Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.07 @ 13:44:02 Player: puppuppit Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (36) 180 Value Destroyed (692) 692 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1332 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 296/300 Energy 96/100 System Corruption 1% Temperature Cool (11) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Medium Storage Unit Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Subdweller Machine Gun > --- INVENTORY (10) --- Subdweller Monowheel Subdweller Monowheel Subdweller Optics Improved Terrain Scanner Improved Terrain Scanner Targeting Computer Light Armor Plating Hacking Suite Hacking Suite Enhanced Flamer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Heat Sink Improved Terrain Scanner Targeting Computer Light Armor Plating Light Armor Plating Hacking Suite Hacking Suite [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 7 8 5 Power 4 | 1 2 1 Engine 3 | 1 1 1 Core 1 | . 1 . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 5 | 2 . 3 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 5 . Device 3 | 1 2 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 2 5 Power 2 | . 1 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Backups 7 | . 6 9 Power . | . . . Propulsion 2 | . 2 1 Utility 4 | . 4 7 Weapon . | . . . Tool/Special . | . . . Unused Backups 8 | . . 8 Power . | . . . Propulsion 2 | . . 2 Utility 5 | . . 5 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 98 Engine 10 | . 11 8 Core 2 | . 2 4 Treads 27 | . 27 28 Device 9 | . 12 . Storage 14 | . 14 14 Protection 4 | . 1 13 Energy Gun 4 | . 4 1 Ballistic Gun 23 | . 22 26 Peak Build Rating 13 | 9 13 13 Average Rating 9 | 5 9 11 On Entrance 7 | . 9 13 Naked Turns . | . . . Heaviest Build 23 | 12 20 23 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 1 10 10 Average Carried 7 | . 6 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 1 10 10 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 953 | 173 687 93 Remotely . | . . . Salvage Created 1161 | 161 901 99 Parts 64 | 15 42 7 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 7 | . . 7 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 16 | . 13 3 Guns 16 | . 13 3 Classes Destroyed 10 | 2 7 1 Worker 3 | . 3 . Tunneler 5 | 5 . . Hauler 1 | . 1 . Recycler 5 | 1 4 . Mechanic 1 | . 1 . Operator 2 | . 2 . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 10 | . 10 . Subdweller 3 | . . 3 Best Kill Streak 5 | 5 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 143 | . 102 41 Missed 37 | . 26 11 Hits 106 | . 76 30 Projectile 106 | . 76 30 Critical Strikes 6 | . 5 1 Damage Taken 1496 | . 904 592 Core 256 | . 161 95 Absorbed by Shields . | . . . Regen/Repaired (Parts) 151 | . 151 . Core Remaining (%) 100 | 100 . . Volleys Fired 172 | 13 134 25 Largest 2 | 2 2 2 Hottest 85 | 40 85 85 Shots Fired 323 | 26 255 42 Gun 323 | 26 255 42 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 272 | 26 216 30 Thermal 51 | . 39 12 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | 11 12 12 Robot Miss Streak 6 | 1 6 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 217 | 19 164 34 Core Hits 72 | 7 55 10 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2407 | 205 1822 380 Guns 2405 | 205 1822 378 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 2 | . . 2 Kinetic 1838 | 205 1393 240 Thermal 567 | . 429 138 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 16 | . 11 5 Message Errors 4 | . 2 2 Matter Fused 4 | . 3 1 Heat Flow Errors 3 | . 2 1 Energy Discharges 1 | . 1 . Data Loss (minor) 3 | . 2 1 Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 4 | . . 4 Targets Rammed 4 | . . 4 Kicked . | . . . Crushed . | . . . Highest Temperature 381 | . 381 101 Average Temperature 78 | . 86 21 Received Heat Transfer 615 | . 507 108 Effects 1 | . 1 . Matter Decay 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 1332 | . 999 333 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 155 | 25 155 . Initial 9 | . 9 . Average 47 | 5 49 . Influence Increases 568 | 30 538 . Destroy 0b10 Robot/C 260 | . 260 . Destroy 0b10 Robot/NC 100 | 30 70 . Destroy Leader 78 | . 78 . Successful Hack 54 | . 54 . Select Force Hacks 30 | . 30 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 568 | 15 419 134 Entered New Map 71 | . 6 65 Time Decay 448 | 15 394 39 Lost Part 49 | . 19 30 Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 32 5 Peak Tracking Total 4 | . 4 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 10 | . 9 1 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 27 1 Successful 19 | . 18 1 Failed 9 | . 9 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 15 | . 15 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations 8 | . 8 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 5 1 Robot Analysis 3 | . 3 . Prototype ID Bank 1 | . 1 . Open Door 1 | . . 1 Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 8 | . 8 . Scan Component 4 | . 4 . Repair 4 | . 4 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 4 | . 4 . Time 104 | . 104 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 997 | 13 950 34 Terrain 997 | 13 950 34 Robot Analysis Total 3 | . 3 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2309 | 94 1576 639 Spaces Moved 987 | 34 663 290 Core 7 | 7 . . Treads 980 | 27 663 290 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 137 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 4 92 18 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1425 | 54 946 425 Wait 219 | . 124 95 Move 985 | 33 662 290 Hop . | . . . Pick Up 16 | 1 11 4 Fast Attach 14 | 7 5 2 Attach 3 | . . 3 Detach . | . . . Swap 8 | . 7 1 Drop 4 | . 3 1 Fire 172 | 13 134 25 Melee . | . . . Ram . | . . . Kick . | . . . Crush 4 | . . 4 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 14) 538 | -10/Materials | Discovered new exit (range 16) 600 | -10/Materials | Discovered new exit (range 6) 675 | -10/Materials | Repaired Assault Rifle 702 | -10/Materials | Repaired Lgt. Treads 730 | -10/Materials | Repaired Lgt. Treads 757 | -10/Materials | Repaired Lgt. Armor Plating 996 | -10/Materials | Discovered new exit (range 13) 1336 | -10/Materials | Discovered new exit (range 16) 1401 | -10/Materials | Core integrity fell below 50% 1465 | -10/Materials | Build established: Scavenger-Mutant 1520 | -10/Materials | Discovered new exit (range 10) 1671 | -10/Materials | Entered Subcaves 1672 | -10/Subcaves | Approached by a straggling Scientist 1705 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1725 | -10/Subcaves | Core integrity fell below 20% 1771 | -10/Subcaves | Lost 3 parts (2n1w) 1792 | -10/Subcaves | Learned Materials garrison access intel 1809 | -10/Subcaves | Discovered new exit (range 13) 1940 | -10/Subcaves | Discovered new exit (range 15) 1972 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2018 | -10/Subcaves | Build established: Mutant 2310 | -10/Subcaves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01972_ Y-45 Defender destroyed. 01972_ 12 Matter crushed. A swath of the cavern ceiling suddenly collapses. BE-RWP(c): "I think it's somewhere southeast of here" 02017_ Connecting with UFD SUBCON Station... 02017_ Current location identified: Subcaves >>Open Door Sealed Heavy Doors opened. BE-RWP(c): "I think it's somewhere east of here" BE-RWP(c): "We're getting close, I can feel it." 02098_ System corrupted: Matter fused (-5). BE-RWP(c): "I think it's somewhere northeast of here" 02164_ Sub. Power Source shoots sparks and powers down. BE-RWP(c): "We're getting close, I can feel it." 02206_ E