Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.19 @ 12:19:32 Player: VraethrDalkr Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (28) 140 Value Destroyed (1037) 1037 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-21) -21 TOTAL SCORE: 7096 Bonus ------- Friendly Fire -21 Cogmind --------- Core Integrity 0/1450 Matter 259/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Experimental Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Impulse Thruster Impulse Thruster Diametric Drive Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Coolant Injector Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Jamming Amplifier Advanced Shield Generator System Shield Advanced Recalibrator > --- WEAPON ----------- Heavy Dispersion Rifle Enhanced Quantum Rifle Heavy Machine Gun > --- INVENTORY -------- Micro Antimatter Reactor Xenon Bombardment Thruster Xenon Bombardment Thruster Enhanced Nova Cannon Heavy Machine Gun [Rating: 150] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Hybrid Fission Core Reactor Micro Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Biometal Medium Treads Wheel Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Dispersion Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Res Res Slots Evolved 16 | . . . . . 8 2 2 2 2 Power 2 | . . . . . 1 . 1 . . Propulsion 5 | . . . . . 2 1 . 1 1 Utility 8 | . . . . . 4 1 1 1 1 Weapon 1 | . . . . . 1 . . . . Parts Attached 96 | 7 6 1 7 1 28 6 . 9 31 Power 15 | 1 1 . 1 . 7 1 . . 4 Engine 7 | 1 1 . 1 . 4 . . . . Core 5 | . . . . . 3 1 . . 1 Reactor 3 | . . . . . . . . . 3 Propulsion 29 | 2 . . 2 . 8 1 . 4 12 Treads 1 | . . . . . . . . 1 . Leg . | . . . . . . . . . . Wheel 6 | 2 . . 2 . 2 . . . . Hover 3 | . . . . . 1 1 . 1 . Flight 19 | . . . . . 5 . . 2 12 Utility 33 | 2 3 1 2 . 7 4 . 4 10 Device 16 | 1 . . 1 . 3 3 . 3 5 Storage 3 | 1 2 . . . . . . . . Processor 8 | . . . . . 3 1 . 1 3 Hackware 2 | . . . . . . . . . 2 Protection 4 | . 1 1 1 . 1 . . . . Artifact . | . . . . . . . . . . Weapon 19 | 2 2 . 2 1 6 . . 1 5 Energy Gun 6 | . . . . . 3 . . 1 2 Energy Cannon 2 | . . . . . 1 . . . 1 Ballistic Gun 6 | 1 . . 1 1 1 . . . 2 Ballistic Cannon 2 | . 1 . . . 1 . . . . Launcher 1 | . . . 1 . . . . . . Special Weapon 2 | 1 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 1 . 2 3 Parts Lost 59 | . . . 7 1 13 . 4 . 34 Power 5 | . . . 1 . 2 . 1 . 1 Propulsion 21 | . . . 2 . 4 . 2 . 13 Utility 22 | . . . 2 . 3 . 1 . 16 Weapon 11 | . . . 2 1 4 . . . 4 Highest Loss Streak 22 | . . . 4 1 6 . 4 . 22 To Critical Strikes . | . . . . . . . . . . Average Backups 7 | 5 9 10 9 7 7 4 4 3 4 Power 1 | . 1 2 2 2 1 1 . . 1 Propulsion 1 | 2 1 1 1 1 2 . . . 1 Utility 2 | . 4 4 4 3 2 1 1 . . Weapon 1 | 1 2 2 1 . 1 1 2 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 25 | 2 7 3 . . 6 1 2 . 4 Power 6 | . 2 1 . . 1 . . . 2 Propulsion 7 | 2 2 . . . 3 . . . . Utility 7 | . 3 1 . . 2 . 1 . . Weapon 3 | . . 1 . . . . . . 2 Tool/Special 2 | . . . . . . 1 1 . . Average Slot Usage (%) 81 | . 100 100 94 97 72 56 54 59 71 Engine 7 | . 14 14 13 14 5 . . . . Core 1 | . . . . . 3 5 5 3 2 Wheel 14 | . 28 28 26 28 11 . . . . Flight 6 | . . . . . 6 11 10 11 19 Device 10 | . 4 . . 14 10 20 18 20 18 Storage 7 | . 14 14 14 14 3 . . . . Processor 6 | . . . . . 11 8 10 12 14 Protection 4 | . 9 14 11 . . 5 5 . . Energy Gun 1 | . . . . . 2 . . 5 5 Ballistic Gun 9 | . 14 14 14 25 5 . . . 2 Ballistic Cannon 4 | . 8 14 6 . 1 . . . . Peak Build Rating 150 | 9 10 10 12 13 40 54 55 116 150 Average Rating 41 | 6 8 9 10 12 31 47 50 85 111 On Entrance 26 | . 9 9 10 11 13 26 54 19 116 Avg Prop Armor Cover (%) 7 | . . . . . 4 6 6 10 12 Naked Turns . | . . . . . . . . . . Heaviest Build 48 | 14 25 25 26 23 40 12 12 26 48 Greatest Support 56 | 26 26 26 36 30 56 12 12 29 51 Greatest Overweight (x) 3 | . . . 1 . 3 . