Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.20 @ 21:13:23 Player: toydarian Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (128) 640 Value Destroyed (4721) 4721 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (2582) 2582 TOTAL SCORE: 13183 Bonus ------- High Alert Combat Kills 367 Follower Combat Kills 90 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1258 Friendly Fire -133 Cogmind --------- Core Integrity 634/1000 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (850) Ox16 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Hacking Suite Long-range Tractor Beam > --- WEAPON (5) ------- Gatling Laser KE Penetrator > --- INVENTORY (20) --- Improved Heat Sink Advanced Heat Sink High-capacity Matter Pod (200) Enhanced Optical Array Improved Medium Armor Plating Reflective Plating Makeshift Ablative Armor Advanced Shield Generator Tesla Rifle Cooled Pulse Rifle Vortex Rifle (35) Vortex Rifle (35) Improved Datajack Heavy Mace Sapper Charge Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Transmission Jammer Reflective Plating Hacking Suite > --- WEAPON ----------- Gatling Laser Vortex Rifle Gauss Rifle Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Micro Nuclear Core Wheel Compact Wheel Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Enhanced Optical Array Improved Light Armor Plating Reflective Plating Advanced Shield Generator Gatling Laser Cooled Pulse Rifle Vortex Rifle Flak Gun Makeshift Shrapnel Gun KE Penetrator KE Penetrator Rocket Launcher Improved Datajack Heavy Mace [Rating: 67] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Slots Evolved 10 | . . 2 2 2 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 5 | . . . 2 2 1 . . . . . Weapon 3 | . . 2 . . . 1 . . . . Parts Attached 133 | 7 8 15 46 12 6 3 4 3 22 7 Power 13 | 1 1 2 5 . 2 . . . 2 . Engine 8 | 1 1 2 3 . 1 . . . . . Core 5 | . . . 2 . 1 . . . 2 . Reactor . | . . . . . . . . . . . Propulsion 20 | 2 2 1 9 2 1 1 . . 2 . Treads 1 | . . . 1 . . . . . . . Leg 1 | . . . 1 . . . . . . . Wheel 18 | 2 2 1 7 2 1 1 . . 2 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 38 | 2 3 5 14 5 1 1 1 . 2 4 Device 15 | 1 1 2 5 1 1 1 . . . 3 Storage 4 | 1 2 . . . . . . . 1 . Processor 5 | . . . 2 3 . . . . . . Hackware 1 | . . . 1 . . . . . . . Protection 13 | . . 3 6 1 . . 1 . 1 1 Artifact . | . . . . . . . . . . . Weapon 62 | 2 2 7 18 5 2 1 3 3 16 3 Energy Gun 15 | . 1 2 6 2 . . . 1 2 1 Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 31 | 2 1 4 6 3 1 . 2 1 10 1 Ballistic Cannon 1 | . . . 1 . . . . . . . Launcher 9 | . . 1 2 . . . 1 1 3 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . 2 . 1 1 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . Unidentified Prototypes 2 | . . . . 1 . . . . 1 . Parts Lost 62 | . 6 1 27 2 . . 1 1 11 13 Power 7 | . 1 . 3 . . . . . 2 1 Propulsion 14 | . 2 . 6 1 . . . . 2 3 Utility 15 | . 1 . 8 . . . 1 . 1 4 Weapon 26 | . 2 1 10 1 . . . 1 6 5 Highest Loss Streak 9 | . 4 1 9 2 . . 1 1 6 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 92 98 87 94 90 94 93 94 91 76 Engine 5 | . 13 11 5 . 2 5 5 5 2 . Core 1 | . . . . 7 3 . . . 2 5 Wheel 17 | . 26 22 16 11 13 17 17 17 16 11 Device 8 | . 8 6 6 5 10 11 11 11 8 9 Storage 7 | . 14 11 9 7 6 5 5 5 6 5 Processor 8 | . . . 2 14 13 11 11 11 11 11 Hackware 3 | . . . 1 7 6 5 5 5 5 5 Protection 5 | . . 4 13 7 6 5 4 5 5 3 Energy Gun 5 | . 