Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.01.18 @ 10:01:58 Player: kai Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (87) 435 Value Destroyed (3121) 3121 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (83) 83 TOTAL SCORE: 7639 Bonus ------- High Alert Combat Kills 92 Friendly Fire -9 Cogmind --------- Core Integrity 798/1000 Matter 31/300 Energy 593/600 System Corruption 9% Temperature Cool (0) Movement Walking (150) Ox1 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (7) ------ High-capacity Storage Unit Energy Well > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Compact Battery (300) Compact Battery (300) Energy Well (500) Energy Filter Layered Heavy Armor Plating Component Analysis Suite Flak Gun Heavy Machine Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Energy Well Visual Processing Unit Target Analyzer Improved Power Shielding > --- WEAPON ----------- Plasma Cannon Heavy Flak Cannon Hypervelocity Gauss Cannon Long-range Missile Launcher > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Compact Battery Compact Battery Energy Well Energy Filter Layered Heavy Armor Plating Component Analysis Suite Flak Gun Heavy Machine Gun [Rating: 71] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Visual Processing Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Spread Laser Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Slots Evolved 11 | . 1 2 2 2 . 2 2 Power 2 | . . . . 1 . . 1 Propulsion 2 | . 1 . . 1 . . . Utility 5 | . . 2 1 . . 1 1 Weapon 2 | . . . 1 . . 1 . Parts Attached 80 | 7 5 7 12 6 21 16 6 Power 14 | 1 1 1 1 2 6 1 1 Engine 11 | 1 1 1 1 1 4 1 1 Core 3 | . . . . 1 2 . . Reactor . | . . . . . . . . Propulsion 23 | 2 1 2 4 2 6 4 2 Treads 2 | . 1 1 . . . . . Leg 21 | 2 . 1 4 2 6 4 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 2 1 2 3 1 2 4 . Device 4 | . . . . 1 2 1 . Storage 4 | . . 2 . . . 2 . Processor 3 | 1 1 . 1 . . . . Hackware . | . . . . . . . . Protection 4 | 1 . . 2 . . 1 . Artifact . | . . . . . . . . Weapon 28 | 2 2 2 4 1 7 7 3 Energy Gun 9 | 1 2 1 . . 2 3 . Energy Cannon 5 | . . . 1 1 2 1 . Ballistic Gun 6 | 1 . 1 2 . 1 1 . Ballistic Cannon 2 | . . . . . . 1 1 Launcher 6 | . . . 1 . 2 1 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 4 . . Parts Lost 33 | . . 3 2 . 10 4 14 Power 6 | . . . 1 . 2 1 2 Propulsion 9 | . . . . . 4 2 3 Utility 7 | . . 1 1 . 1 . 4 Weapon 11 | . . 2 . . 3 1 5 Highest Loss Streak 13 | . . 1 1 . 3 2 13 Average Slot Usage (%) 93 | . 98 95 95 100 92 94 82 Engine 8 | . 12 10 6 7 6 7 12 Core 2 | . . . . 7 7 4 . Treads 1 | . 12 7 . . . . . Leg 23 | . 25 22 25 28 25 23 19 Device 5 | . . . . 7 11 10 4 Storage 10 | . . 20 8 7 7 10 11 Processor 12 | . 12 10 16 14 14 12 9 Protection 5 | . 12 7 12 7 . 1 4 Energy Gun 7 | . 22 16 2 . 3 8 . Energy Cannon 3 | . . . 5 7 9 1 4 Ballistic Gun 4 | . . 1 8 7 3 7 2 Ballistic Cannon 1 | . . . . . . 3 7 Launcher 2 | . . . 7 6 2 1 3 Naked Turns . | . . . . . . . . Heaviest Build 107 | 10 14 62 65 66 71 84 107 Greatest Support 70 | 20 20 30 47 65 65 70 70 Greatest Overweight (x) 6 | . . 3 2 1 1 1 6 Average Overweight (x) 1 | . . 2 1 1 . . 1 Largest Inventory Capacity 18 | 4 4 18 18 12 12 12 12 Average Capacity 12 | 4 4 17 12 12 12 12 12 Most Carried 12 | 4 4 6 10 8 12 12 12 Average Carried 7 | 2 2 1 7 5 9 10 11 Final Capacity 18 | 4 4 18 12 12 12 12 12 Final Carried 11 | 3 3 6 8 8 9 11 9 Class Distribution -------------------- 49% | Hacker-Mutant 30% | Hacker-Gunner 12% | Scavenger-Gunner 4% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Gunner | -7/Storage Hacker-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Matter Collected 1616 | 218 88 75 240 49 373 302 271 Remotely . | . . . . . . . . Salvage Created 2998 | . 88 389 544 49 1022 445 461 Parts 175 | . 8 31 33 1 56 18 28 Haulers Intercepted 2 | . . . . . 2 . . Recyclers Shooed 3 | . . . . . . 