Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.05 @ 11:15:21 Player: Windjigo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (62) 310 Value Destroyed (1353) 1353 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6523 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 291/300 Energy 300/300 System Corruption 11% Temperature Cool (0) Movement Rolling (105) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (5) --- Armored Wheel > --- UTILITY (8) ------ Advanced Signal Interpreter Improved Dynamic Insulation System > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Cryofiber Web Compact Battery (200) Layered Light Armor Plating Bore Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag Array Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Target Analyzer Core Analyzer Force Field > --- WEAPON ----------- Heavy Mace Blade Saw > --- INVENTORY -------- Light Nuclear Core Cesium-ion Thruster Surge Thruster Small Storage Unit Advanced ECM Suite Hardened Light Armor Plating Layered Light Armor Plating Improved Datajack Heavy Mace [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Medium Treads Leg Makeshift Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Advanced Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Layered Light Armor Plating Weapon Flail Energy Gun EM Pulse Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Flail Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Slots Evolved 10 | . . 2 2 2 . 2 2 . . Power 1 | . . . . . . 1 . . . Propulsion 3 | . . . 2 . . 1 . . . Utility 6 | . . 2 . 2 . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 80 | 9 7 9 23 . 2 16 3 4 7 Power 11 | 1 1 1 4 . . 3 . . 1 Engine 7 | 1 1 1 2 . . 1 . . 1 Core 4 | . . . 2 . . 2 . . . Reactor . | . . . . . . . . . . Propulsion 27 | 4 1 3 10 . . 4 . 3 2 Treads 1 | . . . . . . . . 1 . Leg 2 | . . . . . . . . 1 1 Wheel 7 | 4 1 . . . . . . 1 1 Hover 3 | . . . . . . 3 . . . Flight 14 | . . 3 10 . . 1 . . . Utility 28 | 2 2 4 6 . 2 7 3 1 1 Device 9 | 1 1 1 2 . . 2 1 . 1 Storage 3 | 1 1 . . . . 1 . . . Processor 11 | . . 3 1 . 2 2 2 1 . Hackware 1 | . . . 1 . . . . . . Protection 4 | . . . 2 . . 2 . . . Artifact . | . . . . . . . . . . Weapon 14 | 2 3 1 3 . . 2 . . 3 Energy Gun 2 | 1 . 1 . . . . . . . Energy Cannon 2 | . . . . . . . . . 2 Ballistic Gun 2 | 1 . . 1 . . . . . . Ballistic Cannon 2 | . 1 . . . . . . . 1 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 4 | . 2 . . . . 2 . . . Slashing Weapon 2 | . . . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 2 1 . . . . . . Parts Lost 38 | . . 1 9 . 1 11 10 2 4 Power 4 | . . . 2 . . 2 . . . Propulsion 14 | . . . 4 . . 5 3 1 1 Utility 13 | . . 1 2 . . 3 5 1 1 Weapon 7 | . . . 1 . 1 1 2 . 2 Highest Loss Streak 14 | . . 1 7 . 1 9 14 2 4 To Critical Strikes . | . . . . . . . . . . Average Backups 6 | 4 10 8 6 8 8 8 4 4 5 Power 1 | . 1 . 1 1 1 1 1 1 1 Propulsion 1 | 1 3 2 . 1 1 . . . . Utility 2 | . . 1 3 5 5 4 3 2 3 Weapon 1 | 2 3 1 1 1 . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 30 | . 5 10 3 . 1 4 3 1 3 Power 6 | . 1 2 1 . . 1 . . 1 Propulsion 2 | . 1 1 . . . . . . . Utility 12 | . . 2 1 . 1 3 2 1 2 Weapon 7 | . 3 3 1 . . . . . . Tool/Special 3 | . . 2 . . . . 