Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.28 @ 21:29:50 Player: illuwedin Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1741) 1741 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4706 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 209/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Improved Datajack > --- INVENTORY (15) --- Armored Treads High-capacity Matter Pod (200) Structural Scanner Machine Analyzer Improved Sensor Array Signal Interpreter Improved Terrain Scan Processor Microactuators Transmission Jammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Shield Generator Hacking Suite > --- WEAPON ----------- Pulse Rifle Heavy Particle Cannon > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Compact Wheel High-capacity Matter Pod Structural Scanner Machine Analyzer Improved Sensor Array Signal Interpreter Improved Terrain Scan Processor Microactuators Transmission Jammer Particle Gun Improved Datajack [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Visual Processing Unit Device Cooling System Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Core Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . 1 . . . Utility 4 | . . 1 2 1 . Weapon . | . . . . . . Parts Attached 50 | 6 6 5 22 4 7 Power 11 | 1 . 1 5 2 2 Engine 6 | 1 . . 3 2 . Core 5 | . . 1 2 . 2 Reactor . | . . . . . . Propulsion 12 | 2 . 1 8 . 1 Treads 8 | . . . 8 . . Leg 3 | 2 . 1 . . . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 2 2 6 1 1 Device 5 | . 1 2 1 . 1 Storage 2 | 1 . . 1 . . Processor 4 | . . . 4 . . Hackware 1 | . . . . 1 . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 14 | 2 4 1 3 1 3 Energy Gun 7 | . 2 1 2 . 2 Energy Cannon 2 | . . . 1 1 . Ballistic Gun 3 | 2 1 . . . . Ballistic Cannon 1 | . 1 . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes . | . . . . . . Parts Lost 26 | . . . 10 . 16 Power 6 | . . . 2 . 4 Propulsion 6 | . . . 3 . 3 Utility 7 | . . . 2 . 5 Weapon 7 | . . . 3 . 4 Highest Loss Streak 13 | . . . 5 . 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 98 97 97 100 90 Engine 6 | . 14 4 6 7 4 Core 3 | . . 6 2 7 7 Treads 15 | . . . 19 23 20 Leg 9 | . 28 30 5 . . Device 12 | . 11 22 13 7 5 Storage 9 | . 14 11 9 7 7 Processor 17 | . . . 22 23 21 Hackware 1 | . . . . 7 6 Energy Gun 8 | . 12 11 8 7 6 Energy Cannon 4 | . . . 4 7 6 Ballistic Cannon 4 | . 11 11 4 . . Naked Turns . | . . . . . . Heaviest Build 42 | 13 19 21 39 41 42 Greatest Support 62 | 20 20 33 62 60 60 Greatest Overweight (x) 10 | . . 1 1 . 10 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 13 | 6 8 8 14 15 15 Most Carried 15 | 5 8 8 13 15 15 Average Carried 9 | 3 6 7 9 12 13 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 15 | 2 8 8 13 15 9 Class Distribution -------------------- 71% | Mutant 23% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 1151 | 196 . 409 473 50 23 Remotely . | . . . . . . Salvage Created 1768 | . . 355 1255 158 . Parts 111 | . . 24 78 9 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 43 | . . 10 31 2 . Guns 20 | . . 2 17 1 . Cannons 23 | . . 8 14 1 . Classes Destroyed 10 | . . 6 4 . . Builder 1 | . . 1 . . . Tunneler 1 | . . . 1 . . Recycler 2 | . . . 2 . . Watcher 6 | . . 1 3 2 . Swarmer 9 | . . . 9 . . Grunt 20 | . . 7 11 2 . Brawler 2 | . . 1 1 . . Duelist 1 | . . 1 . . . Sentry 10 | . . 1 9 . . Hunter 1 | . . . 1 . . Best Kill Streak 5 | . . 4 5 2 . Combat Bots Only 5 | . . 4 5 2 . Max Kills in Single Turn 2 | . . 2 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 431 | . 1 40 252 20 118 Missed 114 | . 1 10 73 5 25 Damage Taken 3886 | . 13 242 1656 127 1848 Core 1004 | . 13 36 236 9 710 Absorbed by Shields 275 | . . 64 153 52 6 Ignored by Resistances 1163 | . 4 96 539 53 471 Core Remaining (%) 85 | 100 94 91 57 . . Volleys Fired 149 | . . 24 94 7 24 Largest 2 | . . 2 2 2 2 Hottest 138 | . . 