1 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Combat Hostiles Destroyed 67 | . 3 17 11 1 20 8 7 Guns 34 | . 3 17 4 . 4 5 1 Cannons 14 | . . . 2 1 6 2 3 AOE 18 | . . . 5 . 10 . 3 Classes Destroyed 11 | . 2 3 3 . 2 1 . Worker 4 | . . . 1 . 1 1 1 Builder 6 | . . . 1 . . . 5 Hauler 2 | . . . . . 2 . . Recycler 2 | . . . . . 1 . 1 Watcher 6 | . 1 . . . 2 2 1 Swarmer 13 | . . 7 3 . 3 . . Grunt 31 | . 3 6 4 1 12 3 2 Duelist 3 | . . 1 1 . 1 . . Sentry 12 | . . 3 1 . 4 2 2 Hunter 6 | . . . 2 . . 2 2 Programmer 2 | . . . . . . 1 1 Best Kill Streak 10 | . 3 7 6 1 8 3 10 Combat Bots Only 7 | . 2 7 5 1 6 3 2 Max Kills in Single Turn 6 | . 1 1 2 1 3 2 6 Gunslinging . | . . . . . . . . Exploded 2 | . . . 1 . 2 . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Damage Taken 4734 | . 55 503 836 72 1110 673 1485 Core 517 | . . 84 112 9 63 47 202 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 90 | 100 100 79 79 . 89 94 . Volleys Fired 147 | . 7 35 22 4 36 27 16 Largest 4 | . 2 2 3 2 3 4 4 Hottest 237 | . 130 130 124 88 191 236 237 Shots Fired 370 | . 14 48 51 8 88 104 57 Gun 210 | . 14 48 29 4 43 66 6 Cannon 125 | . . . 10 4 40 31 40 Launcher 35 | . . . 12 . 5 7 11 Special . | . . . . . . . . Kinetic 128 | . . . 22 4 18 54 30 Thermal 181 | . 14 48 17 4 40 42 16 Explosive 16 | . . . . . 5 . 11 Electromagnetic 45 | . . . 12 . 25 8 . Robot Hit Streak 51 | . 27 51 26 11 42 36 37 Robot Miss Streak 5 | . 1 2 1 . 2 5 4 Penetration Max 1 | . . . 1 . . . . Secondary Targets 1 | . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 295 | . 9 43 38 7 70 87 41 Core Hits 268 | . 17 65 25 2 61 52 46 Critical Hits 10 | . . . 1 . 5 1 3 Critical Kills 5 | . . . 1 . 3 . 1 Critical Parts Destroyed 5 | . . . . . 2 1 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7952 | . 175 628 923 153 2726 1442 1905 Guns 2836 | . 175 623 321 63 860 698 96 Cannons 2454 | . . . 228 90 705 551 880 Explosions 2652 | . . . 374 . 1161 193 924 Melee . | . . . . . . . . Ramming 10 | . . 5 . . . . 5 Kinetic 1998 | . . . 267 63 380 704 584 Thermal 2996 | . 175 623 282 90 785 535 506 Explosive 1891 | . . . . . 1081 . 810 Electromagnetic 1057 | . . . 374 . 480 203 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . 2 1 1 . 9 Average Corruption 1 | . . . 1 1 1 . 7 Corruption Purged . | . . . . . . . . Effects 10 | . . . 5 1 3 . 1 Message Errors 2 | . . . 1 . 1 . . Heat Flow Errors 2 | . . . 1 . . . 1 Energy Discharges 1 | . . . . . 1 . . Data Loss (minor) 2 | . . . . 1 1 . . Targeting Errors 3 | . . . 3 . . . . Overload Shots . | . . . . . . . . Overflow Damage 230 | . . . . . 72 3 155 Projectiles 23 | . . . . . . . 23 Explosions 207 | . . . . . 72 3 132 Melee . | . . . . . . . . Knockbacks 25 | . . . . . . 15 10 Impact . | . . . . . . . . Kinetic 23 | . . . . . . 14 9 Secondary 2 | . . . . . . 1 1 Self-Inflicted Damage 347 | . . . 78 . 140 8 121 Shots 20 | . . . 8 . 5 2 5 Rammed 1 | . . 1 . . . . . Targets Rammed 3 | . . 2 . . . . 1 Kicked 2 | . . 1 . . . . 1 Crushed . | . . . . . . . . Highest Temperature 441 | . 324 420 226 159 188 263 441 Average Temperature 98 | . 124 122 60 89 56 110 137 Received Heat Transfer 1590 | . 48 162 360 36 705 207 72 Effects 8 | . 1 2 . . . . 5 Shutdowns 1 | . . . . . . . 1 Energy Bleed 5 | . 1 2 . . . . 2 Interference 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 8 | . . . 2 . 3 3 . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 11 | . . 4 . . 4 2 1 Heat Transferred 5056 | . 220 805 495 148 1338 1200 850 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 1 . 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Peak Influence 503 | . 112 280 503 86 467 190 443 Initial 106 | . . 33 84 66 28 106 15 Average 151 | . 43 179 229 73 207 90 153 Maximum Alert Level 2 | . . 1 2 . 2 . 2 Low Security (%) 68 | 100 100 47 37 100 56 100 61 Level 1 26 | . . 52 48 . 34 . 