . . 1 . 1 . 1 1 . 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 6 | . . . . . . . . . . . . . . 1 1 . 1 . 2 1 . Spaces Dug 40 | . . 3 . . . . . 8 . . . . . . 8 . 14 7 . . . Terrain Destroyed 466 | . . 92 . 3 43 88 1 26 . . 36 11 6 1 9 . 29 48 . . 73 Melee 15 | . . 3 . . . . . 8 . . . . . . . . . 4 . . . Projectile 84 | . . . . . 9 . 1 . . . 6 . 6 1 9 . 29 9 . . 14 AOE 367 | . . 89 . 3 34 88 . 18 . . 30 11 . . . . . 35 . . 59 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Sto Gar Rec Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Total 13514 | 61 930 1112 31 660 850 1036 979 1069 244 847 445 398 552 249 512 202 605 1100 270 284 1078 Wait 616 | . 93 65 . 16 14 21 22 56 . 75 1 6 46 19 45 . 36 69 31 . 1 Move 11113 | 46 748 900 29 549 702 878 836 863 199 582 370 344 446 223 433 174 524 845 234 284 904 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 161 | 6 18 24 . 7 18 4 17 14 2 1 8 2 4 1 2 1 . 20 1 . 11 Fast Attach 143 | 7 4 6 . 4 13 5 10 13 2 1 13 2 5 . 2 13 . 20 . . 23 Attach 52 | . . 5 2 3 2 3 6 1 . 2 5 1 1 . 2 . . 6 . . 13 Detach 7 | . . 1 . . . . . . . . 3 . . . . 1 . 1 . . 1 Swap 186 | . 3 22 . 7 8 18 12 26 4 . 3 6 13 3 7 . 10 26 2 . 16 Drop 267 | . 14 29 . 10 33 8 21 32 8 1 16 4 9 . 2 13 . 34 1 . 32 Fire 687 | 2 42 52 . 64 53 82 41 41 13 13 23 33 25 3 19 . 35 68 1 . 77 Melee 57 | . . 4 . . . 8 3 17 16 . . . 2 . . . . 7 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 44 | . 8 4 . . 7 . 11 4 . 2 3 . 1 . . . . 4 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 181 | . . . . . . 9 . 2 . 170 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Storage (discovered 3 exits: [*Fac] / *Rec / Gar) -7/Garrison -7/Recycling -5/Factory (discovered 3 exits: Upp x2 / Gar) -5/Garrison -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 516 | -10/Materials | Central database locked down 531 | -10/Materials | Discovered new exit (range 13) 623 | -10/Materials | Discovered new exit (range 6) 950 | -10/Materials | Discovered new exit (range 15) 1525 | -10/Materials | Discovered new exit (range 16) 1552 | -10/Materials | Entered another Materials area 1552 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1829 | -9/Materials | Repaired Lgt. Treads 1869 | -9/Materials | Build established: Gunner 2366 | -9/Materials | Build established: Tank 2705 | -9/Materials | Discovered new exit (range 16) 2841 | -9/Materials | Discovered new exit (range 10) 2913 | -9/Materials | Identified exit to Mines 3087 | -9/Materials | Central database locked down 3194 | -9/Materials | Discovered new exit (range 15) 3253 | -9/Materials | Entered another Materials area 3253 | -8/Materials | Evolved 2 slots: Utility x2 3278 | -8/Materials | Identified exit to Garrison 3302 | -8/Materials | Entered Garrison 3306 | -8/Garrison | Triggered checkpoint 3346 | -8/Garrison | Triggered checkpoint 3414 | -8/Garrison | Triggered checkpoint 3535 | -8/Garrison | Build established: Gunner 3604 | -8/Garrison | Triggered checkpoint 3641 | -8/Garrison | Triggered checkpoint 3744 | -8/Garrison | Discovered new exit (range 10) 3784 | -8/Garrison | Triggered checkpoint 3805 | -8/Garrison | Garrison Relay disabled 3908 | -8/Garrison | Triggered checkpoint 3958 | -8/Garrison | Triggered checkpoint 3995 | -8/Garrison | Garrison