104 123 138 138 Shots Fired 270 | . . 48 169 14 39 Gun 133 | . . 24 78 7 24 Cannon 137 | . . 24 91 7 15 Launcher . | . . . . . . Special . | . . . . . . Kinetic 78 | . . 24 54 . . Thermal 180 | . . 24 103 14 39 Explosive . | . . . . . . Electromagnetic 12 | . . . 12 . . Robot Hit Streak 20 | . . 19 17 11 20 Robot Miss Streak 3 | . . 1 3 1 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 216 | . . 35 134 11 36 Core Hits 87 | . . 17 58 7 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . 2 3 . 2 Burn 4 | . . 1 1 . 2 Blast 3 | . . 1 2 . . Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4099 | . . 652 2495 237 715 Guns 1567 | . . 246 845 85 391 Cannons 2510 | . . 406 1638 142 324 Explosions . | . . . . . . Melee . | . . . . . . Ramming 22 | . . . 12 10 . Kinetic 1426 | . . 406 1020 . . Thermal 2515 | . . 246 1327 227 715 Explosive . | . . . . . . Electromagnetic 136 | . . . 136 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 . . Average Corruption 1 | . . . 1 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . 6 . . Message Errors 2 | . . . 2 . . Matter Fused 1 | . . . 1 . . Energy Discharges 2 | . . . 2 . . Data Loss (minor) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 38 | . . . 38 . . Projectiles 38 | . . . 38 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 12 | . . 4 8 . . Impact . | . . . . . . Kinetic 11 | . . 3 8 . . Secondary 1 | . . 1 . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 5 | . . . 3 2 . Targets Rammed 5 | . . . 3 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 884 | . . 7 456 231 884 Average Temperature 224 | . . 7 119 96 456 Received Heat Transfer 1369 | . . 144 871 54 300 Effects 36 | . . . 1 . 35 Shutdowns 7 | . . . 1 . 6 Energy Bleed 2 | . . . . . 2 Interference 3 | . . . . . 3 Matter Decay 3 | . . . . . 3 Short Circuit 4 | . . . . . 4 Damage (minor) 3 | . . . . . 3 Damage (major) 12 | . . . . . 12 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 11 | . . 1 10 . . Heat Transferred 5513 | . . 666 3034 407 1406 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 380 | . 4 248 380 108 . Initial 24 | . . . 24 22 . Average 132 | . 1 104 189 64 . Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 71 | 100 100 91 52 100 . Level 1 28 | . . 8 47 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . 5 1 . Investigation 4 | . . . 3 1 . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 1 11 47 8 2 Peak Tracking Total 7 | . 2 4 7 3 1 Tactical Retreats 4 | . . . 2 1 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 3 | . 1 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 10 | . 2 1 6 1 . Terminals 7 | . 2 1 3 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 24 | . 6 4 11 3 . Successful 17 | . 4 4 6 3 . Failed 7 | . 2 . 5 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 21 | . 6 4 8 3 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 4 4 4 3 . Record 6 | . 3 1 1 1 . Robot Analysis 1 | . 1 . . . . Alert Level 2 | . . 1 . 1 . Maintenance Status 2 | . . 1 1 . . Recall Investigation 1 | . . . 1 . . Recall Extermination 1 | . . . . 1 . Hauler Manifests 1 | . . 1 . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . 2 . . Report Inventory 2 | . . . 2 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . 4 1 . Full Trace Events 3 | . . . 2 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 4030 | 82 413 510 2018 493 514 Spaces Moved 2231 | 85 327 305 1005 268 241 Core 57 | 48 . . . . 9 Treads 1275 | . . . 778 268 229 Legs 896 | 37 327 305 227 . . Wheels 3 | . . . . . 3 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 170 115 Average Speed 152 | 80 120 131 164 170 177 Slowest Speed 550 | 120 120 190 250 170 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 44 23 83 5 31 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . . . 2 . . Melee . | . . . . . . Projectile 2 | . . . 