Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.21 @ 12:31:26 Player: Skergy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (45) 225 Value Destroyed (1669) 1669 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1837) 1837 TOTAL SCORE: 8351 Bonus ------- High Alert Combat Kills 513 Follower Combat Kills 1688 Met Imprinter 300 Was Imprinted 300 Friendly Fire -964 Cogmind --------- Core Integrity 0/1000 Matter 297/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Machine Analyzer Enhanced Optical Array Advanced Targeting Computer Improved Launcher Guidance Computer Core Analyzer Makeshift Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Mobile Refinery Mk. CCLXVII Peak State ------------ > --- POWER ------------ Light Deuterium Engine Fusion Compressor > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array Improved Launcher Guidance Computer Core Analyzer Improved Medium Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Tesla Rifle Heavy Laser Wave Gun Long-range Missile Launcher > --- INVENTORY -------- Heavy Treads Mobile Refinery Mk. CCLXVII Remote Datajack [Rating: 73] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Enhanced Optical Array Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Slots Evolved 10 | . . . 2 . . . 6 2 . . Power 1 | . . . . . . . . 1 . . Propulsion 3 | . . . 2 . . . 1 . . . Utility 4 | . . . . . . . 4 . . . Weapon 2 | . . . . . . . 1 1 . . Parts Attached 97 | 6 8 4 6 5 8 9 21 26 3 1 Power 11 | 1 2 1 . . . 1 1 5 . . Engine 4 | 1 2 . . . . . . 1 . . Core 7 | . . 1 . . . 1 1 4 . . Reactor . | . . . . . . . . . . . Propulsion 33 | 2 2 1 2 2 1 2 11 10 . . Treads 4 | . . . . . . . 1 3 . . Leg 26 | 2 2 1 2 2 1 2 10 4 . . Wheel 3 | . . . . . . . . 3 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 24 | 1 1 . 1 1 6 3 5 4 2 . Device 14 | . 1 . 1 1 5 3 2 1 . . Storage 2 | 1 . . . . 1 . . . . . Processor 6 | . . . . . . . 3 2 1 . Hackware 1 | . . . . . . . . . 1 . Protection 1 | . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 29 | 2 3 2 3 2 1 3 4 7 1 1 Energy Gun 15 | 2 2 . 1 1 1 2 1 5 . . Energy Cannon 1 | . . . . . . . . 1 . . Ballistic Gun 3 | . . . 1 . . . 2 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 5 | . 1 1 . . . 1 1 1 . . Special Weapon 5 | . . 1 1 1 . . . . 1 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 2 1 . . . . Parts Lost 49 | . 4 2 . 1 . 1 19 18 1 3 Power 4 | . 1 . . . . . 1 2 . . Propulsion 21 | . 1 . . 1 . . 10 7 . 2 Utility 8 | . . 1 . . . 1 3 3 . . Weapon 16 | . 2 1 . . . . 5 6 1 1 Highest Loss Streak 18 | . 4 1 . 1 . 1 18 9 1 3 To Critical Strikes 1 | . . . . . . . 1 . . . Average Slot Usage (%) 89 | . 94 89 95 99 99 98 96 74 49 49 Engine 1 | . 11 5 . . . . . . . . Core 8 | . . 8 11 11 11 11 5 7 5 4 Treads 1 | . . . . . . . 2 7 . . Leg 30 | . 26 28 44 43 44 44 29 11 . . Device 9 | . 13 5 6 11 10 10 19 3 . . Storage 8 | . 14 14 11 11 10 11 6 4 . . Processor 7 | . . . . . . . 12 17 26 29 Energy Gun 11 | . 19 13 4 6 13 21 12 7 . . Ballistic Gun 3 | . . . 4 11 8 . 1 . . . Launcher 2 | . 7 8 6 . . . 4 2 . . Special Weapon 1 | . . 5 5 4 . . . . 2 . Naked Turns . | . . . . . . . . . . . Heaviest Build 50 | 12 15 14 17 17 41 31 34 50 7 5 Greatest Support 100 | 20 20 20 40 40 50 55 80 100 56 56 Greatest Overweight (x) 2 | 2 1 . . . 1 . 