Relay disabled 4032 | -8/Garrison | Discovered new exit (range 10) 4147 | -8/Garrison | Triggered checkpoint 4197 | -8/Garrison | Lost 3 parts (1u2w) 4288 | -8/Garrison | Rescued a captive Derelict 4288 | -8/Garrison | Rescued a captive Derelict 4346 | -8/Garrison | Garrison Relay disabled 4378 | -8/Garrison | Discovered new exit (range 12) 4396 | -8/Garrison | Entered Materials 4396 | -8/Materials | Accompanied by 2 allies 5108 | -8/Materials | Build established: Scavenger-Gunner 5299 | -8/Materials | Discovered new exit (range 16) 5642 | -8/Materials | Discovered new exit (range 9) 5685 | -8/Materials | Identified exit to Garrison 5727 | -8/Materials | Entered Garrison 5779 | -8/Garrison | Triggered checkpoint 5800 | -8/Garrison | Garrison Relay disabled 5857 | -8/Garrison | Triggered checkpoint 5929 | -8/Garrison | Build established: Gunner 5976 | -8/Garrison | Triggered checkpoint 6002 | -8/Garrison | Garrison Relay disabled 6081 | -8/Garrison | Discovered new exit (range 8) 6161 | -8/Garrison | Triggered checkpoint 6253 | -8/Garrison | Triggered checkpoint 6305 | -8/Garrison | Garrison Relay disabled 6355 | -8/Garrison | Discovered new exit (range 12) 6419 | -8/Garrison | Triggered checkpoint 6667 | -8/Garrison | Garrison Relay disabled 6677 | -8/Garrison | Triggered checkpoint 6779 | -8/Garrison | Discovered new exit (range 3) 7015 | -8/Garrison | Core integrity fell below 50% 7198 | -8/Garrison | Phase Generator disabled 7358 | -8/Garrison | Entered Factory 7358 | -7/Factory | Accompanied by 1 ally 7358 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8558 | -7/Factory | First assault squad dispatched 8615 | -7/Factory | Build established: Skirmisher 8729 | -7/Factory | Discovered new exit (range 15) 8784 | -7/Factory | Identified exit to Storage 8811 | -7/Factory | Entered Storage 8852 | -7/Storage | Repaired Broken Adv. Treads 9274 | -7/Storage | Identified exit to Garrison 9378 | -7/Storage | Met 01-MTF 9423 | -7/Storage | Used back door to open Recycling access 9423 | -7/Storage | Discovered new exit (range 5) 9462 | -7/Storage | Garrison activated, responded to threat 10027 | -7/Storage | Found Prototype Launcher 10027 | -7/Storage | Identified Rocket Array 10068 | -7/Storage | Discovered new exit (range 7) 10490 | -7/Storage | Entered Garrison 10490 | -7/Garrison | Accompanied by 1 ally (01-MTF) 10493 | -7/Garrison | 01-MTF left 10534 | -7/Garrison | Triggered checkpoint 10617 | -7/Garrison | Garrison Relay disabled 10700 | -7/Garrison | Triggered checkpoint 10791 | -7/Garrison | Discovered new exit (range 12) 10879 | -7/Garrison | System corruption reached 10% 10927 | -7/Garrison | Identified exit to Recycling 10928 | -7/Garrison | Entered Recycling 11160 | -7/Recycling | Build established: Tank 11280 | -7/Recycling | Discovered new exit (range 16) 11485 | -7/Recycling | Crushed by falling debris 11696 | -7/Recycling | Build established: Commander-Tank 12077 | -7/Recycling | Identified exit to Factory 12155 | -7/Recycling | Entered Factory 12155 | -5/Factory | Accompanied by 20 allies 12155 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 12362 | -5/Factory | Identified exit to Upper Caves 12491 | -5/Factory | Destroyed 7 combat bots 12494 | -5/Factory | Lost 4 allies 12782 | -5/Factory | Identified exit to Garrison 12805 | -5/Factory | Garrison activated, responded to threat 12809 | -5/Factory | P-70 Sage assimilated allied Guardian 4a 12873 | -5/Factory | Lost 7 allies 12873 | -5/Factory | Entered Garrison 12873 | -5/Garrison | Accompanied by 4 allies 12941 | -5/Garrison | Triggered checkpoint 12985 | -5/Garrison | Garrison Relay disabled 13078 | -5/Garrison | Triggered checkpoint 13156 | -5/Garrison | Build established: Scavenger-Tank 13173 | -5/Garrison | Destroyed 12 combat bots 13359 | -5/Garrison | Triggered checkpoint 13376 | -5/Garrison | P-70 Sage assimilated allied Angel 4a 13425 | -5/Garrison | Triggered checkpoint 13430 | -5/Garrison | Garrison Relay disabled 13531 | -5/Garrison | Discovered new exit (range 10) 13547 | -5/Garrison | Identified exit to Factory 13548 | -5/Garrison | Entered Factory 13548 | -5/Factory | Accompanied by 1 ally 13824 | -5/Factory | Discovered new exit (range 4) 13829 | -5/Factory | Identified exit to Factory 14415 | -5/Factory | Destroyed 7 combat bots 14431 | -5/Factory | Entered Upper Caves 14437 | -5/Upper Caves | Met a Warlord Commander 14438 | -5/Upper Caves | Learned location of Warlord (-4) 14439 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 14446 | -5/Upper Caves | Found Encrypted Comm Array 14813 | -5/Upper Caves | Discovered new exit (range 6) 14821 | -5/Upper Caves | Identified exit to Upper Caves 14823 | -5/Upper Caves | Entered another Upper Caves area 14838 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15260 | -5/Upper Caves | Learned Factory trap positions 15436 | -5/Upper Caves | System corruption reached 10% 15498 | -5/Upper Caves | Discovered new exit (range 12) 15520 | -5/Upper Caves | Found Alien Artifact 15520 | -5/Upper Caves | Identified Core Expander 15520 | -5/Upper Caves | Installed Core Expander, added new Power slot 15625 | -5/Upper Caves | Identified exit to Zhirov 15627 | -5/Upper Caves | Entered Zhirov 15630 | -5/Zhirov | Discovered new exit (range 3) 15658 | -5/Zhirov | Met Zhirov 15701 | -5/Zhirov | Learned location of Quarantine (-2) 15701 | -5/Zhirov | Learned location of Command (-1) 15716 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15740 | -5/Zhirov | Found Alien Artifact 15740 | -5/Zhirov | Identified Integrated Dissipator 15740 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15851 | -5/Zhirov | Found Alien Artifact 15932 | -5/Zhirov | Identified exit to Proximity Caves 15933 | -5/Zhirov | Entered Proximity Caves 16034 | -4/Proximity Caves | Learned 4 Research zone layouts 16411 | -4/Proximity Caves | Spotted B-86 Titan 16416 | -4/Proximity Caves | Destroyed B-86 Titan 16806 | -4/Proximity Caves | Learned location of Armory (-3) 16807 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16883 | -4/Proximity Caves | Discovered exit to Factory (range 11) 16899 | -4/Proximity Caves | Entered Factory 16899 | -4/Factory | Evolved 2 slots: Propulsion x2 16900 | -4/Factory | Loaded intel: 126 trap records 17308 | -4/Factory | Destroyed 8 combat bots 17746 | -4/Factory | Identified exit to Upper Caves 18635 | -4/Factory | Entered Upper Caves 18721 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19005 | -4/Upper Caves | Discovered new exit (range 15) 19038 | -4/Upper