Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.22 @ 19:02:38 Player: Some Pennies Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (360) 1800 Value Destroyed (13544) 13544 Prototype IDs (314) 6280 Alien Tech Used (13) 2600 Bonus (51218) 51218 TOTAL SCORE: 87542 Bonus ------- High Alert Combat Kills 873 Follower Combat Kills 336 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -1891 Cogmind --------- Core Integrity 955/1600 Matter 250/300 Energy 348/350 System Corruption 0% +Membrane Temperature Cool (0) +ITN Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Biometal Heavy Treads Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Experimental Terrain Scan Processor Assembled Combat Suite Experimental Targeting Computer Experimental Targeting Computer Improved Armor Integrity Analyzer Quantum Capacitor Experimental Phase Shifter Improved Utility Shielding Assembled Alloy Armor Assembled Alloy Armor Advanced Powered Armor AEGIS Remote Shield > --- WEAPON ----------- Compact HERF Cannon Null Cannon > --- INVENTORY -------- Reinforced Quantum Reactor Vortex Chain Reactor Biometal Heavy Treads Advanced Heavy Siege Treads Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Advanced Terrain Scanner Improved Utility Shielding Advanced Powered Armor Advanced Powered Armor Experimental Focal Shield Transdimensional Reconstructor Microwarp Drive Cooled Nova Cannon Null Cannon Hypervelocity Multirail Graviton Cannon Heavy Shock Bomb Launcher Fusion Bomb Launcher [Rating: 232] Favorites ----------- Power Zero-point Reactor Engine Subdweller Power Source Power Core Light Nuclear Core Reactor Zero-point Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Subdweller Monowheel Hover Unit Improved Airjet Flight Unit Cooled VTOL Module Utility Experimental Hacking Suite Device Experimental Sensor Array Storage Medium Storage Unit Processor Experimental Terrain Scan Processor Hackware Experimental Hacking Suite Protection Assembled Alloy Armor Weapon Subdweller Beam Cannon Energy Gun Gamma Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Hypervelocity Multirail Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Gravity Flail Slashing Weapon Plasma Sword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . . 4 . 2 . . . . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Propulsion 4 | . . . . 2 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 12 | . . . . 2 . 1 . . . . . . . 2 . . . . 1 . . . . . . 2 . . . . 1 . . 2 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 474 | 7 14 10 11 33 18 21 2 14 2 . 2 33 . 28 2 . . 2 16 1 11 2 . 3 2 23 2 4 5 7 15 16 22 33 29 20 58 6 Power 58 | 1 4 . 2 4 3 2 . . . . . 4 . 2 . . . . 2 . 4 . . 1 . 1 . 2 . . 3 2 2 3 4 1 11 . Engine 14 | 1 3 . 2 3 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . Core 19 | . 1 . . 1 2 2 . . . . . . . 2 . . . . 2 . 3 . . . . 1 . 1 . . . 1 . . 1 . 2 . Reactor 25 | . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . 1 . . 3 1 2 2 3 . 9 . Propulsion 95 | 2 1 2 3 10 5 9 . 1 . . . 7 . 6 . . . 1 6 . 1 . . . 1 3 . 1 . 4 6 5 2 6 3 2 8 . Treads 26 | 2 1 2 3 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 . Leg 14 | . . . . . 3 . . . . . . 5 . . . . . . . . . . . . . . . . . 3 2 . . . 1 . . . Wheel 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hover 7 | . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . Flight 45 | . . . . 1 . 6 . 1 . . . 1 . 6 . . . 1 6 . 1 . . . . 3 . 1 . . 3 5 2 6 1 1 . . Utility 231 | 2 5 3 2 11 6 6 1 7 1 . 1 18 . 14 2 . . 1 3 1 6 1 . 2 1 17 1 1 1 3 3 7 17 21 17 15 28 6 Device 105 | 1 4 1 . 5 3 . . 2 1 . 1 6 . . . . . 1 2 1 2 . . . . 5 1 1 . 1 2 4 12 11 11 11 12 4 Storage 20 | 1 . . . 2 . 1 . . . . . 2 . 1 1 . . . . . . . . . . 1 . . . . 1 . 2 2 . 1 5 . Processor 25 | . . . . 1 . 1 . 1 . . . . . 2 1 . . . . . 1 . . . . 3 . . 1 1 . . 1 5 2 1 4 . Hackware 40 | . . . . 1 . 2 . 2 . . . 3 . 9 . . . . 1 . 2 . . 1 1 8 . . . . . 2 1 1 4 2 . . Protection 41 | . 1 2 2 2 3 2 1 2 . . . 7 . 2 . . . . . . 1 1 . 1 . . . . . 1 . 1 1 2 . . 7 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 90 | 2 4 5 4 8 4 4 1 6 1 . 1 4 . 6 . . . . 5 . . 1 . . . 2 1 . 4 . 3 2 1 3 5 2 11 . Energy Gun 19 | 2 1 . 1 1 3 . 1 . . . . 4 . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . 3 . Energy Cannon 17 | . . 2 2 . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . 4 . Ballistic Gun 9 | . 1 3 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Ballistic Cannon 6 | . . . 1 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 . Launcher 13 | . 1 . . 2 . 2 . 1 . . . . . 1 . . . . . . . 1 . . . . . . 1 . 1 . . 1 . . 2 . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Slashing Weapon 9 | . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 1 . 1 . . . . . . . 1 . Piercing Weapon 4 | . . . . . . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon 9 | . . . . . . 1 . 1 . . . . . 2 . . . . 1 . . . . . . 1 . . . . . 1 . . . 2 . . Unidentified Prototypes 79 | . . 1 . 4 . 4 . 3 . . 1 14 . 1 . . . 1 3 1 1 . . 2 . 3 . . 3 6 6 1 3 4 12 . 4 1 Parts Lost 65 | . . . 2 3 13 1 . 4 . . . 6 . 2 . . . . . 3 2 . . . . 7 . 1 . . . 2 10 . 1 1 6 1 Power 8 | . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 2 . . . 1 . Propulsion 20 | . . . . 1 8 1 . 1 . . . 2 . . . . . . . 1 . . . . . 1 . . . . . . 3 . 1 . 1 . Utility 26 | . . . 1 1 1 . . 1 . . . 4 . 2 . . . . . 2 . . . . . 3 . 1 . . . 1 4 . . 1 3 1 Weapon 11 | . . . . 1 3 . . 2 . . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . 1 . Highest Loss Streak 6 | . . . 1 1 6 1 . 3 . . . 2 . 2 . . . . . 3 1 . . . . 3 . 1 . . . 2 6 . 1 1 1 1 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Average Backups 9 | 3 7 8 5 10 14 6 10 9 10 10 9 4 8 8 9 9 9 9 8 9 8 9 9 9 9 8 7 8 8 8 12 13 13 12 12 14 10 18 Power . | . 1 . . 1 2 1 1 . . . . . . . 1 1 1 1 . . . 1 1 . . . . . . . . . 1 . . . 1 1 Propulsion 1 | . 2 2 1 1 2 . 1 1 1 1 1 . . . 1 1 1 . . 1 . . . . . . . . . . 1 2 1 . 1 1 1 1 Utility 4 | . 2 3 1 3 6 3 4 4 4 4 4 2 7 4 3 3 3 3 4 5 5 5 6 5 6 4 4 3 3 3 4 5 5 7 7 8 4 9 Weapon 3 | 1 2 2 2 4 3 1 2 3 4 4 3 1 . 2 3 3 3 3 3 3 3 2 2 2 2 2 2 2 3 3 3 3 3 3 2 3 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 109 | 1 3 . 1 6 2 2 . 4 1 . . 4 . 3 2 . . . 4 . 2 . . 2 . 2 . 1 . . 3 . 1 1 . . 55 9 Power 18 | . . . . 1 1 . . 1 . . . 1 . . 1 . . . 1 . . . . 1 . . . 1 . . 1 . . . . . 8 1 Propulsion 25 | . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . 17 2 Utility 40 | . 2 . 1 2 1 2 . 3 1 . . 3 . 1 1 . . . . . 2 . . 1 . 2 . . . . . . . . . . 14 4 Weapon 21 | 1 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . 14 2 Tool/Special 5 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . 2 . Average Slot Usage (%) 88 | . 99 99 85 94 74 82 89 96 99 100 98 83 92 93 100 100 100 98 93 94 94 97 100 100 100 96 84 87 90 92 81 89 85 87 96 95 80 80 Engine 2 | . 13 4 4 4 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Core 3 | . . 9 9 4 2 7 7 7 7 7 7 1 7 6 6 6 6 6 4 5 4 5 5 1 . . 5 4 . . . 2 5 . 3 4 1 . Reactor 2 | . . . . . . . . . . . . 5 . . . . . . . . . . . 3 5 4 . . 5 5 4 3 1 3 3 2 7 8 Treads 11 | . 27 28 28 33 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 12 Leg 1 | . . . . . 2 . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . 20 38 38 38 38 38 6 38 32 33 33 33 33 29 33 32 35 35 35 35 30 26 27 31 30 22 22 22 22 25 23 3 . Device 9 | . 13 . 1 8 8 4 . 6 7 7 7 12 15 6 6 6 6 5 6 5 9 5 5 5 5 6 10 13 15 14 14 13 9 9 14 18 14 17 Storage 5 | . 14 14 1 8 9 2 7 7 7 7 7 2 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 5 4 Processor 6 | . . . . 6 . 6 7 7 7 7 7 3 . 7 6 6 6 6 5 5 5 5 5 5 5 9 10 10 11 14 14 11 9 11 8 8 13 16 Hackware 8 | . . . . 1 9 16 15 7 7 7 7 1 15 22 20 20 20 20 21 21 18 23 23 22 17 20 21 17 15 15 14 17 22 22 18 17 6 . Protection 7 | . . 13 12 8 5 3 7 6 6 7 7 8 . 1 6 5 6 6 3 3 2 5 5 5 11 7 . . . . . 3 . 5 7 8 11 14 Energy Gun 2 | . 17 10 . 4 11 1 5 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Cannon 4 | . . 7 18 4 1 1 . . . . 2 7 . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Ballistic Gun 1 | . 9 10 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 1 | . . . 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 2 5 . 1 . . . . . 4 6 4 . 4 4 3 4 5 5 5 5 4 2 5 4 5 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . 4 6 7 7 . 6 1 . 1 6 1 . . . 2 5 5 4 2 2 2 . . . . . 3 2 4 1 . Peak Build Rating 232 | 8 10 16 18 36 37 52 49 59 60 60 64 96 65 75 74 83 77 78 99 93 100 99 97 103 106 121 112 117 125 124 157 156 154 165 185 190 232 231 Average Rating 91 | 5 8 9 13 28 31 43 45 53 58 58 58 72 60 67 72 74 76 73 85 87 87 93 97 98 103 111 108 111 113 114 131 146 133 143 165 178 203 225 On Entrance 83 | . 8 8 10 12 32 36 43 45 58 58 58 60 60 60 72 74 77 74 74 93 80 89 97 97 103 104 103 108 111 116 116 152 147 106 150 176 174 230 Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 203 | 11 17 19 39 51 68 59 25 38 26 26 32 43 26 37 25 25 25 28 32 25 33 40 34 34 34 35 21 31 33 36 43 44 41 50 65 75 201 203 Greatest Support 265 | 40 40 40 40 80 80 26 29 25 25 25 25 136 25 33 25 25 25 35 34 34 35 44 35 35 35 48 22 29 33 33 50 47 60 51 75 87 265 260 Greatest Overweight (x) 22 | . . . . 1 22 19 . 1 1 1 1 5 1 1 . . . 1 10 . . 1 . . 1 1 . 1 1 1 1 1 1 . 1 . 1 . Average Overweight (x) . | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 25 15 20 25 25 Average Capacity 11 | 5 8 8 5 12 15 7 10 10 10 10 10 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 15 15 15 15 17 19 24 Most Carried 25 | 6 8 8 8 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 15 15 15 15 15 20 25 24 Average Carried 9 | 3 7 8 5 10 14 6 9 9 9 10 9 5 9 9 9 10 10 9 9 10 9 9 10 10 10 9 8 9 9 9 13 14 14 14 14 17 12 23 Final Capacity 25 | 8 8 8 5 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 20 25 5 Final Carried 24 | 6 8 8 5 15 15 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 9 10 10 10 15 15 15 15 15 20 24 4 Class Distribution -------------------- 18% | Mutant 18% | Hacker-Sprinter 16% | Alien-Mutant 13% | Scavenger-Mutant 6% | Subdweller-Mutant 4% | Hacker-Scout 4% | Wizard-Sprinter 4% | Hacker-Ninja 3% | Sprinter 3% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Scavenger-Mutant | -7/Deep Caves Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Wizard-Sprinter | -3/Section 7 Wizard-Sprinter | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -1/Access Alien-Mutant | -1/Command Alien-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 13995 | 270 360 149 284 1289 588 537 89 269 60 20 30 800 105 405 50 50 . 