1 . . Average Slot Usage (%) 60 | . 99 77 92 84 89 88 31 22 24 Engine 3 | . 14 11 5 . . . . . 1 Core 1 | . . . 1 7 7 7 . . . Wheel 4 | . 28 8 . . . . . 2 1 Flight 11 | . . 13 33 30 30 21 2 . . Device 6 | . 13 4 7 7 7 7 3 4 1 Storage 5 | . 14 4 8 7 7 6 . 2 . Processor 11 | . . 13 12 7 12 19 19 7 10 Protection 1 | . . . . 7 7 5 . 2 . Impact Weapon 8 | . 20 21 15 . 2 6 2 . . Slashing Weapon 1 | . . . 1 15 12 5 . . . Peak Build Rating 59 | 7 10 21 33 31 39 59 45 29 41 Average Rating 22 | 5 9 13 28 31 35 46 23 14 23 On Entrance 19 | . 7 10 19 31 31 38 38 9 12 Naked Turns . | . . . . . . . . . . Heaviest Build 38 | 15 31 31 21 18 18 38 17 10 34 Greatest Support 38 | 32 20 20 20 18 18 38 20 20 12 Greatest Overweight (x) 3 | 3 1 3 1 . . 1 1 . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 8 8 8 10 10 8 5 Average Capacity 7 | 7 12 9 7 8 8 8 5 6 5 Most Carried 15 | 8 15 15 8 8 8 10 8 5 5 Average Carried 6 | 5 10 8 6 8 7 8 4 4 4 Final Capacity 15 | 8 15 5 8 8 8 10 5 5 5 Final Carried 15 | 8 15 5 8 8 8 6 4 5 5 Class Distribution -------------------- 70% | Mutant 19% | Sprinter 5% | Scavenger-Sprinter 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Matter Collected 1497 | 312 128 122 365 . . 73 30 214 253 Remotely . | . . . . . . . . . . Salvage Created 2155 | 169 128 549 835 . . 242 70 . 162 Parts 99 | 22 4 19 37 . . 14 3 . . Haulers Intercepted 6 | . . 2 3 . . 1 . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Combat Hostiles Destroyed 37 | . 2 11 22 . . 2 . . . Melee 18 | . 1 7 8 . . 2 . . . Guns 6 | . . . 6 . . . . . . Classes Destroyed 11 | 2 3 3 1 . . 2 . . . Worker 5 | . . . . . . 1 4 . . Tunneler 5 | 5 . . . . . . . . . Hauler 6 | . . 2 3 . . 1 . . . Recycler 2 | 1 . 1 . . . . . . . Operator 2 | . 1 1 . . . . . . . Watcher 5 | . 2 1 2 . . . . . . Swarmer 10 | . . 3 7 . . . . . . Cutter 5 | . . . 5 . . . . . . Grunt 17 | . 2 7 7 . . 1 . . . Sentry 4 | . . 1 3 . . . . . . Programmer 1 | . . . . . . 1 . . . Best Kill Streak 8 | 3 2 7 8 . . 1 4 . . Combat Bots Only 7 | . 1 5 7 . . 1 . . . Max Kills in Single Turn 1 | 1 1 1 1 . . 1 1 . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . 1 1 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Hostile Shots Fired 484 | . 14 26 107 . 11 146 86 49 45 Missed 182 | . 4 9 33 . 9 66 32 18 11 Hits 302 | . 10 17 74 . 2 80 54 31 34 Melee 17 | . . . 12 . . . 5 . . Projectile 285 | . 10 17 62 . 2 80 49 31 34 AOE 5 | . . . 4 . . 1 . . . Critical Strikes 10 | . . . 7 . . 1 2 . . Damage Taken 4718 | . 110 173 1071 . 59 1227 1049 528 501 Core 1707 | . 22 67 289 . . 329 582 350 68 Absorbed by Shields 38 | . . . . . . 38 . . . Redirected to Shielding 104 | . . . . . . 104 . . . Core Remaining (%) 80 | 100 91 83 47 . 100 61 . . . Volleys Fired 58 | 14 2 3 24 . . . . . 15 Largest 2 | 2 2 1 1 . . . . . 2 Hottest 162 | 60 70 30 25 . . . . . 162 Shots Fired 75 | 28 3 3 24 . . . . . 17 Gun 53 | 28 1 . 24 . . . . . . Cannon 22 | . 2 3 . . . . . . 17 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 56 | 14 2 3 24 . . . . . 13 Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 19 | 14 1 . . . . . . . 4 Robot Hit Streak 6 | 6 3 2 5 . . . . . 4 Robot Miss Streak 4 | 1 . 1 4 . . . . . 