Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.17 @ 16:00:46

Player: Inkie

Result: Destroyed by S-27 Virus with Autogun

 Performance 
-------------
Evolutions (5)             2500
Regions Visited (24)       4800
Robots Destroyed (235)     1175
Value Destroyed (11370)    11370
Prototype IDs (25)         500
Alien Tech Used (0)        0
Bonus (3483)               3483
              TOTAL SCORE: 23828

 Bonus
-------
High Alert Combat Kills    1453
Follower Combat Kills      981
Entered Garrisons          1000
Met Data Miner             300
Friendly Fire              -251

 Cogmind 
---------
Core Integrity             0/1000
Matter                     300/300
Energy                     76/100
System Corruption          11%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -5/Upper Caves

 Parts 
-------
>           --- POWER (1) --------
                (None)
>           --- PROPULSION (6) ---
                (None)
>           --- UTILITY (8) ------
            Machine Analyzer
   Advanced Terrain Scan Processor
   Advanced Targeting Computer
            System Guard
>           --- WEAPON (2) -------
            Dirty Datajack
>           --- INVENTORY (5) ----
            VTOL Module
            Encrypted Comm Array
  Precision Matter Filter
            Dirty Datajack (20)
            Dirty Datajack (20)

 Peak State 
------------
>              --- POWER ------------
         Micro Fission Core
>              --- PROPULSION -------
       Armored Medium Treads
       Armored Medium Treads
       Armored Medium Treads
       Armored Medium Treads
               Flexi-carbon Leg
               Flexi-carbon Leg
>              --- UTILITY ----------
      Advanced Terrain Scanner
      Advanced Terrain Scan Processor
      Advanced Targeting Computer
               Core Analyzer
               System Shield
               Authchip [R/NC]
               Authchip [R/NC]
               System Guard
>              --- WEAPON -----------
               Mass Driver
               Shock Maul
>              --- INVENTORY --------
        Combat Gravmag System
  Experimental Heat Sink
               Encrypted Comm Array
               Authchip [Propulsion]
[Rating: 86]

 Favorites 
-----------
Power                      Improved Ion Engine
  Engine                   Improved Ion Engine
  Power Core               Micro Fission Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Flexi-carbon Leg
  Wheel                    Armored Huge Wheel
  Hover Unit               Antigrav System
  Flight Unit              VTOL Module
Utility                    Hacking Suite
  Device                   Improved Heat Sink
  Storage                  High-capacity Storage Unit
  Processor                Advanced Terrain Scan Processor
  Hackware                 Hacking Suite
  Protection               Hardened Light Armor Plating
Weapon                     Mini Assault Cannon
  Energy Gun               Spread Laser
  Energy Cannon            Heavy Particle Cannon
  Ballistic Gun            Gauss Rifle
  Ballistic Cannon         Mini Assault Cannon
  Launcher                 Grenade Launcher
  Impact Weapon            Shock Maul
  Special Melee Weapon     Dirty Datajack

 Build                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -5  -5  -5  -5  
-------                    Run  | Jun Mat Min Exi Min Mat Gar Mat Gar Sto Gar Fac Gar Fac Gar Fac Low Low Fac Low Dat Pro Fac Upp Upp 
Slots Evolved              10   | .   .   .   .   .   4   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   2   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Utility                  6    | .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             232  | 6   4   5   2   2   9   19  34  10  7   10  17  20  5   5   5   12  .   7   2   .   5   33  1   12  
  Power                    16   | 1   1   .   .   .   1   1   2   .   2   .   1   1   1   .   1   .   .   .   1   .   .   1   .   2   
    Engine                 9    | 1   1   .   .   .   1   .   1   .   2   .   1   .   1   .   .   .   .   .   .   .   .   .   .   1   
    Core                   7    | .   .   .   .   .   .   1   1   .   .   .   .   1   .   .   1   .   .   .   1   .   .   1   .   1   
    Reactor                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               57   | 2   .   1   .   1   1   3   5   .   .   1   6   1   1   1   2   4   .   1   1   .   2   18  .   6   
    Treads                 17   | 2   .   1   .   .   1   3   4   .   .   .   .   .   .   1   1   .   .   .   .   .   .   4   .   .   
    Leg                    4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   
    Wheel                  12   | .   .   .   .   1   .   .   1   .   .   1   4   1   1   .   1   .   .   .   .   .   2   .   .   .   
    Hover                  7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   
    Flight                 17   | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   4   .   1   1   .   .   3   .   6   
  Utility                  77   | 1   .   1   2   .   4   4   17  2   .   3   8   4   3   1   2   6   .   6   .   .   2   10  1   .   
    Device                 26   | .   .   1   .   .   1   1   3   1   .   2   3   2   2   .   1   2   .   3   .   .   .   3   1   .   
    Storage                6    | 1   .   .   2   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   
    Processor              8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   2   3   .   .   
    Hackware               8    | .   .   .   .   .   .   .   3   .   .   .   1   .   .   .   .   2   .   .   .   .   .   2   .   .   
    Protection             29   | .   .   .   .   .   3   3   11  1   .   1   3   2   .   1   1   1   .   .   .   .   .   2   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   82   | 2   3   3   .   1   3   11  10  8   5   6   2   14  .   3   .   2   .   .   .   .   1   4   .   4   
    Energy Gun             18   | 2   2   2   .   1   3   5   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          4    | .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Ballistic Gun          5    | .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
    Ballistic Cannon       26   | .   .   .   .   .   .   .   3   4   2   3   1   7   .   2   .   2   .   .   .   .   .   2   .   .   
    Launcher               23   | .   1   1   .   .   .   3   4   4   .   3   .   6   .   .   .   .   .   .   .   .   1   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          4    | .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   .   .   .   .   .   .   .   1   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Unidentified Prototypes  11   | .   .   .   .   .   1   .   1   .   3   .   3   .   .   .   1   .   .   1   .   .   .   1   .   .   
  Corrupted Parts          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    System Corruption      10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  
Parts Lost                 59   | .   1   .   .   1   1   10  2   2   .   1   1   8   3   1   1   1   .   4   1   .   .   3   1   17  
  Power                    8    | .   .   .   .   .   .   2   .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   3   
  Propulsion               22   | .   .   .   .   1   .   3   1   .   .   .   .   2   .   1   .   .   .   3   1   .   .   2   .   8   
  Utility                  21   | .   .   .   .   .   .   4   1   1   .   1   1   3   2   .   1   1   .   1   .   .   .   1   1   3   
  Weapon                   8    | .   1   .   .   .   1   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   3   
  Highest Loss Streak      10   | .   1   .   .   1   1   3   1   1   .   1   1   4   2   1   1   1   .   2   1   .   .   1   1   10  
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     82   | .   81  90  100 91  98  89  92  84  89  89  83  69  75  86  67  80  92  44  36  40  48  83  89  56  
  Engine                   5    | .   14  14  14  14  9   4   3   .   9   9   7   2   1   7   5   .   .   .   .   .   .   .   .   .   
  Core                     1    | .   .   .   .   .   .   .   4   3   .   .   .   4   3   .   1   7   7   .   .   .   .   4   5   .   
  Treads                   8    | .   28  28  28  14  14  17  7   .   .   .   .   .   .   6   7   2   .   .   .   .   .   10  .   .   
  Wheel                    5    | .   .   .   .   5   3   .   5   9   9   9   14  8   14  13  7   2   .   .   .   .   3   1   .   .   
  Hover                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   29  3   
  Flight                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   19  30  10  3   6   6   2   .   17  
  Device                   8    | .   .   5   14  14  18  14  10  15  18  19  7   2   14  12  2   11  15  3   .   .   .   .   1   .   
  Storage                  7    | .   14  14  14  14  9   9   9   9   9   9   7   7   8   15  7   2   .   .   .   .   .   .   .   .   
  Processor                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   7   6   13  13  17  26  29  23  
  Hackware                 9    | .   .   .   .   .   .   .   6   18  18  18  22  19  15  15  6   8   15  13  13  13  13  15  5   .   
  Protection               10   | .   .   .   .   .   25  23  25  11  9   7   6   7   1   1   10  5   .   .   .   .   .   1   5   .   
  Energy Gun               5    | .   18  17  14  27  18  13  1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Cannon         6    | .   .   .   .   .   .   .   10  14  14  16  13  13  15  7   7   5   7   1   .   .   .   1   .   .   
  Launcher                 1    | .   5   10  14  .   .   .   .   3   .   1   .   1   .   .   .   .   .   .   .   .   5   .   .   .   
  Impact Weapon            1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   4   7   7   7   6   6   6   .   4   5   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             162  | 14  18  19  54  54  72  72  81  68  65  66  66  64  145 162 162 134 18  21  3   3   8   19  20  18  
  Greatest Support         108  | 40  40  40  40  40  40  40  40  28  28  28  56  56  40  40  28  28  21  21  8   8   8   108 65  65  
  Greatest Overweight (x)  5    | .   .   .   1   2   5   1   2   2   2   2   2   2   3   5   5   4   .   .   .   .   .   .   .   1   
  Average Overweight (x)   1    | .   .   .   .   1   2   1   1   1   2   2   1   1   1   3   4   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | 8   8   8   20  20  20  20  20  20  20  20  20  20  25  25  25  25  5   5   5   5   5   5   5   5   
  Average Capacity         16   | 6   8   8   15  20  20  20  20  20  20  20  20  20  21  25  25  12  5   5   5   5   5   5   5   5   
  Most Carried             25   | 1   8   8   9   10  20  20  20  19  20  20  20  20  15  20  25  25  5   5   5   5   5   5   5   5   
  Average Carried          14   | .   6   7   8   8   18  16  18  18  18  19  19  16  14  18  23  11  5   4   5   5   5   4   5   4   
  Final Capacity           25   | 8   8   8   20  20  20  20  20  20  20  20  20  20  25  25  25  5   5   5   5   5   5   5   5   5   
  Final Carried            24   | 1   8   8   8   10  20  16  19  18  20  20  20  14  15  18  24  5   5   5   5   5   5   5   5   5   