226 399 . 246 170 89 70 60 410 78 138 105 150 222 423 422 1238 641 569 2672 312 Remotely 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Salvage Created 21404 | 197 471 87 679 2103 912 394 . 544 72 32 . 1589 . 1237 . 278 . 296 820 . 292 326 39 256 17 1067 91 322 . 273 422 625 543 958 664 1317 2681 1800 Parts 932 | 22 38 8 25 138 36 24 . 29 2 . . 40 . 58 . 11 . 10 32 . 21 9 3 8 2 43 6 14 . 3 12 2 32 21 24 55 111 93 Haulers Intercepted 42 | . 1 . . 6 1 3 . 4 . . . . . 6 . . . 1 4 . . . . . . 2 . . . . 2 1 1 5 3 2 . . Recyclers Shooed 12 | . 2 . . 2 . . . 1 . . . . . 3 . . . . 1 . . . . . . . . . . . 2 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 75 | . . . 18 . . . . . 2 . . . . . 10 7 . 7 . . . 6 2 5 2 . . 11 . 5 . . . . . . . . Prevented 9 | . . . . . . . . . . 2 . . 1 . 4 . . . . . . . . . . . . . . 2 . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 228 | . 12 6 16 39 22 2 . . 1 . . 56 . 1 . 1 . 6 . . 1 5 1 . 1 1 . 5 . . 1 . 9 1 1 2 18 20 Melee 10 | . . . . . 3 1 . . 1 . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . 1 . Guns 43 | . 10 6 . 7 7 . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . 6 . Cannons 32 | . . . 15 11 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 3 AOE 103 | . 2 . . 19 12 . . . . . . 43 . . . . . 5 . . . 5 . . . . . 4 . . . . 7 . . . 4 2 Classes Destroyed 27 | 3 4 . 4 6 . 1 . 1 1 . . 4 . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . . . Worker 26 | 2 2 . . 5 . . . 4 . . . . . 3 . . . . 3 . 1 . . . . . . . . . . 1 . 1 . 1 3 . Builder 19 | . . . . 4 . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . 2 5 1 4 . . . Tunneler 6 | 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 42 | . 1 . . 6 1 3 . 4 . . . . . 6 . . . 1 4 . . . . . . 2 . . . . 2 1 1 5 3 2 . . Recycler 37 | 1 . . . 3 . 2 . 2 . . . . . 3 . . . . 1 . 1 . . . . 4 . . . . 1 3 . 2 1 5 8 . Minesweeper 3 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 12 | . . . . 3 . . . 1 . . . . . 3 . . . . . . 1 . . . . 1 . . . . . 1 1 . . 1 . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Turret 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 32 | . 3 . . 4 . . . . . . . . . 3 . . . . 6 . 3 . . . . 4 . . . . . 1 . . 2 2 4 . Swarmer 48 | . 6 6 2 9 4 . . . . . . . . . . . . . . . . 5 . . . . . 4 . . . . 8 . . . 4 . Grunt 50 | . 6 . . 20 17 . . . 1 . . . . . . . . 5 . . . . . . . . . . . . . . . . . . 1 . Protector 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 8 | . . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Programmer 7 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Behemoth 12 | . . . . . . . . . . . . . . 1 . 1 . 1 . . 1 . . . . 1 . 1 . . 1 . 1 1 . 2 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cobbler 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 14 | . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 46 | . . . . . . . . . . . . 46 . . . . . . . . . . . . . . . . . . . . . . . . . . Golem 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 41 | 4 3 3 3 8 7 1 . 2 1 1 . 41 . 4 . 1 . 5 2 . 3 5 1 . 1 3 . 4 . . 1 2 6 5 2 5 5 6 Combat Bots Only 39 | . 2 3 3 6 7 1 . . 1 . . 39 . 1 . 1 . 5 . . 1 5 1 . 1 1 . 4 . . 1 . 4 1 1 1 5 6 Max Kills in Single Turn 31 | 1 2 1 1 4 4 1 . 1 1 1 . 31 . 1 . 1 . 1 1 . 1 4 1 . 1 1 1 3 . 1 1 1 3 1 1 1 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 31 | . 2 . . 4 4 . . . . . . 31 . . . . . 1 . . . 4 . . . . . 3 . . . . 2 . . . 3 2 Melee 1 | . . . . . 1 1 . . 1 . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Z-Imprinter (-7/Deep Caves) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Hostile Shots Fired 1729 | . 46 25 73 152 155 90 . 16 5 8 . 102 1 41 10 1 . 17 61 2 19 . . . 8 77 . 17 2 3 44 45 98 6 15 38 114 438 Missed 784 | . 15 7 15 43 61 51 . 12 1 6 . 37 . 22 4 . . 9 33 . 10 . . . 6 42 . 5 2 3 21 29 51 5 13 27 60 194 Damage Taken 18262 | . 343 160 1306 1891 1768 427 . 160 64 . . 1665 19 493 105 20 . 56 479 87 199 . . . 42 740 . 209 35 . 393 402 1870 34 70 303 1594 3328 Core 3373 | . 27 10 162 51 475 92 . 84 . . . 394 . 91 53 . . 37 149 52 15 . . . . 120 . 84 35 . 100 86 751 34 25 34 83 329 Absorbed by Shields 4333 | . . . . . 160 . . . . . . . . . . . . . . . . . . . . . . . 34 . . . . . . . 987 3152 Reduced by Siege Mode 250 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 250 Redirected to Shielding 397 | . . . . . . . . . . . . 64 . . . . . . . . . . . . . 70 . . . . . . . . . 6 116 141 Ignored by Resistances 1760 | . . . . 50 . . . . . . . 351 . . . . . . . . . . . . . . . . . . . . . 6 5 7 15 1326 Regen/Repaired (Parts) 1037 | . 127 . . . . 38 10 91 . . . . . 101 . . . . 77 . 157 . . . . 168 . . 12 . . 16 . . 46 . 194 . Core Remaining (%) 55 | 100 . . 20 . 4 . . . . . . . 18 . . . . 78 . . . . . . 78 . . . . 79 . . 20 . 95 . . 59 Volleys Fired 762 | 15 49 13 92 127 51 2 8 5 . . 3 49 5 8 . . . 11 . . 4 6 . . 1 5 9 2 . 5 1 5 13 . 8 1 110 154 Largest 2 | 2 2 2 2 2 2 2 2 2 . . 1 2 1 1 . . . 1 . . 1 1 . . 1 1 1 1 . 1 1 1 1 . 1 1 2 1 Hottest 205 | 80 100 70 160 160 124 159 80 138 . . 90 146 90 90 . . . 39 . . 90 90 . . 90 90 30 43 . 90 90 90 90 . 130 130 205 130 Shots Fired 1062 | 30 90 26 143 222 75 3 16 9 . . 3 77 5 8 . . . 11 . . 4 6 . . 1 5 8 2 . 5 1 5 13 . 8 1 131 154 Gun 405 | 30 82 26 13 73 46 1 16 . . . . 34 . . . . . . . . . . . . . . . . . . . . . . . . 84 . Cannon 517 | . . . 106 118 . 2 . 9 . . 3 37 5 8 . . . 1 . . 4 1 . . 1 5 8 . . 5 1 5 8 . 8 1 43 138 Launcher 109 | . 1 . . 31 29 . . . . . . 6 . . . . . 10 . . . 5 . . . . . 2 . . . . 5 . . . 4 16 Special 31 | . 7 . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 236 | . 28 13 24 82 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 . Thermal 621 | 30 61 13 119 109 34 3 16 1 . . 3 44 5 8 . . . 1 . . 4 1 . . 1 5 8 . . 5 1 5 8 . 8 1 32 95 Explosive 70 | . 1 . . 20 19 . . . . . . 6 . . . . . 10 . . . 5 . . . . . 2 . . . . 5 . . . 2 . Electromagnetic 135 | . . . . 11 10 . . 8 . . . 27 . . . . . . . . . . . . . . . . . . . . . . . . 20 59 Robot Hit Streak 25 | 7 17 5 19 11 11 8 22 5 . . . 13 . . . . . 16 . . . . . . . . . . . . . . 3 . . . 20 25 Robot Miss Streak 9 | 2 4 2 2 4 3 . 1 1 . . . 5 . . . . . 3 . . . . . . . . . . . . . . 1 . . . 9 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Secondary Targets 4 | . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 138 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 138 Shots Hit Robots 1050 | 19 51 16 84 139 55 22 15 20 7 3 4 62 . 36 . 3 1 12 45 . 9 7 2 5 2 23 2 7 . 7 15 15 15 13 15 15 171 133 Core Hits 693 | 9 27 8 26 101 50 8 3 9 3 1 . 156 . 17 . 1 . 17 13 . 4 9 1 2 . 9 . 6 . 5 4 1 14 4 7 10 96 72 Critical Kills 14 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 9 1 Critical Parts Destroyed 31 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 27 . Critical Strikes 103 | . 4 1 1 3 3 2 . . . . . 2 . 3 . . . . 4 . . 1 . . . 3 1 . . . 2 . 3 3 3 2 60 2 Burn 7 | . 3 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Destroy 44 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 . Blast 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 . . . Sever 14 | . . . . . . 2 . . . . . . . 2 . . . . 4 . . 1 . . . 3 . . . . 2 . . . . . . . Impale 25 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . 1 . . . . . 1 2 1 2 15 . Melee Attacks 795 | . . . . 4 23 26 . 35 12 3 5 22 10 81 4 3 1 10 99 . 25 11 12 5 10 68 4 16 . 27 33 27 36 16 44 27 96 . Thermal 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Impact 99 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 21 30 10 32 . . . Slashing 411 | . . . . 3 23 26 . 4 . . . . . 70 4 2 . 4 93 . 22 10 10 3 8 60 3 13 . 27 26 . . . . . . . Piercing 250 | . . . . . . . . 29 12 2 1 22 10 10 . 1 . 1 . . 1 1 2 2 2 7 1 3 . . 2 5 4 6 12 25 89 . Sneak Attacks 165 | . . . . 1 . 6 . 12 1 2 4 6 . 14 . 3 1 2 18 . 5 . 1 . 1 14 2 2 . 1 6 9 6 11 10 13 14 . Combat Hostiles 11 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 1 1 2 2 . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . Damage Inflicted 54416 | 230 713 197 1946 5345 2075 939 203 990 237 108 . 5636 . 2235 . 154 . 1000 2544 . 571 920 175 392 121 1631 208 640 . 415 810 1377 1699 1570 1812 1092 7683 8748 Guns 4525 | 230 662 193 205 940 635 18 203 . . . . 579 . . . . . . . . . . . . . . . . . . . . . . . . 860 . Cannons 13833 | . . . 1741 1780 . 45 . 151 . . . 628 . . . . . . . . . . . . . . . . . . . . 53 . . . 1874 7561 Explosions 10791 | . 42 . . 2537 1226 . . . . . . 2950 . . . . . 885 . . . 393 . . . . . 288 . . . . 667 . . . 616 1187 Melee 25195 | . . . . 70 213 876 . 839 237 108 . 1439 . 2235 . 154 . 115 2544 . 571 527 175 392 121 1631 208 352 . 415 810 1377 979 1570 1812 1092 4333 . Ramming 72 | . 9 4 . 18 1 . . . . . . 40 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2529 | . 205 85 372 869 159 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 839 . Thermal 14666 | 230 457 108 1574 2204 521 63 203 . . . . 774 . . . . . . . . . . . . . . . . . . . . 53 . . . 1698 6781 Explosive 8009 | . 42 . . 1343 954 . . . . . . 2888 . . . . . 885 . . . 393 . . . . . 288 . . . . 667 . . . 549 . Electromagnetic 3945 | . . . . 841 227 . . 151 . . . 495 . . . . . . . . . . . . . . . . . . . . . . . . 264 1967 Impact 4663 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1204 762 1281 1416 . . . Slashing 10963 | . . . . 