1 3 8 5 6 5 5 5 5 6 Ballistic Gun 21 | . 26 38 18 22 16 17 18 19 18 10 Launcher 1 | . . 1 1 . . . . 3 1 1 Peak Build Rating 67 | 7 8 13 26 47 49 54 57 57 67 65 Average Rating 36 | 6 7 10 18 34 46 53 55 56 58 53 On Entrance 34 | . 7 8 12 26 43 49 54 57 56 63 Naked Turns . | . . . . . . . . . . . Heaviest Build 86 | 11 86 57 65 66 70 73 75 75 80 77 Greatest Support 60 | 20 20 20 20 28 44 54 54 54 60 60 Greatest Overweight (x) 6 | . 4 2 6 6 1 1 1 1 1 4 Average Overweight (x) 1 | . 1 2 2 2 1 1 1 1 . 1 Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 16 20 20 20 20 20 20 20 20 18 Average Carried 17 | 4 10 15 17 19 19 19 19 19 19 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 13 20 19 20 20 20 20 20 17 15 Class Distribution -------------------- 33% | Scavenger-Skirmisher 24% | Scavenger-Gunner 15% | Mutant 11% | Scavenger-Tank 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Gunner | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Matter Collected 3734 | 416 358 320 986 253 121 . 314 199 460 307 Remotely 223 | . . . . . . . . . . 223 Salvage Created 4632 | 171 571 653 1823 339 207 . 205 60 314 289 Parts 248 | 16 30 34 85 21 11 . 13 6 14 18 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 4 | 2 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . 9 5 . 16 Prevented 4 | . . . . . . . 4 . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 112 | . 9 15 40 7 6 . 7 4 11 13 Guns 90 | . 9 15 30 7 6 . 5 1 6 11 Cannons 1 | . . . 1 . . . . . . . AOE 20 | . . . 8 . . . 2 3 5 2 Classes Destroyed 16 | 3 3 2 5 1 . . . . 1 1 Worker 7 | 2 . . 5 . . . . . . . Builder 1 | . . . 1 . . . . . . . Tunneler 5 | 4 . 1 . . . . . . . . Hauler 1 | . 1 . . . . . . . . . Recycler 3 | 1 1 1 . . . . . . . . Operator 1 | . 1 . . . . . . . . . Drone 1 | . . . . . . . . . . 1 Swarmer 34 | . . 4 3 . 4 . 5 4 4 10 Grunt 52 | . 9 8 26 3 . . 2 . 3 1 Brawler 3 | . . . 3 . . . . . . . Duelist 2 | . . . 2 . . . . . . . Protector 1 | . . . 1 . . . . . . . Sentry 12 | . . 3 4 2 2 . . . . 1 Hunter 2 | . . . 1 1 . . . . . . Programmer 4 | . . . . 1 . . . . 3 . Striker 1 | . . . . . . . . . 1 . Best Kill Streak 12 | 2 5 5 12 3 6 . 5 4 4 7 Combat Bots Only 12 | . 4 4 12 3 6 . 5 4 4 7 Max Kills in Single Turn 4 | 1 2 1 3 1 1 . 3 2 4 2 Gunslinging 1 | . . . 1 . . . . . 1 . Exploded 4 | . . . 2 . . . 2 2 4 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Hostile Shots Fired 648 | . 53 43 216 74 43 . 34 7 102 76 Missed 211 | . 12 13 55 32 20 . 16 2 33 28 Damage Taken 7263 | . 548 327 2671 390 240 . 398 110 1698 881 Core 1182 | . 167 47 501 81 20 . 31 13 289 33 Absorbed by Shields 207 | . . . . . . . . . 207 . Ignored by Resistances 13 | . . . . . . . . . 13 . Regen/Repaired (Parts) 122 | . . . . . . . . . 122 . Core Remaining (%) 69 | 100 33 88 8 88 97 . . . . . Volleys Fired 305 | 32 52 37 100 18 10 . 9 7 22 18 Largest 5 | 2 2 4 4 4 4 . 5 5 5 5 Hottest 210 | 40 70 120 158 153 153 . 189 194 210 193 Shots Fired 920 | 64 104 135 321 62 40 . 45 16 72 61 Gun 878 | 64 104 134 303 61 40 . 37 12 66 57 Cannon 7 | . . . 6 1 . . . . . . Launcher 35 | . . 1 12 . . . 8 4 6 4 Special . | . . . . . . . . . . . Kinetic 689 | 64 102 116 201 47 30 . 28 11 52 38 Thermal 193 | . 2 18 105 15 10 . 9 1 14 19 Explosive 35 | . . 1 12 . . . 8 4 6 4 Electromagnetic 3 | . . . 3 . . . . . . . Robot Hit Streak 32 | 5 9 20 29 32 14 . 7 2 6 13 Robot Miss Streak 17 | 3 3 3 5 3 8 . 