Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.03 @ 18:18:02 Player: Olga Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (313) 313 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2079 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 490/550 Matter 3/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Flying (31) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Flight Unit Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Gauss Rifle Mini Grenade Launcher > --- INVENTORY (8) ---- Light Nuclear Core Aerolev Unit Advanced Visual Processing Unit Improved Signal Interpreter Hardened Light Armor Plating Hacking Suite Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Flight Unit Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Light Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Signal Interpreter Improved Terrain Scan Processor Light Armor Plating Light Armor Plating Mini Grenade Launcher [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Mini Grenade Launcher Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 29 | . 4 14 11 Power 4 | . 1 1 2 Engine 3 | . 1 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 10 | . 2 5 3 Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover 1 | . . . 1 Flight 9 | . 2 5 2 Utility 9 | . 1 3 5 Device . | . . . . Storage 2 | . 1 . 1 Processor 2 | . . 1 1 Hackware 1 | . . . 1 Protection 4 | . . 2 2 Artifact . | . . . . Weapon 6 | . . 5 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | . . 3 1 Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 7 | . . 6 1 Power . | . . . . Propulsion 3 | . . 3 . Utility 2 | . . 1 1 Weapon 2 | . . 2 . Highest Loss Streak 6 | . . 6 1 To Critical Strikes . | . . . . Average Slot Usage (%) 83 | . 58 77 100 Engine 3 | . 1 4 3 Core 2 | . . . 5 Leg 3 | . 21 . . Flight 27 | . 5 27 36 Storage 8 | . 1 11 9 Processor 7 | . . 9 9 Hackware 3 | . . . 9 Protection 7 | . . 8 9 Ballistic Gun 11 | . 28 9 6 Launcher 7 | . . 6 11 Naked Turns . | . . . . Heaviest Build 18 | 3 8 13 18 Greatest Support 18 | 3 8 13 18 Greatest Overweight (x) 5 | . . 2 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 5 8 8 Most Carried 8 | 5 7 8 8 Average Carried 6 | 3 4 7 7 Final Capacity 8 | 5 8 8 8 Final Carried 8 | 4 7 8 7 Class Distribution -------------------- 57% | Mutant 30% | Scavenger-Sprinter 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 359 | 200 36 62 61 Remotely . | . . . . Salvage Created 307 | . 46 197 64 Parts 40 | . 3 27 10 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 20 | . 3 13 4 Guns 11 | . 3 8 . AOE 9 | . . 5 4 Classes Destroyed 6 | . 1 3 2 Builder 1 | . . . 1 Hauler 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 18 | . 3 12 3 Sentry 1 | . . 1 . Hunter 1 | . . . 1 Best Kill Streak 8 | . 3 8 4 Combat Bots Only 8 | . 3 8 3 Max Kills in Single Turn 4 | . 1 4 3 Gunslinging . | . . . . Exploded 3 | . . 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1096 | . 298 500 298 Core 278 | . 52 166 60 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 79 58 . Volleys Fired 36 | . 9 23 4 Largest 2 | . 2 2 2 Hottest 60 | . 40 40 60 Shots Fired 53 | . 18 27 8 Gun 43 | . 18 22 3 Cannon . | . . . . Launcher 10 | . . 5 5 Special . | . . . . Kinetic 43 | . 18 22 3 Thermal . | . . . . Explosive 10 | . . 5 5 Electromagnetic . | . . . . Robot Hit Streak 11 | . 3 11 3 Robot Miss Streak 5 | . 5 2 4 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 27 | . 9 16 2 Core Hits 28 | . 5 17 6 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 923 | . 98 571 254 Guns 316 | . 95 204 17 Cannons . | . . . . Explosions 604 | . . 367 237 Melee . | . . . . Ramming 3 | . 3 . . Kinetic 316 | . 95 204 17 Thermal . | . . . . Explosive 604 | . . 367 237 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 18 | . . . 18 Projectiles . | . . . . Explosions 18 | . . . 18 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 58 | . 1 . 57 Shots 2 | . . . 2 Rammed 3 | . 3 . . Targets Rammed 3 | . 3 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 22 | . . 8 22 Average Temperature 5 | . . 3 7 Received Heat Transfer 153 | . 48 42 63 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 499 | . 70 499 440 Initial 210 | . . 29 210 Average 230 | . 33 220 320 Maximum Alert Level 2 | . . 2 2 Low Security (%) 42 | 100 100 62 . Level 1 44 | . . 11 93 Level 2 12 | . . 25 6 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 2 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 6 24 24 Peak Tracking Total 15 | . 4 9 15 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . . 1 2 Terminals 3 | . . 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . . 2 6 Successful 5 | . . 1 4 Failed 3 | . . 1 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 7 | . . 2 5 Terminals 8 | . . 2 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . 1 3 Level Access Points 1 | . . . 1 Terminal Index 1 | . . . 1 Unreport Threat 1 | . . . 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Botnet 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 494 | 4 82 196 212 Spaces Moved 780 | 1 79 282 418 Core 71 | 1 60 9 1 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 709 | . 19 273 417 Fastest Speed 31 | 50 37 34 31 Average Speed 37 | 50 46 38 35 Slowest Speed 300 | 50 50 150 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 14 | . . 4 10 Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 2 21 39 44 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 93 | . . 42 51 Melee . | . . . . Projectile . | . . . . AOE 93 | . . 42 51 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 920 | 6 110 339 465 Wait 28 | . 3 4 21 Move 752 | . 79 274 399 Hop 12 | . . 3 9 Pick Up 30 | . 8 13 9 Fast Attach 9 | . . 6 3 Attach 12 | . 4 5 3 Detach 4 | 2 1 . 1 Swap 8 | . . 3 5 Drop 27 | 4 4 8 11 Fire 36 | . 9 23 4 Melee . | . . . . Ram 2 | . 2 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 25 | -10/Materials | Discovered new exit (range 16) 87 | -10/Materials | Entered another Materials area 87 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 183 | -9/Materials | Lost 6 parts (3n1u2w) 195 | -9/Materials | Destroyed 8 combat bots 279 | -9/Materials | Discovered new exit (range 11) 283 | -9/Materials | Entered another Materials area 283 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 413 | -8/Materials | Identified exit to Factory 495 | -8/Materials | Self-destructed Last Messages --------------- (87,91) (12,85) Map updated. 00416_ W-25 Informer sends out distress signal. 00419_ Dropped Imp. Terrain Scan Processor. 00419_ Acquired Hacking Suite. 00430_ Dropped Lgt. Armor Plating. 00430_ Acquired Hrd. Light Armor Plating. 00433_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00433_ O-16 Technician uses terminal to summon reinforcements. 00433_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 00433_ O-16 Technician locks terminal. 00438_ Dropped Lgt. Nuclear Core. 00439_ Acquired Adv. Visual Processing Unit. 00447_ W-25 Informer sends out distress signal. 00451_ Lgt. Armor Plating destroyed. 00452_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 00457_ Critical hit (Burn: +37). 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