 Class Distribution 
--------------------
 44% | Mutant
 31% | Hacker-Mutant
 15% | Scavenger-Mutant
  3% | Commander-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
           Mutant | -10/Exiles
           Mutant | -9/Mines
 Scavenger-Mutant | -8/Materials
 Scavenger-Mutant | -8/Garrison
           Mutant | -8/Materials
    Hacker-Mutant | -8/Garrison
 Commander-Mutant | -8/Storage
    Hacker-Mutant | -8/Garrison
    Hacker-Mutant | -7/Factory
    Hacker-Mutant | -7/Garrison
    Hacker-Mutant | -7/Factory
    Hacker-Mutant | -7/Garrison
           Mutant | -7/Factory
         Sprinter | -7/Lower Caves
         Sprinter | -7/Lower Caves
           Mutant | -6/Factory
           Mutant | -6/Lower Caves
           Mutant | -6/Data Miner
           Mutant | -5/Proximity Caves
           Mutant | -5/Factory
           Mutant | -5/Upper Caves
 Scavenger-Mutant | -5/Upper Caves

 Resources                      | -11  -10  -10  -10  -9   -8   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -7   -6   -6   -6   -5   -5   -5   -5   
-----------                Run  | Jun  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Sto  Gar  Fac  Gar  Fac  Gar  Fac  Low  Low  Fac  Low  Dat  Pro  Fac  Upp  Upp  
Matter Collected           6950 | 260  2    258  .    143  153  223  953  310  425  497  783  625  206  375  512  165  14   .    118  .    55   690  30   153  
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            6417 | .    167  145  .    74   707  463  975  336  .    323  233  455  92   345  570  137  .    .    112  .    55   1032 67   129  
  Parts                    346  | .    13   16   .    5    34   12   69   26   .    24   14   43   7    16   3    2    .    .    3    .    1    44   4    10   
Haulers Intercepted        4    | .    .    .    .    .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Recyclers Shooed           2    | .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      18   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    1    .    .    .    .    12   
  Prevented                2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    

