Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 10:11:15 Player: Gabe+Kate4EVR Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (86) 430 Value Destroyed (2606) 2606 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (230) 230 TOTAL SCORE: 6346 Bonus ------- High Alert Combat Kills 30 Entered Garrisons 200 Cogmind --------- Core Integrity 306/700 Matter 256/300 Energy 100/100 System Corruption 12% Temperature Warm (194) Movement Core (400) Ox7 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Targeting Computer > --- WEAPON (2) ------- Flak Gun > --- INVENTORY (15) --- VTOL Module VTOL Module Improved Flight Unit Large Matter Pod (150) Structural Scanner Advanced Terrain Scan Processor Improved Field Recycling Unit (0) Lightning Gun Arc Projector Improved Spread Laser Assault Rifle Mini Grenade Launcher Welding Torch Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Treads Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Signal Interpreter Target Analyzer System Shield > --- WEAPON ----------- Heavy Particle Gun Advanced Beam Rifle > --- INVENTORY -------- Armored Wheel Armored Wheel Armored Wheel Improved Flight Unit Large Matter Pod Advanced Terrain Scan Processor Improved Field Recycling Unit Lightning Gun Arc Projector Heavy Particle Gun Flak Gun Assault Cannon Mini Grenade Launcher Welding Torch Great Maul [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Slots Evolved 6 | . . 2 2 2 . . . Power 1 | . . . . 1 . . . Propulsion 2 | . . . 1 1 . . . Utility 3 | . . 2 1 . . . . Weapon . | . . . . . . . . Parts Attached 120 | 6 11 37 23 17 . 25 1 Power 15 | 1 . 5 3 4 . 2 . Engine 8 | 1 . 4 3 . . . . Core 7 | . . 1 . 4 . 2 . Reactor . | . . . . . . . . Propulsion 35 | 2 5 9 4 5 . 10 . Treads 2 | . . . . 2 . . . Leg 2 | 2 . . . . . . . Wheel 30 | . 5 8 4 3 . 10 . Hover . | . . . . . . . . Flight 1 | . . 1 . . . . . Utility 28 | 1 3 10 6 4 . 4 . Device 15 | . 1 7 3 1 . 3 . Storage 4 | 1 1 1 . 1 . . . Processor 7 | . 1 2 2 1 . 1 . Hackware 2 | . . . 1 1 . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 42 | 2 3 13 10 4 . 9 1 Energy Gun 25 | 1 . 7 6 4 . 7 . Energy Cannon 5 | . 1 4 . . . . . Ballistic Gun 7 | 1 . 2 3 . . . 1 Ballistic Cannon 4 | . 2 . . . . 2 . Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 9 | . . 6 2 . . 1 . Corrupted Parts 1 | . . . 1 . . . . System Corruption 4 | . . . 4 . . . . Parts Lost 25 | . . . 3 . 2 10 10 Power 4 | . . . 1 . . 1 2 Propulsion 13 | . . . . . 1 8 4 Utility 4 | . . . 1 . . 1 2 Weapon 4 | . . . 1 . 1 . 2 Highest Loss Streak 7 | . . . 1 . 2 5 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 100 99 93 100 81 83 46 Engine 8 | . 14 11 8 3 . . . Core 2 | . . . . 11 11 12 1 Wheel 21 | . 27 21 26 23 18 18 3 Device 14 | . 5 21 15 10 7 5 . Storage 9 | . 15 11 9 7 7 7 7 Processor 11 | . 7 11 13 7 15 15 15 Hackware 2 | . . . 2 11 7 7 5 Energy Gun 10 | . 8 9 13 15 8 9 5 Energy Cannon 1 | . 5 2 . . . . . Ballistic Gun 5 | . 4 8 4 . . . 2 Ballistic Cannon 2 | . 9 1 . . . 4 4 Naked Turns . | . . . . . . . . Heaviest Build 55 | 14 54 55 38 43 38 41 41 Greatest Support 60 | 20 24 30 36 36 36 60 60 Greatest Overweight (x) 9 | . 4 2 1 1 1 3 9 Average Overweight (x) 1 | . 1 1 . 1 1 1 5 Largest Inventory Capacity 20 | 8 20 20 15 15 15 15 15 Average Capacity 16 | 7 19 16 15 15 15 15 15 Most Carried 20 | 4 20 20 15 15 15 15 15 Average Carried 15 | 2 13 16 14 14 15 13 14 Final Capacity 20 | 8 20 15 15 15 15 15 15 Final Carried 20 | 4 20 15 15 15 15 15 14 Class Distribution -------------------- 73% | Mutant 19% | Scavenger-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Matter Collected 2322 | 248 97 1087 313 101 . 425 51 Remotely . | . . . . . . . . Salvage Created 3259 | . 91 1738 861 101 . 377 91 Parts 174 | . 7 102 43 5 . 17 . Haulers Intercepted 10 | . 1 6 2 . . 1 . Recyclers Shooed 2 | . . 