3 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . Shots Hit Robots 156 | 20 10 25 65 . . 20 8 . 8 Core Hits 47 | 7 1 7 18 . . 8 1 1 4 Critical Kills 6 | . . 2 1 . . 1 . . 2 Critical Parts Destroyed 16 | . 3 1 9 . . . . . 3 Critical Strikes 29 | 1 4 3 10 . . 6 . . 5 Destroy 5 | . . . . . . . . . 5 Blast 1 | . 1 . . . . . . . . Corrupt 1 | 1 . . . . . . . . . Smash 17 | . 3 3 10 . . 1 . . . Sever 5 | . . . . . . 5 . . . Melee Attacks 145 | . 12 30 65 . . 30 8 . . Impact 120 | . 12 30 64 . . 6 8 . . Slashing 25 | . . . 1 . . 24 . . . Piercing . | . . . . . . . . . . Sneak Attacks 14 | . . 5 3 . . 2 4 . . Combat Hostiles 1 | . . 1 . . . . . . . Follow-up Attacks 18 | . . 6 8 . . 4 . . . Damage Inflicted 5349 | 268 343 1199 2369 . . 474 477 17 202 Guns 559 | 268 20 . 271 . . . . . . Cannons 252 | . 17 33 . . . . . . 202 Explosions . | . . . . . . . . . . Melee 4502 | . 306 1166 2098 . . 474 458 . . Ramming 36 | . . . . . . . 19 17 . Kinetic 656 | 149 17 33 271 . . . . . 186 Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 155 | 119 20 . . . . . . . 16 Impact 4143 | . 306 1166 2078 . . 135 458 . . Slashing 359 | . . . 20 . . 339 . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . 4 . . . 10 11 11 Average Corruption 9 | . . . 4 . . . 7 10 11 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 46 | . . . 1 . . . 6 30 9 Message Errors 11 | . . . . . . . 3 6 2 Matter Fused 14 | . . . . . . . . 11 3 Heat Flow Errors 9 | . . . . . . . 2 5 2 Energy Discharges 3 | . . . 1 . . . . 2 . Data Loss (minor) 1 | . . . . . . . . . 1 Data Loss (major) 3 | . . . . . . . . 3 . Alerts 3 | . . . . . . . . 2 1 Misdirections 2 | . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 1265 | . 105 264 739 . . 4 149 . 4 Projectiles 16 | . . . 12 . . . . . 4 Explosions . | . . . . . . . . . . Melee 1249 | . 105 264 727 . . 4 149 . . Knockbacks 14 | . 1 2 7 . . 1 . . 3 Impact 9 | . 1 2 5 . . 1 . . . Kinetic 3 | . . . . . . . . . 3 Secondary 2 | . . . 2 . . . . . . Self-Inflicted Damage 16 | . . . . . . . 9 7 . Shots . | . . . . . . . . . . Rammed 10 | . . . . . . . 6 4 . Targets Rammed 10 | . . . . . . . 6 4 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 297 | 20 9 . 11 . . 30 245 234 297 Average Temperature 62 | 20 6 . 5 . . 13 106 99 150 Received Heat Transfer 824 | . 60 51 279 . . 200 216 . 18 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 17 | . 1 6 10 . . . . . . Combat Hostiles 13 | . 1 4 8 . . . . . . Parts Fried 24 | . 2 7 11 . . . 4 . . Impact Corruptions 51 | . 4 14 28 . . 1 4 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Maximum Alert Level 1 | . . 1 1 . . . . . . Low Security (%) 87 | 100 100 46 80 100 100 100 100 . . Level 1 12 | . . 53 19 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 289 | 10 52 264 289 123 94 67 65 . . Initial 123 | . . 13 94 123 89 49 . . . Average 63 | . 13 176 108 123 83 15 25 . . Influence Increases 1620 | 30 106 371 641 5 15 182 155 . 115 Destroy 0b10 Robot/C 740 | . 40 220 440 . . 40 . . . Destroy 0b10 Robot/NC 135 | 30 15 25 25 . . 10 20 . 10 Destroy Leader 162 | . 24 46 80 . . 12 . . . Successful Hack 43 | . 12 5 21 5 . . . . . Disable Machine 30 | . 15 . . . . 15 . . . Partial Spotted 60 | . . 30 . . . 