 Kills                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -5  -5  -5  -5  
-------                    Run  | Jun Mat Min Exi Min Mat Gar Mat Gar Sto Gar Fac Gar Fac Gar Fac Low Low Fac Low Dat Pro Fac Upp Upp 
Combat Hostiles Destroyed  199  | .   8   6   .   4   19  14  27  17  .   11  8   27  4   10  12  3   .   .   .   .   3   21  .   5   
  Melee                    11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   3   2   .   .   .   .   .   3   .   1   
  Guns                     47   | .   2   5   .   4   19  12  3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Cannons                  54   | .   .   .   .   .   .   .   12  5   .   4   8   7   4   8   .   .   .   .   .   .   .   6   .   .   
  AOE                      68   | .   6   1   .   .   .   2   12  12  .   7   .   20  .   .   .   .   .   .   .   .   3   5   .   .   
Classes Destroyed          20   | .   3   2   .   .   3   1   4   .   .   .   2   1   1   .   .   .   .   .   2   .   .   1   .   .   
  Worker                   9    | .   2   2   .   .   1   .   2   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Builder                  6    | .   .   1   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   3   .   .   
  Tunneler                 3    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   4    | .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Recycler                 2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Carrier                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Minesweeper              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Mechanic                 2    | .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 4    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   
  Watcher                  3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Swarmer                  58   | .   6   3   .   2   2   .   6   5   .   4   .   14  .   .   2   .   .   .   .   .   .   9   .   5   
  Cutter                   3    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
  Grunt                    86   | .   2   3   .   2   10  9   12  7   .   5   4   6   2   5   9   3   .   .   .   .   2   5   .   .   
  Brawler                  4    | .   .   .   .   .   .   .   1   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   
  Sentry                   30   | .   .   .   .   .   6   4   7   3   .   3   2   2   .   3   .   .   .   .   .   .   .   .   .   .   
  Specialist               1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   5    | .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
  Programmer               11   | .   .   .   .   .   .   .   .   .   .   .   2   2   .   2   1   .   .   .   .   .   .   4   .   .   
  Decomposer               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Samaritan                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   2   .   
Best Kill Streak           11   | .   5   4   .   2   5   4   8   5   .   4   2   11  4   3   6   3   .   .   1   .   3   7   .   3   
  Combat Bots Only         11   | .   3   3   .   2   4   4   6   5   .   4   2   11  2   3   6   3   .   .   .   .   3   5   .   3   
Max Kills in Single Turn   5    | .   3   2   .   1   1   1   3   3   .   2   1   5   1   1   1   1   .   .   1   .   1   3   1   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 5    | .   2   1   .   .   .   1   3   3   .   2   .   5   .   .   .   .   .   .   .   .   1   2   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   .   .   .   .   .   1   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -10  -9   -8   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -7   -6   -6   -6   -5   -5   -5   -5   
--------                   Run   | Jun  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Sto  Gar  Fac  Gar  Fac  Gar  Fac  Low  Low  Fac  Low  Dat  Pro  Fac  Upp  Upp  
Damage Taken               13849 | .    355  181  .    52   778  1320 1077 259  65   215  1220 1395 262  1105 788  142  23   518  137  .    159  2127 69   1602 
  Core                     2673  | .    49   33   .    18   60   154  155  58   .    42   161  265  64   174  13   .    .    205  99   .    120  362  24   617  
  Absorbed by Shields      368   | .    .    .    .    .    .    .    .    .    .    .    14   .    .    60   239  55   .    .    .    .    .    .    .    .    
  Redirected to Shielding  103   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    88   15   .    
  Regen/Repaired (Parts)   271   | .    .    .    .    .    .    .    115  .    .    .    156  .    .    .    .    .    .    .    .    .    .    .    .    .    
Core Remaining (%)         45    | 100  .    .    .    60   .    .    .    .    .    14   .    .    .    .    .    .    3    .    .    .    50   .    .    .    
Volleys Fired              482   | .    22   14   .    7    48   56   66   33   9    25   41   56   20   38   .    5    .    .    .    .    7    22   .    13   
  Largest                  2     | .    2    2    .    2    2    2    2    2    2    2    2    2    2    2    .    1    .    .    .    .    1    1    .    1    
  Hottest                  140   | .    130  130  .    130  130  130  140  96   109  96   96   96   96   96   .    48   .    .    .    .    43   98   .    98   
Shots Fired                749   | .    31   23   .    13   97   86   116  53   11   35   82   70   40   44   1    5    .    .    .    .    8    21   .    13   
  Gun                      248   | .    26   18   .    12   97   71   12   .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    11   
  Cannon                   418   | .    .    .    .    .    .    13   91   35   10   24   82   54   40   44   1    5    .    .    .    .    .    17   .    2    
  Launcher                 83    | .    5    5    .    1    .    2    13   18   .    11   .    16   .    .    .    .    .    .    .    .    8    4    .    .    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  413   | .    .    .    .    .    .    5    86   35   10   24   82   54   40   44   1    5    .    .    .    .    .    16   .    11   
  Thermal                  249   | .    22   18   .    12   97   79   17   .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    
  Explosive                83    | .    5    5    .    1    .    2    13   18   .    11   .    16   .    .    .    .    .    .    .    .    8    4    .    .    
  Electromagnetic          4     | .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         13    | .    5    8    .    7    13   13   9    10   1    2    9    11   8    8    .    .    .    .    .    .    6    7    .    7    
  Robot Miss Streak        6     | .    3    5    .    6    4    5    3    1    1    2    3    2    3    5    .    .    .    .    .    .    3    1    .    1    
  Penetration Max          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        4     | .    .    .    .    .    1    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           548   | .    19   16   .    10   87   58   62   18   1    9    55   38   26   38   23   7    .    .    3    .    1    47   2    28   
  Core Hits                519   | .    12   33   .    11   144  85   55   29   .    23   14   46   8    11   1    1    .    .    2    .    9    21   1    13   
  Critical Kills           8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    5    .    1    
  Critical Parts Destroyed 25    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    12   2    .    .    .    .    .    10   .    .    
  Critical Strikes         48    | .    2    .    .    .    .    .    .    .    .    2    5    3    1    3    13   2    .    .    .    .    .    16   .    1    
    Burn                   2     | .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Meltdown               1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Blast                  13    | .    .    .    .    .    .    .    .    .    .    2    5    3    1    1    .    .    .    .    .    .    .    1    .    .    
    Smash                  32    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    13   2    .    .    .    .    .    15   .    .    
Melee Attacks              176   | .    .    .    .    .    .    .    .    .    .    .    .    3    .    25   37   9    .    16   3    .    .    64   2    17   
  Impact                   159   | .    .    .    .    .    .    .    .    .    .    .    .    3    .    25   37   9    .    16   3    .    .    64   2    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 17    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    17   
  Sneak Attacks            13    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    .    3    .    .    4    2    1    
    Combat Hostiles        1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           22344 | .    649  516  .    178  1387 1156 2757 1527 31   1243 1582 2686 773  1711 1428 458  .    .    377  .    480  2959 204  242  
  Guns                     3121  | .    234  222  .    103  1387 905  131  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    139  
  Cannons                  6914  | .    .    .    .    .    .    .    1341 491  31   253  1582 747  773  1132 .    .    .    .    .    .    .    498  .    66   
  Explosions               7431  | .    414  294  .    75   .    251  1285 1036 .    990  .    1939 .    .    .    .    .    .    .    .    480  667  .    .    
  Melee                    4872  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    579  1428 458  .    .    377  .    .    1794 204  32   
  Ramming                  6     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    
