Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.19 @ 19:02:41 Player: Omega Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1358) 1358 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (97) 97 TOTAL SCORE: 4795 Bonus ------- High Alert Combat Kills 97 Cogmind --------- Core Integrity 0/850 Matter 281/300 Energy 85/100 System Corruption 5% Temperature Cool (0) Movement Flying (35) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- VTOL Module > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Spear > --- INVENTORY (5) ---- Reaction Control System Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Gravmag System > --- UTILITY ---------- Improved Sensor Array Drone Bay > --- WEAPON ----------- Shock Rifle Heavy Ion Cannon > --- INVENTORY -------- Light Antimatter Reactor Reaction Control System Field Recycling Unit Heavy Ion Cannon Heavy Ion Cannon [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flight Unit Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Reaction Control System Device Reaction Control System Storage Small Storage Unit Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Blade Saw Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 3 | . . 2 1 . . Utility 3 | . . . 1 1 1 Weapon 1 | . . . . . 1 Parts Attached 62 | 7 3 17 15 . 20 Power 10 | 1 . 3 1 . 5 Engine 4 | 1 . 3 . . . Core 5 | . . . 1 . 4 Reactor 1 | . . . . . 1 Propulsion 21 | 2 2 6 5 . 6 Treads . | . . . . . . Leg 3 | . . 2 . . 1 Wheel 3 | 2 . . . . 1 Hover 3 | . . . . . 3 Flight 12 | . 2 4 5 . 1 Utility 12 | 2 . 4 4 . 2 Device 8 | 1 . 3 2 . 2 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware 2 | . . 1 1 . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 19 | 2 1 4 5 . 7 Energy Gun 5 | 1 1 . 1 . 2 Energy Cannon 2 | . . . . . 2 Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon 6 | . . 3 3 . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon 2 | . . . . . 2 Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 30 | . . 3 13 1 13 Power 5 | . . 1 1 . 3 Propulsion 14 | . . 1 6 1 6 Utility 6 | . . 1 3 . 2 Weapon 5 | . . . 3 . 2 Highest Loss Streak 10 | . . 1 10 1 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 44 | . 95 81 57 24 22 Engine 3 | . 14 11 4 . . Core 2 | . . . . 6 2 Leg 1 | . . 3 . . 1 Wheel 2 | . 23 . . . . Hover 1 | . . . . . 4 Flight 13 | . 5 31 25 17 . Device 6 | . 12 10 11 . 3 Energy Gun 2 | . 14 4 . . 1 Energy Cannon 1 | . . . . . 3 Ballistic Gun 2 | . 14 4 . . 1 Ballistic Cannon 2 | . . 8 8 . . Launcher 1 | . . 4 5 . . Peak Build Rating 30 | 9 9 17 22 14 30 Average Rating 12 | 6 8 12 13 8 14 On Entrance 7 | . 9 5 14 17 2 Naked Turns 39 | . . . . . 39 Heaviest Build 26 | 12 12 16 14 7 26 Greatest Support 20 | 20 20 20 18 12 19 Greatest Overweight (x) 4 | . 2 1 4 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 Most Carried 6 | 4 6 5 5 5 5 Average Carried 4 | 3 4 4 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 4 4 5 5 5 4 Class Distribution -------------------- 69% | Mutant 17% | Scavenger-Sprinter 8% | Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1143 | 278 29 202 87 . 547 Remotely . | . . . . . . Salvage Created 1425 | 160 87 128 254 . 796 Parts 92 | 10 11 7 22 . 42 Haulers Intercepted . | . . . . . . Recyclers Shooed 7 | . . 1 . . 6 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 33 | . 4 5 10 . 14 Melee 1 | . . . . . 1 Guns 11 | . 4 3 . . 4 Cannons 17 | . . 2 7 . 8 AOE 3 | . . . 3 . . Classes Destroyed 10 | 2 2 1 4 . 1 Builder 4 | . . . 1 . 3 Tunneler 3 | 3 . . . . . Recycler 1 | 1 . . . . . Watcher 3 | . . . 3 . . Swarmer 9 | . 3 3 . . 3 Cutter 4 | . . . 4 . . Grunt 13 | . 1 . 5 . 7 Duelist 1 | . . . 1 . . Sentry 3 | . . 2 . . 1 Programmer 3 | . . . . . 3 Best Kill Streak 7 | 4 3 3 7 . 4 Combat Bots Only 4 | . 3 3 4 . 4 Max Kills in Single Turn 2 | 1 1 1 2 . 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 386 | . 15 40 112 24 195 Missed 128 | . 2 13 38 14 61 Damage Taken 3882 | . 117 240 1447 137 1941 Core 1444 | . 18 35 456 81 854 Absorbed by Shields . | . . . . . . Redirected to Shielding 102 | . . . 102 . . Regen/Repaired (Parts) 11 | . . 11 . . . Core Remaining (%) 77 | 100 92 91 17 88 . Volleys Fired 135 | 8 11 12 37 . 67 Largest 2 | 2 2 2 2 . 2 Hottest 115 | 70 70 88 88 . 115 Shots Fired 182 | 16 22 24 39 . 81 Gun 92 | 16 22 18 . . 36 Cannon 82 | . . 6 31 . 45 Launcher 8 | . . . 8 . . Special . | . . . . . . Kinetic 82 | 8 11 15 31 . 17 Thermal 73 | 8 11 9 . . 45 Explosive 8 | . . . 8 . . Electromagnetic 19 | . . . . . 19 Robot Hit Streak 12 | 4 5 11 9 . 12 Robot Miss Streak 6 | 2 3 4 6 . