Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.05 @ 15:10:31 Player: zapruda Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (174) 870 Value Destroyed (4930) 4930 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (462) 462 TOTAL SCORE: 9562 Bonus ------- High Alert Combat Kills 478 Follower Combat Kills 148 Friendly Fire -164 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 146/150 System Corruption 5% Temperature Cool (29) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (6) ------ Transmission Jammer Hacking Suite Hacking Suite Makeshift Hacking Suite System Shield > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (5) ---- Improved Titanium Leg Advanced Heat Sink Advanced ECM Suite Cooled Particle Cannon Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Advanced Treads Gravmag System Gravmag System Cooled Airjet > --- UTILITY ---------- Transmission Jammer Hacking Suite Hacking Suite Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Plasma Cannon Gauss Rifle > --- INVENTORY -------- Micro Nuclear Core Xenon Bombardment Thruster Advanced Heat Sink Missile Launcher Heavy Mace [Rating: 53] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Improved Targeting Computer Device Transmission Jammer Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 Utility 4 | . . . 2 . . . 1 1 Weapon . | . . . . . . . . . Parts Attached 112 | . 9 7 31 1 4 6 19 35 Power 13 | . 1 1 6 . . . 1 4 Engine 9 | . 1 1 5 . . . 1 1 Core 4 | . . . 1 . . . . 3 Reactor . | . . . . . . . . . Propulsion 34 | . 3 2 6 . 1 1 6 15 Treads 14 | . . . 2 . 1 1 5 5 Leg 7 | . . . 4 . . . . 3 Wheel 6 | . 3 2 . . . . 1 . Hover 5 | . . . . . . . . 5 Flight 2 | . . . . . . . . 2 Utility 30 | . 3 1 9 . . 1 6 10 Device 8 | . 1 1 2 . . . 1 3 Storage 4 | . 1 . 2 . . . 1 . Processor 5 | . . . 2 . . . 3 . Hackware 8 | . . . 1 . . . . 7 Protection 5 | . 1 . 2 . . 1 1 . Artifact . | . . . . . . . . . Weapon 35 | . 2 3 10 1 3 4 6 6 Energy Gun 6 | . 2 1 3 . . . . . Energy Cannon 5 | . . . 1 . 1 1 . 2 Ballistic Gun 9 | . . . 3 . 1 2 2 1 Ballistic Cannon 4 | . . 1 1 . . . 2 . Launcher 6 | . . 1 1 1 . . 1 2 Special Weapon 1 | . . . . . . . 1 . Impact Weapon 4 | . . . 1 . 1 1 . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . . 1 1 Parts Lost 40 | . 3 3 11 . . 4 6 13 Power 7 | . 1 . 3 . . . 1 2 Propulsion 16 | . . 2 3 . . 1 4 6 Utility 7 | . . 1 2 . . 1 1 2 Weapon 10 | . 2 . 3 . . 2 . 3 Highest Loss Streak 8 | . 3 2 8 . . 1 2 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 97 | . 95 93 97 100 100 99 97 93 Engine 8 | . 14 14 8 11 11 11 8 3 Core 1 | . . . 2 . . . . 3 Treads 17 | . . . 15 22 22 22 25 14 Leg 1 | . 7 . 5 . . . . 1 Wheel 3 | . 19 27 . . . . 1 1 Hover 1 | . . . . . . . . 7 Device 4 | . . 6 4 . . . 1 11 Storage 9 | . 14 14 11 11 11 11 9 3 Processor 16 | . . . 15 22 22 22 29 10 Hackware 7 | . . . 4 11 11 2 . 19 Protection 3 | . 10 2 7 . . 7 2 . Energy Gun 2 | . 27 18 1 . . . . . Energy Cannon 4 | . . . 7 . 7 5 . 4 Ballistic Gun 8 | . . . 10 11 9 15 8 4 Ballistic Cannon 1 | . . 8 . . . . 8 . Launcher 1 | . . . . 11 3 . . 1 Impact Weapon 1 | . . . 2 . 1 . . 2 Naked Turns . | . . . . . . . . . Heaviest Build 72 | 12 30 32 55 55 55 56 72 63 Greatest Support 85 | 20 20 32 46 46 46 46 69 85 Greatest Overweight (x) 3 | . 