  Kinetic                  6746  | .    .    .    .    .    .    .    1100 491  31   253  1582 747  773  1132 .    .    .    .    .    .    .    498  .    139  
  Thermal                  3521  | .    196  222  .    103  1387 905  642  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    66   
  Explosive                7161  | .    414  294  .    75   .    251  1015 1036 .    990  .    1939 .    .    .    .    .    .    .    .    480  667  .    .    
  Electromagnetic          38    | .    38   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   4840  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    579  1428 458  .    .    377  .    .    1794 204  .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 32    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    32   
Highest Corruption         11    | .    .    .    .    .    2    2    2    1    .    .    .    3    3    3    7    7    7    7    8    8    8    10   2    11   
  Average Corruption       3     | .    .    .    .    .    2    2    1    1    .    .    .    2    3    3    4    7    7    6    7    8    8    4    2    1    
  Corruption Purged        4     | .    .    .    .    .    .    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  164   | .    .    .    .    .    15   13   19   1    .    .    .    13   3    10   31   9    2    10   5    1    9    20   .    3    
    Message Errors         33    | .    .    .    .    .    4    3    1    .    .    .    .    2    1    2    9    3    .    2    1    .    1    3    .    1    
    Matter Fused           48    | .    .    .    .    .    5    3    7    1    .    .    .    4    1    1    6    3    1    1    1    1    3    9    .    1    
    Heat Flow Errors       17    | .    .    .    .    .    1    4    3    .    .    .    .    3    .    .    1    .    .    2    .    .    2    1    .    .    
    Energy Discharges      17    | .    .    .    .    .    1    1    4    .    .    .    .    1    .    1    3    .    .    1    3    .    .    2    .    .    
    Parts Rejected         3     | .    .    .    .    .    .    .    2    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
    Parts Fused            2     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
    Data Loss (minor)      26    | .    .    .    .    .    1    .    .    .    .    .    .    1    .    4    8    3    .    4    .    .    1    4    .    .    
    Data Loss (major)      6     | .    .    .    .    .    1    1    .    .    .    .    .    1    .    .    2    .    1    .    .    .    .    .    .    .    
    Misfires               6     | .    .    .    .    .    1    .    1    .    .    .    .    .    .    2    1    .    .    .    .    .    1    .    .    .    
    Alerts                 3     | .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    
    Misdirections          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Weapon Failures        2     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            2722  | .    10   .    .    .    .    .    83   28   1    7    40   55   15   198  961  242  .    .    138  .    .    817  119  8    
  Projectiles              255   | .    .    .    .    .    .    .    50   .    1    .    40   6    15   135  .    .    .    .    .    .    .    .    .    8    
  Explosions               141   | .    10   .    .    .    .    .    33   28   .    7    .    49   .    .    .    .    .    .    .    .    .    14   .    .    
  Melee                    2326  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    63   961  242  .    .    138  .    .    803  119  .    
Knockbacks                 63    | .    .    .    .    .    .    .    13   .    .    1    11   5    6    5    11   3    .    .    .    .    .    8    .    .    
  Impact                   20    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    11   3    .    .    .    .    .    6    .    .    
  Kinetic                  42    | .    .    .    .    .    .    .    12   .    .    1    11   5    6    5    .    .    .    .    .    .    .    2    .    .    
  Secondary                1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      342   | .    37   .    .    .    .    48   88   .    .    .    .    167  .    .    .    .    .    .    .    .    .    .    .    2    
  Shots                    16    | .    3    .    .    .    .    2    4    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    
  Rammed                   2     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Targets Rammed             2     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        360   | .    360  252  .    132  240  277  264  12   .    .    279  200  11   5    173  9    .    236  .    .    242  122  14   108  
  Average Temperature      65    | .    187  111  .    58   47   70   49   9    .    .    89   42   8    5    62   7    .    105  .    .    107  13   3    23   
  Received Heat Transfer   3712  | .    132  72   .    18   324  567  513  72   9    99   276  270  117  380  216  104  .    90   18   .    63   228  9    135  
  Effects                  5     | .    1    2    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Shutdowns              1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Energy Bleed           1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Interference           3     | .    .    2    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              22    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    13   2    .    .    .    .    .    5    2    .    
  Impact Corruptions       76    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    31   5    .    .    4    .    .    27   7    .    
Robots Melted              1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Combat Hostiles          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Parts Melted             2     | .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         4745  | .    666  275  .    130  1735 1105 734  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    100  
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -10  -9   -8   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -7   -6   -6   -6   -5   -5   -5   -5   
-------                    Run  | Jun  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Sto  Gar  Fac  Gar  Fac  Gar  Fac  Low  Low  Fac  Low  Dat  Pro  Fac  Upp  Upp  
Peak Influence             1324 | .    177  202  .    163  263  622  572  913  546  987  676  1324 802  1025 595  .    .    540  .    .    .    610  .    .    
  Initial                  695  | .    .    40   .    .    63   172  302  310  444  224  518  326  695  561  537  .    .    214  .    .    .    82   .    .    
  Average                  420  | .    73   78   .    118  118  364  395  648  279  516  553  914  762  808  477  .    .    315  .    .    .    357  .    .    
Maximum Alert Level        4    | .    .    1    .    .    1    2    2    3    2    3    2    4    3    3    2    .    .    2    .    .    .    2    .    .    
  Low Security (%)         24   | 100  100  87   .    100  94   10   .    .    17   .    .    .    .    .    .    .    .    11   .    .    .    18   .    .    
  Level 1                  26   | .    .    12   .    .    5    47   47   19   69   55   .    7    .    .    32   .    .    60   .    .    .    42   .    .    
  Level 2                  35   | .    .    .    .    .    .    42   51   29   12   20   100  18   13   32   67   .    .    27   .    .    .    39   .    .    
  Level 3                  11   | .    .    .    .    .    .    .    .    50   .    23   .    37   86   67   .    .    .    .    .    .    .    .    .    .    
  Level 4                  2    | .    .    .    .    .    .    .    .    .    .    .    .    35   .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          25   | .    .    1    .    .    3    .    3    .    1    .    4    .    .    .    6    .    .    2    .    .    .    5    .    .    
  Investigation            7    | .    .    .    .    .    .    .    1    .    .    .    2    .    .    .    2    .    .    .    .    .    .    2    .    .    
  Extermination            5    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    1    .    .    .    2    .    .    
  Reinforcement            5    | .    .    .    .    .    .    .    2    .    .    .    1    .    .    .    .    .    .    1    .    .    .    1    .    .    
  Assault                  1    | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Garrison                 7    | .    .    .    .    .    3    .    .    .    1    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    
Data Miner Redirects       1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Construction Impeded       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -10 -9  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -5  -5  -5  -5  
---------                  Run  | Jun Mat Min Exi Min Mat Gar Mat Gar Sto Gar Fac Gar Fac Gar Fac Low Low Fac Low Dat Pro Fac Upp Upp 
Distress Signals           17   | .   .   .   .   .   3   .   6   .   .   .   2   1   .   .   1   .   .   .   .   .   .   4   .   .   
Communications Jammed      72   | .   .   .   .   .   .   .   .   .   .   .   72  .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         72   | .   .   .   .   .   .   .   .   .   .   .   72  .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              377  | .   11  11  .   4   27  14  38  19  13  19  21  29  4   12  18  4   1   27  2   .   8   55  2   38  
  Peak Tracking Total      11   | .   3   4   .   2   4   4   7   4   4   4   4   7   3   8   8   3   1   10  5   .   7   11  2   11  
  Tactical Retreats        47   | .   .   .   .   1   1   .   2   .   .   .   .   2   1   2   4   .   .   12  .   .   3   10  .   9   

