Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.23 @ 22:50:28 Player: Peace Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (17) 85 Value Destroyed (455) 455 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 7030 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 0/1450 Matter 93/300 Energy 28/100 System Corruption 8% Temperature Cool (0) Movement Core (200) Ox3 Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (18) ----- Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Power Shielding Improved Power Shielding Improved Power Shielding Improved Power Shielding Improved Power Shielding Hacking Suite System Shield System Shield Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Impulse Thruster Array > --- UTILITY ---------- Inertial Stasis Machine Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Power Shielding Power Shielding Improved Utility Shielding Improved Weapon Shielding Hacking Suite Hacking Suite Hacking Suite System Shield System Shield Advanced System Shield Long-range Tractor Beam > --- WEAPON ----------- Katana > --- INVENTORY -------- Nuclear Pulse Array Q-thruster Micro-nuke Launcher [Rating: 86] Favorites ----------- Power Light Antimatter Reactor Engine Deuterium Engine Reactor Light Antimatter Reactor Propulsion Cesium-ion Thruster Flight Unit Cesium-ion Thruster Utility Power Shielding Device Inertial Stasis Machine Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Power Shielding Weapon Katana Launcher Micro-nuke Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Slots Evolved 16 | . . 2 . 2 2 2 2 2 . . 2 2 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 16 | . . 2 . 2 2 2 2 2 . . 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 56 | . 2 4 1 4 1 2 7 9 . 2 8 16 Power 7 | . . . . 1 . 1 1 1 . . 2 1 Engine 3 | . . . . 1 . 1 1 . . . . . Core . | . . . . . . . . . . . . . Reactor 4 | . . . . . . . . 1 . . 2 1 Propulsion 13 | . . 2 1 . . 1 1 . . . 2 6 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 13 | . . 2 1 . . 1 1 . . . 2 6 Utility 31 | . 2 2 . 3 1 . 5 7 . 1 2 8 Device 2 | . . . . . . . . 1 . . . 1 Storage . | . . . . . . . . . . . . . Processor 10 | . . 1 . 3 1 . 2 2 . . 1 . Hackware 9 | . . . . . . . 3 2 . 1 1 2 Protection 10 | . 2 1 . . . . . 2 . . . 5 Artifact . | . . . . . . . . . . . . . Weapon 5 | . . . . . . . . 1 . 1 2 1 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . 1 1 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 2 . . . 1 Parts Lost 26 | . . . . . . 3 2 1 . 1 3 16 Power 4 | . . . . . . . . . . 1 1 2 Propulsion 8 | . . . . . . 3 . . . . 1 4 Utility 13 | . . . . . . . 2 1 . . 1 9 Weapon 1 | . . . . . . . . . . . . 1 Highest Loss Streak 7 | . . . . . . 3 2 1 . 1 2 7 Average Slot Usage (%) 70 | . 19 66 66 70 74 62 53 83 89 88 74 72 Engine 1 | . . . . 7 7 4 . . . . . . Reactor 1 | . . . . . . . . 4 5 5 1 1 Flight 7 | . . 22 22 18 15 11 . 5 5 5 6 3 Device 2 | . . . . . . . . 3 5 5 4 4 Processor 22 | . . 11 11 18 28 26 29 29 31 27 21 20 Hackware 12 | . . . . . . . 6 15 15 19 16 23 Protection 19 | . 19 33 33 27 23 20 17 18 21 21 19 13 Slashing Weapon 2 | . . . . . . . . 4 5 4 3 3 Naked Turns 9 | . 9 . . . . . . . . . . . Heaviest Build 29 | . 2 3 3 12 12 12 12 23 23 29 22 26 Greatest Support 43 | 3 3 6 12 12 12 12 20 36 36 36 37 43 Greatest Overweight (x) 3 | . . . . . . 1 . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | . . 3 3 4 4 3 3 3 4 3 2 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 4 4 4 4 4 4 3 4 4 4 3 1 Class Distribution -------------------- 58% | Hacker-Mutant 32% | Mutant 9% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Wizard-Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Matter Collected 528 | 135 16 . 