15 15 . . Lose Combat Pursuer 450 | . . 45 75 . 15 90 120 . 105 Influence Decreases 1615 | 30 74 179 592 150 49 276 120 35 110 Entered New Map 397 | . . 19 130 150 39 45 . 14 . Time Decay 812 | 30 74 150 262 . . 135 70 21 70 Lost Part 296 | . . 10 90 . 10 96 50 . 40 Lost Ally 10 | . . . 10 . . . . . . Purge Threat 100 | . . . 100 . . . . . . Squads Dispatched 11 | . 2 1 4 . . 3 . . 1 Investigation 3 | . 1 1 . . . 1 . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 6 | . 1 . 4 . . 1 . . . Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Distress Signals 6 | . . 1 1 . . 3 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 118 | . 7 17 41 . 1 17 14 6 15 Peak Tracking Total 10 | . 3 7 9 . 2 7 7 7 10 Tactical Retreats 18 | . . 2 3 . 1 4 5 . 3 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Traps Triggered 2 | . 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Machines Disabled 2 | . 1 . . . . 1 . . . Max in Single Turn 1 | . 1 . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Machines Accessed 16 | . 1 1 5 1 . 5 1 2 . Terminals 13 | . 1 1 5 1 . 4 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 45 | . 3 3 20 1 . 8 4 6 . Successful 23 | . 3 1 10 1 . 2 . 6 . Failed 22 | . . 2 10 . . 6 4 . . Catastrophic 4 | . . 1 1 . . 2 . . . Database Lockouts . | . . . . . . . . . . Manual 25 | . 3 3 16 . . 3 . . . Terminals 38 | . 3 3 20 1 . 7 4 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Terminal Hacks 15 | . 2 . 5 1 . 1 . 6 . Record 5 | . . . . . . . . 5 . Robot Analysis 3 | . 1 . 2 . . . . . . Open Door 1 | . . . . . . . . 1 . Open DSF 1 | . . . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 1 | . . . 1 . . . . . . Zone Layout 3 | . 1 . 1 . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks 7 | . 1 1 5 . . . . . . Terminals 7 | . 1 1 5 . . . . . . Assimilate 1 | . . . 1 . . . . . . Botnet 6 | . 1 1 4 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used 1 | . 1 . . . . . . . . Hacking Detections 12 | . 1 1 5 . . 4 1 . . Full Trace Events 2 | . . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Total Allies 1 | . . . 1 . . . . . . Largest Group 1 | . . . 1 . . . . . . Highest-Rated Group 10 | . . . 10 . . . . . . Highest-Rated Ally 10 | . . . 10 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Active Infowar (turns) 2369 | 49 292 111 472 . . 423 150 872 . Sensors 2062 | . 34 111 472 . . 423 150 872 . Seismic 307 | 49 258 . . . . . . . . Robot Analysis Total 3 | . 1 . 2 . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Turns Passed 3388 | 229 294 311 572 7 25 514 213 883 340 Spaces Moved 4146 | 168 246 282 506 26 68 1028 318 1079 425 Core 1319 | 18 . . . . . . 292 687 322 Treads . | . . . . . . . . . . Legs 36 | . . . . . . . . 36 . Wheels 907 | 150 246 52 . . . . . 356 103 Hover 237 | . . . . . . 211 26 . . Flight 1647 | . . 230 506 26 68 817 . . . Fastest Speed 24 | 50 80 37 26 27 27 24 50 50 50 Average Speed 52 | 97 87 48 29 27 27 32 51 62 69 Slowest Speed 200 | 200 95 177 106 27 27 111 100 140 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 7 49 27 44 1 58 29 12 75 61 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 . . . . . 1 . . Scrap Searched 6 | . . . . . . . . 