1 2 2 1 1 1 1 3 Average Overweight (x) . | . . . . 1 1 1 . . Largest Inventory Capacity 20 | . 15 15 20 20 20 20 20 20 Average Capacity 17 | . 8 15 17 20 20 20 20 12 Most Carried 20 | . 8 15 17 17 20 20 20 20 Average Carried 15 | . 7 11 14 17 18 17 19 11 Final Capacity 20 | 8 15 15 20 20 20 20 20 5 Final Carried 20 | 6 8 15 17 17 20 16 20 4 Class Distribution -------------------- 80% | Mutant 11% | Hacker-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Matter Collected 3812 | 200 121 294 512 55 192 156 1355 927 Remotely . | . . . . . . . . . Salvage Created 6866 | . 317 169 1477 82 446 465 1933 1977 Parts 351 | . 18 9 95 4 12 24 107 82 Haulers Intercepted 12 | . 1 . 5 . . . 3 3 Recyclers Shooed 4 | . . 1 . . . . . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 110 | . 5 8 23 3 . 11 37 23 Melee 2 | . . . . . . . . 2 Guns 28 | . 5 3 4 . . 4 6 6 Cannons 55 | . . 2 18 . . 7 23 5 AOE 22 | . . 3 1 3 . . 8 7 Classes Destroyed 20 | . 3 3 5 . . 1 4 4 Worker 7 | . . . . . . 2 2 3 Builder 7 | . . . 1 . . . 3 3 Tunneler 6 | . . 2 1 . . 1 1 1 Hauler 12 | . 1 . 5 . . . 3 3 Recycler 17 | . . . 3 . . . 6 8 Mechanic 3 | . . . . . . . 2 1 Operator 6 | . 1 . 1 . . . 2 2 Drone 1 | . . . . . . . . 1 Watcher 11 | . . . 5 . . . 3 3 Swarmer 18 | . . 3 7 . . 5 3 . Grunt 56 | . 5 2 6 3 . 5 24 11 Brawler 1 | . . . . . . . 1 . Duelist 2 | . . . 1 . . 1 . . Protector 1 | . . . . . . . 1 . Sentry 20 | . . . 9 . . . 7 4 Specialist 2 | . . . . . . . . 2 Hunter 2 | . . . . . . . . 2 Programmer 3 | . . . . . . . . 3 Heavy 1 | . . . . . . . 1 . Assembled 3 | . . 3 . . . . . . Thug 1 | . . . 1 . . . . . Best Kill Streak 14 | . 3 3 4 3 . 3 14 7 Combat Bots Only 12 | . 3 3 4 3 . 3 12 4 Max Kills in Single Turn 4 | . 1 2 2 2 . 1 4 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . 2 1 2 . . 3 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Damage Taken 6450 | . 485 295 1377 53 . 419 1652 2169 Core 1429 | . 77 43 189 . . 43 373 704 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 69 | . . . 39 . . 8 22 . Regen/Repaired (Parts) 332 | . . . 78 . . . . 254 Core Remaining (%) 56 | 100 . 52 . . . 42 32 . Volleys Fired 431 | . 26 25 97 6 44 32 110 91 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 115 | . 80 104 115 56 91 91 96 108 Shots Fired 778 | . 51 45 172 9 61 64 219 157 Gun 432 | . 51 32 97 4 44 36 100 68 Cannon 310 | . . 10 74 . 17 28 107 74 Launcher 33 | . . 3 1 5 . . 9 15 Special 3 | . . . . . . . 3 . Kinetic 446 | . . 10 77 4 44 36 207 68 Thermal 265 | . 25 32 89 . 17 28 . 74 Explosive 33 | . . 3 1 5 . . 9 15 Electromagnetic 31 | . 26 . 5 . . . . . Robot Hit Streak 22 | . 11 14 8 15 16 11 22 12 Robot Miss Streak 4 | . 3 4 4 . 2 2 4 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 2 | . 1 . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . Shots Hit Robots 548 | . 34 26 110 7 47 42 153 129 Core Hits 274 | . 15 17 48 5 22 20 99 48 Critical Kills 2 | . . . . . . . . 2 Critical Parts Destroyed 4 | . . . . . . 1 . 3 Critical Strikes 12 | . 1 1 2 . . 1 2 5 Burn 1 | . . 1 . . . . . . Destroy 3 | . . . . . . 1 . 2 Blast 4 | . . . 2 . . . 2 . Corrupt 1 | . 1 . . . . . . . Smash 3 | . . . . . . . . 