48 71 50 . . . . . 176 32 Remotely . | . . . . . . . . . . . . . Salvage Created 198 | . 16 . . . . . . . . 28 97 57 Parts 21 | . 3 . . . . . . . . 1 13 4 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Combat Hostiles Destroyed 9 | . . . . . . . . . . 3 4 2 Melee 1 | . . . . . . . . . . . 1 . AOE 8 | . . . . . . . . . . 3 3 2 Classes Destroyed 5 | . 1 . . . . . . . . 2 2 . Worker 1 | . . . . . . . . . . 1 . . Builder 5 | . . . . . . . . . . . 2 3 Operator 1 | . 1 . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . 1 . Swarmer 9 | . . . . . . . . . . 3 4 2 Best Kill Streak 6 | . 1 . . . . . . . . 4 6 5 Combat Bots Only 3 | . . . . . . . . . . 3 3 2 Max Kills in Single Turn 6 | . 1 . . . . . . . . 3 6 4 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 2 3 2 Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Damage Taken 4572 | . 65 29 . 52 79 205 558 323 31 209 590 2431 Core 2626 | . 56 15 . 30 45 105 519 85 31 40 247 1453 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 84 | 100 77 . 96 94 93 87 48 . . 86 81 . Volleys Fired 6 | . . . . . . . . . . 2 2 2 Largest 1 | . . . . . . . . . . 1 1 1 Hottest 49 | . . . . . . . . . . 49 49 49 Shots Fired 6 | . . . . . . . . . . 2 2 2 Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 6 | . . . . . . . . . . 2 2 2 Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 6 | . . . . . . . . . . 2 2 2 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 2 | . . . . . . . . . . 2 1 1 Robot Miss Streak 1 | . . . . . . . . . . . 1 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 8 | . . . . . . . . . . 2 3 3 Core Hits 27 | . 1 . . . . . 1 . . 5 13 7 Critical Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Melee Attacks 25 | . . . . . . . . 5 . . 18 2 Impact . | . . . . . . . . . . . . . Slashing 25 | . . . . . . . . 5 . . 18 2 Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2103 | . 18 . . . . 10 2 . . 562 786 725 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 1849 | . . . . . . . . . . 540 657 652 Melee 202 | . . . . . . . . . . . 129 73 Ramming 52 | . 18 . . . . 10 2 . . 22 . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 1849 | . . . . . . . . . . 540 657 652 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 202 | . . . . . . . . . . . 129 73 Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 1 . 5 5 . 8 Average Corruption 3 | . . . . . . . 1 . 5 5 . 4 Corruption Purged . | . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . 3 . 3 Message Errors 3 | . . . . . . . . . . 1 . 2 Energy Discharges 2 | . . . . . . . . . . 1 . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 269 | . . . . . . . . . . 136 37 96 Projectiles . | . . . . . . . . . . . . . Explosions 238 | . . . . . . . . . . 136 6 96 Melee 31 | . . . . . . . . . . . 31 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 25 | . 9 . . . . 5 . . . 11 . . Shots . | . . . . . . . . . . . . . Rammed 5 | . 1 . . . . 1 2 . . 1 . . Targets Rammed 5 | . 1 . . . . 1 2 . . 1 . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 7 | . . . . . 7 . . . . 1 . . Average Temperature 4 | . . . . . 7 . . . . 1 . . Received Heat Transfer 411 | . 24 9 . . 36 54 63 18 . 18 63 126 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Peak Influence 820 | . 35 59 37 44 110 58 148 459 180 268 689 820 Initial 387 | . . 14 22 14 19 53 25 79 165 126 140 387 Average 214 | . 15 23 22 19 49 48 68 167 173 154 292 570 Maximum Alert Level 3 | . . . . . . . . 2 . 1 2 3 Low Security (%) 61 | 100 100 100 100 100 100 100 100 70 100 79 24 . Level 1 16 | . . . . . . . . 26 . 20 49 3 Level 2 16 | . . . . . . . . 3 . . 