2 4 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 10 | . . . . . . . . . 10 Melee . | . . . . . . . . . . Projectile 10 | . . . . . . . . . 10 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Total 5088 | 202 304 418 819 25 73 1158 354 1286 449 Wait 484 | . 10 69 160 . . 56 10 179 . Move 4135 | 167 245 281 503 25 67 1027 317 1078 425 Hop 1 | . . . 1 . . . . . . Pick Up 80 | 12 14 7 22 . 2 12 4 7 . Fast Attach 41 | 3 2 7 12 . 2 6 1 1 7 Attach 43 | 4 . 1 14 . 1 11 4 8 . Detach 13 | . . . 3 . . 3 2 4 1 Swap 29 | 2 10 5 7 . . 5 . . . Drop 73 | . 11 23 17 . 1 13 2 5 1 Fire 58 | 14 2 3 24 . . . . . 15 Melee 121 | . 10 22 56 . . 25 8 . . Ram 10 | . . . . . . . 6 4 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 230 | -11/Scrapyard | Entered Materials 339 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 13) 524 | -10/Materials | Entered another Materials area 524 | -9/Materials | Evolved 2 slots: Utility x2 812 | -9/Materials | Discovered new exit (range 10) 834 | -9/Materials | Identified exit to Materials 835 | -9/Materials | Entered another Materials area 835 | -8/Materials | Evolved 2 slots: Propulsion x2 1130 | -8/Materials | Build established: Sprinter 1186 | -8/Materials | Destroyed 7 combat bots 1310 | -8/Materials | Destroyed 7 combat bots 1351 | -8/Materials | Core integrity fell below 50% 1375 | -8/Materials | Lost 7 parts (1p3n2u1w) 1405 | -8/Materials | Discovered new exit (range 11) 1407 | -8/Materials | Identified exit to Factory 1407 | -8/Materials | Entered Factory 1407 | -7/Factory | Evolved 2 slots: Utility x2 1414 | -7/Factory | Identified exit to DSF 1414 | -7/Factory | Entered DSF 1433 | -7/DSF | Additional patrols routed to DSF 1436 | -7/DSF | Discovered new exit (range 13) 1439 | -7/DSF | Identified exit to Factory 1439 | -7/DSF | Entered Factory 1439 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1758 | -6/Factory | Discovered new exit (range 4) 1758 | -6/Factory | Identified exit to Factory 1948 | -6/Factory | Discovered exit to Factory (range 9) 1953 | -6/Factory | Entered another Factory area 1953 | -5/Factory | Evolved 2 slots: Utility x2 2018 | -5/Factory | Lost 14 parts (2p7n4u1w) 2033 | -5/Factory | Build established: Mutant 2085 | -5/Factory | Discovered new exit (range 15) 2136 | -5/Factory | System corruption reached 10% 2152 | -5/Factory | Core integrity fell below 50% 2166 | -5/Factory | Entered Upper Caves 2167 | -5/Upper Caves | Lost 4 parts (3u1w) 2223 | -5/Upper Caves | Entered an active Warlord outpost 2230 | -5/Upper Caves | Learned Research security intel 2455 | -5/Upper Caves | Encountered a Warlord checkpoint 3040 | -5/Upper Caves | Core integrity fell below 20% 3040 | -5/Upper Caves | Discovered new exit (range 8) 3043 | -5/Upper Caves | Identified exit to Upper Caves 3049 | -5/Upper Caves | Entered another Upper Caves area 3073 | -5/Upper Caves | Discovered new exit (range 9) 3077 | -5/Upper Caves | Identified exit to Factory 3178 | -5/Upper Caves | Learned 4 Factory zone layouts 3218 | -5/Upper Caves | Learned Factory terminal intel 3251 | -5/Upper Caves | Found DCF Scrap (12 items) 3302 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3389 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03306_ Y-72 Warden: "REQUESTING BACKUP." 