Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.19 @ 12:33:36 Player: onyhow Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (73) 365 Value Destroyed (2044) 2044 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (171) 171 TOTAL SCORE: 5780 Bonus ------- High Alert Combat Kills 72 Follower Combat Kills 99 Cogmind --------- Core Integrity 0/700 Matter 210/300 Energy 269/275 System Corruption 15% Temperature Cool (9) Movement Rolling (110) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (6) ------ Large Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating Reactive Plating > --- WEAPON (2) ------- Flak Gun Chainsword > --- INVENTORY (18) --- Improved Heat Sink Improved ECM Suite Improved Light Armor Plating Reactive Plating Reactive Plating Gatling Laser Assault Cannon Missile Launcher Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Storage Unit Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Flak Gun Chainsword > --- INVENTORY -------- Deuterium Engine Improved Heat Sink Improved ECM Suite Improved Light Armor Plating Reactive Plating Reactive Plating Reactive Plating Gatling Laser Assault Cannon Missile Launcher Axe [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . Utility 4 | . . . . . 3 1 . . Weapon . | . . . . . . . . . Parts Attached 95 | 5 15 2 4 9 38 4 2 16 Power 10 | 1 1 . . 2 4 . . 2 Engine 5 | 1 1 . . 2 . . . 1 Core 5 | . . . . . 4 . . 1 Reactor . | . . . . . . . . . Propulsion 22 | 1 4 1 . 2 9 1 1 3 Treads 19 | 1 4 1 . 2 8 1 1 1 Leg 1 | . . . . . 1 . . . Wheel 2 | . . . . . . . . 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 26 | 1 5 . 1 . 11 1 1 6 Device 9 | . 2 . . . 5 . 1 1 Storage 6 | 1 1 . 1 . 1 . . 2 Processor 2 | . 2 . . . . . . . Hackware . | . . . . . . . . . Protection 9 | . . . . . 5 1 . 3 Artifact . | . . . . . . . . . Weapon 37 | 2 5 1 3 5 14 2 . 5 Energy Gun 12 | 2 3 . . 3 1 . . 3 Energy Cannon 2 | . 1 . . . . 1 . . Ballistic Gun 13 | . . 1 1 1 8 1 . 1 Ballistic Cannon . | . . . . . . . . . Launcher 5 | . 1 . . . 4 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . 2 1 1 . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . . Parts Lost 31 | . 2 1 . 7 11 . 6 4 Power 3 | . . . . 2 1 . . . Propulsion 8 | . . 1 . 2 4 . 1 . Utility 8 | . . . . . 2 . 4 2 Weapon 12 | . 2 . . 3 4 . 1 2 Highest Loss Streak 5 | . 1 1 . 2 4 . 5 2 Average Slot Usage (%) 87 | . 87 99 100 97 94 100 42 42 Engine 7 | . 13 14 14 13 2 . . . Core 2 | . . . . . 6 7 3 2 Treads 22 | . 26 27 28 26 24 30 12 5 Device 6 | . 2 . . . 16 15 8 3 Storage 16 | . 14 14 20 28 18 15 7 5 Processor 2 | . 2 14 7 . . . . . Protection 4 | . . . . . 6 15 5 9 Energy Gun 9 | . 24 22 5 15 2 . . 5 Ballistic Gun 7 | . . 5 16 7 10 15 5 . Launcher 1 | . 1 . . . 4 . . . Slashing Weapon 2 | . . . 5 4 1 . . 6 Naked Turns 170 | . . . . . . . 48 122 Heaviest Build 83 | 12 28 21 39 46 51 52 52 83 Greatest Support 80 | 20 40 40 40 43 66 80 80 56 Greatest Overweight (x) 6 | . 6 1 . 2 1 . 1 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 18 | 6 12 10 16 16 16 16 16 18 Average Capacity 13 | 5 9 10 12 16 16 16 9 10 Most Carried 16 | 6 10 10 13 16 16 15 16 12 Average Carried 11 | 3 6 9 10 14 15 14 9 7 Final Capacity 18 | 6 10 10 16 16 16 16 4 18 Final Carried 16 | 6 8 9 13 16 16 15 3 9 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Matter Collected 1600 | 240 145 40 62 110 789 . . 214 Remotely . | . . . . . . . . . Salvage Created 3123 | 88 439 68 133 289 1585 . . 521 Parts 157 | 1 20 10 5 16 94 . . 11 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 2 | . