Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.02 @ 18:36:11 Player: Quartz Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (10) 50 Value Destroyed (294) 294 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 544 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 43/100 System Corruption 0% Temperature Cool (6) Movement Core (1400) Ox27 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Heat Sink Welding Torch Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit ECM Suite > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Huge Storage Unit Welding Torch [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility ECM Suite Device ECM Suite Storage Huge Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 9 | 1 8 Power 2 | 1 1 Engine 1 | 1 . Core 1 | . 1 Reactor . | . . Propulsion 2 | . 2 Treads 2 | . 2 Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility 3 | . 3 Device 1 | . 1 Storage 2 | . 2 Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 2 | . 2 Energy Gun . | . . Energy Cannon . | . . Ballistic Gun 2 | . 2 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 6 | . 6 Power 2 | . 2 Propulsion 2 | . 2 Utility . | . . Weapon 2 | . 2 Highest Loss Streak 2 | . 2 To Critical Strikes . | . . Average Slot Usage (%) 77 | . 77 Engine 5 | . 5 Core 2 | . 2 Treads 14 | . 14 Device 13 | . 13 Storage 13 | . 13 Ballistic Gun 26 | . 26 Peak Build Rating 9 | 1 9 Average Rating 5 | . 5 On Entrance . | . 1 Naked Turns . | . . Heaviest Build 89 | 3 89 Greatest Support 40 | 3 40 Greatest Overweight (x) 27 | . 27 Average Overweight (x) 2 | . 3 Largest Inventory Capacity 25 | 5 25 Average Capacity 20 | 5 20 Most Carried 5 | 5 5 Average Carried 1 | 4 1 Final Capacity 25 | 5 25 Final Carried 5 | 5 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 367 | 157 210 Remotely . | . . Salvage Created 349 | . 349 Parts 23 | . 23 Haulers Intercepted . | . . Recyclers Shooed 2 | . 2 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 10 | . 10 Guns 10 | . 10 Classes Destroyed 2 | . 2 Swarmer 3 | . 3 Grunt 7 | . 7 Best Kill Streak 4 | . 4 Combat Bots Only 4 | . 4 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 104 | . 104 Missed 26 | . 26 Damage Taken 839 | . 839 Core 261 | . 261 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 47 | . 47 Largest 2 | . 2 Hottest 40 | . 40 Shots Fired 94 | . 94 Gun 94 | . 94 Cannon . | . . Launcher . | . . Special . | . . Kinetic 94 | . 94 Thermal . | . . Explosive . | . . Electromagnetic . | . . Robot Hit Streak 9 | . 9 Robot Miss Streak 4 | . 4 Penetration Max . | . . Secondary Targets 2 | . 2 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 64 | . 64 Core Hits 28 | . 28 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 511 | . 511 Guns 511 | . 511 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 511 | . 511 Thermal . | . . Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 20 | . 20 Average Temperature 7 | . 7 Received Heat Transfer 369 | . 369 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Peak Influence 214 | . 214 Initial . | . . Average 81 | . 85 Maximum Alert Level 1 | . 1 Low Security (%) 98 | 100 98 Level 1 1 | . 1 Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 5 | . 5 Investigation 5 | . 5 Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 23 | . 23 Peak Tracking Total 4 | . 4 Tactical Retreats 5 | . 5 Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered 1 | . 1 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed 4 | . 4 Reused 1 | . 1 Traps Extracted . | . . Installed . | . . Triggered 1 | . 1 Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 5 | . 5 Terminals 4 | . 4 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Total Hacks 16 | . 16 Successful 9 | . 9 Failed 7 | . 7 Catastrophic 2 | . 2 Database Lockouts . | . . Manual . | . . Terminals 15 | . 15 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 8 | . 8 Robot Analysis 2 | . 2 Locate Traps 1 | . 1 Reprogram Traps 1 | . 1 Dispatch Records 1 | . 1 Surveillance Status 1 | . 1 Recall Investigation 1 | . 1 Zone Layout 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks 1 | . 1 Report Inventory 1 | . 1 Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 4 | . 4 Full Trace Events 4 | . 4 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Robot Analysis Total 2 | . 2 Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 773 | 30 743 Spaces Moved 239 | 46 193 Core 104 | 46 58 Treads 135 | . 135 Legs . | . . Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 50 Average Speed 252 | 50 301 Slowest Speed 1400 | 50 1400 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 22 | 4 40 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 333 | 51 282 Wait 28 | . 28 Move 238 | 45 193 Hop . | . . Pick Up 9 | 5 4 Fast Attach 3 | 1 2 Attach 5 | . 5 Detach . | . . Swap 1 | . 1 Drop 2 | . 2 Fire 47 | . 47 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 31 | -11/Scrapyard | Entered Materials 31 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 506 | -10/Materials | Core integrity fell below 50% 609 | -10/Materials | Discovered new exit (range 13) 765 | -10/Materials | Core integrity fell below 20% 774 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- machines, and reinforce and analyze the structural integrity of walls. They travel alone, but all those within a certain vicinity will work together to complete a task. >>Analysis(Ranger) Downloading analysis... Ranger Tier: 3 Although derelict Rangers lack stopping power, in greater numbers their speed and aggression can cause problems for cave patrols caught in ambushes. Reports indicate that projectiles seemingly come from the walls before contact is even made, further suggesting they descended from an early hunter prototype before it was converted to a legged design for improved durability. 00707_ ALERT: Suspicious activity at Terminal M003. Dispatching Investigation squad. 00766_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ######???????????????????????????????? | | ????????????????????????????????? | | ?????????????????????????????????? | | ######### ??????????????????????????????????? | | # ###??????????????????????????????????? | | """ # #????????????????????????????????????? | | """ + #????????????????????????????????????? | | """ # #????????????????????????????????????? | | # #????????????????????????????????????? | | # #??????????? ??????????????????????? | | # #?????????## #?????????????????????? | | # #????????? k #????????????????????? | | "T" # ########??" #????????????????????? | | ######### # #??! #????????????????????? | | ????????# # """ #??" < #????????????????????? | | ????????# # "T" #??| #????????????????????? | | ????????# # #??? #????????????????????? | | ????????# # === #??? #????????????????????? | | ????????# # %= #???# #?????????????????????? | | ????????# ####+####### ########??????????????? | | ######### ?????????????? | | % % ?????????????? | | ######### % % ?????????????? | | ???????####+#########+## ###########???????????? | | ???????# % # # # #???????????? | | ???????#[ * # """ # @ + """ #???????????? | | ???????# """ # """ + # """ #???????????? | | ???????# """ # """ # # "T" """ #???????????? | | ???????# """ # # g# #???????????? | | ???????# # """ # g ###########???????????? | | ???????######## """ # #?????????????????????? | | ??????????????# """ # #?????????????????????? | | ??????????????# # ?????????????????????? | | ??????????????########### ###????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed GlidesysGammaMicroactuators Manual? 0 Play Time 00:05:31 Cumulative 4.3 hours Start 2025.05.02 @ 18:30:14 End 2025.05.02 @ 18:36:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6a57a18-93ef-48fa-bccf-9308598c7e83