Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.25 @ 16:40:00 Player: btmk16 Result: Destroyed by G-67 Veteran via exploding Nuclear Reactor Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (201) 1005 Value Destroyed (8267) 8267 Prototype IDs (35) 700 Alien Tech Used (1) 200 Bonus (2753) 2753 TOTAL SCORE: 19525 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 131 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1266 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 38/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Target Analyzer > --- WEAPON (4) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Guided Missile Launcher RU-N14's Throwing Claymores v3 (4) Molecular Deconstructor Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Myomer Leg Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Energy Well Advanced Sensor Array Improved Target Analyzer Quantum Capacitor Improved Medium Armor Plating > --- WEAPON ----------- Heavy Disruptor Cannon KE Penetrator CR-A16's Behemoth Slayer > --- INVENTORY -------- Guided Missile Launcher RU-N14's Throwing Claymores v3 Molecular Deconstructor [Rating: 126] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Advanced Myomer Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon Mini Assault Cannon Energy Gun Cooled Plasma Rifle Energy Cannon Ion Burst Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Guided Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Heavy Mace Slashing Weapon Power Sword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 1 . . . . 1 . . . . . . . . 1 Utility 5 | . . 1 1 1 . . . . 1 . . . 1 . . . . . Weapon 2 | . . 1 . . . . . . . . . . 1 . . . . . Parts Attached 231 | . 14 18 30 25 2 2 . 3 12 . 4 14 21 16 15 23 9 23 Power 15 | . 3 1 1 1 . . . . . . . 1 2 1 . 1 1 3 Engine 8 | . 3 1 . 1 . . . . . . . 1 1 . . 1 . . Core 4 | . . . 1 . . . . . . . . . . 1 . . 1 1 Reactor 3 | . . . . . . . . . . . . . 1 . . . . 2 Propulsion 62 | . 6 4 11 5 . . . 2 4 . . 2 3 3 4 9 1 8 Treads 35 | . . . 10 5 . . . 2 4 . . 2 3 3 4 1 . 1 Leg 21 | . 6 . . . . . . . . . . . . . . 7 1 7 Wheel 5 | . . 4 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 1 . . Utility 57 | . 3 4 6 4 2 . . 1 5 . . 3 7 3 5 5 5 4 Device 29 | . . 3 3 1 2 . . 1 4 . . 1 2 2 3 2 2 3 Storage 4 | . 1 . 1 . . . . . . . . 1 . . . 1 . . Processor 5 | . . . 2 . . . . . . . . . . 1 . . 2 . Hackware 1 | . . . . . . . . . . . . . . . . . 1 . Protection 18 | . 2 1 . 3 . . . . 1 . . 1 5 . 2 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 97 | . 2 9 12 15 . 2 . . 3 . 4 8 9 9 6 8 2 8 Energy Gun 18 | . . 3 3 1 . . . . . . . . 4 . 1 2 1 3 Energy Cannon 10 | . . 1 1 1 . . . . 1 . . . 3 . 1 . . 2 Ballistic Gun 20 | . 2 5 1 . . . . . . . . . 1 5 2 1 . 3 Ballistic Cannon 26 | . . . 4 8 . 1 . . 2 . 3 5 1 1 . 1 . . Launcher 8 | . . . 1 1 . 1 . . . . 1 2 . 1 1 . . . Special Weapon 5 | . . . . . . . . . . . . . . 1 . 3 1 . Impact Weapon 6 | . . . 2 4 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 1 . 1 . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 5 2 . . . . . 1 . 1 1 4 1 . 5 . 1 Corrupted Parts 6 | . . . . . . . . . . . . 1 . . . 5 . . System Corruption 44 | . . . . . . . . . . . . 1 . . . 43 . . Parts Lost 68 | . 4 1 4 . . . . 3 1 . . 6 4 6 6 9 4 20 Power 7 | . 1 . . . . . . . . . . 1 . 1 . . 1 3 Propulsion 29 | . 1 1 1 . . . . 2 . . . 1 2 2 3 5 2 9 Utility 23 | . 1 . 2 . . . . 1 1 . . 4 2 3 2 2 . 5 Weapon 9 | . 1 . 1 . . . . . . . . . . . 1 2 1 3 Highest Loss Streak 16 | . 3 1 2 . . . . 1 1 . . 4 2 2 6 5 2 16 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 95 | . 98 99 99 100 100 100 100 99 98 100 99 90 99 97 98 77 45 78 Engine 4 | . 13 11 2 3 7 7 7 7 6 6 6 5 2 2 . . 3 . Core 1 | . . . 6 3 . . . . . . . . . 2 5 4 1 4 Treads 25 | . . . 22 30 30 30 30 29 32 33 33 32 28 28 28 25 . 1 Leg 2 | . 27 . . . . . . . . . . . . . . 