26 63 Level 3 5 | . . . . . . . . . . . . 32 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . 2 . . . 1 . 1 1 . 1 5 1 Investigation 2 | . . . . . . . 1 . . . 1 . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 6 | . 2 . . . 1 . . . . . 2 1 Assault 1 | . . . . . . . . . . . 1 . Garrison 2 | . . . . . . . . . . 1 1 . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Distress Signals 8 | . . . . 1 . . 1 2 . . 3 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 150 | . 4 1 2 5 6 4 9 25 5 9 40 40 Peak Tracking Total 19 | . 2 1 2 5 5 4 6 19 5 6 14 16 Tactical Retreats 23 | . . . 1 . 1 . 3 5 . 1 4 8 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Traps Triggered 4 | . . . . . . . 1 2 . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Machines Disabled 3 | . . . . . . . . . . 1 2 . Max in Single Turn 2 | . . . . . . . . . . 1 2 . Garrison Access 5 | . . . . . . . . 1 . 1 2 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Machines Accessed 24 | . . . . . 4 . 4 5 . 1 6 4 Terminals 18 | . . . . . 4 . 3 3 . . 5 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access 5 | . . . . . . . 1 1 . 1 1 1 Total Hacks 57 | . . . . . 8 . 8 17 . 1 14 9 Successful 20 | . . . . . 4 . 1 6 . 1 4 4 Failed 37 | . . . . . 4 . 7 11 . . 10 5 Catastrophic 7 | . . . . . 2 . . 2 . . 2 1 Database Lockouts . | . . . . . . . . . . . . . Manual 23 | . . . . . 5 . 4 5 . . 5 4 Terminals 47 | . . . . . 8 . 6 12 . . 13 8 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . Garrison Access 8 | . . . . . . . 2 3 . 1 1 1 Terminal Hacks 11 | . . . . . 3 . 1 2 . . 2 3 Level Access Points 2 | . . . . . 1 . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . 1 Terminal Index 2 | . . . . . 1 . . . . . 1 . Fabricator Index 2 | . . . . . 1 . . . . . 1 . Alert Level 1 | . . . . . . . . 1 . . . . Locate Traps 2 | . . . . . . . . 1 . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . 1 . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . 1 1 1 Seal Access 4 | . . . . . . . . 1 . 1 1 1 Unauthorized Hacks 3 | . . . . . 1 . . 1 . . 1 . Terminals 3 | . . . . . 1 . . 1 . . 1 . Assimilate 3 | . . . . . 1 . . 1 . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . . . . . 3 . 4 4 . . 5 3 Full Trace Events 2 | . . . . . . . 1 . . . 1 . Feedback Events 1 | . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . 3 . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Total Allies 3 | . . . . . 1 . . 1 . . 1 . Largest Group 1 | . . . . . 1 . . 1 . . 1 . Highest-Rated Group 44 | . . . . . 10 . . 26 . . 44 . Highest-Rated Ally 44 | . . . . . 10 . . 26 . . 44 . Total Orders 1 | . . . . . 1 . . . . . . . STAY 1 | . . . . . 1 . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Turns Passed 1717 | 12 77 34 119 61 121 43 171 366 33 59 317 304 Spaces Moved 3520 | 24 138 67 279 146 312 99 296 816 78 121 574 570 Core 469 | 24 138 4 . . . 7 284 . . . . 12 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3051 | . . 63 279 146 312 92 12 816 78 121 574 558 Fastest Speed 37 | 50 50 40 37 37 37 37 40 40 40 40 37 40 Average Speed 41 | 50 50 40 39 37 37 39 49 40 40 40 39 41 Slowest Speed 200 | 50 50 50 40 37 37 120 50 40 40 40 40 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 63 | . . 1 4 5 6 . . 21 . . 10 16 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 26 | 3 26 11 85 27 16 4 12 22 86 7 27 24 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . Scrap Searched 2 | . . . 2 . . . . . . . . . Spaces Dug 13 | . . . . . . . . 5 . . 8 . Terrain Destroyed 84 | . . . . . . . . 5 . 23 34 22 Melee 13 | . . . . . . . . 5 . . 8 . Projectile . | . . . . . . . . . . . . . AOE 71 | . . . . . . . . . . 