Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.30 @ 08:04:03 Player: mrbill82 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (85) 425 Value Destroyed (1966) 1966 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (91) 91 TOTAL SCORE: 4122 Bonus ------- High Alert Combat Kills 91 Cogmind --------- Core Integrity 0/550 Matter 244/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Small Storage Unit Actuator Array Improved ECM Suite > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (6) ---- Flight Unit Flight Unit Flight Unit Improved VTOL Module Heat Sink Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cryofiber Web Improved ECM Suite Improved Weapon Shielding Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Improved VTOL Module Actuator Array Shock Rifle [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Improved ECM Suite Device Improved ECM Suite Storage High-capacity Matter Pod Processor Salvage Targeting Computer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 1 | . . 1 . Parts Attached 67 | 6 19 16 26 Power 13 | 2 1 4 6 Engine 13 | 2 1 4 6 Core . | . . . . Reactor . | . . . . Propulsion 20 | 2 4 3 11 Treads 6 | . . . 6 Leg 3 | . . 3 . Wheel 6 | 2 4 . . Hover . | . . . . Flight 5 | . . . 5 Utility 16 | . 7 3 6 Device 5 | . 1 2 2 Storage 4 | . 3 . 1 Processor 2 | . 2 . . Hackware 1 | . . . 1 Protection 4 | . 1 1 2 Artifact . | . . . . Weapon 18 | 2 7 6 3 Energy Gun 8 | 1 6 . 1 Energy Cannon 1 | . . 1 . Ballistic Gun 7 | 1 . 4 2 Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 30 | . 5 4 21 Power 7 | . . . 7 Propulsion 8 | . 1 2 5 Utility 5 | . 1 . 4 Weapon 10 | . 3 2 5 Highest Loss Streak 7 | . 2 2 7 Average Slot Usage (%) 83 | . 83 90 73 Engine 14 | . 14 17 11 Treads 2 | . . . 9 Leg 6 | . . 12 4 Wheel 10 | . 24 7 . Device 9 | . 6 5 18 Storage 9 | . 13 10 2 Processor 1 | . 4 . . Protection 4 | . . 5 7 Energy Gun 3 | . 7 3 1 Ballistic Gun 11 | . . 22 7 Launcher 6 | . 10 3 7 Naked Turns . | . . . . Heaviest Build 30 | 9 23 29 30 Greatest Support 46 | 20 26 26 46 Greatest Overweight (x) 8 | . 1 8 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 4 8 8 6 Average Capacity 5 | 4 4 5 4 Most Carried 7 | 2 5 7 6 Average Carried 3 | . 3 3 3 Final Capacity 8 | 4 8 4 6 Final Carried 5 | 2 4 3 5 Class Distribution -------------------- 62% | Mutant 17% | Scavenger-Mutant 10% | Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1741 | 266 255 784 436 Remotely . | . . . . Salvage Created 2195 | 42 290 1166 697 Parts 163 | 1 28 82 52 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 4 | . . 1 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 56 | 1 11 25 19 Melee 2 | . . . 2 Guns 30 | 1 . 23 6 Cannons 1 | . . 1 . AOE 23 | . 11 1 11 Classes Destroyed 9 | 1 4 2 2 Worker 7 | . 1 3 3 Builder 2 | . . . 2 Hauler 1 | . 1 . . Recycler 9 | . . 3 6 Watcher 10 | . 3 4 3 Swarmer 21 | . 3 8 10 Grunt 26 | 1 8 13 4 Sentry 7 | . . 4 3 Hunter 2 | . . . 2 Best Kill Streak 10 | 1 4 10 8 Combat Bots Only 6 | 1 3 6 4 Max Kills in Single Turn 5 | 1 2 5 2 Gunslinging 1 | . . 1 . Exploded 2 | . 2 1 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3586 | 23 351 1028 2184 Core 798 | . 38 204 556 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 84 49 . Volleys Fired 165 | 2 26 63 74 Largest 3 | 2 1 3 2 Hottest 110 | 70 56 110 53 Shots Fired 277 | 4 26 161 86 Gun 221 | 4 2 158 57 Cannon 2 | . . 2 . Launcher 54 | . 24 1 29 Special . | . . . . Kinetic 186 | 2 . 137 47 Thermal 15 | 2 2 11 . Explosive 54 | . 24 1 29 Electromagnetic 22 | . . 12 10 Robot Hit Streak 10 | 2 3 9 10 Robot Miss Streak 8 | 2 3 8 3 Penetration Max . | . . . . Secondary Targets 4 | . . 4 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 148 | 2 3 99 44 Core Hits 147 | 1 26 56 64 Critical Hits 2 | 1 . 1 . Critical Kills 2 | 1 . 1 . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5091 | 24 1068 1762 2237 Guns 1802 | 24 15 1360 403 Cannons 38 | . . 38 . Explosions 3227 | . 1047 358 1822 Melee . | . . . . Ramming 24 | . 6 6 12 Kinetic 1515 | 12 . 1177 326 Thermal 246 | 12 15 170 49 Explosive 3098 | . 1047 278 1773 Electromagnetic 208 | . . 131 77 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . 8 . . Average Corruption 3 | . 3 . . Corruption Purged . | . . . . Effects 15 | . 15 . . Message Errors 3 | . 3 . . Matter Fused 3 | . 3 . . Heat Flow Errors 3 | . 3 . . Energy Discharges 1 | . 1 . . Data Loss (minor) 5 | . 5 . . Overload Shots . | . . . . Overflow Damage 117 | . 24 3 90 Projectiles . | . . . . Explosions 117 | . 24 3 90 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 352 | . 96 43 213 Shots 11 | . 4 1 6 Rammed 14 | . 1 1 12 Targets Rammed 15 | . 1 1 13 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 174 | 24 147 174 68 Average Temperature 33 | 12 40 31 42 Received Heat Transfer 846 | 12 93 345 396 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 389 | 37 37 265 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 594 | 20 289 501 594 Average Influence 261 | 5 128 292 370 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 42 | 100 82 26 20 Level 1 37 | . 