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 10 10 10 10 5 5 5 5 Average Capacity 7 | 7 10 10 10 10 8 5 5 5 5 Most Carried 10 | 8 10 10 10 10 10 5 5 5 5 Average Carried 7 | 5 9 9 9 7 7 4 4 3 4 Final Capacity 10 | 8 10 10 10 10 5 5 5 5 5 Final Carried 10 | 8 10 10 6 10 4 5 5 5 4 Class Distribution -------------------- 64% | Mutant 13% | Sprinter 7% | Scavenger-Gunner 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Commander-Mutant | -8/Recycling Scavenger-Gunner | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Sprinter | -2/Research Resources | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Res Res Matter Collected 1488 | 318 98 62 104 175 297 . . 131 303 Remotely . | . . . . . . . . . . Salvage Created 911 | 86 33 97 86 98 52 . . . 459 Parts 42 | 5 4 6 7 2 1 . . . 17 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 6 | . . . 6 . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Res Res Combat Hostiles Destroyed 23 | . 1 2 5 2 2 . . . 11 Guns 18 | . 1 1 5 2 1 . . . 8 Cannons 4 | . . 1 . . 1 . . . 2 Classes Destroyed 9 | 2 1 1 3 1 . . . . 1 Builder 1 | . . 1 . . . . . . . Tunneler 1 | 1 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . Turret 2 | . . . 2 . . . . . . Swarmer 14 | . . . 4 . 2 . . . 8 Grunt 5 | . 1 2 . 1 . . . . 1 Hunter 2 | . . . . . . . . . 2 Programmer 1 | . . . . 1 . . . . . Subdweller 1 | . . . 1 . . . . . . Best Kill Streak 6 | 1 1 2 6 2 2 . . . 4 Combat Bots Only 4 | . 1 2 4 2 2 . . . 4 Max Kills in Single Turn 2 | 1 1 1 1 1 1 . . . 2 Gunslinging 1 | . . . . . . . . . 1 Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Res Res Hostile Shots Fired 590 | . 6 13 85 18 94 5 46 . 323 Missed 241 | . . 7 36 5 31 3 22 . 137 Hits 349 | . 6 6 49 13 63 2 24 . 186 Projectile 349 | . 6 6 49 13 63 2 24 . 186 AOE 5 | . . . . . . . 5 . . Critical Strikes 19 | . . . . 1 5 . 1 . 12 Damage Taken 6623 | . 60 149 631 216 1070 . 636 . 3861 Core 2344 | . . 34 88 30 428 . 298 . 1466 Absorbed by Shields 189 | . . . . . 49 . 32 . 108 Ignored by Resistances 141 | . . . . . . . 38 . 103 Core Remaining (%) 77 | 100 . . . 39 49 100 74 100 . Volleys Fired 95 | 16 6 6 23 12 9 . . . 23 Largest 3 | 2 2 2 2 2 3 . . . 3 Hottest 289 | 120 50 50 53 40 125 . . . 289 Shots Fired 174 | 19 11 12 36 13 27 . . . 56 Gun 134 | 16 6 6 23 13 18 . . . 52 Cannon 29 | . 5 6 5 . 9 . . . 4 Launcher 8 | . . . 8 . . . . . . Special 3 | 3 . . . . . . . . . Kinetic 112 | 16 11 12 28 13 14 . . . 18 Thermal 54 | 3 . . . . 13 . . . 38 Explosive 8 | . . . 8 . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 11 | 3 3 5 4 3 5 . . . 11 Robot Miss Streak 7 | 2 2 1 2 3 5 . . . 7 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . . . . . . . 4 Max Gunslinging Chain 2 | . . . . . . . . . 2 Shots Hit Robots 99 | 10 6 7 20 7 12 . . . 37 Core Hits 55 | 3 1 5 15 2 4 . . . 25 Critical Kills 3 | . . . . . . . . . 3 Critical Parts Destroyed 3 | . . . . . . . . . 3 Critical Strikes 6 | . . . . . . . . . 6 Destroy 6 | . . . . . . . . . 6 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2257 | 144 88 132 433 133 242 . . . 1085 Guns 1597 | 120 53 48 158 133 148 . . . 937 Cannons 416 | . 35 84 73 . 94 . . . 130 Explosions 202 | . . . 202 . . . . . . Melee . | . . . . . . . . . . Ramming 18 | . . . . . . . . . 18 Kinetic 1009 | 120 88 132 231 133 138 . . . 167 Thermal 1028 | 24 . . . . 104 . . . 900 Explosive 202 | . . . 202 . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . . 1 1 3 . . . . 14 Average Corruption 2 | . . 1 1 2 . . . . 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 23 | . . 2 4 5 . . . . 12 Message Errors 7 | . . 1 1 1 . . . . 4 Matter Fused 2 | . . . 2 . . . . . . Heat Flow Errors 4 | . . 1 . 2 . . . . 1 Energy Discharges 2 | . . . 1 1 . . . . . Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . 3 Data Loss (major) 1 | . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 10 | . . . . . . . . . 10 Projectiles 10 | . . . . . . . . . 10 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 5 | . 1 3 1 . . . . . . Impact . | . . . . . . . . . . Kinetic 5 | . 