03317_ System corrupted: Heat flow error (+211). 03352_ Searching scrap... 03352_ Found Adv. ECM Suite. 03352_ Found Mak. Laser. 03352_ Found Matter Filter. 03352_ Found Adv. Hacking Suite. 03352_ Found 67 Matter. 03353_ Acquired 14 matter. 03354_ Searching scrap... 03354_ Found Unknown Impact Weapon. 03354_ Found Imp. Melee Analysis Suite. 03354_ Found 68 Matter. 03367_ System corrupted: Heat flow error (+147). 03377_ Disruptor Cannon destroyed. 03379_ Adv. Signal Interpreter destroyed. 03384_ Lrn. Proton Cannon destroyed. 03386_ S-27 Virus misfires. 03387_ Mak. Leg destroyed. 03388_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????????###?????######## | | ?????????????????????????????????## ####### | | ?????????????? ? ???????????????# !![! | | ?????????????# ???????????????# %%! ### | | ????????????## ?????????????## /#### ##?## | | ???????????## ????????????## ##?# ###### | | ???????????? ???????????## ##?# ### | | ????????????? ???????##### ##?# # | | ??????????????# #???#### #?# ###### | | ??????????????# #### #?####?????# | | ???????????????# ## #???????#### | | ????????????????## ### ##???????# | | ?????????????????## l#?# #????????# ## | | ?????????????????## #?## #???????## #?# | | ????????????????## ##?# #??????###??# | | ????????????##### ## #### #??????????# | | ????????????# #### #?? #??????????# | | ????????????# ##??# ### #??????????## | | ????????????# ##??# #???????????# | | ????????????# ss#?## ???????????# | | ????????????### ###s ### ## ??????????# | | ??????????????##???##ss ####? ?? | | ????????????????????# ##???? #??? | | ????????????????????# ##???????????######### | | ????????????????????#####@ #????????????????????? | | ????????????????????????## #????????????????????? | | ?????????????????????????? #?????????????????###? | | ??????????????????????????? #?????????????????# ## | | ??????????????????????????? ???????????????### | | ???????????????????????????? ?????????????## | | ???????????????????????????? ???????????## | | ????????????????????????????? ??????????# | | ?????????????????????????????# #?????????# | | ??????????????????????????????# #?????????##### | | ??????????????????????????????? #?????????????## | | ????????????????????????????????#?????????????## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????? #???## | | ?????????????????????????????????????? #???## | | ?????????????????????????????????????? #???## | | ????????????????????????????????????? #???# | | ????????????????????????????????????? ??? | | ????????????????????????????????????? ??? | | ????????????????????????????????????? ^ ??? | | ???????????????????????????????????? #?? | | ???????????????????????????????????? #? | | ?????????????????????????????????????? # | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 28 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 73 Melee Accuracy 16 Target Analysis 5 Core Analysis 9 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightCloakingMegatreads Manual? 0 Play Time 01:04:59 Cumulative 84.2 hours Start 2025.06.02 @ 08:48:05 End 2025.06.05 @ 11:15:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0d11eda-db96-4898-baf3-accfa2d323e4