70 213 876 . 121 . . . . . 1949 . 154 . 115 2544 . 571 459 175 302 121 1631 85 352 . 415 810 . . . . . . . Piercing 9569 | . . . . . . . . 718 237 108 . 1439 . 286 . . . . . . . 68 . 90 . . 123 . . . . 173 217 289 396 1092 4333 . Highest Corruption 9 | . . . . 3 4 2 2 2 . . . . . . . . . . . 9 9 . . . . 1 1 1 1 . 1 1 . . . . . . Average Corruption 2 | . . . . 2 3 1 2 1 . . . . . . . . . . . 9 5 . . . . 1 1 1 1 . 1 1 . . . . . . Corruption Purged 11 | . . . . . . . . 2 . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 79 | . . . . 23 27 2 2 11 . . . . . . . . . . . 1 3 . . . . 4 1 1 . . 3 1 . . . . . . Message Errors 19 | . . . . 8 3 . . 4 . . . . . . . . . . . 1 . . . . . 1 . . . . 2 . . . . . . . Matter Fused 18 | . . . . 6 7 . . 2 . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . Heat Flow Errors 7 | . . . . 1 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Discharges 15 | . . . . 4 6 . . 2 . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 7 | . . . . 1 3 . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Data Loss (major) 5 | . . . . . 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overload Shots 27 | . . . . . . . . 1 . . 3 . 1 6 . . . . . . 2 1 . . 1 3 . . . 2 1 4 2 . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overflow Damage 7207 | . . . 17 128 21 35 . 104 34 36 . 305 . 252 . 71 . . 351 . 190 59 51 104 77 442 326 99 . 75 160 839 593 744 497 134 1113 350 Projectiles 574 | . . . 17 58 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 149 350 Explosions 124 | . . . . 40 21 . . . . . . 8 . . . . . . . . . 4 . . . . . . . . . . 16 . . . 35 . Melee 6509 | . . . . 30 . 35 . 104 34 36 . 297 . 252 . 71 . . 351 . 190 55 51 104 77 442 326 99 . 75 160 839 577 744 497 134 929 . Knockbacks 19 | . . . 9 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 1 . . . . Impact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 1 . . . . Kinetic 11 | . . . 9 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 789 | . . . . 293 348 . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . . . . 113 Shots 38 | . . . . 12 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 9 Rammed 7 | . 2 1 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 14 | . 2 1 . 4 1 . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 356 | 27 126 130 294 324 262 196 197 225 7 4 63 356 42 311 4 16 . 53 24 21 51 124 88 30 14 41 . . . . 120 176 49 161 . 32 158 138 Average Temperature 38 | 11 36 56 53 66 91 30 31 12 2 2 9 92 2 64 2 9 . 21 9 15 18 36 26 16 7 14 . . . . 54 96 46 94 . 14 51 65 Received Heat Transfer 3191 | . 177 9 231 774 687 54 . 48 36 . . 388 9 365 36 9 . 45 90 . 9 . . . 9 42 . 21 . . 18 9 27 9 9 9 71 . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Total Turns 81 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 75 Longest Duration 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 23 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 32 | . . . . 2 . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 5 2 2 1 . 2 14 Combat Hostiles 23 | . . . . 2 . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 1 . . . 2 14 Parts Fried 61 | . . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 14 4 4 3 . . 32 Impact Corruptions 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 12 7 6 . . . Robots Melted 5 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Combat Hostiles 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Parts Melted 25 | 2 3 3 5 5 3 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heat Transferred 12951 | 525 1389 370 2322 3146 1215 74 592 . . . . 780 . . . . . . . . . . . . . . . . . . . . 74 . . . 618 1846 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . 1 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Maximum Alert Level 4 | . . . . 3 4 3 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 1 . . . 2 . Low Security (%) 51 | 100 100 100 . 42 . . 53 100 . . . . . 41 . . . . 85 100 100 . . . . 100 . . . . 100 100 88 100 100 100 3 . Level 1 11 | . . . . 22 . . 46 . . . . . . 50 . . . . 14 . . . . . . . . . . . . . 11 . . . 14 . Level 2 32 | . . . . 31 10 92 . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . 82 . Level 3 2 | . . . . 2 45 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 1 | . . . . . 44 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1184 | 10 109 85 . 788 1184 734 248 174 . . . . . 411 . . . . 305 105 54 . . . . 93 . . . . 38 39 217 114 152 175 443 . Initial 621 | . 6 15 . 33 510 621 248 112 . . . . . . . . . . . 105 45 . . . . 28 . . . . . . . 114 61 72 48 . Average 196 | 3 48 20 . 270 968 599 201 99 . . . . . 202 . . . . 60 87 8 . . . . 35 . . . . 9 4 130 75 119 94 313 . Influence Increases 10968 | 40 451 170 135 1409 804 409 33 492 40 85 . . 45 962 105 60 . 135 667 . 185 125 80 15 80 579 . 295 134 159 192 152 670 196 349 333 1211 171 Destroy 0b10 Robot/C 2820 | . 240 120 60 760 440 40 . . 20 . . . . 20 . 20 . 120 . . 20 100 . . . 20 . 100 80 20 20 . 180 20 20 40 360 . Destroy 0b10 Robot/NC 950 | 40 30 . . 130 5 25 . 60 5 10 . . . 80 . . . 5 75 . 30 15 5 15 5 60 . 10 . 15 15 45 35 45 50 55 85 . Destroy Leader 630 | . 48 20 . 190 30 24 . 8 . . . . . 28 . 10 . 10 20 . 16 10 . . . 22 . 20 . . 14 4 22 20 18 28 68 . Allied During Kill 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 4 . . . . . . . . Trap Triggered on 0b10 240 | . . . . . . . . . . . . . . 10 . . . . 50 . . . . . . 10 . . . . . . . . 20 . 150 . Successful Hack 739 | . 25 . . 30 30 45 . 78 . . . . . 67 . . . . 72 . 42 . . . . 123 . . . . 25 36 30 . 28 48 60 . Disable Machine 465 | . . . . 75 60 . . . . . . . . . . . . . . . . . . . . . . . . . . 15 135 . 90 . 30 60 Anti-Garrison Action 150 | . . . . . 100 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . Destroy Structure 1076 | . 18 . . 134 124 5 33 16 . . . . . 37 . . . . 90 . 32 . . . . 74 . . . . 28 22 58 6 63 27 198 111 Partial Spotted 945 | . . . . . . 105 . 120 . . . . . 105 . . . . 60 . 15 . . . . 150 . . . . 30 30 45 60 60 45 120 . Lose Combat Pursuer 2940 | . 90 30 75 90 15 165 . 210 15 75 . . 45 615 105 30 . . 300 . 30 . 75 . 75 120 . 165 45 120 60 . 165 45 . 90 90 . Influence Decreases 8018 | 30 418 185 69 656 130 320 120 488 112 40 . . 45 597 254 70 . 135 366 40 230 103 97 15 35 586 12 150 120 159 192 152 465 200 290 330 797 10 Time Decay 6829 | 30 418 185 49 626 . 310 100 413 112 40 . . 45 434 254 70 . 135 364 10 200 103 97 15 35 486 12 140 120 139 182 133 365 190 270 170 577 . Lost Part 540 | . . . 20 30 130 10 . 40 . . . . . . . . . . . 30 20 . . . . 60 . 10 . . . . 100 . 10 10 60 10 Lost Ally 161 | . . . . . . . 20 10 . . . . . . . . . . 2 . 10 . . . . 40 . . . 20 10 19 . 10 10 . 10 . Purge Threat 488 | . . . . . . . . 25 . . . . . 163 . . . . . . . . . . . . . . . . . . . . . 150 150 . Squads Dispatched 92 | . . . . 8 . 3 . 6 . . . . . 8 . . . . 4 . 5 . . . . 12 . 1 . . 5 6 9 5 6 8 6 . Investigation 33 | . . . . 1 . 1 . 3 . . . . . 4 . . . . 3 . 3 . . . . 7 . . . . 1 3 1 . 3 3 . . Extermination 13 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 2 . . . . 2 1 1 . . . 4 . Reinforcement 39 | . . . . 5 . 1 . 3 . . . . . 3 . . . . . . 1 . . . . 3 . . . . 2 2 7 5 3 2 2 . Assault 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Haulers Reinforced 10 | . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . 1 . . . . 2 . 1 3 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 73 | . 1 . . 2 1 4 . 2 . . . . . 1 . . . . 1 . 1 . . . . 8 . . 1 . 4 5 . 12 . 4 26 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 717 | . 18 9 20 58 25 20 9 24 3 5 . 39 3 49 10 1 . 6 33 5 21 . 2 . 8 59 1 12 14 6 30 25 36 11 38 23 52 42 Peak Tracking Total 38 | . 3 3 4 5 6 6 5 12 2 5 . 38 2 8 12 2 . 5 7 5 5 . 5 . 7 10 1 11 10 7 10 10 8 3 12 9 7 7 Tactical Retreats 141 | . 4 1 2 4 1 7 1 5 1 3 . 1 2 13 3 1 . . 10 . 4 . 2 . 2 18 . 4 3 3 9 7 10 3 4 4 9 . Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 31 | . 1 . 2 3 . 3 . 1 . . . . . 5 . . . . 2 . 2 . . . . 1 . . . . 1 2 2 . . . 6 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 76 | . . . . . . . . . . . . . . 21 . . . . 3 . 50 . . . . . . . . . . . . . . . 2 . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Reprogrammed 31 | . . . . . . . . . . . . . . 7 . . . . . . 5 . . . . 12 . . . . . . . . 6 . 1 . Reused 28 | . . . . . . . . . . . . . 2 1 . . . . 5 . . . . . . 1 . . . 2 . . . . 2 . 15 . Traps Extracted 22 | . . . . . . . . . . . . . 1 7 . . . . 1 . 5 . . . . . . . 3 . . . . . 4 . 1 . Installed 30 | . . . . . . . . . . . . . 3 2 . . . . 7 . . . . . . . . . . 2 . . . . . . 16 . Triggered 28 | . . . . . . . . . . . . . 2 1 . . . . 5 . . . . . . 1 . . . 2 . . . . 2 . 15 . Most Traps Carried 15 | . . . . . . . . . 2 4 4 4 4 7 7 7 7 7 7 1 6 6 6 6 6 6 6 10 13 13 11 11 11 11 15 15 15 . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 40 | . . . . 5 6 . . . . . 3 1 . . . . . . . . . . . . . . . 1 . . . 1 9 . 6 . 4 4 Max in Single Turn 2 | . . . . 2 1 . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . 1 1 . 1 . 2 1 Garrison Access 20 | . . . . . . 2 . 2 . . . . . 1 . . . . 3 . . . . . . 4 . . . . 1 1 1 2 1 2 . . Garrison Relay 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 220 | . 8 . 1 9 2 11 . 21 1 . . . . 19 2 1 4 1 22 . 15 1 1 4 . 28 . 1 4 . 8 11 9 4 10 8 14 . Terminals 110 | . 6 . . 5 2 2 . 9 . . . . . 12 . . . 1 9 . 9 . . . . 14 . . . . 3 8 8 1 6 5 10 . Fabricators 20 | . . . . . . 3 . 2 . . . . . 3 . . . . 2 . 1 . . . . 6 . . . . . . . 1 2 . . . Repair Stations 19 | . 1 . . 1 . 2 . 3 . . . . . 2 . . . . 2 . 1 . . . . 2 . . . . . 2 . . 1 . 2 . Recycling Units 20 | . 1 . . 1 . 2 . 2 . . . . . . . . . . 4 . 2 . . . . 2 . . . . 3 . . . . 1 2 . Scanalyzers 9 | . . . . 1 . . . 3 . . . . . 1 . . . . 2 . 1 . . . . . . . . . 1 . . . . . . . Garrison Access 22 | . . . . 1 . 2 . 2 . . . . . 1 . . . . 3 . 1 . . . . 