31 Level 2 4 | . . . 14 . 9 . 6 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . . 3 2 . 5 6 2 Investigation . | . . . . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 11 | . . 3 2 . 2 2 2 Assault . | . . . . . . . . Garrison 6 | . . . . . 3 3 . Intercept . | . . . . . . . . Construction Impeded 3 | . . . 1 . . 1 1 Haulers Reinforced 3 | . . . . . 2 . 1 Stealth | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Distress Signals 10 | . 2 3 . . 2 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 105 | . 8 28 21 1 25 13 9 Peak Tracking Total 6 | . 3 6 6 1 6 4 4 Tactical Retreats 7 | . 1 1 3 . 1 1 . Traps | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Traps Triggered 13 | . . . 2 1 5 3 2 Indirectly 2 | . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Machines Disabled 11 | . . . 2 . 4 1 4 Max in Single Turn 2 | . . . 2 . 2 1 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Machines Accessed 6 | . 1 1 1 . 2 . 1 Terminals 4 | . 1 1 . . 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . 1 . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 13 | . 4 2 2 . 4 . 1 Successful 9 | . 3 2 2 . 2 . . Failed 4 | . 1 . . . 2 . 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 10 | . 4 2 . . 3 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . 2 . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 3 2 . . 2 . . Record 3 | . . 2 . . 1 . . Alert Level 1 | . 1 . . . . . . Locate Traps 1 | . . . . . 1 . . Security Status 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . Report Inventory 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . 1 . . 1 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Turns Passed 3636 | 66 180 621 535 173 708 910 443 Spaces Moved 1759 | 48 101 235 267 94 319 482 213 Core 10 | 10 . . . . . . . Treads . | . . . . . . . . Legs 1749 | 38 101 235 267 94 319 482 213 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 150 150 152 122 122 150 Average Speed 150 | 105 120 186 153 152 142 145 158 Slowest Speed 300 | 120 120 210 180 152 155 152 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 2 | . . . . . . . 2 Exploration Rate (%) 20 | 3 25 31 26 4 53 15 4 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 203 | . . . 5 . 66 . 132 Melee . | . . . . . . . . Projectile 3 | . . . . . 2 . 1 AOE 200 | . . . 5 . 64 . 131 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Total 2442 | 62 146 369 352 117 492 625 279 Wait 351 | . 26 78 34 9 100 68 36 Move 1751 | 47 100 234 266 93 318 481 212 Hop . | . . . . . . . . Pick Up 68 | 8 5 10 11 3 13 15 3 Fast Attach 11 | 2 . . . . 6 1 2 Attach 55 | 5 3 6 9 5 12 11 4 Detach 7 | . . . 2 2 2 1 . Swap 14 | . 2 1 3 1 3 4 . Drop 24 | . 3 3 5 . 2 7 4 Fire 147 | . 7 35 22 4 36 27 16 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 3 | . . 2 . . . . 1 Crush . | . . . . . . . . Escape Stasis 11 | . . . . . . 10 1 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Storage -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 15) 67 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Evolved 1 slot: Propulsion x1 231 | -10/Materials | Identified exit to Materials 231 | -10/Materials | Discovered exit to Materials (range 10) 247 | -10/Materials | Entered another Materials area 247 | -9/Materials | Evolved 2 slots: Utility x2 307 | -9/Materials | Build established: Hacker-Mutant 643 | -9/Materials | Identified exit to Mines 643 | -9/Materials | Discovered exit to Mines (range 15) 712 | -9/Materials | Destroyed 7 combat bots 825 | -9/Materials | Identified exit to Materials 825 | -9/Materials | Discovered exit to Materials (range 18) 868 | -9/Materials | Entered another Materials area 868 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1379 | -8/Materials | Identified exit to Factory 1379 | -8/Materials | Discovered exit to Factory (range 17) 1403 | -8/Materials | Entered Factory 