 Traps                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -5  -5  -5  -5  
-------                    Run  | Jun Mat Min Exi Min Mat Gar Mat Gar Sto Gar Fac Gar Fac Gar Fac Low Low Fac Low Dat Pro Fac Upp Upp 
Traps Triggered            26   | .   .   .   .   .   1   9   .   1   1   1   4   1   .   2   1   .   .   2   1   .   .   2   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   3   

 Machines                       | -11 -10 -10 -10 -9  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -5  -5  -5  -5  
----------                 Run  | Jun Mat Min Exi Min Mat Gar Mat Gar Sto Gar Fac Gar Fac Gar Fac Low Low Fac Low Dat Pro Fac Upp Upp 
Machines Disabled          40   | .   1   .   .   4   .   6   2   3   2   5   1   8   .   7   .   .   .   .   .   .   .   1   .   .   
  Max in Single Turn       3    | .   1   .   .   3   .   2   1   1   1   1   1   1   .   1   .   .   .   .   .   .   .   1   .   .   
  Garrison Relay           14   | .   .   .   .   .   .   2   .   3   .   3   .   5   .   1   .   .   .   .   .   .   .   .   .   .   
  Phase Generator          1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -5  -5  -5  -5  
---------                  Run  | Jun Mat Min Exi Min Mat Gar Mat Gar Sto Gar Fac Gar Fac Gar Fac Low Low Fac Low Dat Pro Fac Upp Upp 
Machines Accessed          73   | .   2   1   1   .   8   3   9   2   7   1   8   1   1   1   5   1   .   7   .   4   .   10  .   1   
  Terminals                50   | .   2   1   .   .   7   3   7   2   6   1   6   1   .   1   4   .   .   5   .   .   .   4   .   .   
  Fabricators              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   3   .   .   
  Repair Stations          4    | .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   1   .   .   .   1   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          7    | .   .   .   .   .   1   .   1   .   1   .   1   .   1   .   .   .   .   .   .   .   .   2   .   .   
Total Hacks                205  | .   6   3   1   .   24  6   27  6   21  3   16  2   1   2   10  1   .   16  .   30  .   29  .   1   
  Successful               102  | .   3   2   1   .   8   3   9   1   14  1   8   1   1   .   2   1   .   4   .   30  .   12  .   1   
  Failed                   102  | .   3   1   .   .   15  3   18  5   7   2   8   1   .   2   8   .   .   12  .   .   .   17  .   .   
    Catastrophic           22   | .   1   1   .   .   4   2   2   .   3   .   .   .   .   .   3   .   .   2   .   .   .   4   .   .   
  Database Lockouts        1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   100  | .   3   2   .   .   22  1   18  .   15  .   12  1   .   2   7   .   .   5   .   .   .   12  .   .   
  Terminals                141  | .   6   3   .   .   23  6   24  6   20  3   13  2   .   2   9   .   .   12  .   .   .   12  .   .   
  Fabricators              14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   11  .   .   
  Repair Stations          8    | .   .   .   .   .   .   .   2   .   .   .   2   .   .   .   .   .   .   2   .   .   .   2   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          9    | .   .   .   .   .   1   .   1   .   1   .   1   .   1   .   .   .   .   .   .   .   .   4   .   .   
Terminal Hacks             71   | .   3   2   1   .   6   2   4   1   10  1   2   1   .   .   1   1   .   2   .   30  .   3   .   1   
  Record                   12   | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   .   
  Part Schematic           12   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   .   
  Robot Schematic          7    | .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   
  Prototype ID Bank        5    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
  Open Door                5    | .   .   .   .   .   .   1   .   1   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Branch Access Points     5    | .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   1   .   .   
  Garrison Index           2    | .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              3    | .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          10   | .   2   .   .   .   .   .   2   .   3   .   1   .   .   .   .   .   .   1   .   .   .   1   .   .   
  Locate Traps             2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Dispatch Records         1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              3    | .   .   1   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Registry        3    | .   .   .   .   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   6   .   .   
  Load Schematic           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
  Build                    4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   3   .   .   
Repair Station Hacks       4    | .   .   .   .   .   .   .   2   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scan Component           2    | .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   2    | .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      5    | .   .   .   .   .   1   .   1   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Unlock Access            5    | .   .   .   .   .   1   .   1   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         15   | .   .   .   .   .   1   1   2   .   3   .   3   .   .   .   .   .   .   2   .   .   .   3   .   .   
  Terminals                14   | .   .   .   .   .   1   1   2   .   3   .   3   .   .   .   .   .   .   2   .   .   .   2   .   .   
    Track                  1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 13   | .   .   .   .   .   1   1   2   .   2   .   3   .   .   .   .   .   .   2   .   .   .   2   .   .   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Recompile              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         55   | .   1   1   .   .   7   2   7   2   5   1   7   1   1   1   5   .   .   7   .   .   .   7   .   .   
  Full Trace Events        8    | .   1   .   .   .   .   .   1   .   1   1   1   .   .   .   2   .   .   .   .   .   .   1   .   .   
  Feedback Events          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Hackware Fried         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  7    | .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   
  Robots Built             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
    Authchips              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Time                   192  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   192 .   .   
  Total Robot Build Rating 11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  .   .   
Part Schematics Acquired   12   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   .   
  Parts Built              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   
    Authchips              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Time                   234  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   106 .   .   .   .   .   .   128 .   .   
  Total Part Build Rating  20   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   .   .   8   .   .   
Parts Repaired             2    | .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     45   | .   .   .   .   .   .   .   26  .   .   .   19  .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -5  -5  -5  -5  
------------               Run  | Jun Mat Min Exi Min Mat Gar Mat Gar Sto Gar Fac Gar Fac Gar Fac Low Low Fac Low Dat Pro Fac Upp Upp 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    58   | .   .   .   .   .   .   10  .   13  .   11  .   19  .   5   .   .   .   .   .   .   .   .   .   .   
  Machine Destruction      58   | .   .   .   .   .   .   10  .   13  .   11  .   19  .   5   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             4    | .   .   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -10  -9   -8   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -7   -6   -6   -6   -5   -5   -5   -5   
--------                   Run  | Jun  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Sto  Gar  Fac  Gar  Fac  Gar  Fac  Low  Low  Fac  Low  Dat  Pro  Fac  Upp  Upp  
Total Allies               26   | .    .    1    .    .    .    2    .    2    10   1    3    .    .    .    .    .    .    .    .    .    1    3    .    3    