4 . . . . 1 1 1 2 1 2 . . Total Hacks 752 | . 29 . 4 26 5 28 . 67 4 . . . . 89 4 1 34 5 102 . 60 1 1 17 . 110 . 1 10 . 17 23 18 8 27 21 40 . Successful 533 | . 13 . 4 14 2 18 . 46 4 . . . . 68 4 1 34 5 76 . 36 1 1 17 . 80 . 1 10 . 7 14 12 7 18 12 28 . Failed 218 | . 15 . . 12 3 10 . 21 . . . . . 21 . . . . 26 . 24 . . . . 30 . . . . 10 9 6 1 9 9 12 . Catastrophic 12 | . . . . 3 1 . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . 1 1 . 2 . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 340 | . 19 . . 16 2 14 . 27 . . 1 . . 48 . . . . 45 . 40 . . . . 59 . . . . 7 10 10 3 16 4 19 . Terminals 394 | . 22 . . 14 5 5 . 29 . . . . . 59 . . . 5 48 . 39 . . . . 65 . . . . 5 17 16 4 16 16 29 . Fabricators 71 | . . . . . . 9 . 7 . . . . . 10 . . . . 8 . 3 . . . . 25 . . . . . . . 2 7 . . . Repair Stations 60 | . 5 . . 2 . 5 . 8 . . . . . 7 . . . . 8 . 8 . . . . 5 . . . . . 4 . . 3 . 5 . Recycling Units 66 | . 2 . . 4 . 6 . 9 . . . . . . . . . . 14 . 5 . . . . 9 . . . . 8 . . . . 3 6 . Scanalyzers 46 | . . . . 4 . . . 8 . . . . . 11 . . . . 20 . 2 . . . . . . . . . 1 . . . . . . . Garrison Access 38 | . . . . 2 . 3 . 6 . . . . . 2 . . . . 4 . 3 . . . . 6 . . . . 3 2 2 2 1 2 . . Terminal Hacks 219 | . 3 . 4 . 2 . . 11 4 . . . . 24 4 1 34 5 16 . 10 1 1 17 . 25 . 1 10 . . 5 10 2 6 9 14 . Record 34 | . . . 4 . . . . . 4 . . . . . 3 . 11 5 . . . . . 5 . . . . 2 . . . . . . . . . Part Schematic 25 | . . . . . . . . 1 . . . . . 3 . . 13 . 1 . . . . 4 . 2 . . . . . . . . 1 . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . 1 . . Prototype ID Bank 24 | . 1 . . . . . . 1 . . . . . 1 . . 3 . 4 . 1 . . 4 . 1 . . 6 . . . . . . . 2 . Open Door 11 | . . . . . . . . . . . . . . . 1 1 . . . . . 1 1 . . . . 1 2 . . . 3 . . . 1 . Level Access Points 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . 1 1 . Branch Access Points 7 | . . . . . . . . 1 . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . 1 . 1 . . Emergency Access Points 8 | . . . . . 1 . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . 1 2 . Machine Index 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . Terminal Index 7 | . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . 1 1 . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Index 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 . Alert Level 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . 1 . Unreport Threat 5 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 1 . Locate Traps 15 | . 1 . . . . . . 3 . . . . . 3 . . . . . . 2 . . . . 3 . . . . . . 1 . . . 2 . Reprogram Traps 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 3 . . . . . Hauler Manifests 4 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . Registered Components 5 | . . . . . . . . 1 . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Zone Layout 17 | . . . . . . . . 1 . . . . . 4 . . . . 3 . 1 . . . . 3 . . . . . 3 . 1 1 . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 43 | . . . . . . 4 . 2 . . . . . 7 . . . . 6 . 1 . . . . 16 . . . . . . . 2 5 . . . Network Status 8 | . . . . . . 1 . . . . . . . 1 . . . . 2 . 1 . . . . 1 . . . . . . . 1 1 . . . Load Schematic 20 | . . . . . . 2 . 1 . . . . . 3 . . . . 2 . . . . . . 10 . . . . . . . . 2 . . . Build 15 | . . . . . . 1 . 1 . . . . . 3 . . . . 2 . . . . . . 5 . . . . . . . 1 2 . . . Repair Station Hacks 49 | . 4 . . . . 4 . 5 . . . . . 6 . . . . 7 . 8 . . . . 5 . . . . . 4 . . 2 . 4 . Scan Component 25 | . 2 . . . . 2 . 3 . . . . . 3 . . . . 4 . 4 . . . . 3 . . . . . 1 . . 1 . 2 . Repair 22 | . 2 . . . . 2 . 2 . . . . . 3 . . . . 3 . 4 . . . . 2 . . . . . 1 . . 1 . 2 . Refit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Recycling Unit Hacks 10 | . . . . . . . . 2 . . . . . . . . . . 3 . . . . . . 2 . . . . 2 . . . . . 1 . Retrieve Components 10 | . . . . . . . . 2 . . . . . . . . . . 3 . . . . . . 2 . . . . 2 . . . . . 1 . Scanalyzer 39 | . . . . 4 . . . 7 . . . . . 11 . . . . 15 . 1 . . . . . . . . . 1 . . . . . . . Insert Component 15 | . . . . 2 . . . 3 . . . . . 3 . . . . 5 . 1 . . . . . . . . . 1 . . . . . . . Analyze 24 | . . . . 2 . . . 4 . . . . . 8 . . . . 10 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 21 | . . . . 1 . 2 . 2 . . . . . 1 . . . . 3 . . . . . . 4 . . . . 1 1 1 2 1 2 . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 20 | . . . . . . 2 . 2 . . . . . 1 . . . . 3 . . . . . . 4 . . . . 1 1 1 2 1 2 . . Unauthorized Hacks 152 | . 6 . . 9 . 8 . 17 . . . . . 19 . . . . 26 . 16 . . . . 28 . . . . 3 4 1 1 4 1 9 . Terminals 106 | . 6 . . 6 . 3 . 9 . . . . . 19 . . . . 16 . 13 . . . . 18 . . . . 2 4 1 1 2 . 6 . Track 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Assimilate 27 | . . . . 2 . . . 2 . . . . . 3 . . . . 4 . 2 . . . . 8 . . . . 1 2 . 1 1 . 1 . Botnet 24 | . 1 . . 1 . 1 . 1 . . . . . 3 . . . . 3 . 4 . . . . 3 . . . . 1 2 1 . 1 . 2 . Disrupt 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Operators 9 | . . . . 1 . . . 1 . . . . . 2 . . . . 1 . 1 . . . . 2 . . . . . . . . . . 1 . Skim 40 | . 5 . . 2 . 2 . 5 . . . . . 9 . . . . 6 . 6 . . . . 5 . . . . . . . . . . . . Fabricators 13 | . . . . . . 2 . 2 . . . . . . . . . . 1 . . . . . . 6 . . . . . . . . 2 . . . Prioritize 5 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . 1 . . . Haulers 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recompile 6 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 33 | . . . . 3 . 3 . 6 . . . . . . . . . . 9 . 3 . . . . 4 . . . . 1 . . . . 1 3 . Reject 10 | . . . . 1 . 1 . 2 . . . . . . . . . . 3 . 1 . . . . 1 . . . . . . . . . . 1 . Recyclers 8 | . . . . 1 . . . 2 . . . . . . . . . . 3 . . . . . . 1 . . . . 1 . . . . . . . Mask 15 | . . . . 1 . 2 . 2 . . . . . . . . . . 3 . 2 . . . . 2 . . . . . . . . . 1 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 157 | . 8 . . 8 2 9 . 17 . . . . . 17 . . . 1 15 . 14 . . . . 18 . . . . 7 10 6 2 7 6 10 . Full Trace Events 20 | . . . . . . . . 2 . . . . . 4 . . . . 3 . 2 . . . . 3 . . . . 1 2 . . . 3 . . Feedback Events 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . . 3 . . . . . 7 . . . . . . . . . . . . . . . 1 . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 59 | . . . . 2 . . . 4 . . 15 . . 6 . . 13 . 5 . . . . 4 . 2 . . . . . . 2 . 6 . . . Parts Built 18 | . . . . . . 1 . 1 . . . . . 5 . . . . 2 . . . . . . 5 . . . . . . . 2 2 . . . Authchips 7 | . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . 1 . . . Time 920 | . . . . . . 58 . 67 . . . . . 194 . . . . 86 . . . . . . 284 . . . . . . . 69 162 . . . Total Part Build Rating 104 | . . . . . . 3 . 4 . . . . . 16 . . . . 10 . . . . . . 36 . . . . . . . 18 17 . . . Parts Repaired 22 | . 2 . . . . 2 . 2 . . . . . 3 . . . . 3 . 4 . . . . 2 . . . . . 1 . . 1 . 2 . Time 1190 | . 52 . . . . 114 . 132 . . . . . 173 . . . . 172 . 357 . . . . 112 . . . . . 13 . . 14 . 51 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . . . . . . . . 4 . . . . . . . . . . 11 . . . . . . . . . . . 1 . . . . . 6 . Parts Scanalyzed 13 | . . . . 2 . . . 3 . . . . . 3 . . . . 5 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . 2 . . . 3 . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 20 | . . . . . . . . 1 . 1 4 . . . . . 1 2 5 . 1 . . . . . . . . . . 1 2 . . 1 1 . Non-combat 15 | . . . . . . . . 1 . 1 1 . . . . . . 2 5 . 1 . . . . . . . . . . 1 1 . . 1 1 . Combat 5 | . . . . . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Robot Hacks Applied 21 | . . . . . . . . 2 . 1 4 . . . . . 1 2 5 . 1 . . . . . . . . . . 1 2 . . 1 1 . parse_system 8 | . . . . . . . . . . 1 4 . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . no_distress 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . find_chute 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_dsf 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_recycling 4 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . 1 . . find_station 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . check_alert 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 11 | . . . . . 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 49 | . . . . 1 . . 19 2 . . 2 . . 2 2 . . . 2 . 1 . . . . 7 . . 5 . 1 2 . 1 1 . 1 . Largest Group 19 | . . . . 1 . . 19 1 1 1 2 2 . 2 2 . . . 1 . 1 . . . . 3 . . 5 2 1 1 . 1 1 . 1 . Highest-Rated Group 465 | . . . . 10 . . 465 26 10 10 192 192 . 20 40 . . . 26 . 26 . . . . 97 . . 274 111 26 26 . 45 26 . 45 . Highest-Rated Ally 96 | . . . . 10 . . 35 26 10 10 96 96 . 10 20 . . . 26 . 26 . . . . 45 . . 68 68 26 26 . 45 26 . 45 . Total Orders 6 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . STAY 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . FOLLOW 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 135 | . . . . . . . 81 . . . . 24 . . . . . . . . . . . . . . . . 19 11 . . . . . . . . Total Damage 6640 | . . . . . . . 4750 . . . . 506 . . . . . . . . . . . . . . . . 1050 334 . . . . . . . . Kills 27 | . . . . . . . 17 . . . . 3 . . . . . . . . . . . . . . . . 6 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Active Infowar (turns) 21802 | 79 1123 1 490 2669 . 468 . 867 253 118 387 280 655 1290 543 155 25 259 1526 33 959 411 345 85 280 1671 252 394 520 593 662 607 830 392 597 358 1411 214 Optics 1745 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 92 662 350 . 344 295 . . . Sensors 15474 | . . 1 79 . . 468 . 867 253 118 387 280 655 1289 543 155 25 259 1526 33 959 411 345 85 280 1580 252 394 520 593 662 607 606 . 242 358 642 . Terrain 4809 | . 584 . . . . . . . . . . . . . . . . . . . . . . . . 27 221 394 361 468 662 34 234 97 530 330 653 214 Structural 407 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 301 106 . . . . Seismic 1029 | 79 539 . 411 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 575 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 159 416 . . . . . . . . T.N.C. 3117 | . . . . 2669 . . . . . . . . . 