Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 13:07:58 Player: Rockstar Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1986) 1986 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5306 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 31/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Core Shielding System Guard > --- WEAPON (3) ------- Heavy Flail > --- INVENTORY (5) ---- Light Deuterium Engine Improved Sensor Array Microactuators Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Fission Core > --- PROPULSION ------- Improved Treads Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Armor Integrity Analyzer Recoil Stabilizer Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Assault Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Treads Improved Cooling System Large Storage Unit Improved Sensor Array Microactuators Transmission Jammer Hardened Medium Armor Plating Gauss Rifle Improved Grenade Launcher Heavy Flail [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Medium Armor Plating Device Recoil Stabilizer Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 1 1 . Utility 4 | . . 2 1 1 . Weapon 1 | . . . . . 1 Parts Attached 60 | 6 3 14 21 6 10 Power 9 | 1 . 3 4 . 1 Engine 8 | 1 . 3 4 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 13 | 2 . 2 4 2 3 Treads 10 | . . 2 4 2 2 Leg 3 | 2 . . . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 23 | 1 2 6 7 4 3 Device 4 | . 1 1 1 1 . Storage 3 | 1 . 2 . . . Processor 5 | . . 2 . 1 2 Hackware . | . . . . . . Protection 11 | . 1 1 6 2 1 Artifact . | . . . . . . Weapon 15 | 2 1 3 6 . 3 Energy Gun 2 | 1 . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 . 2 3 . . Ballistic Cannon 2 | . . . 1 . 1 Launcher 2 | . . . 1 . 1 Special Weapon 1 | . 1 . . . . Impact Weapon 2 | . . 1 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 26 | . . . 3 . 23 Power 4 | . . . 1 . 3 Propulsion 9 | . . . 1 . 8 Utility 7 | . . . 1 . 6 Weapon 6 | . . . . . 6 Highest Loss Streak 10 | . . . 2 . 10 To Critical Strikes . | . . . . . . Average Backups 11 | 1 4 9 14 14 12 Power 1 | . 1 1 1 2 1 Propulsion 1 | . . 2 1 2 1 Utility 4 | . 1 2 6 5 6 Weapon 3 | . 1 3 4 4 3 Tool/Special . | . . . . . . Unused Backups 23 | . 4 7 5 2 5 Power 2 | . . 1 1 . . Propulsion 3 | . . 2 . 1 . Utility 15 | . 3 4 2 1 5 Weapon 3 | . 1 . 2 . . Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 97 99 98 99 81 Engine 9 | . 14 11 9 7 9 Treads 21 | . . 20 26 29 20 Leg 3 | . 28 1 . . . Device 5 | . 7 3 . 9 8 Storage 8 | . 14 11 9 7 5 Processor 8 | . . 15 10 1 7 Protection 16 | . 3 14 23 25 10 Energy Gun 1 | . 13 1 . . . Ballistic Gun 12 | . 14 20 16 4 4 Ballistic Cannon 2 | . . . . 7 5 Impact Weapon 1 | . . . . 2 4 Peak Build Rating 47 | 6 9 19 31 39 47 Average Rating 26 | 4 7 17 28 36 37 On Entrance 16 | . 6 8 19 29 39 Avg Prop Armor Cover (%) 5 | . . . . . 5 Naked Turns 39 | . . . . . 39 Heaviest Build 65 | 14 17 36 58 65 63 Greatest Support 90 | 20 20 44 67 90 89 Greatest Overweight (x) 2 | 2 . . 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 12 | 7 8 10 15 15 13 Most Carried 15 | 2 8 11 15 15 15 Average Carried 11 | 1 4 9 14 14 12 Final Capacity 15 | 8 8 15 15 15 5 Final Carried 15 | 2 8 11 15 15 3 Class Distribution -------------------- 92% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1527 | 260 85 345 612 . 225 Remotely . | . . . . . . Salvage Created 2212 | . 138 587 1068 . 419 Parts 112 | . 5 34 50 . 23 Haulers Intercepted 4 | . 1 2 1 . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 45 | . 4 11 21 . 9 Melee 1 | . . . . . 1 Guns 28 | . 4 11 12 . 1 Cannons 2 | . . . . . 2 AOE 8 | . . . 3 . 5 Classes Destroyed 13 | . 3 3 4 . 3 Worker 4 | . . . 1 . 3 Builder 2 | . . . 2 . . Hauler 4 | . 1 2 1 . . Recycler 3 | . . 1 2 . . Mechanic 1 | . . . . . 1 Watcher 1 | . . 1 . . . Swarmer 11 | . 3 4 4 . . Grunt 21 | . 1 5 11 . 4 Duelist 1 | . . . 1 . . Sentry 6 | . . 2 3 . 1 Specialist 4 | . . . 2 . 2 Programmer 1 | . . . . . 1 Heavy 1 | . . . . . 1 Best Kill Streak 6 | . 