1 2 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 6 8 8 8 8 7 8 8 7 5 5 Most Carried 8 | 6 7 7 7 8 8 8 8 8 2 3 Average Carried 6 | 3 4 5 5 7 7 7 7 6 2 2 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 6 4 7 7 8 8 8 7 2 2 2 Class Distribution -------------------- 45% | Scavenger-Mutant 28% | Mutant 14% | Scavenger-Skirmisher 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Matter Collected 1554 | 201 119 124 94 71 122 115 262 374 39 33 Remotely 529 | . 119 39 . . . . . 371 . . Salvage Created 1611 | . 185 62 17 168 . 84 338 757 . . Parts 89 | . 6 5 3 11 . 6 22 36 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 5 | . 1 . . . . . 1 3 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . 30 . . . . Prevented 3 | . . . . . . 3 . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Combat Hostiles Destroyed 32 | . 4 4 . 3 . 3 7 11 . . Guns 18 | . 4 2 . 3 . 2 5 2 . . AOE 14 | . . 2 . . . 1 2 9 . . Classes Destroyed 9 | . 1 1 1 2 . 1 3 . . . Worker 5 | . . . . . . . 2 3 . . Tunneler 1 | . . . . . . . 1 . . . Recycler 2 | . . . . 1 . . . 1 . . Watcher 4 | . . . 1 . . . 1 2 . . Swarmer 8 | . . 3 . . . 2 3 . . . Grunt 19 | . 4 1 . 2 . . 3 9 . . Duelist 1 | . . . . 1 . . . . . . Sentry 1 | . . . . . . 1 . . . . Programmer 3 | . . . . . . . 1 2 . . Enhanced Grunt 1 | . . . . . . . . 1 . . Best Kill Streak 6 | . 2 3 1 3 . 1 3 6 . . Combat Bots Only 5 | . 2 3 . 3 . 1 2 5 . . Max Kills in Single Turn 3 | . 1 2 1 1 . 1 2 3 . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 2 . . . 1 1 2 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Hostile Shots Fired 573 | . 49 21 2 16 . 41 200 171 24 49 Missed 174 | . 12 5 2 5 . 12 61 52 10 15 Damage Taken 7312 | . 468 231 . 223 . 608 2156 2851 238 537 Core 1705 | . 85 22 . 63 . 151 377 570 118 319 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 64 | 100 . 57 . . . 46 55 . . . Volleys Fired 117 | . 22 22 3 15 . 13 23 19 . . Largest 4 | . 2 2 2 2 . 2 3 4 . . Hottest 258 | . 90 100 79 100 . 136 177 258 . . Shots Fired 217 | . 31 23 6 26 . 25 62 44 . . Gun 183 | . 31 13 6 22 . 23 58 30 . . Cannon 4 | . . . . . . . . 4 . . Launcher 18 | . . 2 . . . 2 4 10 . . Special 12 | . . 8 . 4 . . . . . . Kinetic 35 | . . . 3 11 . . 21 . . . Thermal 141 | . 22 21 3 15 . 23 37 20 . . Explosive 18 | . . 2 . . . 2 4 10 . . Electromagnetic 23 | . 9 . . . . . . 14 . . Robot Hit Streak 8 | . 6 7 1 4 . 7 5 8 . . Robot Miss Streak 7 | . 2 4 7 3 . 7 4 3 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . Shots Hit Robots 124 | . 21 7 1 16 . 14 36 29 . . Core Hits 121 | . 12 7 1 7 . 14 35 45 . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . Critical Strikes 3 | . . . . . . . 2 1 . . Burn 2 | . . . . . . . 1 1 . . Destroy 1 | . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5160 | . 264 228 14 249 . 357 1276 2770 . 2 Guns 2264 | . 251 77 14 225 . 308 903 486 . . Cannons 85 | . . . . . . . . 85 . . Explosions 2764 | . . 151 . . . 49 373 2191 . . Melee . | . . . . . . . . . . . Ramming 23 | . 13 . . . . . . 8 . 2 Kinetic 414 | . . . 14 124 . . 276 . . . Thermal 1915 | . 196 77 . 125 . 308 627 582 . . Explosive 2502 | . . 151 . . . 49 373 1929 . . Electromagnetic 306 | . 55 . . . . . . 251 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 4 10 10 10 Average Corruption 6 | . . . . . . . 3 2 10 10 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 23 | . . . . . . . . 8 6 9 Message Errors 5 | . . . . . . . . 2 . 3 Matter Fused 5 | . . . . . . . . 2 2 1 Heat Flow Errors 4 | . . . . . . . . 2 1 1 Energy Discharges 2 | . . . . . . . . . 