1403 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1558 | -7/Factory | Identified exit to Storage 1558 | -7/Factory | Discovered exit to Storage (range 8) 1576 | -7/Factory | Entered Storage 1734 | -7/Storage | Garrison activated, responded to threat 1826 | -7/Storage | Lost 3 parts (1p1n1w) 2048 | -7/Storage | Lost 3 parts (2n1w) 2257 | -7/Storage | Identified exit to Factory 2257 | -7/Storage | Discovered exit to Factory (range 9) 2284 | -7/Storage | Entered Factory 2284 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2722 | -6/Factory | Identified exit to Lower Caves 2722 | -6/Factory | Discovered exit to Lower Caves (range 15) 2786 | -6/Factory | Spotted B-75 Beast 2838 | -6/Factory | Build established: Hacker-Gunner 2878 | -6/Factory | Garrison activated, responded to threat 3179 | -6/Factory | Identified exit to Factory 3179 | -6/Factory | Discovered exit to Factory (range 8) 3194 | -6/Factory | Entered another Factory area 3194 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3583 | -5/Factory | Crushed by falling debris 3600 | -5/Factory | Crushed by falling debris 3637 | -5/Factory | Self-destructed Last Messages --------------- 03622_ Slug penetrates Wall. 03625_ Hvy. Deuterium Engine destroyed. 03625_ Slug penetrates Wall. 03626_ The unstable cave ceiling collapses. 03627_ U-05 Engineer lays Concrete. 03628_ The unstable cave ceiling collapses. 03628_ U-05 Engineer lays Concrete. 03628_ Slug penetrates Wall. 03628_ Hyp. Gauss Cannon destroyed. 03628_ Slug penetrates Wall. 03629_ U-05 Engineer lays Concrete. 03630_ Acquired 3 matter. 03630_ U-05 Engineer lays Concrete. 03631_ K-01 Serf collects debris. 03631_ U-05 Engineer lays Concrete. 03631_ Slug penetrates Wall. 03632_ U-05 Engineer builds a Wall. 03635_ Slug penetrates Wall. 03635_ K-01 Serf collects debris. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????# # #???? | | ?????????????# #???? | | ?????????????# # #???? | | ?????????????# #???? | | ?????????????# # #???? | | ?????????????# + #???? | | ?????????????# # #???? | | ?????????????# # #???? | | ?????????????# # #???? | | ?????????????# ##########? | | ?????????????+ # ! !#? | | ?????????????# # ! #? | | ?????????????######+##### # !! #? | | ??????????????????# #???# # #? | | ??????????????????# #???# # " """ #? | | ??????????????????# #???### """"" #? | | ??????????????????# #?????# """ #? | | ??????????????????# #?????# #? | | ??????????????????# #?????#####+####? | | ??????????????????# ########## #??? | | ??????????????????# ## ! + T #??? | | ############?????## ## ## #??? | | [ ! #????## # """### ##??? | | #????# # R"#?# #???? | | #????# # / """#?# #???? | | /##??#### ## @ #?# #???? | | "#??# # ####+####?# #???? | | "#### # # # ##### #???? | | | ! #???? | | ## # # ######???? | | =%* #####?????? | | ! #?????? | | = *= %] # # ! #?????? | | "" ## # #?????? | | ######## !=! # # #?????? | | ???????# !%* ### #?????? | | ???????####= !# #### ]!! #?????? | | ?????????## ###??# ]! #?????? | | ????????# #??# ]! #?????? | | ????? #??####+#######?????? | | ?? ??????????????????? | | ????????????????? | | ??????????????? | | #######?????????????? | | ######### #???????????????????? | | ????????#########???????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 65 Energy Generation 42 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 66 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club It's Just You Let's See Who's Tougher More Dakka Please Oops Please Form A Line Serviceable Loadout Unlikely Earthworm Challenges ------------ None Game ------ Seed AlertCompactTriangulator Manual? 0 Play Time 02:27:12 Cumulative 21.5 hours Start 2021.01.16 @ 23:30:41 End 2021.01.18 @ 10:01:58 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 23 Rogue 21 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4c9d03b-0c36-41a8-8764-f1e6f49298c0