3 Melee Attacks 61 | . . . 5 . 4 6 . 46 Impact 61 | . . . 5 . 4 6 . 46 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 12 | . . . . . . 1 . 11 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14989 | . 435 470 2290 259 762 830 4759 5184 Guns 4322 | . 435 238 841 55 476 340 1209 728 Cannons 5598 | . . 84 1134 . 286 408 2261 1425 Explosions 3150 | . . 148 313 204 . . 1289 1196 Melee 1917 | . . . . . . 82 . 1835 Ramming 2 | . . . 2 . . . . . Kinetic 5861 | . . 84 708 55 476 340 3470 728 Thermal 4195 | . 241 238 1455 . 286 408 . 1567 Explosive 2722 | . . 148 27 204 . . 1289 1054 Electromagnetic 276 | . 194 . 82 . . . . . Impact 1933 | . . . 16 . . 82 . 1835 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . . 2 5 Average Corruption 2 | . . . . . . . 2 5 Corruption Purged . | . . . . . . . . . Corruption Blocked 7 | . . . . . . . . 7 Effects 16 | . . . . . . . 14 2 Message Errors 5 | . . . . . . . 5 . Matter Fused 2 | . . . . . . . 1 1 Heat Flow Errors 3 | . . . . . . . 3 . Data Loss (minor) 3 | . . . . . . . 2 1 Misfires 2 | . . . . . . . 2 . Alerts 1 | . . . . . . . 1 . Overload Shots 1 | . . . . . . . . 1 Effects 1 | . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 Overflow Damage 1122 | . . . 173 11 . 60 59 819 Projectiles 81 | . . . 11 . . . 23 47 Explosions 338 | . . . 162 11 . . 36 129 Melee 703 | . . . . . . 60 . 643 Knockbacks 31 | . . 2 2 . . 1 17 9 Impact 11 | . . . 1 . . 1 . 9 Kinetic 16 | . . 2 1 . . . 13 . Secondary 4 | . . . . . . . 4 . Self-Inflicted Damage 245 | . . . 199 . . . 46 . Shots 5 | . . . 3 . . . 2 . Rammed 1 | . . . . 1 . . . . Targets Rammed 2 | . . . 1 1 . . . . Kicked . | . . . . . . . . . Crushed 1 | . . . 1 . . . . . Highest Temperature 586 | . 341 274 202 6 216 189 586 251 Average Temperature 82 | . 142 111 50 3 67 63 95 66 Received Heat Transfer 2228 | . 291 80 333 30 . 189 666 639 Effects 11 | . 2 . . . . . 8 1 Shutdowns 2 | . . . . . . . 2 . Energy Bleed 2 | . 1 . . . . . 1 . Interference 1 | . . . . . . . . 1 Damage (minor) 2 | . 1 . . . . . 1 . Damage (major) 2 | . . . . . . . 2 . Damage (core) 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 12 | . 1 . 1 . . 1 . 9 Impact Corruptions 29 | . . . . . . 3 . 26 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 12 | . 1 2 4 . . . . 5 Heat Transferred 7678 | . 550 634 2499 . 518 740 . 2737 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Peak Influence 857 | . 131 177 434 224 . 140 857 638 Initial 389 | . . 51 . 88 . . . 389 Average 262 | . 82 51 253 178 . 57 632 379 Maximum Alert Level 3 | . . . 2 1 . . 3 2 Low Security (%) 43 | . 100 100 30 31 . 100 7 . Level 1 34 | . . . 63 68 . . 5 62 Level 2 15 | . . . 5 . . . 38 37 Level 3 6 | . . . . . . . 49 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 31 | . 2 1 5 . . . 10 13 Investigation 13 | . 1 1 4 . . . 2 5 Extermination 3 | . . . . . . . . 3 Reinforcement 11 | . 1 . 1 . . . 4 5 Assault 1 | . . . . . . . 1 . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Distress Signals 6 | . . . 3 . . . 2 1 Communications Jammed 58 | . . . . . . . . 58 Distress Signals 14 | . . . . . . . . 14 Times Spotted 175 | . 9 15 37 3 . 16 53 42 Peak Tracking Total 10 | . 2 8 5 3 . 3 10 5 Tactical Retreats 8 | . . 