4 4 17 6 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 16 | . . 2 11 . 1 . . . 1 1 Max Gunslinging Chain 1 | . . 1 1 . 1 . . . 1 1 Shots Hit Robots 620 | 34 74 77 246 51 26 . 16 6 58 32 Core Hits 349 | 13 35 31 117 25 21 . 15 5 58 29 Critical Kills 2 | . . 1 1 . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . . Critical Strikes 15 | . . 2 13 . . . . . . . Burn 9 | . . 1 8 . . . . . . . Destroy 5 | . . 1 4 . . . . . . . Corrupt 1 | . . . 1 . . . . . . . Melee Attacks 20 | . . . 2 . 4 . . . 14 . Impact 6 | . . . 2 . 4 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . . 14 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11471 | 280 664 799 4382 862 433 . 515 226 2401 909 Guns 8391 | 280 664 799 3203 862 433 . 259 76 1151 664 Cannons 107 | . . . 107 . . . . . . . Explosions 2973 | . . . 1072 . . . 256 150 1250 245 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 5938 | 280 638 687 2139 534 246 . 122 76 866 350 Thermal 2503 | . 26 112 1114 328 187 . 137 . 285 314 Explosive 2973 | . . . 1072 . . . 256 150 1250 245 Electromagnetic 57 | . . . 57 . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . 10 . . . . . 1 1 Average Corruption 5 | . . . 9 . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 23 | . . . 20 . . . . . 2 1 Message Errors 4 | . . . 3 . . . . . . 1 Matter Fused 6 | . . . 6 . . . . . . . Heat Flow Errors 3 | . . . 1 . . . . . 2 . Energy Discharges 5 | . . . 5 . . . . . . . Parts Rejected 1 | . . . 1 . . . . . . . Misfires 1 | . . . 1 . . . . . . . Misdirections 1 | . . . 1 . . . . . . . Weapon Failures 2 | . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 33 | . . . 14 . . . . 10 9 . Projectiles 14 | . . . 14 . . . . . . . Explosions 19 | . . . . . . . . 10 9 . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 143 | . . . . . . . 79 33 31 . Shots 4 | . . . . . . . 2 1 1 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 451 | . 43 170 443 189 144 . 451 102 388 272 Average Temperature 97 | . 11 48 111 78 60 . 184 47 137 93 Received Heat Transfer 2385 | . 336 132 1377 129 30 . 24 . 297 60 Effects 6 | . . . 4 . . . . . 2 . Shutdowns 3 | . . . 1 . . . . . 2 . Interference 3 | . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Melted 10 | . . 1 7 1 . . . . . 1 Heat Transferred 7017 | . 74 407 3811 725 425 . 300 . 575 700 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Peak Influence 781 | 35 151 319 781 258 416 218 . . . . Initial 203 | . 22 44 119 120 51 203 . . . . Average 226 | 17 68 189 493 108 230 212 . . . . Maximum Alert Level 3 | . . 1 3 1 2 1 . . . . Low Security (%) 56 | 100 100 58 9 86 47 . . . . . Level 1 25 | . . 41 27 13 32 100 . . . . Level 2 12 | . . . 43 . 19 . . . . . Level 3 5 | . . . 19 . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . 3 3 7 3 4 1 . . . . Investigation 6 | . 2 1 2 . 1 . . . . . Extermination 2 | . . . . 1 . 1 . . . . Reinforcement 7 | . 1 2 2 1 1 . . . . . Assault 4 | . . . 3 . 1 . . . . . Garrison 2 | . . . . 1 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Distress Signals 7 | . . 3 2 . . . . . 1 1 Communications Jammed 16 | . . . . . . . . . 14 2 Distress Signals 14 | . . . . . . . . . 14 . Times Spotted 201 | . 24 21 66 11 8 1 6 2 45 17 Peak Tracking Total 18 | . 4 7 10 3 4 1 5 2 18 6 Tactical Retreats 10 | . . . 1 . 2 . 2 . 4 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . . . Reused 1 | . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 27 | . 