439 . . . . . . . . . . . . . . . . . . . 9 . . . . Machine Analysis 1186 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1186 . . . . . . . . . . . . Jamming 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . 2 . . . . ECM 2756 | . . . . . . . . 26 . . . . . . . . . . 89 . 269 . . . . 585 31 1 . 1 274 528 99 86 339 235 193 . Robot Analysis Total 7 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . 1 . . Derelict Logs Recovered 14 | . . 1 1 . . . . . 1 . 1 . 2 . . 2 . 1 . . . 1 2 . . . 1 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 41737 | 112 2014 731 6445 3441 1153 681 215 1019 253 118 387 2666 655 1401 543 155 25 313 1527 33 968 411 345 85 280 1671 252 397 520 593 662 607 844 392 597 358 8336 532 Spaces Moved 56016 | 66 1078 419 3484 1669 446 1185 446 2821 841 466 1034 2337 1243 3317 928 613 96 877 4020 97 2202 1065 1100 188 765 4591 528 712 1160 1137 1366 1243 1852 1155 1387 1168 6706 208 Core 94 | 51 . . . . 30 1 . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . 9 Treads 10897 | 15 1078 419 3484 1669 70 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3963 199 Legs 1448 | . . . . . . . . . . . . 1448 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 346 | . . . . . 346 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 43231 | . . . . . . 1184 446 2821 841 466 1034 888 1243 3317 928 613 96 877 4018 97 2202 1065 1100 188 765 4591 528 712 1160 1137 1366 1243 1852 1155 1387 1168 2743 . Fastest Speed 5 | 50 160 160 160 160 120 24 17 23 23 23 23 23 23 11 23 11 23 5 20 16 19 6 22 22 22 5 26 24 20 20 5 25 12 15 15 6 7 50 Average Speed 52 | 75 160 160 160 168 192 31 23 24 23 23 31 82 23 23 23 22 23 22 23 24 24 22 22 22 22 21 26 24 22 20 27 29 28 20 17 17 93 138 Slowest Speed 1150 | 160 160 160 160 240 1150 1000 24 94 90 90 90 300 90 90 23 23 23 88 550 28 25 89 22 22 90 98 26 93 91 94 112 100 95 29 98 18 215 143 Overloaded Moves 269 | . . . . . . . 1 . . . . . . 5 . . . 4 . 3 . 4 . . . 15 . . . . 25 17 26 . . 120 49 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 115 | . . . . . . 1 4 5 . 1 . . . 13 3 . . . 17 1 4 . . . . 24 2 . 3 . 2 15 4 4 3 7 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Exploration Rate (%) 70 | 4 98 79 97 84 56 32 96 62 86 61 84 88 83 49 91 73 75 90 60 74 41 94 85 60 78 65 71 81 93 75 38 93 79 50 95 30 90 21 Regions Visited 38 Branch Regions 24 Pre-discovered Areas 16 | . . 1 . . . . . 3 2 . 1 . . 2 . . 1 . . . 2 . . 3 . . 1 . . . . . . . . . . . Known Exits Taken 30 | . 1 1 1 1 . . . 1 1 1 1 . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 36 | . . 1 . . . . . . 3 4 2 . 1 . 6 3 . 3 . . . 3 3 . 2 . 2 3 . . . . . . . . . . Spaces Dug 386 | . 6 . 7 10 3 4 . 16 . . . 24 15 40 4 . . 3 45 . 18 5 8 . 7 40 3 4 . 23 14 12 27 2 24 9 13 . Terrain Destroyed 913 | . 16 . 18 129 115 5 . 16 . . . 56 15 40 4 . . 58 45 . 18 69 8 . 7 40 4 35 . 23 14 12 30 2 24 9 75 26 Melee 282 | . . . . 3 1 4 . 15 . . . 2 10 32 4 . . 2 45 . 14 4 8 . 6 35 2 4 . 20 13 7 12 2 16 8 13 . Projectile 111 | . 7 . 18 11 . 1 . 1 . . . 12 5 8 . . . 1 . . 4 1 . . 1 5 2 . . 3 1 5 5 . 8 1 3 8 AOE 513 | . 9 . . 115 114 . . . . . . 42 . . . . . 55 . . . 64 . . . . . 31 . . . . 13 . . . 52 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total 65889 | 97 1259 457 4160 2066 636 1449 534 3089 877 469 1090 2951 1576 3775 1249 622 97 967 4429 102 2592 1217 1186 225 860 5145 623 911 1420 1454 1609 1422 2094 1283 1653 1273 8546 425 Wait 6071 | . 86 3 530 121 45 152 74 170 17 . 36 366 302 252 312 4 . 55 241 . 266 127 77 15 80 433 79 164 214 253 124 97 109 4 108 8 1112 35 Move 55767 | 65 1077 418 3483 1669 445 1183 439 2810 840 463 1033 2336 1242 3291 921 612 95 876 3988 94 2193 1064 1099 187 764 4545 524 711 1154 1136 1361 1216 1843 1146 1381 1155 6701 207 Hop 98 | . . . . . . 1 2 5 . 1 . . . 12 3 . . . 15 1 4 . . . . 21 1 . 2 . 2 11 4 4 2 5 2 . Pick Up 333 | 9 8 1 3 32 11 9 1 15 1 . 2 28 . 10 3 . . 2 10 . 6 1 . 2 . 8 . 3 . 1 15 7 4 10 3 2 125 1 Fast Attach 499 | 5 7 3 8 21 9 16 3 12 2 . 3 41 1 18 . . . 1 22 5 13 2 . 8 2 22 1 2 7 11 14 20 30 41 44 30 70 5 Attach 166 | 2 2 . . 5 10 10 1 9 . . 2 12 3 7 . . . 1 2 . 5 2 . . . 7 1 4 2 3 13 3 14 3 3 4 34 2 Detach 116 | . . . . 4 2 5 . 6 . . 1 6 3 4 . . . 1 2 . 4 1 . . . 2 2 4 2 2 13 1 11 4 4 6 25 1 Swap 352 | . 16 8 16 34 22 6 . 7 2 2 . 15 6 18 2 3 1 7 14 . 13 2 . . 3 18 2 3 . 2 11 11 11 9 19 7 46 16 Drop 732 | 1 12 10 16 45 17 21 6 15 3 . 5 70 1 23 4 . . 3 26 2 9 2 . 9 2 20 . 4 11 12 24 26 19 46 41 28 195 4 Fire 762 | 15 49 13 92 127 51 2 8 5 . . 3 49 5 8 . . . 11 . . 4 6 . . 1 5 9 2 . 5 1 5 13 . 8 1 110 154 Melee 774 | . . . . 4 23 26 . 35 12 3 5 22 10 80 4 3 1 10 99 . 25 10 10 4 8 64 4 14 . 27 31 25 36 16 40 27 96 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . 2 1 . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 47 | . . . . . . 18 . . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . . Rewire 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . . . . . . . 12 . Trap 106 | . . . . . . . . . . . . . 3 23 . . . . 10 . 50 . . . . . . . . 2 . . . . . . 18 . Miscellaneous 12 | . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 571 | -10/Materials | Discovered new exit (range 16) 813 | -10/Materials | Discovered new exit (range 11) 952 | -10/Materials | Learned location of 2 exits from Subcaves 973 | -10/Materials | Discovered new exit (range 12) 977 | -10/Materials | Central database locked down 997 | -10/Materials | Identified exit to Materials 997 | -10/Materials | Identified exit to Mines 997 | -10/Materials | Learned location of 1 exit from Materials 1032 | -10/Materials | Learned location of 2 exits from Materials 1074 | -10/Materials | Learned location of 1 exit from Storage 1080 | -10/Materials | Learned 2 Mines zone layouts 1102 | -10/Materials | Learned 2 Mines zone layouts 1129 | -10/Materials | Learned location of 1 exit from Storage 1282 | -10/Materials | Repaired Lgt. Treads 1309 | -10/Materials | Repaired Lgt. Treads 2127 | -10/Materials | Entered Mines 2128 | -10/Mines | Identified exit to Subcaves 2162 | -10/Mines | Met a Derelict bent on vengeance 2183 | -10/Mines | Discovered exit to Materials (range 5) 2283 | -10/Mines | Learned location of Mines (-8) 2346 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2350 | -10/Mines | Found Prototype Device 2350 | -10/Mines | Identified Exp. Sensor Array 2636 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2750 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2858 | -10/Mines | Entered Subcaves 2859 | -10/Subcaves | Identified exit to Materials 2872 | -10/Subcaves | Identified exit to Recycling 2904 | -10/Subcaves | Visited Clippyterm 2909 | -10/Subcaves | Learned Factory emergency access door positions 2909 | -10/Subcaves | Learned Factory stockpile data 2993 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 3308 | -10/Subcaves | Build established: Scavenger-Mutant 3720 | -10/Subcaves | Build established: Mutant 4216 | -10/Subcaves | Ambushed by Subdweller buried in earth 5558 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 5592 | -10/Subcaves | Core integrity fell below 50% 5633 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 6490 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 6909 | -10/Subcaves | Build established: Subdweller-Mutant 8311 | -10/Subcaves | Build established: Mutant 8417 | -10/Subcaves | Ambushed by Subdweller buried in earth 8708 | -10/Subcaves | Build established: Subdweller-Mutant 9303 | -10/Subcaves | Entered Materials 9303 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 9304 | -8/Materials | Identified exit to Factory 9896 | -8/Materials | Build established: Scavenger-Mutant 11584 | -8/Materials | Build established: Mutant 12040 | -8/Materials | Build established: Scavenger-Mutant 12503 | -8/Materials | First assault squad dispatched 12648 | -8/Materials | Garrison activated, responded to threat 12744 | -8/Materials | Identified exit to Garrison 12744 | -8/Materials | Entered Garrison 12791 | -8/Garrison | Discovered exit to Factory (range 51) 12791 | -8/Garrison | Discovered exit to Factory (range 40) 12791 | -8/Garrison | Discovered exit to Factory (range 70) 12836 | -8/Garrison | Triggered checkpoint 12840 | -8/Garrison | Triggered checkpoint 12883 | -8/Garrison | Destroyed 7 combat bots 12940 | -8/Garrison | Core integrity fell below 50% 12968 | -8/Garrison | Lost 5 parts (4n1w) 13114 | -8/Garrison | Triggered checkpoint 13170 | -8/Garrison | Garrison Relay disabled 13340 | -8/Garrison | Triggered checkpoint 13386 | -8/Garrison | Garrison Relay disabled 13535 | -8/Garrison | Triggered checkpoint 13551 | -8/Garrison | Core integrity fell below 20% 13600 | -8/Garrison | Lost 6 parts (1p4n1w) 13835 | -8/Garrison | Build established: Mutant 13897 | -8/Garrison | Entered Factory 13897 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14297 | -7/Factory | First assault squad dispatched 14323 | -7/Factory | Fabricated Imp. VTOL Module? 14417 | -7/Factory | Discovered new exit (range 6) 14433 | -7/Factory | Build established: Hacker-Sprinter 14439 | -7/Factory | Identified exit to Lower Caves 14545 | -7/Factory | Repaired Exp. Sensor Array 14570 | -7/Factory | Repaired Imp. VTOL Module? 