2 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Combat Hostiles Destroyed 67 | . 1 36 16 1 . 10 3 Guns 57 | . . 31 16 1 . 6 3 Cannons 10 | . 1 5 . . . 4 . Classes Destroyed 13 | . 3 5 2 2 . 1 . Builder 1 | . . . . . . 1 . Hauler 10 | . 1 6 2 . . 1 . Recycler 1 | . . 1 . . . . . Mechanic 2 | . . . . 1 . 1 . Operator 1 | . . 1 . . . . . Watcher 4 | . 1 2 1 . . . . Swarmer 18 | . . 10 4 . . 4 . Grunt 27 | . 1 16 6 . . 4 . Brawler 1 | . . . 1 . . . . Duelist 1 | . . 1 . . . . . Sentry 15 | . . 9 4 . . . 2 Hunter 3 | . . . 1 . . 2 . Programmer 2 | . . . . 1 . . 1 Best Kill Streak 5 | . 2 4 5 1 . 4 2 Combat Bots Only 5 | . 1 4 5 1 . 3 2 Max Kills in Single Turn 2 | . 1 2 1 1 . 1 1 Gunslinging 1 | . . 1 . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Hostile Shots Fired 429 | . 11 160 67 10 2 80 99 Missed 93 | . 2 38 11 2 . 20 20 Damage Taken 4349 | . 108 1404 861 120 118 947 791 Core 944 | . 35 373 142 . . 181 213 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 91 | . . 56 35 . . . . Core Remaining (%) 66 | 100 86 6 74 . . . . Volleys Fired 252 | . 35 109 46 11 . 35 16 Largest 2 | . 2 2 2 2 . 2 2 Hottest 150 | . 95 110 116 116 . 150 119 Shots Fired 487 | . 61 218 93 22 . 69 24 Gun 372 | . 26 171 93 22 . 44 16 Cannon 115 | . 35 47 . . . 25 8 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 204 | . 35 104 24 . . 25 16 Thermal 260 | . 26 114 60 8 . 44 8 Explosive . | . . . . . . . . Electromagnetic 23 | . . . 9 14 . . . Robot Hit Streak 16 | . 4 16 13 2 . 8 9 Robot Miss Streak 7 | . 4 4 3 2 . 7 3 Penetration Max . | . . . . . . . . Secondary Targets 6 | . . 4 2 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 316 | . 29 142 66 11 . 47 21 Core Hits 153 | . 4 65 29 5 . 30 20 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . Critical Strikes 11 | . . 2 5 . . 4 . Burn 6 | . . 1 4 . . 1 . Destroy 2 | . . 1 1 . . . . Blast 3 | . . . . . . 3 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6048 | . 476 2473 1347 210 . 1019 523 Guns 4458 | . 168 1883 1282 145 . 573 407 Cannons 1407 | . 308 537 . . . 446 116 Explosions 130 | . . . 65 65 . . . Melee . | . . . . . . . . Ramming 53 | . . 53 . . . . . Kinetic 2547 | . 277 1161 341 . . 446 322 Thermal 3185 | . 199 1259 837 116 . 573 201 Explosive . | . . . . . . . . Electromagnetic 263 | . . . 169 94 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . 3 7 1 6 6 12 Average Corruption 3 | . . 2 2 1 4 6 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 67 | . . 32 12 . 1 12 10 Message Errors 15 | . . 7 4 . 1 3 . Matter Fused 15 | . . 8 3 . . 1 3 Heat Flow Errors 8 | . . 2 2 . . 1 3 Energy Discharges 8 | . . 4 1 . . 2 1 Parts Rejected 1 | . . 1 . . . . . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 8 | . . 4 . . . 3 1 Data Loss (major) 1 | . . 1 . . . . . Misfires 4 | . . 2 2 . . . . Alerts 3 | . . 2 . . . . 1 Weapon Failures 3 | . . 1 . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 22 | . . 13 . . . 9 . Projectiles 9 | . . . . . . 9 . Explosions . | . . . . . . . . Melee 13 | . . 13 . . . . . Knockbacks 10 | . . 1 . . . 9 . Impact 1 | . . 1 . . . . . Kinetic 8 | . . . . . . 8 . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 79 | . . 25 54 . . . . Shots 1 | . . . 1 . . . . Rammed 3 | . . 3 . . . . . Targets Rammed 3 | . . 3 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 513 | . 326 226 264 9 . 513 212 Average Temperature 83 | . 88 22 80 4 . 175 67 Received Heat Transfer 1242 | . 63 453 351 . . 237 138 Effects 10 | . 2 . 1 . . 7 . Shutdowns 1 | . . . . . . 1 . Energy Bleed 3 | . . . 1 . . 2 . Interference 2 | . 2 . . . . . . Short Circuit 1 | . . . . . . 1 . Damage (major) 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . 1 1 . . . Impact Corruptions 1 | . . 1 . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . . 4 4 . . 1 . Heat Transferred 6068 | . 518 2627 1789 124 . 