1 12 23 Wheel 1 | . . 21 4 . . . . . . . . . . . . . . . Device 14 | . . 13 17 15 15 15 15 15 20 20 20 13 11 16 17 10 1 11 Storage 6 | . 14 11 9 7 7 7 7 7 6 6 6 8 5 5 5 4 5 4 Processor 6 | . . . 8 7 7 7 7 7 6 6 6 6 5 8 11 4 5 8 Protection 6 | . 12 8 . 7 7 7 7 6 4 6 6 2 15 7 4 9 . 1 Energy Gun 4 | . 24 10 8 1 . . . . . . . . 8 6 4 6 2 5 Energy Cannon 3 | . . . 2 8 7 7 7 7 6 6 6 5 2 . 3 . . . Ballistic Gun 2 | . 3 21 5 . . . . . . . . . 1 8 6 . . 2 Ballistic Cannon 8 | . . . 10 12 15 15 15 15 13 13 12 11 7 3 5 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 13 49 59 67 77 76 76 76 76 84 79 84 83 92 86 95 128 33 57 Greatest Support 165 | 20 20 26 65 104 104 104 104 104 126 126 126 133 125 118 128 138 55 165 Greatest Overweight (x) 6 | . 2 2 6 . . . . . . . . . 1 . . 1 . 1 Average Overweight (x) . | . 1 1 2 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 19 | . 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 5 5 Most Carried 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Carried 18 | . 12 19 19 19 20 20 20 19 19 20 19 18 19 19 18 18 5 5 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 6 20 20 20 20 20 20 20 19 20 20 20 18 20 19 20 5 5 5 Class Distribution -------------------- 28% | Skirmisher 24% | Tank 17% | Mutant 10% | Scavenger-Mutant 9% | Scavenger-Tank 4% | Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Tank | -6/Factory Mutant | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Matter Collected 6814 | 200 490 674 662 759 109 174 . 141 533 117 20 841 468 684 369 245 128 200 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 8332 | . 490 949 1471 1003 235 246 . 223 439 123 . 483 685 876 141 238 200 530 Parts 401 | . 29 59 83 65 3 7 . 10 12 1 . 8 30 35 6 13 12 28 Haulers Intercepted 11 | . . 4 5 1 . . . . . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . . . . 6 2 . 21 . 1 . 8 . 33 3 . 6 . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 170 | . 13 16 23 27 1 7 . 6 13 1 . 11 13 14 2 12 3 8 Melee 12 | . . . . . . . . . . . . . . . . 2 3 7 Guns 62 | . 13 16 13 . . . . . . . . . 9 10 . . . 1 Cannons 75 | . . . 6 27 1 4 . 5 13 1 . 9 3 4 1 1 . . AOE 17 | . . . 3 . . 3 . . . . . 2 . . . 9 . . Classes Destroyed 21 | . 2 6 4 2 . . . 1 . . . 1 . 1 1 3 . . Worker 8 | . . 2 4 . . . . . 1 . . . 1 . . . . . Builder 4 | . . 1 1 . . . . . . . . . 1 . . . . 1 Tunneler 2 | . . . 1 1 . . . . . . . . . . . . . . Hauler 11 | . . 4 5 1 . . . . . . . . 1 . . . . . Recycler 1 | . . 1 . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . Watcher 3 | . . 1 2 . . . . . . . . . . . . . . . Swarmer 35 | . 3 4 4 8 . . . 3 2 . . 4 5 . . 2 . . Saboteur 3 | . . . . . . . . . . . . . . . . 3 . . Grunt 67 | . 10 10 11 7 . 3 . 1 7 . . 4 1 9 . 1 1 2 Brawler 6 | . . . 1 2 . . . . . . . . . 1 . 2 . . Duelist 3 | . . . 1 1 . . . . . . . . . . . 1 . . Protector 1 | . . . . . . . . . . . . . . . . 1 . . Sentry 15 | . . 2 6 2 . . . 1 . 1 . 1 . . 1 . . 1 Specialist 2 | . . . . . . . . . . . . . . 2 . . . . Hunter 9 | . . . . 2 . . . 1 2 . . . 1 1 . . . 2 Programmer 22 | . . . . 5 1 . . . 2 . . 2 6 1 . . 2 3 Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . Striker 2 | . . . . . . . . . . . . . . . . 2 . . Decomposer 1 | . . . . . . . . . . . . . . . . . 1 . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . Thug 4 | . . . . . . 4 . . . . . . . . . . . . Best Kill Streak 10 | . 5 10 6 4 1 4 . 3 5 1 . 4 7 4 1 5 2 2 Combat Bots Only 6 | . 5 6 4 4 1 4 . 3 5 1 . 4 5 4 1 5 2 2 Max Kills in Single Turn 3 | . 1 1 2 1 1 2 . 2 2 1 . 2 2 1 1 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . 2 . . . . . 2 . . . 3 . . Melee 1 | . . . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Damage Taken 15563 | . 807 434 973 1151 158 281 . 733 1183 . . 997 1301 1113 514 1769 338 3811 Core 2637 | . 195 76 90 133 28 14 . 62 46 . . 