1 1 Parts Rejected 1 | . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . . 1 1 2 Misdirections 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 88 | . . 6 . . . . . 82 . . Projectiles 15 | . . . . . . . . 15 . . Explosions 73 | . . 6 . . . . . 67 . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 209 | . . 82 . . . . . 126 . 1 Shots 4 | . . 2 . . . . . 2 . . Rammed 3 | . . . . . . . . 2 . 1 Targets Rammed 11 | . 6 . . . . . . 4 . 1 Kicked 8 | . 6 . . . . . . 2 . . Crushed . | . . . . . . . . . . . Highest Temperature 592 | . 432 120 . 16 . 57 171 592 214 190 Average Temperature 102 | . 196 39 . 8 . 20 55 162 118 110 Received Heat Transfer 1358 | . 264 36 . 36 . 78 243 638 63 . Effects 18 | . 3 . . . . . . 15 . . Shutdowns 5 | . 1 . . . . . . 4 . . Energy Bleed 2 | . . . . . . . . 2 . . Interference 8 | . 1 . . . . . . 7 . . Short Circuit 1 | . 1 . . . . . . . . . Damage (minor) 2 | . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . 1 . . . . 1 1 . . . Heat Transferred 3925 | . 521 175 . 309 . 666 1431 823 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Peak Influence 1339 | . 83 152 146 123 . . 848 1339 . . Initial 677 | . . 31 59 56 . . 677 295 . . Average 388 | . 38 59 106 66 . . 667 648 . . Maximum Alert Level 4 | . . . . . . . 3 4 . . Low Security (%) 45 | 100 100 100 100 100 . . . . . . Level 1 14 | . . . . . . . . 48 . . Level 2 22 | . . . . . . . 67 19 . . Level 3 8 | . . . . . . . 32 2 . . Level 4 8 | . . . . . . . . 29 . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . . . . . . 1 6 5 . . Investigation 2 | . . . . . . . 1 1 . . Extermination 3 | . . . . . . . 1 2 . . Reinforcement 4 | . . . . . . . 3 1 . . Assault 2 | . . . . . . 1 . 1 . . Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Distress Signals 3 | . 1 . . . . . 1 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 118 | . 7 4 5 3 . 23 26 35 10 5 Peak Tracking Total 11 | . 4 3 2 3 . 8 6 11 7 4 Tactical Retreats 6 | . 1 1 . . . . 1 1 1 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Traps Triggered 2 | . 1 . . . . . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Machines Disabled 20 | . . . . . . 1 2 17 . . Max in Single Turn 5 | . . . . . . . 2 5 . . Garrison Access 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Machines Accessed 10 | . 4 . 1 . . . 1 4 . . Terminals 6 | . 4 . 1 . . . . 1 . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 2 . . Total Hacks 23 | . 11 . 2 . . . 4 6 . . Successful 14 | . 7 . 2 . . . 1 4 . . Failed 9 | . 4 . . . . . 3 2 . . Catastrophic 1 | . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 37 | . 7 . 1 . . . 12 17 . . Terminals 14 | . 11 . 2 . . . . 1 . . Fabricators 2 | . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 7 | . . . . . . . 4 3 . . Terminal Hacks 5 | . 3 . 1 . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . Branch Access Points 2 | . 1 . 1 . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 6 | . 4 . 1 . . . 1 . . . Terminals 5 | . 4 . 1 . . . . . . . Track 5 | . 4 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Watchers 1 | . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 3 . . . . . 1 3 . . Full Trace Events 3 | . 1 . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . Robots Built 2 | . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . Time 134 | . . . . . . . . 134 . . Total Robot Build Rating 8 | . . . . . . . . 8 . . Part Schematics Acquired 15 | . . . . . 