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 60 | . 7 6 2 11 30 . . 4 Melee 18 | . . . 2 6 6 . . 4 Guns 32 | . 4 6 . 5 17 . . . Cannons 1 | . 1 . . . . . . . AOE 9 | . 2 . . . 7 . . . Classes Destroyed 11 | 1 2 1 . 2 5 . . . Worker 1 | . . . . . 1 . . . Builder 2 | . . . . . 1 . . 1 Hauler 1 | . . . . . 1 . . . Recycler 8 | 1 1 . . . 3 . . 3 Watcher 5 | . 3 . . . 2 . . . Swarmer 18 | . . 6 . 3 9 . . . Grunt 24 | . 7 . 2 2 12 . . 1 Duelist 2 | . . . . 2 . . . . Sentry 11 | . . . . . 8 . . 3 Hunter 1 | . . . . . 1 . . . Assembled 4 | . . . . 4 . . . . Best Kill Streak 5 | 1 3 3 1 3 5 . . 3 Combat Bots Only 5 | . 2 3 1 3 5 . . 1 Max Kills in Single Turn 3 | 1 2 1 1 2 3 . . 1 Gunslinging 1 | . . . . 1 1 . . . Exploded 2 | . 1 . . . 2 . . . Melee 1 | . . . 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Damage Taken 4473 | . 463 159 . 689 1308 . 359 1495 Core 1065 | . 88 17 . 82 177 . 326 375 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 64 | 100 . . . 25 67 . . . Volleys Fired 158 | 6 36 11 12 23 62 1 . 7 Largest 2 | 2 2 2 1 2 2 2 . 1 Hottest 105 | 90 100 80 20 70 105 51 . 80 Shots Fired 284 | 7 66 22 12 45 120 2 . 10 Gun 264 | 7 58 22 12 45 108 2 . 10 Cannon 6 | . 6 . . . . . . . Launcher 14 | . 2 . . . 12 . . . Special . | . . . . . . . . . Kinetic 132 | . . . 12 37 81 2 . . Thermal 125 | 7 54 22 . 8 27 . . 7 Explosive 2 | . 2 . . . . . . . Electromagnetic 25 | . 10 . . . 12 . . 3 Robot Hit Streak 16 | 2 12 4 7 16 16 . . 10 Robot Miss Streak 3 | 2 2 3 3 3 3 . . 1 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . 1 1 . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . Shots Hit Robots 260 | 2 50 13 14 43 103 . . 35 Core Hits 129 | 2 18 6 5 22 62 . 1 13 Critical Hits 4 | . . . . 1 1 . . 2 Critical Kills 3 | . . . . 1 . . . 2 Critical Parts Destroyed 1 | . . . . . 1 . . . Melee Attacks 85 | . . . 9 15 26 . . 35 Impact . | . . . . . . . . . Slashing 85 | . . . 9 15 26 . . 35 Piercing . | . . . . . . . . . Sneak Attacks 10 | . . . 5 . 1 . . 4 Combat Hostiles 5 | . . . 5 . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6247 | 58 727 138 650 725 2608 . 4 1337 Guns 2345 | 58 549 138 88 316 1089 . . 107 Cannons 70 | . 70 . . . . . . . Explosions 788 | . 108 . . . 680 . . . Melee 3016 | . . . 562 409 815 . . 1230 Ramming 28 | . . . . . 24 . 4 . Kinetic 1158 | . . . 88 221 849 . . . Thermal 1144 | 58 516 138 . 95 281 . . 56 Explosive 108 | . 108 . . . . . . . Electromagnetic 793 | . 103 . . . 639 . . 51 Impact . | . . . . . . . . . Slashing 3016 | . . . 562 409 815 . . 1230 Piercing . | . . . . . . . . . Highest Corruption 15 | . . . . . 3 . 14 15 Average Corruption 11 | . . . . . 2 . 8 14 Corruption Purged . | . . . . . . . . . Effects 75 | . . . . . 7 . 5 63 Message Errors 11 | . . . . . 1 . 2 8 Matter Fused 14 | . . . . . 3 . . 11 Heat Flow Errors 8 | . . . . . 1 . 1 6 Energy Discharges 7 | . . . . . . . . 7 Parts Rejected 2 | . . . . . . . 1 1 Data Loss (minor) 4 | . . . . . 1 . . 3 Data Loss (major) 2 | . . . . . . . . 2 Misfires 3 | . . . . . . . . 3 Alerts 1 | . . . . . . . . 1 Misdirections 15 | . . . . . . . 1 14 Targeting Errors 8 | . . . . . 1 . . 7 Overload Shots . | . . . . . . . . . Overflow Damage 584 | . . . 174 22 108 . . 280 Projectiles . | . . . . . . . . . Explosions 57 | . . . . . 57 . . . Melee 527 | . . . 174 22 51 . . 280 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 78 | . . . . . 76 . 2 . Shots 3 | . . . . . 3 . . . Rammed 4 | . 1 . . . 2 . 1 . Targets Rammed 5 | . 1 . . . 3 . 1 . Kicked . | . . . . . . . . . Crushed 1 | . . . . . 