18 101 135 26 481 69 1163 Absorbed by Shields 125 | . . . . . . . . . 125 . . . . . . . . . Redirected to Shielding 171 | . 50 32 35 . . . . . . . . . 18 30 6 . . . Core Remaining (%) 66 | 100 22 81 83 . . . . 66 . . . 92 . . . . 18 . Volleys Fired 459 | . 50 51 71 61 7 13 . 20 32 7 . 36 37 46 6 15 . 7 Largest 4 | . 2 3 3 3 3 3 . 3 3 3 . 3 4 4 2 4 . 2 Hottest 276 | . 80 102 153 182 161 161 . 161 196 196 . 196 276 133 128 141 . 120 Shots Fired 1233 | . 96 141 181 163 21 35 . 60 89 13 . 67 134 176 13 34 . 10 Gun 653 | . 96 141 139 4 . . . . . . . . 107 137 5 17 . 7 Cannon 546 | . . . 39 157 21 33 . 60 89 13 . 61 27 36 5 2 . 3 Launcher 16 | . . . 3 2 . 2 . . . . . 6 . . 3 . . . Special 18 | . . . . . . . . . . . . . . 3 . 15 . . Kinetic 695 | . 21 102 113 97 14 22 . 40 64 6 . 52 39 115 4 6 . . Thermal 377 | . 47 31 6 55 7 11 . 20 25 7 . 9 95 58 6 . . . Explosive 31 | . . . 3 2 . 2 . . . . . 6 . . 3 15 . . Electromagnetic 114 | . 28 8 59 9 . . . . . . . . . . . . . 10 Entropic 13 | . . . . . . . . . . . . . . . . 13 . . Robot Hit Streak 16 | . 10 11 16 12 2 8 . 4 7 4 . 7 8 12 5 8 . 4 Robot Miss Streak 13 | . 4 4 3 3 1 2 . 3 5 2 . 3 6 4 1 13 . 1 Penetration Max 1 | . . . . . . . . . . . . . 1 1 . 1 . . Secondary Targets 5 | . 1 2 1 . . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . 1 . . . . . Capacitor 3 | . . . . . . . . . . . . . . . . . . 3 Shots Hit Robots 717 | . 62 88 119 88 9 23 . 12 55 4 . 31 68 84 9 18 11 36 Core Hits 362 | . 24 36 66 45 4 13 . 9 27 3 . 26 25 35 4 22 6 17 Critical Kills 4 | . . 1 . . . . . 2 . . . . . 1 . . . . Critical Parts Destroyed 7 | . . 1 1 . . . . . . . . . 2 . 1 2 . . Critical Strikes 40 | . . 5 1 3 . . . 4 3 . . . 5 4 2 4 4 5 Burn 8 | . . 3 . 1 . . . . . . . . 2 2 . . . . Meltdown 2 | . . . . . . . . 2 . . . . . . . . . . Destroy 8 | . . 2 1 . . . . . . . . . 2 1 1 1 . . Blast 9 | . . . . 2 . . . 2 3 . . . 1 1 . . . . Sever 1 | . . . . . . . . . . . . . . . . 1 . . Impale 11 | . . . . . . . . . . . . . . . 1 1 4 5 Detonate 1 | . . . . . . . . . . . . . . . . 1 . . Melee Attacks 71 | . . . 1 7 . . . . . . . 6 . 1 6 2 12 36 Impact 8 | . . . 1 7 . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . . . 6 . 1 . . . . Piercing 56 | . . . . . . . . . . . . . . . 6 2 12 36 Sneak Attacks 2 | . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 20962 | . 886 1290 2527 2373 252 924 . 331 1729 126 . 1711 1916 1908 342 2722 456 1469 Guns 7580 | . 811 1290 1650 85 . . . . . . . . 1538 1504 46 534 . 122 Cannons 7491 | . . . 494 2265 252 553 . 331 1729 126 . 734 378 404 127 26 . 72 Explosions 3427 | . 75 . 365 . . 371 . . . . . 641 . . 68 1760 . 147 Melee 2108 | . . . . . . . . . . . . 336 . . 101 87 456 1128 Ramming 41 | . . . 18 23 . . . . . . . . . . . . . . Kinetic 7570 | . 213 851 1203 1248 174 338 . 169 961 . . 486 566 1204 46 111 . . Thermal 5889 | . 441 312 166 951 78 215 . 162 768 126 . 248 1350 704 127 94 . 147 Explosive 3026 | . . . 280 . . 371 . . . . . 641 . . 68 1666 . . Electromagnetic 1564 | . 232 127 860 151 . . . . . . . . . . . . . 194 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 651 | . . . . . . . . . . . . 336 . . . 315 . . Piercing 1772 | . . . . . . . . . . . . . . . 101 87 456 1128 Entropic 449 | . . . . . . . . . . . . . . . . 449 . . Highest Corruption 51 | . . 2 . . . . . . . . . 4 5 17 17 48 51 4 Average Corruption 11 | . . 2 . . . . . . . . . 2 2 15 17 19 49 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 191 | . . . . . . . . . . . . 33 11 80 26 17 22 2 Message Errors 48 | . . . . . . . . . . . . 8 2 21 5 5 6 1 Matter Fused 48 | . . . . . . . . . . . . 7 5 21 8 3 4 . Heat Flow Errors 28 | . . . . . . . . . . . . 6 1 10 3 3 5 . Energy Discharges 22 | . . . . . . . . . . . . 3 3 8 . 3 4 1 Data Loss (minor) 20 | . . . . . . . . . . . . 3 . 12 3 1 1 . Data Loss (major) 12 | . . . . . . . . . . . . 5 . 4 2 . 