1 . . . . . 4 . 22 . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Machines Disabled 5 | . . . 3 1 1 . . . . . Max in Single Turn 1 | . . . 1 1 1 . . . . . Garrison Access 2 | . . . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Machines Accessed 28 | . 8 3 6 2 1 . . . 8 . Terminals 18 | . 8 3 5 2 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . . Total Hacks 93 | . 30 9 22 4 2 . . . 26 . Successful 56 | . 17 3 8 2 . . . . 26 . Failed 37 | . 13 6 14 2 2 . . . . . Catastrophic 8 | . 2 . 4 . 2 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 33 | . 21 3 6 3 . . . . . . Terminals 59 | . 30 9 16 4 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 8 | . . . 6 . 2 . . . . . Terminal Hacks 46 | . 12 1 7 . . . . . 26 . Record 8 | . . . . . . . . . 8 . Prototype ID Bank 22 | . 6 . . . . . . . 16 . Open Door 2 | . . . . . . . . . 2 . Level Access Points 1 | . . . 1 . . . . . . . Alert Level 3 | . . 1 2 . . . . . . . Unreport Threat 3 | . . . 3 . . . . . . . Locate Traps 4 | . 3 . 1 . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 10 | . 5 2 1 2 . . . . . . Terminals 10 | . 5 2 1 2 . . . . . . Botnet 10 | . 5 2 1 2 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 8 3 6 2 1 . . . . . Full Trace Events 5 | . 1 1 2 . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . Machine Destruction 1 | . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 5 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Total Allies 5 | . . . . . . . . . 5 . Largest Group 5 | . . . . . . . . . 5 . Highest-Rated Group 263 | . . . . . . . . . 263 . Highest-Rated Ally 68 | . . . . . . . . . 68 . Total Orders . | . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . 6 . Total Damage 127 | . . . . . . . . . 127 . Kills 1 | . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 3 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Turns Passed 8010 | 207 897 686 1244 979 266 320 901 984 1138 388 Spaces Moved 5857 | 126 672 419 657 664 176 292 796 888 924 243 Core 1 | 1 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 4 | . . . 4 . . . . . . . Wheels 5852 | 125 672 419 653 664 176 292 796 888 924 243 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 125 115 108 108 108 100 115 Average Speed 112 | 79 105 110 118 129 115 108 108 108 109 128 Slowest Speed 400 | 80 140 110 400 170 115 108 108 108 115 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 5 92 36 52 17 4 5 84 93 83 24 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 1 . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 6 | . . . . . . . 3 2 . 1 Spaces Dug 15 | . . 5 . . . . 10 . . . Terrain Destroyed 154 | . . 5 28 . . . 58 11 32 20 Melee . | . . . . . . . . . . . Projectile 11 | . . . . . . . . . 4 7 AOE 143 | . . 5 28 . . . 58 11 28 13 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Total 6670 | 183 774 566 906 750 207 296 813 902 1000 273 Wait 229 | 3 29 82 68 34 8 . 2 . 1 2 Move 5847 | 125 671 418 656 663 175 291 795 887 923 243 Hop . | . . . . . . . . . . . Pick Up 88 | 12 10 8 23 12 2 2 2 3 11 3 Fast Attach 29 | 7 3 3 11 2 . . . . 3 . Attach 54 | . 4 1 23 4 2 2 1 2 10 5 Detach 5 | . 1 1 2 1 . . . . . . Swap 50 | . 1 11 12 6 4 1 3 1 9 2 Drop 43 | 4 3 5 9 10 2 . 1 2 7 . Fire 305 | 32 52 37 100 18 10 . 9 7 22 18 Melee 20 | . . . 2 . 4 . . . 