15 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . Programmers 3 | . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Total Allies 29 | . . 1 . 3 6 2 9 8 . . Largest Group 11 | . . 1 1 3 9 11 6 6 . . Highest-Rated Group 365 | . . 31 31 40 255 304 276 365 . . Highest-Rated Ally 96 | . . 31 31 16 39 39 70 96 . . Zionite Dispatches 3 | . . . . . . . 1 2 . . Light 2 | . . . . . . . 1 1 . . Heavy Resupply 1 | . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . Ally Attacks 257 | . . 7 4 . . 73 120 53 . . Total Damage 6770 | . . 40 62 . . 2580 2007 2081 . . Kills 57 | . . . 1 . . 20 19 17 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 7 | . . 3 . 2 . 1 . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . 2 1 . . Branch Access 1 | . . . . . . . 1 . . . Guard Positions 1 | . . . . . . . 1 . . . Trap Installations 1 | . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Turns Passed 5720 | 78 353 244 311 684 998 682 916 1105 169 180 Spaces Moved 3985 | 59 223 139 233 493 771 438 595 667 165 202 Core 80 | 17 . . . . . . 1 13 . 49 Treads 156 | . . . . . . . . 156 . . Legs 3421 | 42 223 139 233 493 771 438 594 488 . . Wheels 328 | . . . . . . . . 10 165 153 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 100 100 100 50 Average Speed 119 | 108 123 120 120 120 120 120 119 130 100 87 Slowest Speed 240 | 150 190 120 120 120 190 120 120 240 100 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 4 54 41 23 78 83 60 21 27 37 32 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 5 | . . 1 . 1 3 . . . . . Known Exits Taken 2 | . 1 . 1 . . . . . . . Unknown Exits Taken 8 | 1 . 1 . 1 1 1 1 1 1 . Scrap Searched 11 | . . 2 . 2 2 4 . . 1 . Spaces Dug 26 | . . 16 . 3 . 7 . . . . Terrain Destroyed 165 | . . 32 . 3 . 12 15 103 . . Melee . | . . . . . . . . . . . Projectile 11 | . . 8 . 3 . . . . . . AOE 154 | . . 24 . . . 12 15 103 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Total 4708 | 70 268 176 257 551 842 568 742 862 167 205 Wait 418 | . 2 8 11 34 50 91 88 134 . . Move 3975 | 58 222 138 232 492 770 437 594 666 164 202 Hop . | . . . . . . . . . . . Pick Up 38 | 6 4 1 4 2 5 2 6 8 . . Fast Attach 54 | 6 4 2 1 2 5 1 14 16 3 . Attach 25 | . 4 . 3 . 1 1 5 10 . 1 Detach 8 | . 1 2 . . . 1 1 2 . 1 Swap 18 | . . 2 2 3 2 7 2 . . . Drop 34 | . 3 1 1 3 8 6 9 3 . . Fire 117 | . 22 22 3 15 . 13 23 19 . . Melee . | . . . . . . . . . . . Ram 3 | . . . . . . . . 2 . 1 Kick 8 | . 6 . . . . . . 2 . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 10 | . . . . . 1 9 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 79 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Lost 4 parts (1p1n2w) 321 | -10/Materials | Identified exit to Mines 327 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 5) 432 | -10/Materials | Entered Mines 436 | -10/Mines | Learned location of Zion (-7) 461 | -10/Mines | Met a Derelict bent on vengeance 548 | -10/Mines | Received a Mining Laser from a helpful Derelict 581 | -10/Mines | Learned Materials non-interactive machine intel 635 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 646 | -10/Mines | Discovered new exit (range 5) 676 | -10/Mines | Entered Materials 676 | -9/Materials | Accompanied by 1 ally 676 | -9/Materials | Evolved 2 slots: Propulsion x2 677 | -9/Materials | Loaded intel: 32 non-interactive machine locations 962 | -9/Materials | Identified exit to Mines 962 | -9/Materials | Identified exit