17 53 39 Level 2 19 | . . 20 40 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 4 2 2 Investigation 4 | . 2 1 1 Extermination . | . . . . Reinforcement 4 | . 2 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . . 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 95 | 1 17 40 37 Peak Tracking Total 8 | 1 3 5 8 Tactical Retreats 9 | . . 2 7 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 9 | . 2 4 3 Max in Single Turn 2 | . 1 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 13 | . 4 5 4 Terminals 9 | . 3 3 3 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 1 . 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 37 | . 15 13 9 Successful 33 | . 14 11 8 Failed 4 | . 1 2 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 20 | . 8 5 7 Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units 9 | . 7 . 2 Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 18 | . 8 4 6 Record 14 | . 8 3 3 Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . . . 1 Dispatch Records 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Refit 1 | . . 1 . Recycling Unit Hacks 8 | . 6 . 2 Recycle Component 2 | . 2 . . Process 2 | . 2 . . Report Inventory 2 | . 1 . 1 Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . . . 1 Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 3 3 4 Full Trace Events 3 | . . 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled 2 | . 2 . . Recycled Matter 31 | . 31 . . Retrieved Matter 31 | . 31 . . Retrieved Components 9 | . . . 9 Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3223 | 94 901 1290 938 Spaces Moved 2268 | 100 922 836 410 Core 66 | 22 . 7 37 Treads 233 | . . . 233 Legs 547 | . . 415 132 Wheels 1414 | 78 922 414 . Hover . | . . . . Flight 8 | . . . 8 Fastest Speed 37 | 50 80 90 37 Average Speed 112 | 73 84 122 167 Slowest Speed 450 | 80 90 450 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . 1 . . Exploration Rate (%) 44 | 7 81 57 33 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 5 | . 5 . . Terrain Destroyed 340 | . 153 7 180 Melee . | . . . . Projectile . | . . . . AOE 340 | . 153 7 180 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2690 | 116 1022 978 574 Wait 47 | 1 12 18 16 Move 2265 | 99 921 835 410 Hop . | . . . . Pick Up 84 | 7 28 24 25 Fast Attach . | . . . . Attach 43 | 5 7 10 21 Detach 7 | . . 3 4 Swap 24 | 1 12 6 5 Drop 40 | 1 15 18 6 Fire 165 | 2 26 63 74 Melee . | . . . . Ram 2 | . 1 1 . Kick . | . . . . Crush 13 | . . . 13 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 60 | -11/Scrapyard | Discovered new exit (range 8) 95 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 12) 480 | -10/Materials | Discovered new exit (range 15) 816 | -10/Materials | Crushed by falling debris 860 | -10/Materials | Discovered new exit (range 15) 996 | -10/Materials | Entered another Materials area 996 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1548 | -9/Materials | Discovered new exit (range 16) 1638 | -9/Materials | Repaired Ion Engine? 2031 | -9/Materials | Core integrity fell below 50% 2153 | -9/Materials | Identified exit to Mines 2211 | -9/Materials | Build established: Scavenger-Mutant 2225 | -9/Materials | Discovered new exit (range 14) 2286 | -9/Materials | Entered another Materials area 2286 | -8/Materials | Evolved 2 slots: Utility x2 2553 | -8/Materials | Lost 3 parts (2n1w) 2602 | -8/Materials | Build established: Mutant 2859 | -8/Materials | Core integrity fell below 50% 3103 | -8/Materials | Core integrity fell below 20% 3115 | -8/Materials | Lost 7 parts (2p1n1u3w) 3224 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. O-16 Technician locks terminal. [Achievement: Crack Shot] R-06 Scavenger collects Heat Sink. S-10 Pest destroyed. K-01 Serf collects debris. Acquired 12 matter. K-01 Serf collects debris. Acquired Flight Unit. K-01 Serf collects debris. Acquired Flight Unit. K-01 Serf collects debris. Acquired Lgt. Ion Engine. Acquired 12 matter. R-06 Scavenger collects Flight Unit. Imp. Treads destroyed. Cryofiber Web destroyed. S-10 Pest destroyed. Lgt. Ion Engine destroyed. 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""" ????????# # #????? | | """ " # """" ????????# """ """ # #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 430 Matter Stores 405 Matter Capacity 500 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 20 Power Shielding 33 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Fist Fight Librarian Loot Pinata Novice Programmer Part-time Mechanic Remodeling Risk Taker Storm Trooper Unlikely Earthworm Challenges ------------ None Game ------ Seed VariableHypervelocityChip Manual? 0 Play Time 01:14:13 Cumulative 2.7 hours Start 2019.12.29 @ 12:22:54 End 2019.12.30 @ 08:04:03 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 91bffb0d-2525-45d4-9c7d-78649b027290