1 3 1 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 9 | . . . . . . . . . 9 Shots . | . . . . . . . . . . Rammed 2 | . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 274 | 20 29 274 . 225 24 . . . 192 Average Temperature 83 | 11 21 103 . 110 13 . . . 100 Received Heat Transfer 794 | . 18 48 186 81 182 . 54 . 225 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 4 | . . . . . . . . . 4 Heat Transferred 1550 | 50 . . . . 173 . . . 1327 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Res Res Maximum Alert Level 1 | . . . . . 1 . . . 1 Low Security (%) 95 | 100 100 100 . 100 97 100 100 100 83 Level 1 4 | . . . . . 2 . . . 16 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 273 | 5 36 59 . 45 229 131 133 60 273 Initial 112 | . . 9 . 45 . 112 43 54 27 Average 49 | . 5 11 . 9 27 104 62 20 135 Influence Increases 1961 | 10 48 145 165 40 437 87 150 72 807 Destroy 0b10 Robot/C 480 | . 20 40 120 40 40 . . . 220 Destroy 0b10 Robot/NC 15 | 10 . 5 . . . . . . . Destroy Leader 50 | . 10 10 . . 10 . . . 20 Successful Hack 74 | . 2 . . . 12 27 . 12 21 Disable Machine 15 | . . . . . 15 . . . . Destroy Structure 7 | . 1 . . . . . . . 6 Partial Spotted 165 | . 15 . . . 45 30 30 15 30 Lose Combat Pursuer 1155 | . . 90 45 . 315 30 120 45 510 Influence Decreases 1770 | 10 22 170 71 135 208 227 136 125 666 Entered New Map 303 | . . 17 1 50 . 117 46 49 23 Time Decay 973 | 10 22 153 30 80 139 110 50 76 303 Lost Part 477 | . . . 40 5 52 . 40 . 340 Lost Ally 17 | . . . . . 17 . . . . Squads Dispatched 14 | . 2 . . . 1 1 2 1 7 Investigation 2 | . 1 . . . . . 1 . . Extermination 7 | . . . . . 1 1 . 1 4 Reinforcement 5 | . 1 . . . . . 1 . 3 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Res Res Distress Signals 13 | . . . . . 5 1 . 1 6 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 157 | . 7 8 11 2 37 6 21 1 64 Peak Tracking Total 18 | . 3 2 6 2 14 5 18 4 17 Tactical Retreats 30 | . . 3 2 . 9 1 2 1 12 Traps | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Res Res Traps Triggered 6 | . 1 . 2 . 1 . 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Res Res Machines Disabled 5 | . . . 4 . 1 . . . . Max in Single Turn 3 | . . . 3 . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Res Res Machines Accessed 14 | . 2 1 . 2 1 5 . 1 2 Terminals 9 | . 1 . . 2 . 4 . . 2 Fabricators 1 | . . . . . . 1 . . . Repair Stations 2 | . . . . . 1 . . 1 . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 30 | . 3 1 . 5 2 8 . 1 10 Successful 20 | . 3 1 . 5 1 5 . 1 4 Failed 10 | . . . . . 1 3 . . 6 Catastrophic 2 | . . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 24 | . 2 . . 5 . 7 . . 10 Fabricators 1 | . . . . . . 1 . . . Repair Stations 3 | . . . . . 2 . . 1 . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 16 | . 2 1 . 5 . 4 . . 4 Record 6 | . 1 . . 3 . 1 . . 1 Open Door 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . 1 Terminal Index 1 | . . . . . . 1 . . . Alert Level 3 | . . . . 2 . . . . 1 Locate Traps 1 | . . . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Network Status 1 | . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . 1 . . 1 . Scan Component 2 | . . . . . 1 . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . 2 . . . 1 3 . . 2 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Sub Rec Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 12 | . . . . 12 . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Res Res Total Allies 12 | . . . . 12 . . . . . Largest Group 12 | . . . . 12 12 . . . . Highest-Rated Group 167 | . . . . 167 167 . . . . Highest-Rated Ally 27 | . . . . 27 27 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 11 | . . . . . 11 . . . . Total Damage 69 | . . . . . 69 . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Res Res Active Infowar (turns) 2266 | 85 57 . 15 366 620 236 88 197 602 Optics 435 | . . . . . 348 . . . 87 Sensors 2088 | . . . 