  Largest Group            10   | .    .    1    1    1    .    2    2    2    10   8    6    .    .    .    .    .    .    .    .    .    1    1    .    1    
  Highest-Rated Group      173  | .    .    31   31   31   .    56   56   70   173  141  143  .    .    .    .    .    .    .    .    .    96   37   .    47   
  Highest-Rated Ally       96   | .    .    31   31   31   .    31   31   39   39   29   31   .    .    .    .    .    .    .    .    .    96   37   .    47   
Warlord Squad Rendezvous   1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Muscle                   1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Total Orders               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               260  | .    .    8    .    6    .    .    9    7    84   73   56   .    .    .    .    .    .    .    .    .    7    4    .    6    
  Total Damage             3771 | .    .    127  .    66   .    .    175  100  1042 995  721  .    .    .    .    .    .    .    .    .    329  84   .    132  
  Kills                    39   | .    .    2    .    .    .    .    1    2    14   11   7    .    .    .    .    .    .    .    .    .    .    1    .    1    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -5  -5  -5  -5  
-------                    Run  | Jun Mat Min Exi Min Mat Gar Mat Gar Sto Gar Fac Gar Fac Gar Fac Low Low Fac Low Dat Pro Fac Upp Upp 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    7    | .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   .   1   1   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -8   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -7   -6   -6   -6   -5   -5   -5   -5   
-------------              Run   | Jun  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Sto  Gar  Fac  Gar  Fac  Gar  Fac  Low  Low  Fac  Low  Dat  Pro  Fac  Upp  Upp  
Turns Passed               15517 | 80   487  649  322  363  1401 1073 1784 753  402  554  1134 954  212  681  1179 355  67   369  143  45   262  1562 146  540  
Spaces Moved               11169 | 47   259  342  161  104  550  360  890  489  263  340  790  625  100  330  607  695  133  829  287  82   391  1482 282  731  
  Core                     537   | 4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    131  .    .    144  .    258  
  Treads                   2188  | 43   259  342  161  104  306  360  249  .    .    .    .    .    .    .    .    .    .    .    .    .    .    364  .    .    
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   4480  | .    .    .    .    .    244  .    641  489  263  340  790  625  100  330  607  51   .    .    .    .    .    .    .    .    
  Hover                    799   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    450  282  67   
  Flight                   3165  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    644  133  829  156  82   391  524  .    406  
  Fastest Speed            25    | 50   160  160  160  240  150  240  115  115  130  130  115  100  110  140  160  27   27   27   40   55   55   29   44   25   
  Average Speed            111   | 150  160  160  199  317  206  240  159  128  130  130  115  124  121  144  163  36   27   36   44   55   60   77   44   56   
  Slowest Speed            320   | 160  160  160  240  320  320  240  320  130  130  130  130  130  140  175  175  160  27   40   55   55   70   170  44   100  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    3    .    3    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       43    | 4    41   63   53   30   49   47   68   43   41   54   24   68   2    39   21   50   18   26   53   70   69   36   49   80   
  Regions Visited          24
    Branch Regions         11
  Pre-discovered Areas     6     | .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    1    .    1    .    
  Known Exits Taken        10    | .    1    .    .    1    1    .    1    .    1    .    1    .    1    .    1    .    .    1    .    .    .    1    .    .    
  Unknown Exits Taken      9     | 1    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    1    1    1    .    1    .    
Scrap Searched             11    | .    .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    2    .    1    2    
Spaces Dug                 134   | .    1    .    .    .    .    18   13   24   4    .    .    5    .    7    4    2    .    16   .    .    13   27   .    .    
Terrain Destroyed          683   | .    31   30   .    .    .    91   119  54   8    29   13   72   3    15   4    4    .    16   .    .    96   98   .    .    
  Melee                    56    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    7    4    2    .    16   .    .    .    26   .    .    
  Projectile               68    | .    .    .    .    .    .    .    32   .    8    .    13   .    3    8    .    2    .    .    .    .    .    2    .    .    
  AOE                      559   | .    31   30   .    .    .    91   87   54   .    29   .    71   .    .    .    .    .    .    .    .    96   70   .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -9   -8   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -7   -6   -6   -6   -5   -5   -5   -5   
---------                  Run   | Jun  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Sto  Gar  Fac  Gar  Fac  Gar  Fac  Low  Low  Fac  Low  Dat  Pro  Fac  Upp  Upp  
Total                      13114 | 53   301  420  164  124  721  477  1137 557  313  416  932  717  149  434  725  773  163  864  294  81   406  1743 298  852  
  Wait                     764   | .    1    55   .    10   88   23   105  9    23   22   55   3    21   16   58   35   31   3    2    .    3    118  14   69   
  Move                     11136 | 46   258  341  160  103  550  359  890  488  263  339  790  624  100  329  606  694  132  826  286  81   390  1475 281  725  
  Hop                      7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    3    .    3    
  Pick Up                  106   | 1    10   2    .    2    18   3    16   .    4    6    7    2    2    5    10   7    .    .    .    .    .    7    .    4    
  Fast Attach              99    | 6    1    1    .    1    4    .    6    .    4    2    8    2    5    2    3    6    .    5    2    .    4    25   1    11   
  Attach                   48    | .    .    .    .    .    2    8    6    1    2    2    2    6    .    3    1    6    .    2    .    .    .    6    .    1    
  Detach                   10    | .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    1    .    4    .    .    .    3    .    .    
  Swap                     85    | .    3    4    2    1    3    11   22   9    1    6    7    12   .    .    1    .    .    .    .    .    1    2    .    .    
  Drop                     128   | .    5    3    2    .    8    .    26   .    5    6    13   1    1    5    9    10   .    7    1    .    1    18   .    7    
  Fire                     482   | .    22   14   .    7    48   56   66   33   9    25   41   56   20   38   .    5    .    .    .    .    7    22   .    13   
  Melee                    176   | .    .    .    .    .    .    .    .    .    .    .    .    3    .    25   37   9    .    16   3    .    .    64   2    17   
  Ram                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            55    | .    .    .    .    .    .    12   .    8    .    8    8    8    .    11   .    .    .    .    .    .    .    .    .    .    
  Rewire                   16    | .    .    .    .    .    .    5    .    9    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Junkyard
-10/Materials (discovered 3 exits: [*Mat] / *Min x2)
-10/Mines (discovered 2 exits: [*Mat] / *Exi)
-10/Exiles
-9/Mines
-8/Materials (discovered 3 exits: *Fac / *Sto / Gar)
-8/Garrison (discovered 4 exits: *Mat x4)
-8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar)
-8/Garrison (discovered 2 exits: *Sto x2)
-8/Storage
-8/Garrison (discovered 3 exits: *Fac x3)
-7/Factory (discovered 4 exits: *Fac x2 / *Low / Gar)
-7/Garrison (discovered 3 exits: *Fac x3)
-7/Factory
-7/Garrison
-7/Factory (discovered 2 exits: *Low x2)
-7/Lower Caves
-7/Lower Caves
-6/Factory (discovered 2 exits: *Low x2)
-6/Lower Caves
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 6 exits: *Fac x4 / *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 1 exit: Fac)