14 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 208 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 631 | -10/Materials | Discovered new exit (range 13) 743 | -10/Materials | Discovered new exit (range 16) 795 | -10/Materials | Core integrity fell below 50% 1054 | -10/Materials | Lost 4 parts (1p1n2w) 1093 | -10/Materials | Discovered new exit (range 9) 1105 | -10/Materials | Entered another Materials area 1105 | -9/Materials | Evolved 2 slots: Weapon x2 1726 | -9/Materials | Discovered new exit (range 10) 1791 | -9/Materials | Entered another Materials area 1791 | -8/Materials | Evolved 2 slots: Utility x2 1851 | -8/Materials | Build established: Scavenger-Tank 1933 | -8/Materials | Lost 3 parts (1u2w) 2084 | -8/Materials | Discovered new exit (range 11) 2318 | -8/Materials | Lost 5 parts (2n1u2w) 2405 | -8/Materials | Core integrity fell below 50% 2419 | -8/Materials | Lost 4 parts (1p1n2u) 2477 | -8/Materials | Destroyed 12 combat bots 2484 | -8/Materials | Lost 4 parts (1p1n2w) 2591 | -8/Materials | First assault squad dispatched 2645 | -8/Materials | System corruption reached 10% 2657 | -8/Materials | Core integrity fell below 20% 2725 | -8/Materials | Lost 9 parts (1p2n3u3w) 2932 | -8/Materials | Identified exit to Factory 3035 | -8/Materials | Entered Factory 3035 | -7/Factory | Evolved 2 slots: Utility x2 3260 | -7/Factory | Discovered new exit (range 15) 3349 | -7/Factory | Build established: Scavenger-Gunner 3490 | -7/Factory | Identified exit to Factory 3965 | -7/Factory | Garrison activated, responded to threat 4014 | -7/Factory | Entered another Factory area 4014 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4045 | -6/Factory | Discovered new exit (range 11) 4057 | -6/Factory | Identified exit to Lower Caves 4106 | -6/Factory | Garrison activated, responded to threat 4274 | -6/Factory | Discovered new exit (range 5) 4277 | -6/Factory | Identified exit to Factory 4280 | -6/Factory | Entered another Factory area 4280 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4316 | -5/Factory | Discovered new exit (range 6) 4330 | -5/Factory | Identified exit to Upper Caves 4600 | -5/Factory | Entered Upper Caves 4636 | -5/Upper Caves | Encountered a Warlord checkpoint 4745 | -5/Upper Caves | Build established: Scavenger-Skirmisher 5065 | -5/Upper Caves | Spotted B-75 Beast 5319 | -5/Upper Caves | Discovered new exit (range 9) 5499 | -5/Upper Caves | Identified exit to Upper Caves 5501 | -5/Upper Caves | Entered another Upper Caves area 5520 | -5/Upper Caves | Learned 8 Factory zone layouts 5541 | -5/Upper Caves | Discovered new exit (range 14) 5665 | -5/Upper Caves | Identified exit to Factory 5846 | -5/Upper Caves | Learned Factory emergency access door positions 6008 | -5/Upper Caves | Discovered new exit (range 14) 6023 | -5/Upper Caves | Identified exit to Warlord 6340 | -5/Upper Caves | Learned location of Armory (-3) 6485 | -5/Upper Caves | Entered Warlord 6618 | -5/Warlord | Met Warlord 6643 | -5/Warlord | Warlord's base attacked by MAIN.C 6815 | -5/Warlord | Learned Testing trap positions 6816 | -5/Warlord | Learned 4 Research zone layouts 6816 | -5/Warlord | Learned 4 Command zone layouts 6817 | -5/Warlord | Learned Quarantine security intel 6817 | -5/Warlord | Learned Factory repair station intel 6817 | -5/Warlord | Learned Research repair station intel 6906 | -5/Warlord | Found Prototype Energy Gun 6908 | -5/Warlord | Found Prototype Energy Gun 6913 | -5/Warlord | Identified Vortex Rifle (x2) 6993 | -5/Warlord | Warlord forces counterattacked 7110 | -5/Warlord | Spotted Executioner 7198 | -5/Warlord | Spotted Striker 7231 | -5/Warlord | Lost 16 allies 7232 | -5/Warlord | Destroyed Striker 7278 | -5/Warlord | Lost 6 parts (2n1u3w) 7318 | -5/Warlord | Warlord base infiltrated, sounded retreat 7543 | -5/Warlord | Spotted Executioner 7550 | -5/Warlord | Allies destroyed Executioner 7586 | -5/Warlord | Lost 4 allies 7606 | -5/Warlord | Lost 3 parts (1p2w) 7608 | -5/Warlord | Discovered new exit (range 12) 7622 | -5/Warlord | Identified exit to Proximity Caves 7623 | -5/Warlord | Entered Proximity Caves 7752 | -4/Proximity Caves | Spotter reported a threat 7791 | -4/Proximity Caves | Lost 5 parts (1n2u2w) 7897 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7923 | -4/Proximity Caves | Spotter reported a threat 7953 | -4/Proximity Caves | Lost 4 parts (1n1u2w) 7977 | -4/Proximity Caves | Spotted B-86 Titan 7983 | -4/Proximity Caves | Destroyed 7 combat bots 8011 | -4/Proximity Caves | Self-destructed Last Messages --------------- 07952_ S-27 Virus destroyed. 07952_ Switching to secondary target: G-67 Veteran. 07952_ Slug penetrates G-67 Veteran. 07953_ Acquired 9 matter. 07955_ Slug penetrates Wall. 07956_ Acquired 6 matter. 07959_ VTOL Module fries itself beyond repair. 07962_ Adv. Heat Sink melted. 07962_ G-67 Veteran destroyed. 07962_ Slug penetrates Wall. 07963_ Acquired 21 matter. 07967_ Acquired 10 matter. 07968_ Acquired Adv. Heat Sink. 07977_ Penetrated by Slug. 07977_ Mak. Shrapnel Gun destroyed. 08006_ Penetrated by Slug. 08010_ Com. Wheel destroyed. 08010_ Mak. Ablative Armor destroyed. 08010_ Neutrino Core destroyed. 08010_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????###??????? | | ????????????????????????????????????????# #??????? | | ??????????????????####????????###????####"####???? | | ???????????????#### ###???#### ##??## ##??? | | ??????????????## ##?## #??# #??? | | ??????????##### ### #??## ###??? | | ########### ##???## ##????? | | % ##???### #???##? | | @ #???##"# #??#"#? | | ############## ### # #??## # %"### #? | | ##### ##??#####?# #??# #? | | ## #????????# #### #? | | #???????# #" "##"# #? | | ##??????# ;## #### #" | | ##???????# ; # #???## | | ##????????# ;;; #????# | | ## #?????????## ## #????# | | ## ##??????????#### #????# ## | | ## ##???????????# ### "???# ##? | | ## #???????????? ??? $#?? | | # #???????????## ?? #?? | | # #???????##?## ### ###? #?? | | ## #??????## ## #### ######??? #?? | | ### #??????# #### #???????? #?? | | #?# ####???# % ### ### ????? ??? | | ## #???# ????? ??? | | #???## ## ???????????? | | #????## ### ???????????? | | ##?????# #?## ???????????? | | ######## ##??? ???????????? | | ## ##???? ????????????? | | ## #???? ????????????? | | #### ##????? ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 19 Energy Capacity 315 Matter Stores 430 Matter Capacity 500 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Resistance: TH 10 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedMicrowarpStick Manual? 0 Play Time 01:40:58 Cumulative 122.0 hours Start 2025.03.20 @ 17:33:28 End 2025.03.20 @ 21:13:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 120 Adventurer 0 Explorer 7 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 50 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11853aa6-3286-4cce-922e-317517d46875