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 133 | 9 12 15 35 . 62 Core Hits 95 | 6 5 13 41 . 30 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Meltdown 1 | . . . . . 1 Destroy 1 | . . . . . 1 Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing . | . . . . . . Piercing 3 | . . . . . 3 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3001 | 96 129 226 1029 . 1521 Guns 904 | 96 129 112 . . 567 Cannons 1546 | . . 114 500 . 932 Explosions 529 | . . . 529 . . Melee 21 | . . . . . 21 Ramming 1 | . . . . . 1 Kinetic 1004 | 33 43 159 500 . 269 Thermal 1148 | 63 86 67 . . 932 Explosive 529 | . . . 529 . . Electromagnetic 298 | . . . . . 298 Impact . | . . . . . . Slashing . | . . . . . . Piercing 21 | . . . . . 21 Highest Corruption 15 | . . . 15 . 5 Average Corruption 6 | . . . 15 . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 22 | . . . 8 . 14 Message Errors 7 | . . . 4 . 3 Matter Fused 6 | . . . . . 6 Heat Flow Errors 1 | . . . 1 . . Energy Discharges 2 | . . . . . 2 Data Loss (minor) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Weapon Failures 3 | . . . 3 . . Overload Shots . | . . . . . . Overflow Damage 11 | . . . 11 . . Projectiles . | . . . . . . Explosions 11 | . . . 11 . . Melee . | . . . . . . Knockbacks 36 | . . . 36 . . Impact . | . . . . . . Kinetic 35 | . . . 35 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 10 | . . . 10 . . Shots 1 | . . . 1 . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 355 | 90 78 92 221 . 355 Average Temperature 67 | 39 34 27 36 . 110 Received Heat Transfer 1245 | . 24 36 549 69 567 Effects 1 | . . . . . 1 Shutdowns 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 4 | 1 1 . . . 2 Heat Transferred 1840 | 185 247 150 . . 1258 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 553 | 20 143 171 351 453 553 Initial 221 | . 13 59 63 159 221 Average 247 | 6 63 112 191 312 367 Maximum Alert Level 2 | . . . 1 2 2 Low Security (%) 39 | 100 100 100 50 18 . Level 1 43 | . . . 49 64 60 Level 2 17 | . . . . 16 39 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 18 | . 1 . 3 3 11 Investigation 7 | . . . 1 3 3 Extermination 2 | . . . . . 2 Reinforcement 5 | . 1 . 2 . 2 Assault . | . . . . . . Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 4 | . 1 . 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 87 | . 8 5 22 21 31 Peak Tracking Total 8 | . 5 5 7 8 5 Tactical Retreats 13 | . . 1 2 5 5 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 6 | . . . 1 2 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 2 | . . . 1 . 1 Max in Single Turn 1 | . . . 1 . 1 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 16 | . 1 3 2 7 3 Terminals 10 | . 1 2 1 4 2 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . . . . 2 . Scanalyzers 1 | . . . 1 . . Garrison Access 2 | . . . . 1 1 Total Hacks 56 | . 5 12 10 22 7 Successful 25 | . 1 7 8 9 . Failed 31 | . 4 5 2 13 7 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 5 | . . 3 2 . . Terminals 35 | . 5 9 3 13 5 Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units 7 | . . . . 7 . Scanalyzers 7 | . . . 7 . . Garrison Access 4 | . . . . 2 2 Terminal Hacks 12 | . 1 4 1 6 . Record 1 | . . . . 1 . Prototype ID Bank 2 | . 1 1 . . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 2 | . . . 1 1 . Alert Level 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Locate Traps 1 | . . . . 1 . Recall Reinforcements 1 | . . . . 1 . Zone Layout 2 | . . . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . 3 . . . Scan Component 2 | . . 2 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 2 | . . . . 2 . Retrieve Matter 2 | . . . . 2 . Scanalyzer 7 | . . . 7 . . Insert Component 2 | . . . 2 . . Analyze 5 | . . . 5 . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 1 3 2 6 3 Full Trace Events 8 | . . 1 1 3 3 Feedback Events 2 | . . 1 . . 1 Corruption 1 | . . . . . 1 Hackware Fried 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . . . 2 Drone Recoveries 2 | . . . . . 2 Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 1815 | 84 141 238 382 306 664 Spaces Moved 2290 | 60 145 359 394 804 528 Core 294 | 1 . . 22 12 259 Treads . | . . . . . . Legs 28 | . . 6 . . 22 Wheels 248 | 59 109 . . . 80 Hover 148 | . . . . . 148 Flight 1572 | . 36 353 372 792 19 Fastest Speed 26 | 50 37 31 26 30 40 Average Speed 51 | 79 70 37 42 33 87 Slowest Speed 250 | 80 205 120 250 100 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 17 | . 1 . 10 6 . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 22 | 5 25 25 35 26 17 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 12 | . . . 12 . . Terrain Destroyed 49 | . . . 46 . 3 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE 46 | . . . 46 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2715 | 78 164 439 552 837 645 Wait 159 | . . 26 109 13 11 Move 2253 | 59 142 358 375 791 528 Hop 15 | . 1 . 8 6 . Pick Up 35 | 4 1 11 5 5 9 Fast Attach 40 | 7 2 11 10 . 10 Attach 21 | . 1 5 5 . 10 Detach 4 | . 1 . 1 1 1 Swap 2 | . . 2 . . . Drop 34 | . 5 14 2 8 5 Fire 135 | 8 11 12 37 . 67 Melee 3 | . . . . . 3 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 13 | . . . . 13 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 7) 226 | -10/Materials | Entered another Materials area 226 | -9/Materials | Evolved 2 slots: Propulsion x2 396 | -9/Materials | Identified exit to Mines 398 | -9/Materials | Discovered new exit (range 8) 453 | -9/Materials | Repaired Flight Unit 454 | -9/Materials | Hacking Suite fried by hacking feedback 464 | -9/Materials | Entered another Materials area 464 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 709 | -8/Materials | Crushed by falling debris 709 | -8/Materials | System corruption reached 10% 768 | -8/Materials | Lost 10 parts (1p6n2u1w) 778 | -8/Materials | Core integrity fell below 50% 826 | -8/Materials | Discovered new exit (range 12) 827 | -8/Materials | Core integrity fell below 20% 828 | -8/Materials | Lost 3 parts (1u2w) 846 | -8/Materials | Entered Factory 846 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 951 | -7/Factory | Discovered new exit (range 11) 1152 | -7/Factory | Entered another Factory area 1152 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1262 | -6/Factory | Build established: Mutant 1278 | -6/Factory | Lost 5 parts (2p2n1w) 1399 | -6/Factory | Garrison activated, responded to threat 1585 | -6/Factory | Garrison activated, responded to threat 1659 | -6/Factory | Core integrity fell below 50% 1716 | -6/Factory | Lost 5 parts (1p2n1u1w) 1808 | -6/Factory | Core integrity fell below 20% 1816 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Connecting with Fabricator... Acquired Spear. System corrupted: Component data lost. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. Connecting with Terminal... ALERT: Suspicious activity at Terminal F015. Dispatching Investigation squad. System corrupted: Matter fused (-7). Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Spear severed. Acquired Spear. S-27 Virus destroyed. System corrupted: Matter fused (-6). Acquired 24 matter. Acquired VTOL Module. Map ----- +----------------------------------------------------+ | ??????????????????????????######## | | ?????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ???????????????????????? | | ????????????????????????? | | ??????????????????????????########## | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ??????????????????????############## | | ??????????????????????# # | | ??????????????????????# # | | ??????????????????????# # | | ??????????????????????# # | | ??????????????????????# # | | ??????????????????????# + | | ??????????????????????# # | | ??????###############?# # | | ??????# #?# # | | ??????# #?# # | | ??????# #?# # | | ??????# s #?# # | | ??????# ] s #?######/####### | | ??????# @ s !#??????# ###???? | | ??????#######/############ #???? | | ??????????# #???? | | ??????????# ? | | ??????????# #???? | | ??????????# ####+####### #???? | | ??????????# ## #???###+###???? | | ????????? ##! #?????????????? | | ??????? ## ! #?????????????? | | ?????# ## #?????????????? | | ?????### ?# #?????????????? | | ???????# ?# #?????????????? | | ???????# ?# #?????????????? | | ???????# ?# #?????????????? | | ???????# ?# #?????????????? | | ??????? # #?????????????? | | ???????? # #?????????????? | | ??????# # #?????????????? | | ??????# ####+##?????????????? | | ??????# #??# #??????????????? | | ??????# #??# #??????????????? | | ??????# #??# #??????????????? | | ??????# #??# #??????????????? | | ??????# #??# #??????????????? | | ??????# #??# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Weapon Shielding 66 Evasion (%) 72 Offensive Hacking 10 Item Schematics ----------------- Reaction Control System | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! More Dakka Please Party Time Challenges ------------ None Game ------ Seed DefenseUtilityMallet Manual? 0 Play Time 00:53:45 Cumulative 8.8 hours Start 2024.09.19 @ 17:39:06 End 2024.09.19 @ 19:02:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e46586ba-f122-4d41-b15e-11e7bfc5895e