14578 | -7/Factory | Manually triggered Chute Trap 14578 | -7/Factory | Sucked down chute 14578 | -7/Factory | Entered Waste 14580 | -7/Waste | Spotted C-40 Crusher 14581 | -7/Waste | Spotted C-40 Crusher 14589 | -7/Waste | Spotted C-40 Crusher 14623 | -7/Waste | Spotted C-40 Crusher 14624 | -7/Waste | Spotted C-40 Crusher 14684 | -7/Waste | Spotted C-40 Crusher 14702 | -7/Waste | Warlord forces began an assault 14757 | -7/Waste | Allies destroyed C-40 Crusher 14764 | -7/Waste | Allies destroyed C-40 Crusher 14768 | -7/Waste | Allies destroyed C-40 Crusher 14772 | -7/Waste | Allies destroyed C-40 Crusher 14785 | -7/Waste | Discovered new exit (range 11) 14792 | -7/Waste | Identified exit to Factory 14793 | -7/Waste | Entered Factory 14803 | -7/Factory | Lost 12 allies 14996 | -7/Factory | Lost 3 parts (1u2w) 15166 | -7/Factory | Discovered new exit (range 15) 15170 | -7/Factory | Identified exit to Factory 15196 | -7/Factory | Identified exit to Storage 15209 | -7/Factory | Found Prototype Launcher 15209 | -7/Factory | Identified Rocket Array 15246 | -7/Factory | Discovered exit to Factory (range 14) 15373 | -7/Factory | Loaded intel: 6 recycling unit locations 15397 | -7/Factory | Build established: Sprinter 15422 | -7/Factory | Learned location of Cetus (-5) 15463 | -7/Factory | Learned Extension interactive machine intel 15470 | -7/Factory | Fabricated Cld. VTOL Module (x1) 15496 | -7/Factory | Learned Extension security intel 15519 | -7/Factory | Learned Hub_04(d) trap positions 15550 | -7/Factory | Learned location of Upper Caves (-5) 15592 | -7/Factory | Learned location of Lower Caves (-7) 15637 | -7/Factory | Repaired Exp. Sensor Array 15646 | -7/Factory | Learned Extension stockpile data 15657 | -7/Factory | Repaired Broken Adv. Trap Extractor? 15812 | -7/Factory | Entered Lower Caves 15812 | -7/Lower Caves | Accompanied by 1 ally 15813 | -7/Lower Caves | Encountered a Warlord checkpoint 15818 | -7/Lower Caves | Met a Warlord Commander 15819 | -7/Lower Caves | Learned location of Warlord (-4) 15820 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 15824 | -7/Lower Caves | Found Encrypted Comm Array 15838 | -7/Lower Caves | Learned Factory terminal intel 15838 | -7/Lower Caves | Learned Armory terminal intel 15987 | -7/Lower Caves | Identified exit to Lower Caves 16065 | -7/Lower Caves | Entered another Lower Caves area 16065 | -7/Lower Caves | Accompanied by 1 ally 16069 | -7/Lower Caves | Spotted B-75 Beast 16099 | -7/Lower Caves | Encountered a Warlord checkpoint 16161 | -7/Lower Caves | Discovered new exit (range 11) 16163 | -7/Lower Caves | Identified exit to Zion 16183 | -7/Lower Caves | Entered Zion 16204 | -7/Zion | Given the Hacking Drone Bay 16205 | -7/Zion | Found Prototype Device 16205 | -7/Zion | Identified Hacking Drone Bay 16221 | -7/Zion | Discovered new exit (range 12) 16272 | -7/Zion | Given A8's code to call for help 16286 | -7/Zion | Learned Factory terminal intel 16298 | -7/Zion | Met Imprinter 16323 | -7/Zion | Found CR-A16's Pointy Stick 16332 | -7/Zion | Identified exit to Deep Caves 16393 | -7/Zion | Enhanced Grunt warped into view, answering call for help 16394 | -7/Zion | Enhanced Grunt warped into view, answering call for help 16541 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 16570 | -7/Zion | Entered Deep Caves 16570 | -7/Deep Caves | Accompanied by 2 allies 16643 | -7/Deep Caves | Attacked by Z-Imprinter 16666 | -7/Deep Caves | Allies destroyed Z-Imprinter 16667 | -7/Deep Caves | Core integrity fell below 50% 16682 | -7/Deep Caves | Found Prototype Protection 16682 | -7/Deep Caves | Identified Zio. Weapon Casing 16697 | -7/Deep Caves | Found Prototype Device 16697 | -7/Deep Caves | Identified Zio. Metafield Generator 16741 | -7/Deep Caves | Found Prototype Device 16741 | -7/Deep Caves | Identified Exp. Thermal Shield 16876 | -7/Deep Caves | Z-Facility disabled 16932 | -7/Deep Caves | Found Prototype Protection 16932 | -7/Deep Caves | Identified Zio. Heavy Carapace 16945 | -7/Deep Caves | Found Zio. Weapon Casing 16976 | -7/Deep Caves | Build established: Scavenger-Mutant 17017 | -7/Deep Caves | Found Zio. Heavy Carapace 17509 | -7/Deep Caves | Discovered new exit (range 6) 17901 | -7/Deep Caves | Spotted AG-53136 17934 | -7/Deep Caves | Destroyed AG-53136 18297 | -7/Deep Caves | Spotted AG-29431 18339 | -7/Deep Caves | Destroyed AG-29431 18367 | -7/Deep Caves | Triggered Deep Caves wall 18368 | -7/Deep Caves | Core integrity fell below 20% 18375 | -7/Deep Caves | Spotted AS-30154 18376 | -7/Deep Caves | Spotted AS-18328 18377 | -7/Deep Caves | Destroyed AS-18328 18377 | -7/Deep Caves | Destroyed AS-30154 18407 | -7/Deep Caves | Destroyed 39 combat bots 18440 | -7/Deep Caves | Exposed GOLEM chamber 18443 | -7/Deep Caves | Found GOLEM Unit 19003 | -7/Deep Caves | Found Zio. Weapon Casing 19007 | -7/Deep Caves | Found Zio. Weapon Casing 19146 | -7/Deep Caves | Found Prototype Leg 19146 | -7/Deep Caves | Identified Potential Leg 19213 | -7/Deep Caves | Found GOLEM Unit 19230 | -7/Deep Caves | Build established: Hacker-Sprinter 19236 | -7/Deep Caves | Entered Proximity Caves 19746 | -6/Proximity Caves | Learned Factory security intel 19891 | -6/Proximity Caves | Entered Factory 19891 | -6/Factory | Evolved 2 slots: Utility x2 19893 | -6/Factory | Loaded intel: 26 terminal locations 20015 | -6/Factory | Identified exit to Lower Caves 20052 | -6/Factory | Spotted B-75 Beast 20069 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 20072 | -6/Factory | Destroyed B-75 Beast 20249 | -6/Factory | Learned location of 1 exit from Cetus 20278 | -6/Factory | Fabricated Cld. VTOL Module? 20325 | -6/Factory | Learned location of 1 exit from Proximity Caves 20346 | -6/Factory | Learned Extension stockpile data 20359 | -6/Factory | Identified exit to Factory 20361 | -6/Factory | Learned location of 1 exit from Proximity Caves 20373 | -6/Factory | Learned 4 Proximity Caves zone layouts 20413 | -6/Factory | Build established: Hacker-Scout 20453 | -6/Factory | Repaired Broken Adv. Trap Extractor 20603 | -6/Factory | Fabricated Imp. Light Armor Plating? 20763 | -6/Factory | Repaired Imp. VTOL Module 20833 | -6/Factory | Repaired Cld. VTOL Module 21080 | -6/Factory | Fabricated Imp. Light Armor Plating (x2) 21139 | -6/Factory | Build established: Hacker-Sprinter 21292 | -6/Factory | Entered Lower Caves 21380 | -6/Lower Caves | Encountered a Warlord checkpoint 21643 | -6/Lower Caves | Learned Factory emergency access door positions 21643 | -6/Lower Caves | A Commander dispatched an escort 21689 | -6/Lower Caves | Discovered new exit (range 14) 21692 | -6/Lower Caves | Identified exit to Lower Caves 21717 | -6/Lower Caves | Found DCF Scrap (13 items) 21835 | -6/Lower Caves | Entered another Lower Caves area 21835 | -6/Lower Caves | Accompanied by 2 allies 21836 | -6/Lower Caves | Commander's escort returned to base 21836 | -6/Lower Caves | Commander's escort returned to base 21836 | -6/Lower Caves | Discovered exit to Factory (range 9) 21838 | -6/Lower Caves | Learned location of 1 exit from Factory 21843 | -6/Lower Caves | Learned Factory emergency access door positions 21957 | -6/Lower Caves | Discovered new exit (range 12) 21962 | -6/Lower Caves | Identified exit to Data Miner 21970 | -6/Lower Caves | Spotted B-75 Beast 21974 | -6/Lower Caves | Destroyed B-75 Beast 21990 | -6/Lower Caves | Entered Data Miner 21990 | -6/Data Miner | Discovered new exit (range 6) 21995 | -6/Data Miner | Met Data Miner 21999 | -6/Data Miner | Learned location of Section 7 (-3) 21999 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 22003 | -6/Data Miner | Received God Mode back door access code from Data Miner 22012 | -6/Data Miner | Identified exit to Proximity Caves 22015 | -6/Data Miner | Entered Proximity Caves 22176 | -5/Proximity Caves | Spotted B-75 Beast 22227 | -5/Proximity Caves | Destroyed B-75 Beast 22240 | -5/Proximity Caves | Learned 8 Research zone layouts 22240 | -5/Proximity Caves | Learned Armory stockpile data 22257 | -5/Proximity Caves | Learned Factory emergency access door positions 22328 | -5/Proximity Caves | Entered Factory 22328 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22329 | -5/Factory | Identified exit to Upper Caves 22331 | -5/Factory | Loaded intel: 28 terminal locations 22338 | -5/Factory | Spotted B-75 Beast 22520 | -5/Factory | Fabricated Cld. VTOL Module? 22780 | -5/Factory | Identified exit to Extension 22804 | -5/Factory | Repaired Imp. Light Armor Plating 22912 | -5/Factory | Repaired Cld. VTOL Module? 22974 | -5/Factory | Fabricated Nuclear Pulse Array? 23044 | -5/Factory | Found Prototype Processor 23060 | -5/Factory | Discovered new exit (range 5) 23143 | -5/Factory | Identified Exp. Terrain Scan Processor 23271 | -5/Factory | Repaired Exp. Terrain Scan Processor 23350 | -5/Factory | Learned Research repair station intel 23400 | -5/Factory | Learned location of 3 exits from Factory 23440 | -5/Factory | Learned Research stockpile data 23514 | -5/Factory | Learned 2 Extension zone layouts 23553 | -5/Factory | Loaded intel: 6 fabricator locations 23629 | -5/Factory | Cargo convoy interrupted 23855 | -5/Factory | Manually triggered Chute Trap 23855 | -5/Factory | Sucked down chute 23855 | -5/Factory | Entered Waste 23866 | -5/Waste | Spotted C-40 Crusher 23866 | -5/Waste | Spotted C-40 Crusher 23868 | -5/Waste | Spotted C-40 Crusher 23870 | -5/Waste | EMP discharged 23870 | -5/Waste | Spotted C-40 Crusher 23871 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 23872 | -5/Waste | Spotted C-40 Crusher 23874 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 23882 | -5/Waste | Spotted C-40 Crusher 23883 | -5/Waste | Discovered new exit (range 16) 23888 | -5/Waste | Identified exit to Factory 23888 | -5/Waste | Entered Factory 23889 | -5/Factory | Identified exit to Factory 23905 | -5/Factory | Lost 3 parts (1n2u) 24017 | -5/Factory | Discovered exit to Upper Caves (range 16) 24175 | -5/Factory | Repaired Plasma Sword 24205 | -5/Factory | Discovered exit to Factory (range 10) 24275 | -5/Factory | Repaired Cld. Field Propulsion Drive 24346 | -5/Factory | Repaired Cld. VTOL Module 24447 | -5/Factory | Repaired Cld. Field Propulsion Drive? 