1 . Misfires 7 | . . . . . . . . . . . . . . 2 4 1 . . Alerts 3 | . . . . . . . . . . . . . . 1 1 . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . . . . . . 1 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 577 | . . . 7 17 43 27 . . 46 . . 191 6 . . 26 16 198 Projectiles 180 | . . . 4 17 43 27 . . 46 . . 37 6 . . . . . Explosions 73 | . . . 3 . . . . . . . . 5 . . . 12 . 53 Melee 324 | . . . . . . . . . . . . 149 . . . 14 16 145 Knockbacks 41 | . . . 3 5 1 5 . 1 13 . . 2 4 7 . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 38 | . . . 3 5 1 5 . 1 12 . . 2 3 6 . . . . Secondary 3 | . . . . . . . . . 1 . . . 1 1 . . . . Self-Inflicted Damage 181 | . 36 . 30 . . . . . . . . . . . . 28 . 87 Shots 4 | . 1 . 1 . . . . . . . . . . . . 1 . 1 Rammed 6 | . . . 4 2 . . . . . . . . . . . . . . Targets Rammed 6 | . . . 4 2 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 535 | . 222 18 191 300 . 2 . 2 27 6 . 285 535 253 187 276 157 138 Average Temperature 72 | . 84 7 52 62 . 2 . 2 7 4 . 81 160 89 85 104 61 55 Received Heat Transfer 2973 | . 339 174 387 258 66 153 . 69 165 . . 54 54 345 57 153 67 632 Effects 7 | . . . . 2 . . . . . . . . 5 . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . Damage (major) 4 | . . . . . . . . . . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . Parts Fried 8 | . . . 7 . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 2 . . . . 1 . . . . . Combat Hostiles 2 | . . . . . . . . 1 . . . . 1 . . . . . Parts Melted 20 | . 1 2 . . . . . 1 . . . 2 12 2 . . . . Heat Transferred 10068 | . 975 962 261 1369 111 296 . 222 875 150 . 300 2547 1650 150 100 . 100 Parts Sabotaged 11 | . . . . . . . . . . . . . . . . 11 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 . 2 . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Peak Influence 419 | . 341 406 419 418 . . . . 187 . . . 246 . . . . 150 Initial 163 | . . 80 163 161 . . . . . . . . . . . . . . Average 175 | . 109 292 303 256 . . . . 43 . . . 51 . . . . 39 Maximum Alert Level 2 | . 1 2 2 2 . . . . . . . . 1 . . . . . Low Security (%) 51 | . 75 24 10 11 . . . . 100 . . . 97 . . . . 100 Level 1 42 | . 24 55 74 86 . . . . . . . . 2 . . . . . Level 2 5 | . . 19 15 2 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 . 2 12 . . . . 6 . . . 4 . . . . 3 Investigation 4 | . 1 . . 1 . . . . 2 . . . . . . . . . Extermination 12 | . . . . 5 . . . . 2 . . . 3 . . . . 2 Reinforcement 6 | . . . . 3 . . . . 1 . . . 1 . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . 2 3 . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . 1 . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Distress Signals 4 | . 2 . . . . . . . 1 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 234 | . 21 21 28 28 4 7 . 9 21 1 . 12 20 15 2 24 3 18 Peak Tracking Total 9 | . 7 4 5 5 3 4 . 4 5 1 . 5 8 4 1 9 2 9 Tactical Retreats 13 | . 1 3 2 . . . . . 2 . . . . 1 . 2 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Traps Triggered 7 | . . 1 . 1 . . . . 1 . . . . 1 . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . 1 . . 1 . . . . . 1 . 12 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Machines Disabled 14 | . 1 . 1 4 . . . . 2 . . 1 4 1 . . . . Max in Single Turn 2 | . 1 . 1 2 . . . . 1 . . 1 2 1 . . . . Garrison Access 2 | . . . 1 . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Machines Accessed 30 | . 3 . 7 6 . . 4 . 4 . . 1 2 1 . 2 . . Terminals 18 | . 3 . 6 5 . . . . 2 . . . 1 1 . . . . Fabricators 2 | . . . . 1 . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . . 2 . . . . . . . . . Total Hacks 95 | . 13 . 19 19 . . 29 . 6 . . 1 4 1 . 3 . . Successful 59 | . 8 . 7 6 . . 29 . 2 . . 1 2 1 . 3 . . Failed 36 | . 5 . 12 13 . . . . 4 . . . 2 . . . . . Catastrophic 7 | . . . 2 3 . . . . 1 . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 26 | . 5 . 10 8 . . . . . . . . 2 1 . . . . Terminals 52 | . 