1 2 . . 1 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Traps Triggered 6 | . 2 . 1 . . . 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . . . . . . . . 1 Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Machines Disabled 18 | . 1 . 4 2 1 1 4 5 Max in Single Turn 5 | . 1 . 3 1 1 1 2 5 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Machines Accessed 24 | . 2 1 9 . 1 1 1 9 Terminals 16 | . 1 . 7 . . 1 1 6 Fabricators 2 | . . . . . . . . 2 Repair Stations 2 | . . . 1 . . . . 1 Recycling Units 2 | . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 84 | . 5 1 26 . 10 5 3 34 Successful 58 | . 5 1 10 . 10 1 1 30 Failed 26 | . . . 16 . . 4 2 4 Catastrophic 3 | . . . 2 . . . . 1 Database Lockouts . | . . . . . . . . . Manual 32 | . 1 . 15 . 1 . 3 12 Terminals 56 | . 4 . 20 . . 5 3 24 Fabricators 4 | . . . . . . . . 4 Repair Stations 9 | . . . 3 . . . . 6 Recycling Units 4 | . 1 . 3 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 38 | . 3 1 5 . 10 1 1 17 Record 10 | . . . . . 10 . . . Part Schematic 3 | . . . . . . . . 3 Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 1 | . . . . . . . . 1 Open Door 1 | . . 1 . . . . . . Open DSF 1 | . . . . . . . . 1 Level Access Points 1 | . . . 1 . . . . . Branch Access Points 4 | . 1 . 1 . . . 1 1 Machine Index 1 | . . . . . . . . 1 Alert Level 2 | . 1 . . . . . . 1 Unreport Threat 2 | . . . 1 . . . . 1 Locate Traps 1 | . 1 . . . . . . . Disarm Traps 1 | . . . . . . . . 1 Surveillance Status 1 | . . . . . . . . 1 Patrol Status 1 | . . . . . . . . 1 Assault Status 1 | . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . 1 Recall Reinforcements 2 | . . . 1 . . . . 1 Registered Components 1 | . . . . . . . . 1 Registered Prototypes 1 | . . . . . . . . 1 Zone Layout 1 | . . . . . . 1 . . Fabricator Hacks 4 | . . . . . . . . 4 Load Schematic 2 | . . . . . . . . 2 Build 2 | . . . . . . . . 2 Repair Station Hacks 8 | . . . 2 . . . . 6 Scan Component 4 | . . . 1 . . . . 3 Repair 4 | . . . 1 . . . . 3 Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . 1 . 3 . . . . 3 Terminals 7 | . 1 . 3 . . . . 3 Botnet 7 | . 1 . 3 . . . . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 2 . 7 . . 1 1 8 Full Trace Events 11 | . . . 4 . . 1 1 5 Feedback Events 1 | . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 3 Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 82 | . . . . . . . . 82 Total Part Build Rating 11 | . . . . . . . . 11 Parts Repaired 4 | . . . 1 . . . . 3 Time 114 | . . . 38 . . . . 76 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . Non-combat 1 | . . . . . . . 1 . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . parse_system 1 | . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Total Allies 4 | . . . . 1 3 . . . Largest Group 3 | . . . . 1 3 3 . . Highest-Rated Group 37 | . . . . 31 37 37 . . Highest-Rated Ally 31 | . . . . 31 21 21 . . Total Orders 1 | . . . . . 1 . . . STAY 1 | . . . . . 1 . . . Ally Attacks 20 | . . . . 2 . 18 . . Total Damage 321 | . . . . 21 . 300 . . Kills 4 | . . . . . . 4 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Turns Passed 11028 | . 336 806 2083 483 1614 2099 1193 2414 Spaces Moved 5225 | 1 258 678 848 194 612 816 444 1374 Core 9 | . . . . . . . . 