Caves | Identified exit to Upper Caves 19040 | -4/Upper Caves | Entered another Upper Caves area 19446 | -4/Upper Caves | Learned Research terminal intel 19476 | -4/Upper Caves | Discovered new exit (range 6) 19482 | -4/Upper Caves | Identified exit to Warlord 19484 | -4/Upper Caves | Entered Warlord 19649 | -4/Warlord | Found Prototype Reactor 19649 | -4/Warlord | Identified Vortex Chain Reactor 19654 | -4/Warlord | Found Prototype Device 19654 | -4/Warlord | Identified Exp. Cloaking Device 19664 | -4/Warlord | Found Prototype Device 19664 | -4/Warlord | Identified Exp. Focal Shield 19671 | -4/Warlord | Found Prototype Processor 19671 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 19750 | -4/Warlord | Found Prototype Special Weapon 19750 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 19754 | -4/Warlord | Found RU-N14's Throwing Claymores v3 19767 | -4/Warlord | Found RU-N14's Throwing Claymores v3 20202 | -4/Warlord | Visited the Vortex Lab 20215 | -4/Warlord | Warlord's base attacked by MAIN.C 20225 | -4/Warlord | Found Prototype Energy Gun 20225 | -4/Warlord | Identified Vortex Rail 20347 | -4/Warlord | Build established: Gunner 20423 | -4/Warlord | Found Prototype Energy Gun 20515 | -4/Warlord | Met Warlord 20565 | -4/Warlord | Warlord forces counterattacked 20631 | -4/Warlord | Spotted Striker 20642 | -4/Warlord | Spotted Striker 20644 | -4/Warlord | Destroyed Striker 20693 | -4/Warlord | P-70 Sage assimilated allied HO-SYC(g) 20708 | -4/Warlord | Destroyed 12 combat bots 20718 | -4/Warlord | Lost 15 allies 20762 | -4/Warlord | Spotted Executioner 20765 | -4/Warlord | Spotted B-90 Cyclops 20767 | -4/Warlord | Destroyed B-90 Cyclops 20793 | -4/Warlord | Destroyed 8 combat bots 20840 | -4/Warlord | Spotted Executioner 20841 | -4/Warlord | Lost 14 allies 20877 | -4/Warlord | Destroyed Executioner 20890 | -4/Warlord | Warlord base infiltrated, sounded retreat 20935 | -4/Warlord | Build established: Scavenger-Gunner 20938 | -4/Warlord | Spotted B-90 Cyclops 20938 | -4/Warlord | Spotted Executioner 20941 | -4/Warlord | Spotted B-86 Titan 20941 | -4/Warlord | Spotted B-90 Cyclops 20949 | -4/Warlord | Spotted Striker 20953 | -4/Warlord | Identified Transdimensional Reconstructor 20953 | -4/Warlord | Warped through subspace 20953 | -4/Warlord | Spotted B-86 Titan 20984 | -4/Warlord | Lost 6 parts (1p1n1u3w) 21010 | -4/Warlord | Found Prototype Ballistic Cannon 21010 | -4/Warlord | Identified Hvy. Autocannon 21020 | -4/Warlord | Attacked by Warlord forces 21037 | -4/Warlord | Destroyed B-90 Cyclops 21066 | -4/Warlord | System corruption reached 10% 21137 | -4/Warlord | Spotted 09-9WW(K) 21143 | -4/Warlord | Spotted G5-83B(K) 21169 | -4/Warlord | Core integrity fell below 50% 21175 | -4/Warlord | Spotted B-86 Titan 21178 | -4/Warlord | Core integrity fell below 20% 21178 | -4/Warlord | Spotted B-90 Cyclops 21178 | -4/Warlord | Spotted Striker 21182 | -4/Warlord | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 21167_ Prc. Grenade Launcher destroyed. 21167_ Hcp. Storage Unit destroyed. 21168_ The unstable cave ceiling collapses. 21168_ Adv. Energy Well severed. 21169_ Critical hit (Meltdown: +380). 21169_ Arm. Medium Treads destroyed. 21169_ Slug penetrates Blast Doors. 