23 26 22 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Total 3662 | 23 144 71 282 145 310 103 317 822 79 130 623 613 Wait 95 | . . . 5 . 4 . 13 8 2 . 28 35 Move 3398 | 23 137 64 271 135 300 99 296 777 77 121 555 543 Hop 51 | . . 1 3 5 5 . . 18 . . 8 11 Pick Up 10 | . 4 2 1 . . . . 2 . 1 . . Fast Attach 42 | . 2 2 . 4 1 1 6 7 . 2 5 12 Attach 13 | . . 2 1 . . 1 1 1 . . 3 4 Detach 10 | . . . . 1 . 1 . 1 . 1 3 3 Swap 1 | . . . . . . . . 1 . . . . Drop 9 | . . . 1 . . 1 . 2 . 3 1 1 Fire 6 | . . . . . . . . . . 2 2 2 Melee 25 | . . . . . . . . 5 . . 18 2 Ram 2 | . 1 . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: [*Ext] / [*Arm]) -4/Waste -4/Factory -3/Research -2/Research (discovered 2 exits: *Qua x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 13 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 4) 90 | -10/Materials | Entered another Materials area 90 | -9/Materials | Evolved 2 slots: Utility x2 122 | -9/Materials | Discovered new exit (range 8) 124 | -9/Materials | Identified exit to Mines 124 | -9/Materials | Entered Mines 133 | -9/Mines | Learned Materials garrison access intel 230 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 238 | -9/Mines | Discovered new exit (range 15) 242 | -9/Mines | Identified exit to Materials 243 | -9/Mines | Entered Materials 243 | -8/Materials | Evolved 2 slots: Utility x2 244 | -8/Materials | Loaded intel: 1 garrison access location 297 | -8/Materials | Discovered new exit (range 20) 303 | -8/Materials | Identified exit to Factory 304 | -8/Materials | Entered Factory 304 | -7/Factory | Evolved 2 slots: Utility x2 305 | -7/Factory | Build established: Mutant 383 | -7/Factory | Identified exit to Factory 425 | -7/Factory | Entered another Factory area 425 | -6/Factory | Evolved 2 slots: Utility x2 447 | -6/Factory | Discovered new exit (range 5) 448 | -6/Factory | Identified exit to Lower Caves 464 | -6/Factory | Discovered new exit (range 8) 468 | -6/Factory | Identified exit to Factory 468 | -6/Factory | Entered another Factory area 468 | -5/Factory | Evolved 2 slots: Utility x2 496 | -5/Factory | Lost 3 parts (3n) 575 | -5/Factory | Identified exit to Factory 601 | -5/Factory | Core integrity fell below 50% 639 | -5/Factory | Entered another Factory area 639 | -4/Factory | Evolved 2 slots: Utility x2 693 | -4/Factory | Found Prototype Slashing Weapon 693 | -4/Factory | Identified Centrium Greatsword 784 | -4/Factory | Discovered new exit (range 19) 813 | -4/Factory | Spotted B-86 Titan 848 | -4/Factory | Build established: Hacker-Mutant 898 | -4/Factory | Discovered new exit (range 12) 1005 | -4/Factory | Manually triggered Chute Trap 1005 | -4/Factory | Sucked down chute 1005 | -4/Factory | Entered Waste 1012 | -4/Waste | Spotted C-40 Crusher 1014 | -4/Waste | Spotted C-40 Crusher 1017 | -4/Waste | Spotted C-40 Crusher 1020 | -4/Waste | EMP discharged 1028 | -4/Waste | Spotted C-40 Crusher 1028 | -4/Waste | Spotted C-40 Crusher 1029 | -4/Waste | Spotted C-40 Crusher 1033 | -4/Waste | Discovered new exit (range 14) 1038 | -4/Waste | Identified exit to Factory 1038 | -4/Waste | Entered Factory 1095 | -4/Factory | Discovered new exit (range 4) 1097 | -4/Factory | Identified exit to Research 1097 | -4/Factory | Entered Research 1097 | -3/Research | Evolved 2 slots: Utility x2 1198 | -3/Research | Hacking Suite fried by hacking feedback 1331 | -3/Research | Spotted B-86 Titan 1411 | -3/Research | Discovered new exit (range 10) 1414 | -3/Research | Identified exit to Research 1414 | -3/Research | Entered another Research area 1414 | -2/Research | Evolved 2 slots: Utility x2 1491 | -2/Research | Discovered new exit (range 13) 1506 | -2/Research | Identified exit to Quarantine 1591 | -2/Research | Spotted B-90 Cyclops 1636 | -2/Research | Lost 7 parts (1p1n5u) 1678 | -2/Research | Core integrity fell below 50% 1701 | -2/Research | Lost 4 parts (1n2u1w) 1711 | -2/Research | Core integrity fell below 20% 1718 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Map updated. >>Access(Emergency) Found 2 emergency access doors: (13,166) (10,165) Map updated. 