 History 
---------
  Turn | Location           | Event
     5 | -11/Junkyard       | Discovered new exit (range 15)
    81 | -11/Junkyard       | Entered Materials
   147 | -10/Materials      | Identified exit to Mines
   312 | -10/Materials      | Build established: Mutant
   345 | -10/Materials      | Discovered new exit (range 15)
   568 | -10/Materials      | Entered Mines
   661 | -10/Mines          | Discovered new exit (range 13)
   719 | -10/Mines          | Joined a pair of Derelicts in attacking an 0b10 outpost
  1061 | -10/Mines          | Met a Derelict testing a Signal Generator
  1197 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
  1198 | -10/Mines          | Discovered new exit (range 5)
  1217 | -10/Mines          | Entered Exiles
  1217 | -10/Exiles         | Accompanied by 1 ally
  1257 | -10/Exiles         | Met 8R-AWN
  1283 | -10/Exiles         | Met EX-HEX
  1391 | -10/Exiles         | Met EX-DEC
  1431 | -10/Exiles         | Learned location of Zion (-7)
  1513 | -10/Exiles         | Discovered new exit (range 14)
  1539 | -10/Exiles         | Entered Mines
  1539 | -9/Mines           | Accompanied by 1 ally
  1550 | -9/Mines           | Met a Derelict bent on vengeance
  1701 | -9/Mines           | Identified exit to Materials
  1902 | -9/Mines           | Entered Materials
  1902 | -8/Materials       | Evolved 4 slots: Utility x4
  2684 | -8/Materials       | Build established: Scavenger-Mutant
  2712 | -8/Materials       | Identified exit to Storage
  2791 | -8/Materials       | Discovered new exit (range 3)
  2968 | -8/Materials       | Garrison activated, responded to threat
  3286 | -8/Materials       | Central database locked down
  3303 | -8/Materials       | Identified exit to Garrison
  3303 | -8/Materials       | Entered Garrison
  3392 | -8/Garrison        | Triggered checkpoint
  3496 | -8/Garrison        | Garrison Relay disabled
  3626 | -8/Garrison        | Triggered checkpoint
  3669 | -8/Garrison        | Lost 3 parts (1n2u)
  3788 | -8/Garrison        | Discovered new exit (range 12)
  3856 | -8/Garrison        | Triggered checkpoint
  3972 | -8/Garrison        | Garrison Relay disabled
  4025 | -8/Garrison        | Lost 3 parts (1p1u1w)
  4244 | -8/Garrison        | Discovered new exit (range 7)
  4244 | -8/Garrison        | Discovered new exit (range 70)
  4244 | -8/Garrison        | Discovered new exit (range 48)
  4244 | -8/Garrison        | Discovered new exit (range 55)
  4265 | -8/Garrison        | Build established: Mutant
  4330 | -8/Garrison        | Phase Generator disabled
  4376 | -8/Garrison        | Entered Materials
  4376 | -8/Materials       | Accompanied by 2 allies
  4632 | -8/Materials       | Discovered new exit (range 12)
  4692 | -8/Materials       | Repaired Lgt. Treads
  4904 | -8/Materials       | Build established: Scavenger-Mutant
  4990 | -8/Materials       | Discovered new exit (range 14)
  5313 | -8/Materials       | Core integrity fell below 50%
  5410 | -8/Materials       | Build established: Mutant
  5624 | -8/Materials       | Discovered exit to Storage (range 10)
  6039 | -8/Materials       | Build established: Hacker-Mutant
  6160 | -8/Materials       | Identified exit to Garrison
  6160 | -8/Materials       | Entered Garrison
  6182 | -8/Garrison        | Triggered checkpoint
  6216 | -8/Garrison        | Garrison Relay disabled
  6292 | -8/Garrison        | Triggered checkpoint
  6325 | -8/Garrison        | Discovered exit to Storage (range 5)
  6402 | -8/Garrison        | Triggered checkpoint
  6414 | -8/Garrison        | Triggered checkpoint
  6498 | -8/Garrison        | Triggered checkpoint
  6524 | -8/Garrison        | Garrison Relay disabled
  6623 | -8/Garrison        | Discovered exit to Storage (range 12)
  6794 | -8/Garrison        | Garrison Relay disabled
  6913 | -8/Garrison        | Entered Storage
  6913 | -8/Storage         | Accompanied by 2 allies
  7001 | -8/Storage         | Assisted by bots powering up and referring to "LRC-V3"
  7286 | -8/Storage         | Garrison activated, responded to threat
  7308 | -8/Storage         | Build established: Commander-Mutant
  7315 | -8/Storage         | Identified exit to Garrison
  7315 | -8/Storage         | Entered Garrison
  7315 | -8/Garrison        | Accompanied by 8 allies
  7371 | -8/Garrison        | Garrison Relay disabled
  7398 | -8/Garrison        | Triggered checkpoint
  7553 | -8/Garrison        | Triggered checkpoint
  7556 | -8/Garrison        | Triggered checkpoint
  7622 | -8/Garrison        | Triggered checkpoint
  7626 | -8/Garrison        | Core integrity fell below 20%
  7649 | -8/Garrison        | Garrison Relay disabled
  7668 | -8/Garrison        | Discovered new exit (range 9)
  7668 | -8/Garrison        | Discovered new exit (range 72)
  7668 | -8/Garrison        | Discovered new exit (range 80)
  7690 | -8/Garrison        | Rescued a captive Derelict
  7802 | -8/Garrison        | Garrison Relay disabled
  7853 | -8/Garrison        | Build established: Hacker-Mutant
  7869 | -8/Garrison        | Entered Factory
  7869 | -7/Factory         | Accompanied by 3 allies
  7869 | -7/Factory         | Evolved 2 slots: Propulsion x2
  7979 | -7/Factory         | Discovered new exit (range 12)
  7984 | -7/Factory         | Allied Derelicts emerged from ambush trap array
  8227 | -7/Factory         | Discovered new exit (range 14)
  8419 | -7/Factory         | Repaired Hrd. Medium Armor Plating
  8721 | -7/Factory         | Discovered new exit (range 15)
  8991 | -7/Factory         | Assembled infested ambush trap array
  9003 | -7/Factory         | Identified exit to Garrison
  9003 | -7/Factory         | Entered Garrison
  9074 | -7/Garrison        | Triggered checkpoint
  9168 | -7/Garrison        | Triggered checkpoint
  9217 | -7/Garrison        | Garrison Relay disabled
  9256 | -7/Garrison        | Triggered checkpoint
  9256 | -7/Garrison        | Triggered checkpoint
  9284 | -7/Garrison        | Destroyed 11 combat bots
  9343 | -7/Garrison        | Core integrity fell below 50%
  9370 | -7/Garrison        | Lost 4 parts (1p1n2w)
  9383 | -7/Garrison        | Destroyed 7 combat bots
  9386 | -7/Garrison        | Discovered new exit (range 12)
  9434 | -7/Garrison        | Triggered checkpoint
  9446 | -7/Garrison        | Garrison Relay disabled
  9618 | -7/Garrison        | Garrison Relay disabled
  9651 | -7/Garrison        | Discovered new exit (range 11)
  9665 | -7/Garrison        | Discovered new exit (range 10)
  9665 | -7/Garrison        | Discovered new exit (range 65)
  9665 | -7/Garrison        | Discovered new exit (range 86)
  9840 | -7/Garrison        | Garrison Relay disabled
  9926 | -7/Garrison        | Garrison Relay disabled
  9957 | -7/Garrison        | Entered Factory
 10169 | -7/Factory         | Identified exit to Garrison
 10169 | -7/Factory         | Entered Garrison
 10208 | -7/Garrison        | H-XX Assembler disabled
 10384 | -7/Garrison        | Triggered checkpoint
 10455 | -7/Garrison        | Garrison Relay disabled
 10632 | -7/Garrison        | Triggered checkpoint
 10663 | -7/Garrison        | Core integrity fell below 20%
 10706 | -7/Garrison        | Discovered new exit (range 12)
 10850 | -7/Garrison        | Entered Factory
 11048 | -7/Factory         | Fabricated Hvy. Treads?
 11185 | -7/Factory         | Hacking Suite fried by hacking feedback
 11197 | -7/Factory         | Identified exit to Lower Caves
 11486 | -7/Factory         | Build established: Mutant
 11559 | -7/Factory         | Garrison activated, responded to threat
 12029 | -7/Factory         | Entered Lower Caves
 12035 | -7/Lower Caves     | Met a Warlord Commander
 12036 | -7/Lower Caves     | Learned location of Warlord (-5)
 12041 | -7/Lower Caves     | Found Encrypted Comm Array
 12206 | -7/Lower Caves     | Encountered a Warlord checkpoint
 12332 | -7/Lower Caves     | Discovered new exit (range 13)
 12384 | -7/Lower Caves     | Entered another Lower Caves area
 12432 | -7/Lower Caves     | Build established: Sprinter
 12433 | -7/Lower Caves     | Discovered new exit (range 16)
 12451 | -7/Lower Caves     | Entered Factory
 12451 | -6/Factory         | Evolved 2 slots: Propulsion x2
 12597 | -6/Factory         | Joined by Warlord Muscle squad
 12791 | -6/Factory         | Found Prototype Processor
 12791 | -6/Factory         | Identified Exp. Targeting Computer
 12801 | -6/Factory         | Search patrols dispatched
 12813 | -6/Factory         | Discovered new exit (range 16)
 12817 | -6/Factory         | Identified exit to Lower Caves
 12820 | -6/Factory         | Entered Lower Caves
 12831 | -6/Lower Caves     | Build established: Mutant
 12957 | -6/Lower Caves     | A Derelict revealed a hidden shortcut to meet someone special
 12960 | -6/Lower Caves     | Attracted the attention of an 0b10 outpost
 12963 | -6/Lower Caves     | Entered Data Miner
 12963 | -6/Data Miner      | Discovered new exit (range 6)
 12974 | -6/Data Miner      | Met Data Miner
 12984 | -6/Data Miner      | Learned location of Section 7 (-2)
 12984 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
 12993 | -6/Data Miner      | Received God Mode back door access code from Data Miner
 13008 | -6/Data Miner      | Entered Proximity Caves
 13096 | -5/Proximity Caves | Spotted B-75 Beast
 13130 | -5/Proximity Caves | Learned Factory security intel
 13248 | -5/Proximity Caves | Discovered new exit (range 13)
 13270 | -5/Proximity Caves | Entered Factory
 13270 | -5/Factory         | Evolved 2 slots: Utility x2
 13492 | -5/Factory         | Incoming investigation squad redirected
 13516 | -5/Factory         | Fabricated P-60 Hacker?
 14053 | -5/Factory         | System corruption reached 10%
 14369 | -5/Factory         | Discovered new exit (range 15)
 14529 | -5/Factory         | Identified exit to Factory
 14624 | -5/Factory         | Fabricated Impulse Thruster Array?
 14628 | -5/Factory         | Identified exit to Upper Caves
 14770 | -5/Factory         | Search patrols dispatched
 14814 | -5/Factory         | Fabricated M-28 Smith?
 14832 | -5/Factory         | Entered Upper Caves
 14834 | -5/Upper Caves     | Learned location of Armory (-4)
 14921 | -5/Upper Caves     | Spotted B-75 Beast
 14973 | -5/Upper Caves     | Discovered new exit (range 10)
 14976 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 14978 | -5/Upper Caves     | Entered another Upper Caves area
 15042 | -5/Upper Caves     | Core integrity fell below 50%
 15086 | -5/Upper Caves     | Lost 10 parts (1p3n4u2w)
 15278 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 15414 | -5/Upper Caves     | Core integrity fell below 20%
 15422 | -5/Upper Caves     | Lost 4 parts (1p2n1w)
 15424 | -5/Upper Caves     | Spotted B-75 Beast
 15518 | -5/Upper Caves     | Destroyed by S-27 Virus with Autogun