9 Treads 3291 | . . . 624 194 612 816 444 601 Legs 320 | 1 53 . 185 . . . . 81 Wheels 922 | . 205 678 39 . . . . . Hover 683 | . . . . . . . . 683 Flight . | . . . . . . . . . Fastest Speed 68 | 120 80 95 115 240 240 240 160 68 Average Speed 174 | 120 90 100 197 240 240 240 182 133 Slowest Speed 260 | 120 120 110 260 240 240 240 245 245 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 59 | 2 44 95 80 51 92 100 44 31 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 3 | . 1 . 1 . . 1 . . Unknown Exits Taken 5 | 1 . 1 . 1 1 . 1 . Scrap Searched 3 | . . 1 . . . 2 . . Spaces Dug 46 | . . . 3 . 3 5 . 35 Terrain Destroyed 349 | . . 19 55 43 3 5 103 121 Melee 20 | . . . 3 . 3 5 . 9 Projectile 19 | . . . . . . . 19 . AOE 310 | . . 19 52 43 . . 84 112 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Total 6312 | . 311 760 1082 201 690 883 650 1735 Wait 289 | . . 29 60 . 3 20 46 131 Move 5217 | . 257 677 847 193 611 815 443 1374 Hop . | . . . . . . . . . Pick Up 106 | . 12 16 27 . 5 2 20 24 Fast Attach 15 | . 2 . 2 . . . 2 9 Attach 57 | . 4 3 17 . 1 4 11 17 Detach 1 | . . . . . . . 1 . Swap 40 | . 3 4 12 1 3 2 6 9 Drop 76 | . 7 6 14 . 2 2 11 34 Fire 431 | . 26 25 97 6 44 32 110 91 Melee 61 | . . . 5 . 4 6 . 46 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . . . 1 1 . . . . Escape Stasis . | . . . . . . . . . Rewire 17 | . . . . . 17 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 175 | -10/Materials | Lost 3 parts (1p2w) 192 | -10/Materials | Identified exit to Mines 207 | -10/Materials | Discovered new exit (range 16) 337 | -10/Materials | Entered Mines 340 | -10/Mines | Build established: Mutant 340 | -10/Mines | Met a Derelict bent on vengeance 413 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 499 | -10/Mines | Discovered new exit (range 8) 660 | -10/Mines | Assembled infested the area 866 | -10/Mines | Discovered new exit (range 5) 919 | -10/Mines | Learned location of Recycling (-9) 921 | -10/Mines | Met a Derelict shopkeep closing up shop 1143 | -10/Mines | Entered Materials 1143 | -9/Materials | Evolved 2 slots: Utility x2 1280 | -9/Materials | Lost 8 parts (1p2n2u3w) 1575 | -9/Materials | Repaired Carbon-fiber Leg 1597 | -9/Materials | Build established: Scavenger-Mutant 1643 | -9/Materials | Discovered new exit (range 14) 2168 | -9/Materials | Build established: Mutant 2207 | -9/Materials | Discovered new exit (range 16) 2539 | -9/Materials | Discovered new exit (range 10) 2978 | -9/Materials | Identified exit to Mines 2978 | -9/Materials | Identified exit to Storage 3051 | -9/Materials | Identified exit to Materials 3226 | -9/Materials | Entered Mines 3229 | -9/Mines | Received a Mining Laser from a helpful Derelict 3440 | -9/Mines | Learned location of 1 exit from Lower Caves 3653 | -9/Mines | Discovered exit to Materials (range 7) 3694 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3694 | -9/Mines | Discovered new exit (range 5) 3709 | -9/Mines | Entered Exiles 3709 | -9/Exiles | Found Exiles lab destroyed 4516 | -9/Exiles | Discovered new exit (range 11) 5323 | -9/Exiles | Entered Mines 5323 | -8/Mines | Accompanied by 3 allies 5936 | -8/Mines | Discovered