13 . 17 15 . . . . 4 . . . 2 1 . . . . Fabricators 6 | . . . . 4 . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 2 . . . . . 2 . . . . . . . . . Terminal Hacks 52 | . 8 . 3 5 . . 29 . 1 . . 1 1 1 . 3 . . Record 15 | . . . . . . . 11 . . . . 1 . 1 . 2 . . Part Schematic 9 | . . . . . . . 9 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . Robot Analysis 4 | . 4 . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . 2 . . . 3 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . Alert Level 7 | . 2 . 1 3 . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . 1 . . . . . . . . 1 . . . . . Network Status 2 | . . . . 1 . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . 1 . . . . . . . . . Seal Access 2 | . . . 1 . . . . . 1 . . . . . . . . . Unauthorized Hacks 3 | . . . 3 . . . . . . . . . . . . . . . Terminals 3 | . . . 3 . . . . . . . . . . . . . . . Botnet 2 | . . . 2 . . . . . . . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 3 . 6 6 . . . . 3 . . . 2 . . . . . Full Trace Events 3 | . 1 . . 1 . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 9 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Total Allies 1 | . . . . . . . . 1 . . . . . . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . . . . . . Highest-Rated Group 96 | . . . . . . . . 96 . . . . . . . . . . Highest-Rated Ally 96 | . . . . . . . . 96 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 20 | . . . . . . . . 20 . . . . . . . . . . Total Damage 601 | . . . . . . . . 601 . . . . . . . . . . Kills 5 | . . . . . . . . 5 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Robot Analysis Total 4 | . 4 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . . . . 2 2 . 2 . 2 1 2 . . . . 3 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Turns Passed 22563 | . 857 685 2345 2266 692 1016 150 1154 1584 1051 1629 2359 1645 1926 598 1410 456 740 Spaces Moved 11991 | 1 289 402 1072 940 408 601 93 665 865 620 981 1311 861 1008 327 835 331 381 Core 101 | . . . . . . . . . . . . . . . . 31 . 70 Treads 9986 | . . . 557 940 408 601 93 665 865 620 981 1311 861 1008 327 736 . 13 Legs 986 | 1 289 . . . . . . . . . . . . . . 67 331 298 Wheels 917 | . . 402 515 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 1 . . Fastest Speed 35 | 120 120 105 125 158 162 162 162 162 162 164 164 164 166 166 164 35 120 50 Average Speed 163 | 120 234 115 189 165 162 162 162 162 163 164 164 165 168 166 165 157 120 111 Slowest Speed 260 | 120 260 120 250 167 162 162 162 163 164 164 164 166 250 168 166 245 120 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 53 | 2 55 25 78 19 47 80 74 85 17 62 85 99 18 83 45 79 52 5 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 6 | . . . . . . 1 1 . . . 3 . . . . . 1 . Known Exits Taken 14 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . 1 . . Scrap Searched 25 | . . . . . 2 4 . 1 . 2 2 5 . 3 4 . 2 . Spaces Dug 72 | . . . 1 7 . . . 7 . 2 . 6 . 4 . 43 . 2 Terrain Destroyed 506 | . 5 . 50 25 4 35 . 25 11 4 . 79 3 22 13 216 . 14 Melee 11 | . . . 1 7 . . . . . . . 1 . . . . . 2 Projectile 128 | . . . 6 7 4 8 . 25 11 4 . 20 3 22 . 18 . . AOE 367 | . 5 . 43 11 . 27 . . . . . 58 . . 13 198 . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Total 13905 | . 369 521 1261 1521 424 617 92 696 958 640 1010 1430 965 1145 359 906 363 628 Wait 866 | . 7 12 26 453 . . . 6 22 14 . 50 24 64 . 7 12 169 Move 11973 | . 288 401 1071 940 407 600 92 664 864 619 980 1310 860 1007 326 833 330 381 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 101 | . 9 15 22 13 . 1 . 1 10 . 11 5 8 3 1 2 . . Fast Attach 97 | . 2 7 9 2 . . . 1 5 . 1 2 13 6 5 16 9 19 Attach 48 | . 4 4 6 2 . . . 2 . . 2 9 3 6 6 4 . . Detach 21 | . 1 . 2 . . . . . . . 1 2 1 1 4 7 . 2 Swap 87 | . 8 7 15 21 2 2 . . 7 . 1 4 5 4 4 3 . 4 Drop 168 | . . 24 34 21 2 1 . . 18 . 14 6 14 7 1 16 . 