24708 | -5/Factory | Learned 4 Research zone layouts 24736 | -5/Factory | Spotted B-75 Beast 24739 | -5/Factory | Learned Armory fabricator intel 24740 | -5/Factory | Destroyed B-75 Beast 24758 | -5/Factory | Learned Quarantine trap positions 24765 | -5/Factory | P-70 Sage assimilated allied GH-L1C(g) 24773 | -5/Factory | Learned Research security intel 24791 | -5/Factory | Learned 4 Upper Caves zone layouts 24856 | -5/Factory | Entered Upper Caves 24858 | -5/Upper Caves | Learned location of 1 exit from Factory 25095 | -5/Upper Caves | Discovered new exit (range 14) 25097 | -5/Upper Caves | Encountered a Warlord checkpoint 25098 | -5/Upper Caves | Identified exit to Upper Caves 25267 | -5/Upper Caves | Entered another Upper Caves area 25269 | -5/Upper Caves | Discovered exit to Factory (range 8) 25273 | -5/Upper Caves | Learned Factory garrison access intel 25320 | -5/Upper Caves | Encountered a Warlord checkpoint 25326 | -5/Upper Caves | Learned Factory garrison access intel 25450 | -5/Upper Caves | Discovered new exit (range 16) 25612 | -5/Upper Caves | Identified exit to Zhirov 25612 | -5/Upper Caves | Entered Zhirov 25612 | -5/Zhirov | Discovered new exit (range 3) 25616 | -5/Zhirov | Met Zhirov 25621 | -5/Zhirov | Learned location of Quarantine (-3) 25621 | -5/Zhirov | Learned location of Testing (-2) 25621 | -5/Zhirov | Learned location of Command (-1) 25623 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25627 | -5/Zhirov | Found Alien Artifact 25627 | -5/Zhirov | Identified Integrated Dissipator 25627 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 25633 | -5/Zhirov | Found Alien Artifact 25697 | -5/Zhirov | Identified exit to Proximity Caves 25697 | -5/Zhirov | Entered Proximity Caves 25711 | -4/Proximity Caves | Found DCF Scrap (13 items) 25975 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 25977 | -4/Proximity Caves | Entered Factory 25977 | -4/Factory | Evolved 2 slots: Utility x2 25978 | -4/Factory | Identified exit to Research 25981 | -4/Factory | Loaded intel: 4 garrison access locations 26063 | -4/Factory | Spotted B-86 Titan 26066 | -4/Factory | Destroyed B-86 Titan 26078 | -4/Factory | Identified exit to Upper Caves 26115 | -4/Factory | Repaired Hrd. Light Armor Plating 26456 | -4/Factory | Fabricated Exp. Hacking Suite? 26461 | -4/Factory | Fabricated Exp. Hacking Suite? 26658 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 26742 | -4/Factory | Fabricated Exp. Hacking Suite? 26815 | -4/Factory | Adv. Hacking Suite fried by hacking feedback 26817 | -4/Factory | Found Prototype Device 26817 | -4/Factory | Identified Adv. EM Disruption Field 27003 | -4/Factory | Learned Research stockpile data 27069 | -4/Factory | Spotted B-86 Titan 27076 | -4/Factory | Learned location of 3 exits from Factory 27096 | -4/Factory | Learned 4 Research zone layouts 27107 | -4/Factory | Learned Armory non-interactive machine intel 27127 | -4/Factory | Learned 2 Proximity Caves zone layouts 27159 | -4/Factory | Learned Armory interactive machine intel 27341 | -4/Factory | Repaired Exp. Propulsion Shielding? 27513 | -4/Factory | Lost 3 parts (1n2w) 27625 | -4/Factory | Fabricated Exp. Sensor Array (x1) 27648 | -4/Factory | Entered Upper Caves 27649 | -4/Upper Caves | Encountered a Warlord checkpoint 27649 | -4/Upper Caves | Identified exit to Upper Caves 27900 | -4/Upper Caves | Entered another Upper Caves area 27903 | -4/Upper Caves | Discovered exit to Research (range 13) 27972 | -4/Upper Caves | Found Alien Artifact 27976 | -4/Upper Caves | Build established: Wizard-Scout 27980 | -4/Upper Caves | Spotted B-86 Titan 27995 | -4/Upper Caves | Destroyed B-86 Titan 28025 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 28209 | -4/Upper Caves | Learned Research emergency access door positions 28285 | -4/Upper Caves | Discovered new exit (range 22) 28294 | -4/Upper Caves | Identified exit to Warlord 28297 | -4/Upper Caves | Entered Warlord 28303 | -4/Warlord | Discovered new exit (range 22) 28310 | -4/Warlord | System corruption cleaned by Quarantine Array 28392 | -4/Warlord | Met Warlord 28417 | -4/Warlord | Warlord's base attacked by MAIN.C 28432 | -4/Warlord | Found Prototype Energy Gun 28432 | -4/Warlord | Identified Vortex Rifle 28435 | -4/Warlord | Found Prototype Piercing Weapon 28435 | -4/Warlord | Identified Vortex Lance 28438 | -4/Warlord | Found Prototype Launcher 28438 | -4/Warlord | Identified Vortex Catalyst Activator 28672 | -4/Warlord | Warlord forces counterattacked 28743 | -4/Warlord | Opened side exit 28794 | -4/Warlord | Identified exit to Proximity Caves 28812 | -4/Warlord | Build established: Hacker-Scout 28817 | -4/Warlord | Entered Proximity Caves 28817 | -3/Proximity Caves | Accompanied by 2 allies 28818 | -3/Proximity Caves | Lost 16 allies 28881 | -3/Proximity Caves | Unaware initiated a cargo recovery operation 28893 | -3/Proximity Caves | Encountered a Derelict sapper outpost 29151 | -3/Proximity Caves | Spotted Executioner 29233 | -3/Proximity Caves | Found Prototype Protection 29233 | -3/Proximity Caves | Identified Centrium Heavy Armor Plating 29243 | -3/Proximity Caves | Found Prototype Device 29243 | -3/Proximity Caves | Identified Exp. Phase Shifter 29329 | -3/Proximity Caves | Found Exp. Phase Shifter 29399 | -3/Proximity Caves | Discovered exit to Research (range 11) 29410 | -3/Proximity Caves | Entered Research 29410 | -3/Research | Evolved 2 slots: Power x1, Utility x1 29411 | -3/Research | Identified exit to Armory 29416 | -3/Research | Loaded intel: 4 repair station locations 29449 | -3/Research | Discovered new exit (range 19) 29467 | -3/Research | Discovered new exit (range 24) 29498 | -3/Research | Identified exit to Research 29622 | -3/Research | Discovered new exit (range 18) 29624 | -3/Research | Discovered exit to Research (range 24) 29675 | -3/Research | Found Prototype Launcher 29677 | -3/Research | Identified Com. Tesla Bomb Launcher 29684 | -3/Research | Spotted B-86 Titan 29692 | -3/Research | Destroyed B-86 Titan 29929 | -3/Research | Build established: Hacker-Ninja 30072 | -3/Research | Identified exit to Quarantine 30072 | -3/Research | Entered Quarantine 30073 | -3/Quarantine | Loaded intel: 24 trap records 30147 | -3/Quarantine | Discovered exit to Research (range 9) 30202 | -3/Quarantine | Spotted Alpha 7 30237 | -3/Quarantine | Found Alien Artifact 30237 | -3/Quarantine | Identified Core Reset Matrix 30237 | -3/Quarantine | Identified Dimensional Node Initializer 30237 | -3/Quarantine | Identified Transdimensional Reconstructor 30237 | -3/Quarantine | Used Core Reset Matrix 30241 | -3/Quarantine | Detected hypermatrix surge 30241 | -3/Quarantine | Sensed 5 artifacts in vicinity 30291 | -3/Quarantine | Discovered exit to Research (range 10) 30421 | -3/Quarantine | Found Subatomic Replicator 30642 | -3/Quarantine | Repaired ECM Suite 30657 | -3/Quarantine | Spotted Fortress 30677 | -3/Quarantine | Discovered new exit (range 6) 30678 | -3/Quarantine | Identified exit to Section 7 30679 | -3/Quarantine | Entered Section 7 30679 | -3/Section 7 | Spotted S7 Guard 30680 | -3/Section 7 | Detected hypermatrix surge 30680 | -3/Section 7 | Sensed 21 artifacts in vicinity 30685 | -3/Section 7 | Found Core Membrane 30685 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 30723 | -3/Section 7 | Incoming investigation squad redirected 30727 | -3/Section 7 | Build established: Hacker-Sprinter 30761 | -3/Section 7 | Found Integrated Dissipator 30761 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 30856 | -3/Section 7 | Found Integrated Reactor 30856 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 30885 | -3/Section 7 | Spotted S7 Guard 31035 | -3/Section 7 | Initialized slip node 31052 | -3/Section 7 | Spotted Executioner 31072 | -3/Section 7 | Spotted B-99 Colossus 31076 | -3/Section 7 | Destroyed B-99 Colossus 31122 | -3/Section 7 | Found Integrated Reactor 31122 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 31135 | -3/Section 7 | Found LRC Energy Well 31135 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 31137 | -3/Section 7 | Found LRC Inertial Stabilizer 31137 | -3/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 31150 | -3/Section 7 | Found Integrated Reactor 31177 | -3/Section 7 | Warped through subspace to slip node 31179 | -3/Section 7 | Core integrity fell below 50% 31217 | -3/Section 7 | Lost 6 parts (2p2n1u1w) 31231 | -3/Section 7 | Found Matter Drive 31233 | -3/Section 7 | Found Transdimensional Reconstructor 31252 | -3/Section 7 | Build established: Wizard-Scout 31279 | -3/Section 7 | Spotted Executioner 31279 | -3/Section 7 | Spotted Executioner 31312 | -3/Section 7 | Spotted Alpha 7 31312 | -3/Section 7 | Spotted Alpha 7 31321 | -3/Section 7 | Spotted S7 Guard 31326 | -3/Section 7 | Found Integrated Thermoelectric Network 31326 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 31458 | -3/Section 7 | Found Microwarp Drive 31460 | -3/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Reactor 31463 | -3/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 31523 | -3/Section 7 | Entered Research 31523 | -2/Research | Warlord forces began assault on 0b10 31523 | -2/Research | Evolved 2 slots: Utility x2 31532 | -2/Research | Identified exit to Testing 31596 | -2/Research | Discovered new exit (range 4) 31601 | -2/Research | Identified exit to Access 31607 | -2/Research | Fabricated Quantum Reactor? 31620 | -2/Research | Met up with Warlord 31633 | -2/Research | Research machine network offline 31636 | -2/Research | Found Prototype Processor 31636 | -2/Research | Identified Exp. Signal Interpreter 31638 | -2/Research | Found Exp. Signal Interpreter 31748 | -2/Research | Build established: Wizard-Sprinter 31830 | -2/Research | Found Prototype Launcher 31830 | -2/Research | Identified Point Singularity Launcher 31847 | -2/Research | Spotted Striker 31847 | -2/Research | Spotted Striker 31861 | -2/Research | Spotted B-90 Cyclops 31870 | -2/Research | Destroyed B-90 Cyclops 31891 | -2/Research | Discovered exit to Access (range 15) 31903 | -2/Research | Borebot progress halted 31913 | -2/Research | Discovered exit to Access (range 17) 31915 | -2/Research | Entered Testing 31971 | -2/Testing | Found Prototype Energy Cannon 31971 | -2/Testing | Identified Null Cannon 32051 | -2/Testing | Lost 5 allies 32052 | -2/Testing | Found Prototype Energy Cannon 32052 | -2/Testing | Identified Cld. Nova Cannon 32134 | -2/Testing | Discovered exit to Access (range 19) 32152 | -2/Testing | Found Prototype Ballistic Gun 32152 | -2/Testing | Identified Hyp. Multirail 32196 | -2/Testing | Fabricated Exp. Force Field? 