01667_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01669_ Nuclear Pulse Array destroyed. 01670_ Katana destroyed. 01676_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R006. 01679_ Acquired Field Propulsion Array. 01681_ S-43 Plague destroyed. 01685_ D /8B=%JMH1C8MD%GDDMQQEKWYAOM< 01692_ Drone sends a signal. 01693_ Acquired 32 matter. 01708_ Field Propulsion Array destroyed. 01709_ K-01 Serf destroyed. 01711_ Hacking Suite destroyed. 01712_ Q-thruster destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????## ####+###### | | ?????????????????????????????#/#+## #?# #????? | | ???????????????############### #?# #????? | | ???????????????# / > #?# #????? | | ??????????????## # #### #?# #????? | | ??????????????# "" # #??###+## #?# #????? | | ??????????????## """ # #???????### ###?# #????? | | ???????????????# [ R" # #?????????# #???# #????? | | ???????????????# """ # #?????????# #???# #????? | | ???????????????# "" # #?????????# #???# #????? | | ???????????????# # #?????????# #???# #????? | | #####??????????# # #?????????# #???? ?????? | | "" #?##############/#### ????????? ???? ?????? | | Y" #?# # #??# #?????????###???? ?????? | | " #?# # #??# #???????????????? ?????? | | #?# """ /g #??# #???????????????? ?????? | | #?# """ # g#??# #????????????????+?????? | | #?# """ # #### #??????????????????????? | | #?# # ^ #??????????????????????? | | "" #?# # +??????????????????????? | | "" #?#########+### #??????????????????????? | | "" #??????#### ### #??????????????????????? | | ######## = # ##?????????????????????? | | + gs# ####################### | | "" # ""ps ps% u w = | | "" # T" k s @ ! | | "" # ##### ###### | | # ### #???##+####### #?#### | | # #####+#####?? ????# #?# | | /#### ## # ??# #?# | | ## # """ #?# #?#* | | ## """ # """ #?###+###### ##?# | | + """ # """ #?# #?# #??# | | ## """ # #?# #?# #??# | | #"###### ## # = #?# #?# #??# | | ???? ## #! = #?# #?# #??# | | ??? ## | ###########?# #?# #??# | | " ?? ## #???????????# #?# #??# | | " #? ###########???????????########?# #??# | | # #??????????????????????????????# #??# | | " ## ???????????????????????????????# #??#### | | " #? ???????????????????????????????# #?????? | | #?????????????????????????????????? #?????? | | #?????????????????????????????????? ?????? | | #####+#?????????????????????????????????? * ?????? | | ????????????????????????????????????????? ?????? | | ????????????????????????????????????????? ?????? | | ????????????????????????????????????????? ?????? | | ????????????????????????????????????????? ?????? | | ?????????????????????????????????????????###?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 610 Additional Mass Support 16 Power Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 62 Targeting Accuracy 6 Offensive Hacking 30 Defensive Hacking 42 Item Schematics ----------------- Hacking Suite | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Wheee! Challenges ------------ None Game ------ Seed InsulationAntimatterMatter Manual? 0 Play Time 00:42:00 Cumulative 76.7 hours Start 2021.10.23 @ 22:08:45 End 2021.10.23 @ 22:50:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 56 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 999024b5-bded-4f84-bdc0-1020d4fcb1e7