Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 23:34:45 Player: Lunace Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (76) 380 Value Destroyed (2160) 2160 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (507) 507 TOTAL SCORE: 4887 Bonus ------- High Alert Combat Kills 507 Cogmind --------- Core Integrity 0/550 Matter 99/300 Energy 140/140 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Improved Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Wheel High-capacity Matter Pod (200) Improved Sensor Array Experimental Sensor Array Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Field Recycling Unit (0) Heavy Assault Rifle Enhanced Autogun Mini Grenade Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Signal Interpreter High-powered Tractor Beam > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Ion Engine Light Treads Wheel Wheel High-capacity Matter Pod Light Armor Plating Field Recycling Unit Assault Rifle Enhanced Autogun Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Improved Datajack Heavy Mace [Rating: 34] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 62 | 7 6 2 4 43 Power 6 | 1 . 1 . 4 Engine 4 | 1 . . . 3 Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 16 | 2 2 . 1 11 Treads 12 | . 2 . 1 9 Leg 2 | 2 . . . . Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 3 1 1 4 Device 4 | 1 . 1 . 2 Storage 3 | 1 2 . . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 29 | 2 1 . 2 24 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 13 | 1 . . 1 11 Ballistic Cannon . | . . . . . Launcher 13 | . 1 . 1 11 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 15 | . . . 1 14 Power 1 | . . . . 1 Propulsion 6 | . . . . 6 Utility 1 | . . . . 1 Weapon 7 | . . . 1 6 Highest Loss Streak 9 | . . . 1 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 99 100 95 95 Engine 6 | . 14 11 . 2 Core 4 | . . 2 11 5 Treads 28 | . 21 28 33 31 Leg 1 | . 6 . . . Wheel 1 | . . . . 2 Device 8 | . 3 11 11 9 Storage 11 | . 14 14 11 9 Processor 8 | . . . 11 14 Protection 4 | . 10 2 . 2 Ballistic Gun 12 | . 14 14 11 11 Launcher 8 | . 13 14 6 5 Naked Turns . | . . . . . Heaviest Build 93 | 14 93 33 34 40 Greatest Support 82 | 20 40 40 60 82 Greatest Overweight (x) 2 | . 2 . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 Average Capacity 14 | 6 14 15 15 15 Most Carried 15 | 4 12 15 15 15 Average Carried 11 | 2 7 13 13 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 12 15 15 12 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1971 | 245 123 75 179 1349 Remotely 659 | . . . . 659 Salvage Created 2078 | 13 146 . 62 1857 Parts 128 | 3 12 . 7 106 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 54 | . 5 . 4 45 Guns 22 | . 1 . . 21 AOE 32 | . 4 . 4 24 Classes Destroyed 12 | 1 4 . . 7 Worker 2 | . . . . 2 Builder 6 | . 1 . . 5 Tunneler 3 | 1 . . . 2 Recycler 2 | . . . . 2 Mechanic 2 | . . . . 2 Operator 2 | . . . . 2 Watcher 5 | . 1 . 1 3 Swarmer 19 | . 3 . 3 13 Grunt 24 | . 2 . 1 21 Brawler 1 | . . . . 1 Sentry 9 | . . . . 9 Heavy 1 | . . . . 1 Best Kill Streak 14 | 1 3 . 3 14 Combat Bots Only 8 | . 3 . 3 8 Max Kills in Single Turn 3 | 1 3 . 3 3 Gunslinging . | . . . . . Exploded 3 | . 3 . 3 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 231 | . 11 . 10 210 Missed 70 | . 5 . 1 64 Damage Taken 3010 | . 95 26 129 2760 Core 603 | . 17 . 23 563 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 . 93 94 . Volleys Fired 136 | 3 5 . 9 119 Largest 2 | 2 2 . 2 2 Hottest 60 | 60 50 . 50 60 Shots Fired 235 | 6 6 1 13 209 Gun 186 | 6 4 . 8 168 Cannon . | . . . . . Launcher 49 | . 2 1 5 41 Special . | . . . . . Kinetic 183 | 3 4 . 8 168 Thermal 3 | 3 . . . . Explosive 49 | . 2 1 5 41 Electromagnetic . | . . . . . Robot Hit Streak 25 | 1 6 . 3 25 Robot Miss Streak 5 | 2 . . 5 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 171 | 2 5 . 5 159 Core Hits 125 | 1 9 . 8 107 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 4 | . . . . 4 Impact 4 | . . . . 4 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5661 | 25 231 . 274 5131 Guns 2305 | 25 53 . 48 2179 Cannons . | . . . . . Explosions 3138 | . 174 . 226 2738 Melee 214 | . . . . 214 Ramming 4 | . 4 . . . Kinetic 2295 | 15 53 . 48 2179 Thermal 194 | 10 . . . 184 Explosive 2954 | . 174 . 226 2554 Electromagnetic . | . . . . . Impact 214 | . . . . 214 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . 1 1 . . Matter Fused 1 | . 1 . . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 271 | . . . 16 255 Projectiles . | . . . . . Explosions 107 | . . . 16 91 Melee 164 | . . . . 164 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 487 | . . 27 36 424 Shots 20 | . . 1 2 17 Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 86 | . . . 1 86 Average Temperature 19 | . . . 1 19 Received Heat Transfer 924 | . 6 . 36 882 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . . 4 Impact Corruptions 7 | . . . . 7 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 125 | 25 . . . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 1277 | 5 196 17 154 1277 Initial 65 | . 3 6 6 65 Average 303 | 2 64 14 86 618 Maximum Alert Level 4 | . . . . 4 Low Security (%) 65 | 100 100 100 100 22 Level 1 4 | . . . . 10 Level 2 10 | . . . . 22 Level 3 15 | . . . . 