32266 | -2/Testing | Fabricated Exp. Sensor Array? 32314 | -2/Testing | Repaired Med. Reflective Plating 32360 | -2/Testing | Spotted Striker 32360 | -2/Testing | Spotted Striker 32367 | -2/Testing | Found Prototype Device 32367 | -2/Testing | Identified Exp. Hardlight Generator 32512 | -2/Testing | Entered Access 32512 | -1/Access | Evolved 2 slots: Power x1, Utility x1 32539 | -1/Access | Identified exit to Command 32539 | -1/Access | Identified exit to Surface 32539 | -1/Access | Imp. Hacking Suite fried by hacking feedback 32612 | -1/Access | Build established: Hacker-Ninja 32615 | -1/Access | Spotted B-99 Colossus 32623 | -1/Access | Destroyed B-99 Colossus 32638 | -1/Access | Garrison activated, responded to threat 32695 | -1/Access | Found Unknown Device 32697 | -1/Access | Identified Quantum Capacitor 32758 | -1/Access | Spotted B-99 Colossus 32759 | -1/Access | Destroyed B-99 Colossus 32870 | -1/Access | Entered Command 32947 | -1/Command | Repaired Med. Reflective Plating 32962 | -1/Command | Repaired Lgt. Neutrino Core 33175 | -1/Command | Spotted B-99 Colossus 33177 | -1/Command | Destroyed B-99 Colossus 33199 | -1/Command | Phase Generator disabled 33273 | -1/Command | Found Unknown Launcher 33273 | -1/Command | Identified Fusion Bomb Launcher 33316 | -1/Command | Found Unknown Protection 33316 | -1/Command | Identified Hvy. Reflective Plating 33537 | -1/Command | Spotted M Guard 33537 | -1/Command | Spotted M Guard 33538 | -1/Command | Spotted Combat Programmer 33539 | -1/Command | Spotted Combat Programmer 33556 | -1/Command | Destroyed Combat Programmer 33569 | -1/Command | Build established: Wizard-Sprinter 33731 | -1/Command | Destroyed Combat Programmer 33868 | -1/Command | Disengaged cave seal 33869 | -1/Command | Welcomed Warlord to Command 33872 | -1/Command | Disengaged cave seal 33914 | -1/Command | Lost 3 allies 33972 | -1/Command | Destroyed M Guard 33985 | -1/Command | Found Corrupted Prototype Device 33985 | -1/Command | Identified AEGIS Remote Shield 33988 | -1/Command | Found Corrupted Zero-point Reactor 34005 | -1/Command | Warlord commented on Warlord statues 34014 | -1/Command | Destroyed M Guard 34014 | -1/Command | All MAIN.C guards destroyed 34026 | -1/Command | Found Corrupted Cld. Nova Cannon 34166 | -1/Command | Found Corrupted Prototype Processor 34166 | -1/Command | Identified Exp. Targeting Computer 34212 | -1/Command | Lost 3 allies 34225 | -1/Command | Build established: Wizard-Mutant 34600 | -1/Command | Met MAIN.C 34624 | -1/Command | 0b10 Conduit disabled 34638 | -1/Command | MAIN.C activated Command garrisons 34682 | -1/Command | Discovered exit to Surface (range 33) 34682 | -1/Command | Discovered exit to Surface (range 96) 34682 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 34773 | -1/Command | P-80 Master assimilated allied U2-YM3(g) 34812 | -1/Command | Lost 12 allies 35077 | -1/Command | Build established: Alien-Mutant 35908 | -1/Command | Found Vortex Chain Reactor 35941 | -1/Command | Found Null Cannon 35945 | -1/Command | Found Exp. Targeting Computer 35956 | -1/Command | Found Exp. Focal Shield 37367 | -1/Command | Found Imp. Powered Armor 37820 | -1/Command | Found Adv. Powered Armor 37823 | -1/Command | Found Adv. Powered Armor 37825 | -1/Command | Found Adv. Powered Armor 39191 | -1/Command | Found Vortex Chain Reactor 40460 | -1/Command | Attacked by Warlord forces 41198 | -1/Command | Warped through subspace to slip node 41198 | -1/Command | Discovered new exit (range 5) 41206 | -1/Command | Entered Access_0 41207 | -1/Access_0 | Sensed 4 artifacts in vicinity 41207 | -1/Access_0 | Met Architect 41225 | -1/Access_0 | Destroyed A8 41227 | -1/Access_0 | Architect warped through subspace 41273 | -1/Access_0 | Architect warped through subspace 41309 | -1/Access_0 | Architect warped through subspace 41346 | -1/Access_0 | Architect warped through subspace 41388 | -1/Access_0 | Architect warped through subspace 41411 | -1/Access_0 | Subspace Access Node disabled 41418 | -1/Access_0 | Architect warped through subspace 41458 | -1/Access_0 | Architect warped through subspace 41475 | -1/Access_0 | Subspace Access Node disabled 41481 | -1/Access_0 | Architect warped through subspace 41503 | -1/Access_0 | Architect warped through subspace 41523 | -1/Access_0 | Architect warped through subspace 41523 | -1/Access_0 | Subspace Access Node disabled 41531 | -1/Access_0 | A6 warped into view 41555 | -1/Access_0 | Destroyed A6 41559 | -1/Access_0 | Architect warped through subspace 41568 | -1/Access_0 | Found Corrupted Exp. Phase Shifter 41574 | -1/Access_0 | Architect warped through subspace 41583 | -1/Access_0 | Found Corrupted Prototype Device 41583 | -1/Access_0 | Identified Desublimator 41589 | -1/Access_0 | Architect warped through subspace 41608 | -1/Access_0 | Architect warped through subspace 41622 | -1/Access_0 | Architect warped through subspace 41636 | -1/Access_0 | Architect warped through subspace 41651 | -1/Access_0 | Architect warped through subspace 41661 | -1/Access_0 | Architect warped through subspace 41670 | -1/Access_0 | Architect warped through subspace 41680 | -1/Access_0 | Architect warped through subspace 41689 | -1/Access_0 | Subspace Access Node disabled 41732 | -1/Access_0 | Destroyed Architect 41733 | -1/Access_0 | Architect triggered a singularity event 41733 | -1/Access_0 | Released all parts (20) 41733 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 41734 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 41734 | -1/Access_0 | Warped through subspace to slip node 41734 | -1/Access_0 | Discovered exit to Surface (range 8) 41738 | *** | Escaped singularity! Last Messages --------------- 41733_ Released Quantum Capacitor. 41733_ Released Adv. Heavy Siege Treads. 41733_ Released Vortex Chain Reactor. 41733_ Released Zero-point Reactor. 41733_ Released Adv. Powered Armor. 41733_ Released Com. HERF Cannon. 41733_ Released Exp. Power Amplifier. 41733_ Released Exp. Phase Shifter. 41733_ Acquired data core, extracted unknown sensor trigger ID. 41734_ A0_COM: 10. 41734_ Acquired Hpw. Transdimensional Reconstructor. 41734_ Warped through subspace, drawn to slip node. 41734_ EXIT=FOUND: SURFACE 41735_ A0_COM: 9. 41736_ A0_COM: 8. 41737_ A0_COM: 7. 41738_ A0_COM: 6. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 137 Coolant Potential 120 Energy Generation 149 Energy Capacity 2090 Matter Stores 300 Matter Capacity 800 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 14 Power Amplification 40 Additional Mass Support 25 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 99 Targeting Accuracy 32 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 60 Defensive Hacking 26 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Com. Mass Driver | -3/Section 7 | Archive Hvy. Tesla Rifle | -3/Section 7 | Archive Thunder Hammer | -2/Testing | Archive Adv. Energy Well | -2/Testing | Archive Exp. Matter Compressor | -2/Testing | Archive Exp. Thermal Shield | -2/Testing | Archive Exp. ECM Suite | -2/Testing | Archive Exp. Sensor Array | -2/Testing | Hacked Robot Schematics ------------------ L-61 Swordsman | -3/Section 7 | Archive M-30 Cleanser | -2/Testing | Archive Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory | Authchip Imp. Light Armor Plating | x2 | -6/Factory Imp. Light Armor Plating | x2 | -6/Factory Cld. VTOL Module | x1 | -5/Factory Nuclear Pulse Array | x1 | -5/Factory | Preloaded Exp. Hacking Suite | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory | Authchip Exp. Hacking Suite | x1 | -4/Factory | Authchip Exp. Sensor Array | x1 | -4/Factory | Authchip Quantum Reactor | x2 | -2/Research | Preloaded Exp. Force Field | x1 | -2/Testing | Preloaded Exp. Sensor Array | x1 | -2/Testing | Authchip Repaired ---------- Lgt. Treads | 37% | -10/Materials Lgt. Treads | 71% | -10/Materials Exp. Sensor Array | 44% | -7/Factory Imp. VTOL Module | 56% | -7/Factory Exp. Sensor Array | 68% | -7/Factory Adv. Trap Extractor | 18% | -7/Factory | Broken Adv. Trap Extractor | 99% | -6/Factory | Broken Imp. VTOL Module | 6% | -6/Factory Cld. VTOL Module | 10% | -6/Factory Imp. Light Armor Plating | 81% | -5/Factory Cld. VTOL Module | 65% | -5/Factory Exp. Terrain Scan Processor | 24% | -5/Factory Plasma Sword | 35% | -5/Factory Cld. Field Propulsion Drive | 50% | -5/Factory Cld. VTOL Module | 41% | -5/Factory Cld. Field Propulsion Drive | 50% | -5/Factory Hrd. Light Armor Plating | 45% | -4/Factory Exp. Propulsion Shielding | 53% | -4/Factory ECM Suite | 20% | -3/Quarantine Med. Reflective Plating | 71% | -2/Testing Med. Reflective Plating | 25% | -1/Command Lgt. Neutrino Core | 7% | -1/Command Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Core Membrane Integrated Reactor Dimensional Node Initializer LRC Energy Well LRC Inertial Stabilizer Transdimensional Reconstructor Matter Drive Integrated Thermoelectric Network Subatomic Replicator Supercharged Integrated Reactor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed JunkOpticalSpoofer Manual? 0 Play Time 09:51:34 Cumulative 486.5 hours Start 2024.11.20 @ 14:33:34 End 2024.11.22 @ 19:02:38 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 319 Rogue 314 Adventurer 5 Explorer 0 Win Type 6 Total 12 Types 5/0/5/0/0/0/2/0/0 Lore% 82 Gallery% 90 Achievement% 76 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4283b611-d367-4b63-af88-8a133e7de66d