2 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 2601 | 98 349 370 1204 292 288 Wait 77 | . 1 17 45 2 12 Move 2226 | 84 326 304 1004 267 241 Hop . | . . . . . . Pick Up 51 | 7 7 10 21 6 . Fast Attach 15 | 2 5 2 6 . . Attach 29 | 4 . 2 12 4 7 Detach 13 | . 4 . 6 2 1 Swap 6 | . 1 1 4 . . Drop 27 | 1 5 10 9 2 . Fire 149 | . . 24 94 7 24 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . . . 3 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 3) 453 | -10/Materials | Discovered new exit (range 16) 496 | -10/Materials | Entered another Materials area 496 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 978 | -9/Materials | Discovered new exit (range 7) 1006 | -9/Materials | Entered another Materials area 1006 | -8/Materials | Evolved 2 slots: Utility x2 2023 | -8/Materials | Lost 3 parts (1p1n1w) 2129 | -8/Materials | Lost 5 parts (2n2u1w) 3010 | -8/Materials | Discovered new exit (range 9) 3022 | -8/Materials | Identified exit to Factory 3024 | -8/Materials | Entered Factory 3024 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3337 | -7/Factory | Build established: Hacker-Mutant 3493 | -7/Factory | Discovered new exit (range 5) 3500 | -7/Factory | Identified exit to Lower Caves 3517 | -7/Factory | Entered Lower Caves 3619 | -7/Lower Caves | Spotted B-75 Beast 3976 | -7/Lower Caves | Core integrity fell below 50% 4010 | -7/Lower Caves | Core integrity fell below 20% 4031 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 03978_ Overheating: Energy bleed (-20). 03985_ Hacking Suite destroyed. 03986_ Power failure, Mic. Nuclear Core shutdown. 03991_ B-75 Beast suffers critical hit (Burn). 03991_ Broken Imp. Signal Interpreter destroyed. 03998_ Particle Gun destroyed. 03999_ Mic. Nuclear Core broken. 03999_ Overheating: Short circuit. 04003_ Imp. Targeting Computer destroyed. 04003_ Broken Mic. Nuclear Core destroyed. 04003_ Com. Wheel destroyed. 04009_ Knocked back. 04015_ Jacked B-75 Beast... >>parse_system Reading system data... 04015_ Knocked back. 04019_ Jacked B-75 Beast... 04020_ Knocked back. 04024_ Jacked B-75 Beast... Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?####????????????????? | | ???????????????????????## ### ###??????????????? | | ?????????????????????### %;#??????????????? | | ????????????????????## %%#???????????????? | | ????????????????????# % % #???????????????? | | ??????????????##????# @ #???????????????? | | ??????????????# ???# BB ;###???????????????? | | ??????????????# ??## BB ###?????????????????? | | ???????? ### #??## %;###???????????????????? | | ???????# #?## ######??????????????????? | | ???????# ## ##?????????????????? | | ???????????????# ##????????????????# | | ???????????????## #???????????????## | | ????????????????# ### ### ???????# | | ????????????????# ???## ##??? ?????## | | ????????????#???#?????# #?????# ??????# | | ???????????## ?????## #??????? ##???????# | | ?????????# # ??# #???????? #????????# | | ??????? ## #????????? #????????## | | ??????? ######?????? ?????????## | | ???????????# ## "#??????????????????# | | ???????????# ###### ??# #"" %##????????????????## | | ??????????????????#??## """% ##???######"###?## | | ?????????????????????# % #####% ### | | ?????????????????????## % % | | ??????????????????????# | | ??????????????????????# "# """ | | ?????????????????????# "" "# | | ????????????????????# """## # | | ????????????????????# #### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 24 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionWarpAutohacker Manual? 0 Play Time 00:45:21 Cumulative 29.9 hours Start 2024.07.28 @ 20:45:45 End 2024.07.28 @ 21:29:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 44 Rogue 41 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 26 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4b56eb9-1441-4f24-896c-f5ed4238b6a0