10 Fire 459 | . 50 51 71 61 7 13 . 20 32 7 . 36 37 46 6 15 . 7 Melee 71 | . . . 1 7 . . . . . . . 6 . 1 6 2 12 36 Ram 2 | . . . 2 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 3 | . . . 2 1 . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . 1 . . Rewire 8 | . . . . . 6 . . 2 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: [*Res] / Ext) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 9) 572 | -10/Materials | Core integrity fell below 50% 643 | -10/Materials | Lost 3 parts (1p1n1w) 819 | -10/Materials | Discovered new exit (range 16) 858 | -10/Materials | Entered another Materials area 858 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1088 | -9/Materials | Discovered new exit (range 7) 1382 | -9/Materials | Build established: Tank 1512 | -9/Materials | Discovered new exit (range 4) 1543 | -9/Materials | Entered another Materials area 1543 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1632 | -8/Materials | Garrison activated, responded to threat 2059 | -8/Materials | Build established: Gunner 3086 | -8/Materials | Build established: Skirmisher 3880 | -8/Materials | Discovered new exit (range 4) 3885 | -8/Materials | Identified exit to Factory 3888 | -8/Materials | Entered Factory 3888 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5125 | -7/Factory | Garrison activated, responded to threat 5751 | -7/Factory | Found Powered Armor 6107 | -7/Factory | Discovered new exit (range 15) 6130 | -7/Factory | Identified exit to Lower Caves 6154 | -7/Factory | Entered Lower Caves 6182 | -7/Lower Caves | Learned Factory stockpile data 6185 | -7/Lower Caves | Build established: Tank 6839 | -7/Lower Caves | Discovered new exit (range 4) 6842 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6844 | -7/Lower Caves | Identified exit to Lower Caves 6846 | -7/Lower Caves | Entered another Lower Caves area 6962 | -7/Lower Caves | Discovered new exit (range 6) 7140 | -7/Lower Caves | Ambushed by wild Derelicts 7382 | -7/Lower Caves | Learned Factory terminal intel 7778 | -7/Lower Caves | Discovered new exit (range 11) 7794 | -7/Lower Caves | Identified exit to Data Miner 7862 | -7/Lower Caves | Entered Data Miner 7862 | -7/Data Miner | Discovered new exit (range 6) 7893 | -7/Data Miner | Met Data Miner 7945 | -7/Data Miner | Learned location of Section 7 (-3) 7945 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7973 | -7/Data Miner | Received God Mode back door access code from Data Miner 8010 | -7/Data Miner | Identified exit to Proximity Caves 8012 | -7/Data Miner | Entered Proximity Caves 8265 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8356 | -6/Proximity Caves | Escorted by Enhanced Grunt 8544 | -6/Proximity Caves | Learned Factory emergency access door positions 8557 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8625 | -6/Proximity Caves | Spotted B-75 Beast 9140 | -6/Proximity Caves | Discovered new exit (range 14) 9156 | -6/Proximity Caves | Learned location of 1 exit from Factory 9164 | -6/Proximity Caves | Identified exit to Factory 9166 | -6/Proximity Caves | Entered Factory 9166 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9167 | -6/Factory | Identified exit to Lower Caves 9170 | -6/Factory | Loaded intel: 26 terminal locations 9428 | -6/Factory | Incoming investigation squad redirected 9761 | -6/Factory | Garrison activated, responded to threat 10502 | -6/Factory | Build established: Skirmisher 10632 | -6/Factory | Discovered exit to Lower Caves (range 4) 10750 | -6/Factory | Entered Lower Caves 10796 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10850 | -6/Lower Caves | Identified exit to Lower Caves 11376 | -6/Lower Caves | Build established: Mutant 11685 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11694 | -6/Lower Caves | Identified exit to Zion 11801 | -6/Lower Caves | Entered