to Storage 987 | -9/Materials | Entered Mines 1043 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1046 | -9/Mines | Found Prototype Device 1046 | -9/Mines | Identified Exp. Sensor Array 1138 | -9/Mines | Build established: Scavenger-Mutant 1267 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1307 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1453 | -9/Mines | Discovered new exit (range 9) 1633 | -9/Mines | Learned Materials garrison access intel 1655 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1671 | -9/Mines | Entered Zion 1671 | -7/Zion | Accompanied by 3 allies 1778 | -7/Zion | Found Prototype Device 1778 | -7/Zion | Identified Bomb Factory No. 2 1895 | -7/Zion | Learned location of Armory (-3) 1902 | -7/Zion | Given A8's code to call for help 1936 | -7/Zion | Given the Hacking Drone Bay 1936 | -7/Zion | Found Prototype Device 2052 | -7/Zion | Imprinted 2054 | -7/Zion | Declared Zion's savior 2201 | -7/Zion | Found Prototype Device 2201 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2450 | -7/Zion | Learned location of Warlord (-4) 2598 | -7/Zion | Gained Derelict followers 2626 | -7/Zion | Discovered new exit (range 15) 2669 | -7/Zion | Entered Proximity Caves 2669 | -6/Proximity Caves | Accompanied by 9 allies 2684 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2724 | -6/Proximity Caves | Identified Hacking Drone Bay 2834 | -6/Proximity Caves | Lost 4 allies 2899 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2910 | -6/Proximity Caves | Spotter reported a threat 2915 | -6/Proximity Caves | Spotter reported a threat 2963 | -6/Proximity Caves | Spotter reported a threat 3051 | -6/Proximity Caves | Lost 3 allies 3216 | -6/Proximity Caves | Core integrity fell below 50% 3282 | -6/Proximity Caves | Discovered new exit (range 9) 3338 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 3351 | -6/Proximity Caves | Entered Factory 3351 | -6/Factory | Accompanied by 4 allies 3351 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 3584 | -6/Factory | Retrieved Zion intel report: Guard Positions 3634 | -6/Factory | P-60 Hacker assimilated allied MS-ASP(h) 3646 | -6/Factory | Build established: Scavenger-Skirmisher 3701 | -6/Factory | Search patrols dispatched 3753 | -6/Factory | Retrieved Zion intel report: Branch Access 3753 | -6/Factory | Identified exit to Lower Caves 3754 | -6/Factory | Zion Light squad teleported in 3939 | -6/Factory | Discovered new exit (range 15) 4025 | -6/Factory | Allied Derelicts emerged from ambush trap array 4195 | -6/Factory | Lost 3 allies 4213 | -6/Factory | Garrison activated, responded to threat 4234 | -6/Factory | Discovered new exit (range 19) 4241 | -6/Factory | Allied Derelicts emerged from ambush trap array 4267 | -6/Factory | Entered another Factory area 4267 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 4280 | -5/Factory | Lost 3 allies 4297 | -5/Factory | Lost 18 parts (1p10n3u4w) 4302 | -5/Factory | Enhanced Grunt warped into view, answering call for help 4303 | -5/Factory | Enhanced Grunt warped into view, answering call for help 4496 | -5/Factory | Build established: Mutant 4598 | -5/Factory | Fabricated Y-54 Guardian (x2) 4887 | -5/Factory | Build established: Scavenger-Gunner 5097 | -5/Factory | Retrieved Zion intel report: Trap Installations 5098 | -5/Factory | Zion Light squad teleported in 5167 | -5/Factory | First assault squad dispatched 5228 | -5/Factory | Lost 6 allies 5246 | -5/Factory | Zion Heavy Resupply teleported in 5292 | -5/Factory | Lost 9 parts (2p2n3u2w) 5361 | -5/Factory | Core integrity fell below 50% 5364 | -5/Factory | Discovered new exit (range 4) 5371 | -5/Factory | System corruption reached 10% 5372 | -5/Factory | Entered Upper Caves 5387 | -5/Upper Caves | Lost 7 parts (5n2w) 5520 | -5/Upper Caves | Discovered new exit (range 21) 5526 | -5/Upper Caves | Attracted the attention of an 0b10 base 5541 | -5/Upper Caves | Entered another Upper Caves area 5594 | -5/Upper Caves | Build established: Mutant 5614 | -5/Upper Caves | Learned Factory security intel 5656 | -5/Upper Caves | Spotted B-75 Beast 5697 | -5/Upper Caves | Core integrity fell below 20% 5721 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05534_ Enh. Flamer destroyed. 05537_ Acquired 1 matter. 05540_ Acquired 4 matter. LOCATION=UNKNOWN GOAL=ESCAPE 05555_ System corrupted: Heat flow error (+222). 05576_ System corrupted: Matter fused (-10). 05598_ MEFSR:OWHHS3ARJH5F59XXQ3CGL 05613_ ZHB1JKWJDCO5Q1W/0#BV 05614_ Acquired derelict log, extracted data. Data stored: Factory security intel. 05633_ System corrupted: Component data lost. 05654_ System corrupted: Energy discharge (-60). 05673_ System corrupted: Component data lost. 05690_ RKYEPZV,OPBGS4WYBSYPV:=1C=X7KK|YRX 05690_ Arm. Huge Wheel destroyed. 05691_ Acquired 33 matter. 05694_ Arm. Huge Wheel destroyed. 05714_ Remote Datajack destroyed. 05721_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ????????## #??????????######^ #???????????? | | ???????## ######??#### ## #?######????## | | ???????# ## #### # # ### #???## | | ??????## # # ##??# | | ?????## ## # ##### | | ?????# ## ###### #### | | ????## #######????# #?# | | ???## ### " #??????????## ## ###### | | ???# ??# "%" #????????###### ##????## | | #### ### " #????##### #?# ##??????# | | #????# ?# ##???????# | | ### ##???# #?# ##????????# | | ??## ##??# #?# #?????????# | | ???##### % #???# ### ##????????# | | ???????# ### # #??## ### | | #??##### #?# ## ##?## | | #### ### ####?## ### ## | | ###### ##### ###?? #? | | #????## ### ##???? ##? | | ######????## ## ## #????? ###?? | | #????## ### #### ##????? ##???? | | ###### ##?# #??###??????## ?##????? | | ## #??## ##?????????????#???????? | | ?# ###???### s#??????????????????????? | | ########### #???????##s##?????????????????????? | | ??????????# #????####@s#?????????????????????? | | ??????????# ##????# s##?###????????????????? | | ??????????## ##?????## ## ##???????????????? | | ???????????####???????## #???????????????? | | ???????????????????????## #??????????????? | | ????????????????????????## #??????????????? | | ?????????????????????????##########??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 34 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 30 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 11 Item Schematics ----------------- Beamcaster | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Neutrino Core | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Y-54 Guardian | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Help From High Places Hey, That's Mine! I'm Back, Baby! Challenges ------------ None Game ------ Seed MobileFocalGreatsword Manual? 0 Play Time 01:34:26 Cumulative 16.6 hours Start 2024.05.20 @ 23:09:37 End 2024.05.21 @ 12:31:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7104cc93-0cca-4fae-82df-e5f3a8c3edb0