exit to Materials (range 5) 6493 | -8/Mines | Discovered exit to Materials (range 8) 6525 | -8/Mines | Core integrity fell below 50% 7422 | -8/Mines | Entered Materials 7422 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7485 | -8/Materials | Garrison activated, responded to threat 7544 | -8/Materials | Destroyed 12 combat bots 8023 | -8/Materials | Discovered new exit (range 8) 8222 | -8/Materials | First assault squad dispatched 8345 | -8/Materials | Core integrity fell below 50% 8615 | -8/Materials | Entered Factory 8615 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10031 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 10052 | -7/Factory | Build established: Hacker-Mutant 10106 | -7/Factory | Discovered new exit (range 12) 10254 | -7/Factory | Cargo convoy interrupted 10304 | -7/Factory | Hacking Suite fried by hacking feedback 10425 | -7/Factory | Repaired Cld. Airjet 10448 | -7/Factory | Repaired Gravmag System 10469 | -7/Factory | Repaired Adv. Treads 10595 | -7/Factory | Identified exit to Lower Caves 10853 | -7/Factory | Core integrity fell below 50% 10875 | -7/Factory | Core integrity fell below 20% 10897 | -7/Factory | Lost 5 parts (1p3n1w) 10963 | -7/Factory | Crushed by falling debris 10964 | -7/Factory | Fabricated Imp. System Shield? 11029 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 11017_ Acquired 11 matter. 11021_ Sneak attack on U-05 Engineer. 11021_ Destroyed Lgt. Ion Engine. 11021_ Destroyed Wheel. 11021_ Destroyed Structural Scanner. 11021_ U-05 Engineer system corrupted by crushing effect. 11021_ U-05 Engineer knocked back. 11022_ U-05 Engineer system terminally corrupted. 11022_ K-01 Serf collects debris. 11025_ Sneak attack on U-05 Engineer. 11025_ Destroyed Wheel. 11025_ Destroyed Terrain Scanner. 11025_ U-05 Engineer system corrupted by crushing effect. 11025_ U-05 Engineer knocked back. 11025_ U-05 Engineer signal jammed. 11026_ U-05 Engineer system terminally corrupted. 11026_ Terrain Scan Processor fried. 11026_ Welding Torch fried. 11026_ K-01 Serf collects debris. 11029_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????!???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ????????????????????????????? | | #####????????????? ??????????????????????????? | | #????????????# #?????????????????????????? | | #????????????# #?????????????????????????? | | #????????????# #?????????????????????????? | | #????????????# #?????????????????????????? | | #????????????# +?????????????????????????? | | #????????????# #?????????????????????????? | | ############## #?????????????????????????? | | # # #?????????????????????????? | | # # #?????????????????????????? | | #! 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Hacking Suite | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Gravmag System | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -7/Factory Imp. System Shield | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilDerelictMachine Manual? 0 Play Time 01:15:45 Cumulative 105.1 hours Start 2023.12.05 @ 13:49:51 End 2023.12.05 @ 15:10:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 56 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ef47674-8b34-42b9-ab76-0864e3bfa638