Zion 11904 | -6/Zion | Found CR-A16's Pointy Stick 11963 | -6/Zion | Build established: Skirmisher 12014 | -6/Zion | Discovered new exit (range 9) 12316 | -6/Zion | Learned Factory emergency access door positions 12724 | -6/Zion | Loaded intel: 4 derelict terminal locations 12799 | -6/Zion | Found Prototype Launcher 12799 | -6/Zion | Identified Gui. Missile Launcher 12872 | -6/Zion | Learned location of Warlord (-5) 12920 | -6/Zion | Found GAL Module 13112 | -6/Zion | Build established: Mutant 13113 | -6/Zion | Given the Hacking Drone Bay 13117 | -6/Zion | Found Prototype Device 13428 | -6/Zion | Identified exit to Proximity Caves 13430 | -6/Zion | Entered Proximity Caves 14054 | -5/Proximity Caves | Build established: Skirmisher 14118 | -5/Proximity Caves | Identified exit to Factory 14550 | -5/Proximity Caves | Lost 4 parts (1n3u) 14648 | -5/Proximity Caves | Build established: Mutant 14757 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14983 | -5/Proximity Caves | Build established: Skirmisher 15542 | -5/Proximity Caves | Learned 12 Factory zone layouts 15598 | -5/Proximity Caves | Found Alien Artifact 15598 | -5/Proximity Caves | Identified Dimensional Node Initializer 15598 | -5/Proximity Caves | Initialized slip node 15695 | -5/Proximity Caves | Build established: Mutant 15789 | -5/Proximity Caves | Entered Factory 15789 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 15790 | -5/Factory | Identified exit to Upper Caves 16338 | -5/Factory | Build established: Tank 17434 | -5/Factory | Entered Upper Caves 17447 | -5/Upper Caves | System corruption reached 10% 17664 | -5/Upper Caves | Build established: Scavenger-Skirmisher 17737 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 17747 | -5/Upper Caves | Found Prototype Special Weapon 17747 | -5/Upper Caves | Identified Molecular Deconstructor 17996 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 18143 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 18434 | -5/Upper Caves | Build established: Scavenger-Tank 18724 | -5/Upper Caves | Discovered new exit (range 9) 18744 | -5/Upper Caves | Identified exit to Upper Caves 19223 | -5/Upper Caves | Spotted B-75 Beast 19360 | -5/Upper Caves | Entered another Upper Caves area 19364 | -5/Upper Caves | Discovered new exit (range 14) 19382 | -5/Upper Caves | Identified exit to Factory 19551 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19778 | -5/Upper Caves | Spotted B-75 Beast 19801 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 19804 | -5/Upper Caves | Destroyed B-75 Beast 19833 | -5/Upper Caves | Lost 6 parts (3n2u1w) 19951 | -5/Upper Caves | Discovered new exit (range 5) 19956 | -5/Upper Caves | Identified exit to Warlord 19958 | -5/Upper Caves | Entered Warlord 20077 | -5/Warlord | System corruption cleaned by Quarantine Array 20226 | -5/Warlord | Found Prototype Device 20379 | -5/Warlord | Build established: Scavenger-Mutant 20411 | -5/Warlord | Visited the Vortex Lab 20423 | -5/Warlord | Warlord's base attacked by MAIN.C 20424 | -5/Warlord | Found Prototype Energy Gun 20424 | -5/Warlord | Identified Vortex Shotgun 20428 | -5/Warlord | Found Vortex Shotgun 20625 | -5/Warlord | Found Prototype Special Weapon 20625 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 20628 | -5/Warlord | Found RU-N14's Throwing Claymores v3 20773 | -5/Warlord | Warlord forces counterattacked 20936 | -5/Warlord | Build established: Scavenger-Tank 20969 | -5/Warlord | Found Prototype Device 20969 | -5/Warlord | Identified Minesniffer Drone Bay 21098 | -5/Warlord | Warlord base infiltrated, sounded retreat 21132 | -5/Warlord | Crushed by falling debris 21188 | -5/Warlord | Spotted Striker 21198 | -5/Warlord | Destroyed Striker 21223 | -5/Warlord | Spotted Striker 21223 | -5/Warlord | Spotted B-86 Titan 21238 | -5/Warlord | Destroyed Striker 21246 | -5/Warlord | Core integrity fell below 50% 21263 | -5/Warlord | Met Warlord 21286 | -5/Warlord | Lost 5 parts (2n1u2w) 21288 | -5/Warlord | System corruption reached 30% 21345 | -5/Warlord | Discovered new exit (range 14) 21368 | -5/Warlord | Entered Proximity Caves 21515 | -4/Proximity Caves | Build established: Scavenger-Mutant 21663 | -4/Proximity Caves | Core integrity fell below 20% 21774 | -4/Proximity Caves | Learned location of Armory (-3) 21802 | -4/Proximity Caves | Discovered exit to Factory (range 16) 21805 | -4/Proximity Caves | Learned Research stockpile data 21811 | -4/Proximity Caves | Learned Research emergency access door positions 21824 | -4/Proximity Caves | Entered Factory 21824 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 21825 | -4/Factory | Identified exit to Extension 22329 | -4/Factory | Found Quantum Capacitor 22354 | -4/Factory | Discovered new exit (range 10) 22482 | -4/Factory | Core integrity fell below 50% 22525 | -4/Factory | Core integrity fell below 20% 22533 | -4/Factory | Lost 16 parts (2p7n5u2w) 22564 | -4/Factory | Destroyed by G-67 Veteran via exploding Nuclear Reactor Last Messages --------------- 22495_ Critical hit (Burn: +50). 22495_ Adv. Myomer Leg destroyed. 22498_ U-05 Engineer lays Concrete. 22499_ Myomer Leg destroyed. 22499_ U-05 Engineer lays Concrete. 22502_ U-05 Engineer destroyed. 22502_ Adv. Heat Sink destroyed. 22520_ U-05 Engineer builds a Wall. 22530_ U-05 Engineer lays Concrete. 22531_ U-05 Engineer builds a Wall. 22535_ Critical hit (Burn: +50). 22536_ U-05 Engineer lays Concrete. 22537_ U-05 Engineer builds a Wall. 22544_ Critical hit (Burn: +50). 22547_ U-05 Engineer builds a Wall. 22550_ G-67 Veteran suffers critical hit (Impale). 22550_ G-67 Veteran destroyed. 22552_ U-05 Engineer lays Concrete. 22554_ U-05 Engineer builds a Wall. 22564_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????#####???##### | | ??????????????????????????????????# #????# | | ??????????????????????????????????# """" #????# " | | ??????????????????????????????????# """" #????# " | | ??????????????????????????????????# """" #????# " | | ??????????????????????????????????# """" #????# | | ??????????????????????????????????# #????# " | | ??????????????????????????????????#####+##????# " | | ????????????????????###?????#/ ###### ###### " | | ???????????????????? < " / | | ????????????????????? ?????# ! ######"%"######### | | ????????????????????? ?????????????##"##???????? | | ?????????????????????? ??????????????# #????????? | | ?????????????????????? ??????######### #????????? | | ?????????????????######+#######[ # #????????? | | ?????????????????#* #%! # #????????? | | ?????????????????# #! # #????????? | | ?????????????????# """ # # #????????? | | ?????????????????# """ #!! [# ########## | | ?????????????????# ! """ # [ / | | ?????????????????# % #! % # ! ####### | | ?????????????????# = g""" # !%!# # # | | ?????????????????# @""" # | " # | | ?????????????????# """ # % "### # | | ?????????????????# w u# [|!%= #?? # | | ?????????????????# # #??? # | | ?????????????????# ! # #???#### | | ?????????????????############## ### #??????## | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 35 Energy Capacity 885 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 900 Resistance: TH 10 Core Shielding 20 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 5 Offensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Focal Shield | -7/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedSmallShield Manual? 0 Play Time 02:06:39 Cumulative 257.9 hours Start 2022.05.25 @ 14:01:05 End 2022.05.25 @ 16:40:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 346 Rogue 346 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 67 Gallery% 79 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ec18b56-a00a-4e5b-b941-5cc174f4a436