1 . . . Highest Temperature 265 | 30 203 108 . 96 163 . 203 265 Average Temperature 63 | 17 68 42 . 26 85 . 118 93 Received Heat Transfer 1334 | . 258 . . 152 513 . . 411 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Parts Fried 7 | . . . . . 7 . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . 4 . . . 1 . . . Heat Transferred 2829 | 137 1302 325 . 210 719 . . 136 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Peak Influence 595 | 5 129 151 . 148 595 264 54 121 Initial 264 | . 3 1 . . . 264 39 . Average 130 | . 48 29 . 51 301 127 22 34 Maximum Alert Level 2 | . . . . . 2 1 . . Low Security (%) 73 | 100 100 100 . 100 21 91 100 100 Level 1 16 | . . . . . 50 8 . . Level 2 9 | . . . . . 28 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 1 . . . 7 1 . 1 Investigation 4 | . 1 . . . 2 1 . . Extermination . | . . . . . . . . . Reinforcement 6 | . . . . . 5 . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Distress Signals 2 | . . . . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 117 | . 13 7 . 21 58 . 6 12 Peak Tracking Total 8 | . 3 3 . 8 4 . 6 7 Tactical Retreats 13 | . . 1 . 2 9 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Traps Triggered 8 | . 4 . . . 3 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 4 | . 4 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 2 | . . 2 . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Machines Disabled 2 | . . . . . 2 . . . Max in Single Turn 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Machines Accessed 15 | . 2 . 3 . 7 1 . 2 Terminals 8 | . 2 . . . 5 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . 2 . . 1 Garrison Access 1 | . . . . . . . . 1 Total Hacks 49 | . 8 . 10 . 24 3 . 4 Successful 28 | . 4 . 10 . 9 2 . 3 Failed 21 | . 4 . . . 15 1 . 1 Catastrophic 3 | . 1 . . . 2 . . . Database Lockouts . | . . . . . . . . . Manual 13 | . 3 . 1 . 9 . . . Terminals 27 | . 8 . . . 16 3 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 10 | . . . . . 8 . . 2 Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 20 | . 4 . 10 . 4 2 . . Record 10 | . . . 10 . . . . . Part Schematic 1 | . 1 . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . . Alert Level 2 | . . . . . 1 1 . . Unreport Threat 1 | . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . Disarm Traps 1 | . 1 . . . . . . . Zone Layout 2 | . . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 7 | . . . . . 5 . . 2 Insert Component 4 | . . . . . 3 . . 1 Analyze 3 | . . . . . 2 . . 1 Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 2 . . . 7 1 . 2 Full Trace Events 4 | . 1 . . . 2 1 . . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . 2 . . 1 Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . 1 Part Schematics Acquired 3 | . . . . . 2 . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 2 . . . Highest-Rated Group 47 | . . . . 47 47 . . . Highest-Rated Ally 31 | . . . . 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 19 | . . . . 10 9 . . . Total Damage 337 | . . . . 209 128 . . . Kills 5 | . . . . 3 2 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Turns Passed 7536 | 96 822 802 1069 1056 2130 345 154 1062 Spaces Moved 4213 | 47 410 457 635 551 1041 195 172 705 Core 420 | 6 4 . . . . . 127 283 Treads 3716 | 41 406 457 635 551 1041 195 45 345 Legs . | . . . . . . . . . Wheels 77 | . . . . . . . . 77 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 50 50 Average Speed 153 | 145 161 160 160 169 164 160 79 126 Slowest Speed 350 | 160 350 180 160 200 180 160 180 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 53 | 4 56 79 89 85 69 6 71 19 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . 1 1 . . . . . . Unknown Exits Taken 4 | 1 . . 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 4 | . . . 1 . 2 . . 1 Terrain Destroyed 27 | . 9 . 1 . 16 . . 1 Melee 4 | . . . 1 . 2 . . 1 Projectile . | . . . . . . . . . AOE 23 | . 9 . . . 14 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Total 4921 | 68 502 506 669 619 1320 226 190 821 Wait 210 | . 20 29 . 8 82 25 12 34 Move 4206 | 46 409 456 634 550 1040 195 171 705 Hop . | . . . . . . . . . Pick Up 120 | 11 17 4 6 12 45 1 2 22 Fast Attach . | . . . . . . . . . Attach 70 | 5 12 1 1 7 25 2 2 15 Detach . | . . . . . . . . . Swap 26 | . 3 1 3 2 14 2 . 1 Drop 37 | . 4 2 2 2 23 . 2 2 Fire 158 | 6 36 11 12 23 62 1 . 7 Melee 85 | . . . 9 15 26 . . 35 Ram 2 | . 1 . . . . . 1 . Kick . | . . . . . . . . . Crush 3 | . . . . . 3 . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . 2 . . . . . Trap 2 | . . 2 . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 13) 97 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 669 | -10/Materials | Discovered new exit (range 4) 678 | -10/Materials | Identified exit to Materials 859 | -10/Materials | Discovered new exit (range 11) 876 | -10/Materials | Identified exit to Mines 919 | -10/Materials | Entered Mines 1046 | -10/Mines | Discovered exit to Materials (range 10) 1049 | -10/Mines | Learned Materials interactive machine intel 1108 | -10/Mines | Discovered exit to Materials (range 8) 1199 | -10/Mines | Found a hidden stash of uninstalled traps 1489 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1493 | -10/Mines | Found Prototype Device 1713 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1715 | -10/Mines | Discovered new exit (range 5) 1719 | -10/Mines | Identified exit to Exiles 1721 | -10/Mines | Entered Exiles 1721 | -10/Exiles | Found Exiles lab destroyed 2558 | -10/Exiles | Discovered new exit (range 14) 2790 | -10/Exiles | Entered Mines 3015 | -9/Mines | Core integrity fell below 50% 3047 | -9/Mines | Assembled infested the area 3052 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3519 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3772 | -9/Mines | Discovered new exit (range 6) 3846 | -9/Mines | Entered Materials 3846 | -8/Materials | Accompanied by 2 allies 3846 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3847 | -8/Materials | Loaded intel: 19 interactive machine locations 3851 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3867 | -8/Materials | Identified Exp. Sensor Array 4309 | -8/Materials | Build established: Scavenger-Mutant 4412 | -8/Materials | Lost 4 parts (1p2n1u) 4873 | -8/Materials | Discovered new exit (range 16) 5963 | -8/Materials | Discovered new exit (range 6) 5976 | -8/Materials | Entered Factory 5976 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6321 | -7/Factory | Sucked down chute 6321 | -7/Factory | Entered Waste 6336 | -7/Waste | EMP discharged 6342 | -7/Waste | Spotted C-40 Crusher 6346 | -7/Waste | Spotted C-40 Crusher 6364 | -7/Waste | Spotted C-40 Crusher 6372 | -7/Waste | Spotted C-40 Crusher 6375 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6378 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6378 | -7/Waste | Spotted C-40 Crusher 6393 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6396 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6396 | -7/Waste | Spotted C-40 Crusher 6399 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6430 | -7/Waste | Lost 5 parts (1n3u1w) 6435 | -7/Waste | Crushed by Compactor (1 part destroyed) 6436 | -7/Waste | EMP discharged 6436 | -7/Waste | System corruption reached 10% 6470 | -7/Waste | Discovered new exit (range 10) 6475 | -7/Waste | Entered Factory 6585 | -7/Factory | Core integrity fell below 50% 6638 | -7/Factory | Core integrity fell below 20% 6671 | -7/Factory | Build established: Mutant 6788 | -7/Factory | Discovered new exit (range 10) 7363 | -7/Factory | Build established: Scavenger-Mutant 7537 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07391_ System corrupted: Gatling Laser misfires. 07401_ Dropped Gatling Laser. 07401_ Acquired Arm. Huge Wheel. 07403_ Dropped Lgt. Treads. 07405_ Acquired Arm. Huge Wheel. 07407_ System corrupted: Energy discharge (-34). 07427_ Acquired Axe. 07444_ Acquired Lrg. Storage Unit. 07446_ System corrupted: Matter fused (-8). 07471_ System corrupted: Matter fused (-9). 07486_ System corrupted: Mic. Nuclear Core rejected. 07490_ System corrupted: Chainsword targeting data glitched. 07492_ Destroyed Gatling Laser. 07495_ Lgt. Armor Plating destroyed. 07511_ System corrupted: Matter fused (-9). 07522_ G-47 Trooper destroyed. 07528_ Imp. Heat Sink destroyed. 07528_ System corrupted by crushing effect (+1). 07529_ System corrupted: Matter fused (-7). 07537_ B-48 Gladiator Imp. Light Armor Plating severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#####????????????????????????????????????????? | | """""" #????????????????????????????????????????? | | """""" #????????????????????????????????????????? | | """""" #????????????????????????????????????????? | | """""" #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | ! #????????????????????????????????????????? | | ####+##############+##########???????????????????? | | ??????????????????? | | ??????????????????? | | ??????????????????? | | ####+#########+############??????????????????????? | | # #???# *""G""@##?????????????????????? | | # """ #???# "" ""%b#?????????????????????? | | # """ #???# k g Y##?????????????????????? | | # """ #???# g [g #??????????????????????? | | # #???# !! #??????????????????????? | | # """ #???# !! #??????????????????????? | | # """ #???# !! """ #??????????????????????? | | # """ #???# """ #??????????????????????? | | # #???# """ #??????????????????????? | | ##########???# #??????????????????????? | | #######??????# #??????????????????????? | | !#??????# #??????????????????????? | | #??????##############??????????????????????? | | """ #??????????????????????????????????????????? | | """"" #??????????????????????????????????????????? | | """"" #??????????????????????????????????????????? | | ##############???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # """"""" #######?????????????????????????????? | | # """"""" # #?????????????????????????????? | | # """"""" # #?????????????????????????????? | | # """"""" + < #?????????????????????????????? | | # # #???????????###???????????????? | | # """"""" # #???????????# ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 275 Matter Stores 434 Matter Capacity 450 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Mak. Cloaking Device | -8/Materials | Scanalyzed Imp. ECM Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainLatentTreads Manual? 0 Play Time 00:57:08 Cumulative 85.5 hours Start 2021.05.14 @ 11:12:04 End 2021.05.19 @ 12:33:36 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 45 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 359fac5f-07e6-453d-b3a4-089a7b9d1df5