35 Level 4 4 | . . . . 9 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . . 1 1 9 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 5 | . . . 1 4 Assault 1 | . . . . 1 Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . . . 1 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 9 . 9 63 Peak Tracking Total 9 | . 3 . 4 9 Tactical Retreats 3 | . 1 . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 11 | . . . . 11 Max in Single Turn 5 | . . . . 5 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 9 | . 4 1 3 1 Terminals 7 | . 4 . 2 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 9 1 7 2 Successful 7 | . 3 1 2 1 Failed 12 | . 6 . 5 1 Catastrophic 3 | . 1 . 2 . Database Lockouts . | . . . . . Manual 14 | . 6 . 5 3 Terminals 16 | . 9 . 5 2 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 1 . . Open Door 1 | . . 1 . . Locate Traps 1 | . 1 . . . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . 1 . Scan Component 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 1 . 1 1 Terminals 3 | . 1 . 1 1 Operators 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 . 3 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2320 | 75 574 296 350 1025 Spaces Moved 1113 | 45 317 181 184 386 Core 3 | 3 . . . . Treads 913 | . 222 181 184 326 Legs 137 | 42 95 . . . Wheels 60 | . . . . 60 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 95 Average Speed 156 | 115 168 160 160 148 Slowest Speed 320 | 120 320 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 54 42 19 55 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 271 | . 14 11 40 206 Melee . | . . . . . Projectile . | . . . . . AOE 271 | . 14 11 40 206 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1493 | 58 353 188 227 667 Wait 108 | . 6 . 25 77 Move 1109 | 44 316 180 183 386 Hop . | . . . . . Pick Up 40 | 4 11 4 4 17 Fast Attach 16 | 7 2 . . 7 Attach 18 | . . . 3 15 Detach 6 | . 2 . . 4 Swap 28 | . 4 2 1 21 Drop 27 | . 6 2 2 17 Fire 136 | 3 5 . 9 119 Melee 4 | . . . . 4 Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 9) 597 | -10/Materials | Discovered new exit (range 8) 650 | -10/Materials | Entered Mines 670 | -10/Mines | Met a Derelict bent on vengeance 698 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 702 | -10/Mines | Found Prototype Device 703 | -10/Mines | Identified Exp. Sensor Array 889 | -10/Mines | Met a Derelict shopkeep closing up shop 927 | -10/Mines | Discovered new exit (range 14) 946 | -10/Mines | Entered Materials 946 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1040 | -9/Materials | Discovered new exit (range 10) 1052 | -9/Materials | Identified exit to Storage 1198 | -9/Materials | Discovered new exit (range 15) 1225 | -9/Materials | Identified exit to Materials 1296 | -9/Materials | Entered another Materials area 1296 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1489 | -8/Materials | Garrison activated, responded to threat 1613 | -8/Materials | Destroyed 8 combat bots 1697 | -8/Materials | Core integrity fell below 50% 1710 | -8/Materials | Garrison activated, responded to threat 1752 | -8/Materials | Lost 9 parts (4n1u4w) 1937 | -8/Materials | Core integrity fell below 20% 2096 | -8/Materials | First assault squad dispatched 2184 | -8/Materials | Build established: Scavenger-Mutant 2262 | -8/Materials | Lost 3 parts (1n2w) 2321 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02222_ G-47 Trooper unfolds itself. 02222_ M-28 Smith unfolds itself. 02227_ Grenade Launcher destroyed. 02228_ Terminal disabled. 02230_ Mni. Grenade Launcher destroyed. 02231_ Lgt. Treads destroyed. 02232_ G-50 Soldier destroyed. 02232_ M-28 Smith destroyed. 02232_ G-47 Trooper destroyed. 02233_ Fusion Modulator explodes. 02233_ G-47 Trooper destroyed. 02233_ Fusion Modulator explodes. 02233_ G-47 Trooper destroyed. 02233_ Fusion Modulator explodes. 02243_ Acquired 6 matter. 02244_ Acquired 9 matter. 02246_ Acquired 31 matter. 02249_ Acquired 35 matter. 02313_ Critical hit (Burn: +37). 02320_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ???# = "#???????? | | ????# * "#???????? | | ????#= "#???????? | | ???## = " ???????? | | ???# " ???????? | | ???# #????????? | | ???# #????????? | | ???# " ???????? | | ???## " ???????? | | ????##"T "????????? | | ?????#"" "????????? | | ?????# "????????? | | ?????# #????????? | | ?????### ## #????????? | | ???????# #?#####""" "##?????????? | | ???????# #??????### ##??????????? | | ???????# #??????????#???????????? | | ???????# #??????????????????????? | | ???????# #######????????????????? | | ?####### +????????????????? | | # # #######????????????????? | | #/ """ # #??????????????????????? | | # """ + #??????????????????????? | | # """ # #??????????????????????? | | # # ##########+????????????? | | # [ #@ g ?????? | | ############## =%* ^ ?????? | | ?????????????????? ?????? | | ??????????????????????####??????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingMagneticBrace Manual? 0 Play Time 00:25:11 Cumulative 64.6 hours Start 2024.04.12 @ 23:12:12 End 2024.04.12 @ 23:34:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 71 Adventurer 5 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 29 Gallery% 52 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb7cf69a-343c-495f-841f-2791ec11f5a4