845 165 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Peak Influence 458 | . 52 458 418 161 15 205 35 Initial 179 | . . 17 179 150 15 . 23 Average 126 | . 25 152 247 93 6 103 19 Maximum Alert Level 2 | . . 2 2 . . 1 . Low Security (%) 78 | 100 100 75 28 100 100 80 100 Level 1 15 | . . 13 61 . . 19 . Level 2 6 | . . 10 10 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . . 5 1 3 . 3 . Investigation 5 | . . 2 1 1 . 1 . Extermination 2 | . . . . 1 . 1 . Reinforcement 5 | . . 3 . 1 . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Distress Signals 6 | . . 3 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 99 | . 9 48 20 3 4 12 3 Peak Tracking Total 7 | . 4 6 7 1 4 3 2 Tactical Retreats 5 | . 1 3 1 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Traps Triggered 12 | . 1 3 2 4 . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Machines Disabled 5 | . . 2 1 . . 2 . Max in Single Turn 1 | . . 1 1 . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Machines Accessed 17 | . . 8 3 3 . 3 . Terminals 10 | . . 7 2 . . 1 . Fabricators . | . . . . . . . . Repair Stations 3 | . . 1 1 . . 1 . Recycling Units 1 | . . . . 1 . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 36 | . . 14 6 7 . 9 . Successful 12 | . . 5 3 2 . 2 . Failed 24 | . . 9 3 5 . 7 . Catastrophic 9 | . . 4 2 2 . 1 . Database Lockouts . | . . . . . . . . Manual 14 | . . 9 4 . . 1 . Terminals 16 | . . 10 4 . . 2 . Fabricators . | . . . . . . . . Repair Stations 11 | . . 4 2 . . 5 . Recycling Units 3 | . . . . 3 . . . Scanalyzers 2 | . . . . 2 . . . Garrison Access 4 | . . . . 2 . 2 . Terminal Hacks 3 | . . 2 1 . . . . Unreport Threat 3 | . . 2 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . 3 2 . . 1 . Scan Component 4 | . . 2 1 . . 1 . Repair 2 | . . 1 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . . 7 1 2 . 3 . Full Trace Events 5 | . . 2 1 1 . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . 1 1 . . . . Time 76 | . . 44 32 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Programmers 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Turns Passed 5210 | 89 507 2479 594 688 69 513 271 Spaces Moved 3392 | 66 309 1629 383 547 66 330 62 Core 48 | 4 . . . . . . 44 Treads . | . . . . . . . . Legs 68 | 62 6 . . . . . . Wheels 3276 | . 303 1629 383 547 66 330 18 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 110 105 90 105 105 82 97 Average Speed 111 | 115 118 108 91 105 105 106 362 Slowest Speed 500 | 120 150 120 105 105 105 135 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 4 35 71 34 10 62 5 11 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 1 . . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 12 | . . . 6 6 . . . Melee . | . . . . . . . . Projectile 1 | . . . 1 . . . . AOE 11 | . . . 5 6 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Total 4373 | 76 390 2160 541 641 65 417 83 Wait 412 | . 8 284 62 41 . 13 4 Move 3386 | 65 308 1628 382 547 65 329 62 Hop . | . . . . . . . . Pick Up 79 | 5 17 39 8 6 . 4 . Fast Attach 61 | 5 7 14 13 4 . 18 . Attach 13 | 1 . 2 1 3 . 5 1 Detach 12 | . 4 2 1 1 . 4 . Swap 46 | . 4 21 9 10 . 2 . Drop 101 | . 7 58 19 10 . 7 . Fire 252 | . 35 109 46 11 . 35 16 Melee . | . . . . . . . . Ram 3 | . . 3 . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . 8 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 10) 338 | -10/Materials | Build established: Mutant 597 | -10/Materials | Entered another Materials area 597 | -9/Materials | Evolved 2 slots: Utility x2 1059 | -9/Materials | Discovered new exit (range 8) 1104 | -9/Materials | Identified exit to Mines 1633 | -9/Materials | Repaired Broken Arm. Wheel 1670 | -9/Materials | Discovered exit to Mines (range 16) 2578 | -9/Materials | Core integrity fell below 50% 2732 | -9/Materials | Core integrity fell below 20% 3011 | -9/Materials | Discovered new exit (range 16) 3072 | -9/Materials | Identified exit to Materials 3076 | -9/Materials | Entered another Materials area 3076 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3374 | -8/Materials | Repaired Arm. Wheel 3539 | -8/Materials | Discovered new exit (range 14) 3546 | -8/Materials | Build established: Scavenger-Mutant 3654 | -8/Materials | Identified exit to Factory 3670 | -8/Materials | Entered Factory 3670 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4254 | -7/Factory | Build established: Hacker-Mutant 4358 | -7/Factory | Sucked down chute 4358 | -7/Factory | Entered Waste 4373 | -7/Waste | EMP discharged 4375 | -7/Waste | Spotted C-40 Crusher 4381 | -7/Waste | Spotted C-40 Crusher 4386 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4389 | -7/Waste | Spotted C-40 Crusher 4398 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4403 | -7/Waste | Spotted C-40 Crusher 4403 | -7/Waste | Spotted C-40 Crusher 4411 | -7/Waste | Discovered new exit (range 16) 4426 | -7/Waste | Identified exit to Factory 4427 | -7/Waste | Entered Factory 4756 | -7/Factory | Lost 5 parts (1p4n) 4939 | -7/Factory | Identified exit to Garrison 4940 | -7/Factory | Entered Garrison 4958 | -7/Garrison | Triggered checkpoint 5008 | -7/Garrison | Lost 7 parts (2p4n1u) 5063 | -7/Garrison | Build established: Mutant 5153 | -7/Garrison | Core integrity fell below 50% 5153 | -7/Garrison | System corruption reached 10% 5177 | -7/Garrison | Lost 3 parts (1u2w) 5211 | -7/Garrison | Self-destructed Last Messages --------------- 04966_ System corrupted: Imp. Spread Laser failed to cycle. 04969_ Y-54 Guardian destroyed. 04971_ Imp. Heat Sink destroyed. 04974_ Com. Wheel destroyed. 04981_ Y-54 Guardian destroyed. 04984_ Acquired 32 matter. 04989_ Acquired 3 matter. 04996_ System corrupted: Heat flow error (+133). 05065_ System corrupted: Heat flow error (+246). 05104_ System corrupted: Matter fused (-9). 05122_ System corrupted: Energy discharge (-40). 05131_ Assault Cannon destroyed. 05137_ System corrupted: Matter fused (-8). 05143_ System Shield destroyed. 05146_ Imp. Spread Laser destroyed. 05157_ System corrupted: Matter fused (-8). 05161_ P-70 Sage destroyed. 05163_ Acquired 16 matter. 05189_ System corrupted: Component data lost. 05211_ System corrupted: Heat flow error (+194). Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????######?????????????????????? | | ????????#"# #?????????????????????? | | ????????#" #?????????????????????? | | ????????#" #?????????????????????? | | ????????#"% #?????????????????????? | | ????????#"# #?????????????????????? | | ????????### %###???????????????????? | | ??????????# % #???????????????????? | | ??????????#^ #???????????????????? | | ??????????# #???????????????????? | | ??????????# ###???????????????????? | | ??????????# #?????????????????????? | | ??????????# #####################?? | | ??????????# # | | ???######## # | | ???#"""""###;######## ######?????? | | ????# ! ! #??????# #??????????? | | ????#######! #??????#####??????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????#@ #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ?????????? #?????????????????????? | | ??????????# #?????????????????????? | | ??????????? #?????????????????????? | | ??????????? #?????????????????????? | | ??????????? #?????????????????????? | | ??????????? ?????????????????????? | | ??????????? ?????????????????????? | | ???????????###?????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 24 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionShadeDesublimator Manual? 0 Play Time 00:34:08 Cumulative 146.3 hours Start 2024.05.04 @ 09:04:33 End 2024.05.04 @ 10:11:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 295 Rogue 295 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 57 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8080e232-49b6-47d9-848c-25089e4d8e12