15 366 620 236 88 197 566 Terrain 142 | 85 57 . . . . . . . . Cloaking 2 | . . . . . . . . . 2 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Res Res Turns Passed 3637 | 155 199 687 315 366 639 236 108 209 723 Spaces Moved 5026 | 105 177 681 219 224 927 601 250 403 1439 Core 103 | 3 . . . . . . . . 100 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 1716 | 102 177 681 219 224 313 . . . . Hover . | . . . . . . . . . . Flight 3207 | . . . . . 614 601 250 403 1339 Fastest Speed 23 | 50 90 90 90 95 34 37 37 32 23 Average Speed 54 | 88 90 90 97 95 57 37 37 41 31 Slowest Speed 125 | 90 90 90 115 95 125 37 40 52 52 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 58 | . . . . . 17 . 4 6 31 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 24 | 6 29 68 10 44 27 12 11 10 32 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 45 | 2 . . 41 . . . . . 2 Melee . | . . . . . . . . . . Projectile 4 | 2 . . . . . . . . 2 AOE 41 | . . . 41 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Res Res Total 5682 | 139 211 746 283 363 1000 614 264 433 1629 Wait 260 | . 1 49 32 23 7 . . 16 132 Move 4908 | 104 176 680 218 223 893 600 241 390 1383 Hop 51 | . . . . . 16 . 4 6 25 Pick Up 61 | 10 8 5 1 4 12 6 . 5 10 Fast Attach 51 | 7 2 . 2 1 10 2 . 7 20 Attach 41 | . . 1 6 . 12 3 1 7 11 Detach 12 | . 1 . 1 . 2 . 4 2 2 Swap 20 | . 5 . . . 8 1 . . 6 Drop 61 | 2 12 5 . . 22 2 3 . 15 Fire 95 | 16 6 6 23 12 9 . . . 23 Melee . | . . . . . . . . . . Ram 2 | . . . . . . . . . 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 20 | . . . . . 9 . 11 . . Rewire 100 | . . . . 100 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Recycling -6/Factory -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) -4/Factory -3/Research -2/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 12) 156 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 14) 296 | -10/Materials | Discovered new exit (range 11) 303 | -10/Materials | Build established: Mutant 355 | -10/Materials | Entered Mines 379 | -10/Mines | Met a Derelict bent on vengeance 421 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 467 | -10/Mines | Discovered new exit (range 8) 503 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 634 | -10/Mines | Found a hidden stash of uninstalled traps 710 | -10/Mines | Discovered new exit (range 8) 717 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1013 | -10/Mines | Found Prototype Device 1042 | -10/Mines | Entered Subcaves 1043 | -10/Subcaves | Approached by a straggling Scientist 1053 | -10/Subcaves | Learned Materials security intel 1220 | -10/Subcaves | Lost 3 parts (1n1u1w) 1239 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1281 | -10/Subcaves | Discovered new exit (range 14) 1357 | -10/Subcaves | Entered Recycling 1358 | -8/Recycling | Met a Zionite searching for Scraptown 1367 | -8/Recycling | Lost 4 parts (1p1n1u1w) 1442 | -8/Recycling | Core integrity fell below 50% 1649 | -8/Recycling | Discovered new exit (range 16) 1723 | -8/Recycling | Entered Factory 1723 | -6/Factory | Accompanied by 12 allies 1723 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 1787 | -6/Factory | Allied Derelicts emerged from ambush trap array 1802 | -6/Factory | Lost 7 allies 1927 | -6/Factory | Lost 6 allies 2065 | -6/Factory | Spotted B-75 Beast 2226 | -6/Factory | Lost 6 parts (1p2n2u1w) 2315 | -6/Factory | Core integrity fell below 50% 2357 | -6/Factory | Discovered new exit (range 8) 2362 | -6/Factory | Entered another Factory area 2362 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2378 | -5/Factory | Identified exit to DSF 2390 | -5/Factory | Identified Exp. Sensor Array 2409 | -5/Factory | Discovered new exit (range 14) 2574 | -5/Factory | Spotted B-75 Beast 2594 | -5/Factory | Discovered new exit (range 10) 2598 | -5/Factory | Entered another Factory area 2598 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2703 | -4/Factory | Discovered new exit (range 5) 2706 | -4/Factory | Entered Research 2706 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2736 | -3/Research | Lost 4 parts (1p2n1u) 2906 | -3/Research | Discovered new exit (range 7) 2907 | -3/Research | Identified exit to Research 2915 | -3/Research | Entered another Research area 2915 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2939 | -2/Research | Spotted B-90 Cyclops 2962 | -2/Research | Spotted B-90 Cyclops 3469 | -2/Research | Identified exit to Quarantine 3503 | -2/Research | System corruption reached 10% 3533 | -2/Research | Lost 22 parts (1p11n6u4w) 3587 | -2/Research | Core integrity fell below 50% 3631 | -2/Research | Core integrity fell below 20% 3638 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 03625_ Slug penetrates Wall. 03625_ Adv. Targeting Computer destroyed. 03625_ K-01 Serf collects debris. 03627_ M-13 Machinist repairs P-80 Master. 03628_ Penetrated by Slug. 03628_ Adv. Coolant Injector destroyed. 03628_ Penetrated by Slug. 03629_ System corrupted: Component data lost. 03630_ Penetrated by Slug. 03630_ Slug penetrates U-05 Engineer. 03630_ Hacking Suite destroyed. 03631_ Slug penetrates Wall. 03631_ Penetrated by Slug. 03631_ K-01 Serf destroyed. 03634_ K-01 Serf collects debris. 03634_ Penetrated by Slug. 03634_ Slug penetrates Wall. 03634_ K-01 Serf destroyed. 03635_ Slug penetrates Wall. 03638_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ################### #???????????????????????????? | | ????# ## #???????????????????????????? | | ????# ## #???????????????????????????? | | ????# ## #???????????????????????????? | | ????# ## #########???????????????????? | | ????# # #???????????????????? | | ????# + #???????????????????? | | ????# # #???????????????????? | | ????# + ###########?????????? | | ????# """ ######## ## #?????????? | | ????# """" # ??# ## #?????????? | | ????# """" # ?# ##"" #?????##### | | ????# """ #! ?# ##"" #?????# | | ????############## # ##"T #?????# | | ?????????# # # ##"" #?????# | | ########## # + ##"" #?????# | | # # # #? #?????# | | + # # #??? ???????# | | # # ?# ######+########## | | ######/# # # ?# | | ????? # # # ??# | | ?????[ # / # ??# p | | ???? # # # ???#k | | ???? # # ####???# ######+### ^####### | | #? # # #??????# #????????# #?????? | | #? =# ################@ #????????# #?????? | | ## # #???????# #????????#" #?????? | | ## #+######### #????????#%" #?????? | | ## # # #????????#" #?????? | | ####### # R #????????# #?????? | | ##?????# """ # ########????????# #?????? | | ???????# """ # #???????????????# #?????? | | ######## """ # g ################# ####### | | + h %* % | | ######## # h % | | ???????# # | | ???????########### | | ?????????????????###############+######+#######+## | | ?????????????????????????????? ???# #? | | ????????????????????????????# ?# #? | | ????????????????????????????# # #? | | ????????????????????????????# # #? | | ????????????????????????????# # #? | | ????????????????????????????# # #? | | ????????????????????????????# ""Y"" # #? | | ????????????????????????????# """"" # #? | | ????????????????????????????###################### | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 100 Energy Generation 33 Energy Capacity 970 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 150 Resistance: KI 20 Phase Shifting 5 Evasion (%) 71 Targeting Accuracy 13 Core Analysis 6 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% DIY Cooler For Emergencies Only Heavy Suspicion I Have A Map? Organ Harvest Spot Them First There's More Where That Came From Challenges ------------ None Game ------ Seed ThrusterPowerImmobilizer Manual? 0 Play Time 01:55:34 Cumulative 151.2 hours Start 2026.07.18 @ 22:44:57 End 2026.07.19 @ 12:19:32 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 69 Adventurer 10 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 37 Gallery% 44 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 571600f1-6f0d-4720-a775-f32181a94fcf