 Last Messages 
---------------
15440_ A7-QKQ(r) destroyed.
15443_ Acquired derelict log, extracted data.
15453_ Impulse Thruster Array destroyed.
15457_ VTOL Module destroyed.
15474_ Acquired Corrupted Lgt. Nuclear Core.
15474_ Integrated Corrupted Lgt. Nuclear Core (+10).
15477_ Acquired 10 matter.
15490_ Lgt. Nuclear Core destroyed.
15493_ Splicing G-50 Soldier...
Installed hostile record filter.
Deleted hostile record.
15505_ Splicing G-67 Veteran...
Rewriting IFF filter.
15510_ N = P3EJS DMYBGNM X6RP
15512_ G-67 Veteran suffers critical hit (Burn).
15513_ G-67 Veteran destroyed.
15516_ Splicing G-50 Soldier...
Deactivating 1 weapon system.
15516_ Splicing G-50 Soldier...
Initiated overload sequence, T-5 to critical power.

 Map 
-----
+----------------------------------------------------+
|       ???????????????????????????????????????????? |
|       ???????????????????????????????????????????? |
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|       ???????????????????????????????????????????? |
|       ???????????????????????????????????????????? |
|       ??????????????????????????##?????####???##?? |
|       ????????????????????????### #???##  ##?## ## |
|       ???????????????????????##   #??##    #?#   # |
|       ????????????????######?#    ####     #??#    |
|       ????????????????#    ###     ##    % #???#   |
|       ????????????????#     ###      %     #####   |
|       ?????????????????#     ####%     ##    %     |
|       ??????????????????#     ###      ##   % %    |
|       ??????????????????#            % ########    |
|       ??????????????????#              #?##  ##    |
|       ?????????????????##     ####    ####       % |
|       ????????????????##      ##?##  ####     %  # |
|       ???????????????## #   #  #### ##?#% %%###### |
|       ???????????????#             % ###   %#????? |
|       ???????????????#         g     ##     ##???? |
|       ???????????????#;      # ####  #####   #???? |
|       ???????????????#; [%*  sg#??#  #???#  ##???? |
|       ???????????????#;     %%##??#  #???#  #????? |
|       ???????????????#;  @%  [ #?##  #???# %#####? |
|       ???????????????#;  ##    #?#"  #???#    % ## |
|       ???????????????#;;#  #######    #??#%% %  %  |
|       ???????????????##### #????#     %#?###    %  |
|       ???????????????????###????####    #####  %   |
|       ?????????????????????????????#         %   % |
|       ?????????????????????????????##   % %  % %   |
|       ??????????????????????????????#   %######    |
|       ??????????????????????????????#   % ????##   |
|       ?????????????????????????????#      ?????##  |
|       ????????????????????????????#        ???###% |
|       ???????????????????????????           ###" % |
|       ?????????????????????????                  % |
|       ????????????????????????##                 % |
|       ?????????????????????????##           ##""%% |
|       ??????????????????????????###        #####   |
|       ????????????????????????????#   ##   #???#   |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           69
Energy Generation          17
Energy Capacity            300
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         20
Terrain Scan Density       210
Jamming Range              12
Corruption Containment     8
Armor Coverage             1200
Propulsion Shielding       66
Phase Shifting             5
Evasion (%)                65
Targeting Accuracy         14
Launcher Accuracy          20
Core Analysis              6
Recoil Reduction           4
Matter Filtering           50
Offensive Hacking          30
Defensive Hacking          10
Authchip Count             6

 Item Schematics 
-----------------
   Imp. Propulsion Shielding | -8/Materials  | Hacked
            Combat Drone Bay | -6/Data Miner | Free
   Lgt. Regenerative Plating | -6/Data Miner | Free
 Cld. Nuclear Pulse Thruster | -6/Data Miner | Free
              Exp. Heat Sink | -6/Data Miner | Free
          Imp. KE Penetrator | -6/Data Miner | Free
                  Myomer Leg | -6/Data Miner | Free
      Impulse Thruster Array | -6/Data Miner | Free
           Adv. Focal Shield | -6/Data Miner | Free
              Graphene Brace | -6/Data Miner | Free
       Hvy. Disruptor Cannon | -6/Data Miner | Free
       Adv. Particle Charger | -6/Data Miner | Free

 Robot Schematics 
------------------
     M-28 Smith | -8/Materials  | Hacked
 M-13 Machinist | -8/Storage    | Hacked
  A-15 Conveyor | -6/Data Miner | Free
  Y-54 Guardian | -6/Data Miner | Free
 R-10 Processor | -6/Data Miner | Free
 M-22 Extractor | -6/Data Miner | Free
   B-60 Warrior | -6/Data Miner | Free

 Fabricated
------------
            Hvy. Treads | x2 | -7/Factory | Preloaded
            P-60 Hacker | x2 | -5/Factory | Preloaded
 Impulse Thruster Array | x1 | -5/Factory | Authchip
             M-28 Smith | x1 | -5/Factory | Authchip

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ReflectiveStasisAutogun
  Manual?         0
Play Time         02:15:01
  Cumulative      463.2 hours
  Start           2023.04.17 @ 11:12:07
  End             2023.04.17 @ 16:00:46
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          498
  Rogue           489
  Adventurer      8
  Explorer        1
Win Type          -
  Total           8
  Types           5/1/2/0/0/0/0/0/0
Lore%             81
Gallery%          91
Achievement%      71
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          1
Fullscreen        2
Font              18/Terminus
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: b05802e6-1b98-44b2-abc8-4d510f03f3b4