21174_ Adv. Coolant Injector blasted off. 21174_ Penetrated by Slug. 21174_ Arm. Medium Treads destroyed. 21174_ Phase Gun destroyed. 21174_ Penetrated by Slug. 21176_ The unstable cave ceiling collapses. 21177_ Knocked back. 21177_ Acquired 1 matter. 21178_ Knocked back. 21180_ System corrupted: Substantial component data lost. 21181_ Acquired 3 matter. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ?## ##????????????????????????????????????????? | | ?# #????????????????????????????????????????? | | ?# #????????????????????????????????????????? | | ?# #????????????????????????????????????????? | | ?# #????????????????????????????????????????? | | ?# #????????????????????????????????????????? | | ?## ##????????????????????????????????????????? | | ?# ##????????????????????????????????????????? | | ?## #????????????????????????????????????????? | | ??# ##????????????????????????????????????????? | | ?## ##????????????????????????????????????????? | | ## #????????????????????????????##??????????? | | #?????????????????????? ???## ??????????? | | #??????????????????????? ?? ???????#??? | | % #???????????????????????? ### ?????? ##? | | ##% #????????????????????????? ?????? ?? | | ?##! ##?????"???????????????????# #????? ?? | | ??# #?????#""#?#####???????????# ????? #?? | | ??# #?#####""#?? # ?????????????# ##??? #?? | | ?## #### ""#### #####?##??????# #??? ##? | | ##" !## # # ""### # # ## ###?????# ^ ##?? #? | | =% "" # #; ## ##??# ### #?? | | [[ !!! =" = # # # ## # #??? | | =%!%=] % % # # #???? | | =!!!! ! !=! %* #!" = ##??? | | % !=[[= = %=Y ! K@ K BB % #??? | | *= ! % =!=Y!% = % BB%% #??? | | % ==%* W = % % !%! ## # =#??? | | !%% =! ]% BB%# ?# ^##?? | | =[ % =&=! BB #?### #?? | | ] =% =[=""[ ##### ######%g#g # # #?? | | # ! #"" ### ## ## ? #" #?# #?? | | * ##"" # # ##### # #?" # #?? | | #?#"" ######???# ####? #" ##?? | | " ##??#""# ?????????# # ### #? #??? | | "" "#????#""##?????????## ? " #??" ##??? | | " "#????#""?????????????#??" #???## #???? | | ##?????##????????????????" "##???# #???? | | #????????????????????????" " ##??## ##??? | | "" #??????????????????????##" # ##?## #??? | | "" ########???????????????#"% ### #??? | | "" ##"""!!#???????????????# "## #??? | | ##"""!!#???????????#####=% ## #??? | | ##"X "#??????????## "%!""#?????# #??? | | + X"#??????????# ##?????# #??? | | # "#????????# " ##?????## ##??? | | ### ##!!!"##????????### "" #?????? #???? | | ??# #######???????????###### #?????? ##???? | | ### #?????????????????????# ##?????#####????? | | ## #?????????????????????# ##???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 100 Energy Generation 75 Energy Capacity 915 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 6 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 20% | -9/Materials Adv. Treads | 27% | -7/Storage | Broken Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- 30k Club Bullet Installation More Power To You Overkill Subspace Traveler Tank Life Treasure Hunter Challenges ------------ None Game ------ Seed GravmagPlexusCutter Manual? 0 Play Time 03:03:35 Cumulative 65.3 hours Start 2026.07.06 @ 13:12:52 End 2026.07.07 @ 11:53:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 43 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f099b7b4-1ec8-46ae-b76e-6f9f4fdaa723