3 4 6 . 6 Combat Bots Only 5 | . 3 4 5 . 4 Max Kills in Single Turn 5 | . 1 1 2 . 5 Gunslinging . | . . . . . . Exploded 3 | . . . 2 . 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 554 | . 8 46 155 . 345 Missed 153 | . 1 14 30 . 108 Hits 401 | . 7 32 125 . 237 Projectile 401 | . 7 32 125 . 237 Critical Strikes 9 | . . 1 3 . 5 Actively Blocked 1 | . . . . . 1 Part Disruptions 3 | . . . . . 3 Damage Taken 6242 | . 62 381 1821 . 3978 Core 1125 | . 9 45 209 . 862 Absorbed by Shields . | . . . . . . Redirected to Shielding 37 | . . . . . 37 Core Remaining (%) 89 | 100 96 88 62 100 . Volleys Fired 135 | . 16 34 63 1 21 Largest 3 | . 2 2 2 2 3 Hottest 100 | . 100 46 58 60 83 Shots Fired 268 | . 31 65 126 2 44 Gun 235 | . 30 65 122 1 17 Cannon 25 | . . . . 1 24 Launcher 7 | . . . 4 . 3 Special 1 | . 1 . . . . Kinetic 244 | . 15 65 122 2 40 Thermal 16 | . 16 . . . . Explosive 7 | . . . 4 . 3 Electromagnetic 1 | . . . . . 1 Robot Hit Streak 15 | . 7 9 8 . 15 Robot Miss Streak 5 | . 3 3 5 2 3 Penetration Max 1 | . . . 1 . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 189 | . 19 47 86 . 37 Core Hits 105 | . 8 21 38 . 38 Critical Kills . | . . . . . . Critical Parts Destroyed 4 | . . 1 3 . . Critical Strikes 6 | . 2 1 3 . . Burn 2 | . 2 . . . . Smash 4 | . . 1 3 . . Melee Attacks 24 | . . 3 16 1 4 Impact 24 | . . 3 16 1 4 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5914 | . 248 773 2169 . 2724 Guns 2321 | . 240 656 1189 . 236 Cannons 471 | . . . . . 471 Explosions 2210 | . . . 452 . 1758 Melee 859 | . . 117 490 . 252 Ramming 53 | . 8 . 38 . 7 Kinetic 2660 | . 126 656 1189 . 689 Thermal 114 | . 114 . . . . Explosive 2210 | . . . 452 . 1758 Electromagnetic 18 | . . . . . 18 Impact 859 | . . 117 490 . 252 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . . 7 Message Errors 1 | . . . . . 1 Energy Discharges 4 | . . . . . 4 Data Loss (minor) 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 376 | . . 33 209 . 134 Projectiles 3 | . . . . . 3 Explosions 67 | . . . . . 67 Melee 306 | . . 33 209 . 64 Knockbacks 19 | . . . 6 . 13 Impact 8 | . . . 6 . 2 Kinetic 11 | . . . . . 11 Secondary . | . . . . . . Self-Inflicted Damage 31 | . . . . . 31 Shots 1 | . . . . . 1 Rammed 5 | . . . 4 . 1 Targets Rammed 7 | . 1 . 4 . 2 Kicked 1 | . 1 . . . . Crushed 1 | . . . . . 1 Highest Temperature 180 | . 90 19 180 15 137 Average Temperature 50 | . 25 6 58 8 61 Received Heat Transfer 1662 | . . 177 747 . 738 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 6 | . . . 6 . . Combat Hostiles 6 | . . . 6 . . Parts Fried 5 | . . . 5 . . Impact Corruptions 11 | . . 1 8 . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 481 | . 481 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . . 1 . . Low Security (%) 94 | 100 100 100 80 100 100 Level 1 5 | . . . 20 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 303 | . 65 178 303 115 190 Initial 115 | . . 22 51 115 . Average 65 | . 7 92 98 34 43 Influence Increases 1836 | . 112 379 831 15 499 Destroy 0b10 Robot/C 900 | . 80 220 420 . 180 Destroy 0b10 Robot/NC 75 | . 5 20 30 . 20 Destroy Leader 200 | . 12 56 92 . 40 Successful Hack 16 | . . 4 . . 12 Select Force Hacks 50 | . . . 50 . . Disable Machine 120 | . 15 15 15 15 60 Destroy Structure 85 | . . 4 14 . 67 Lose Combat Pursuer 390 | . . 60 210 . 120 Influence Decreases 1713 | . 57 311 699 270 376 Entered New Map 245 | . . 33 72 140 . Time Decay 947 | . 57 278 336 130 146 Lost Part 260 | . . . 30 . 230 Purge Threat 261 | . . . 261 . . Squads Dispatched 13 | . . 2 8 . 3 Investigation 3 | . . 1 2 . . Extermination 1 | . . . . . 1 Reinforcement 6 | . . 1 3 . 2 Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 9 | . . 4 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 4 23 42 2 23 Peak Tracking Total 11 | . 3 6 6 1 11 Tactical Retreats 11 | . . 3 4 . 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 8 | . 1 1 1 1 4 Max in Single Turn 3 | . 1 1 1 1 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged 1 | . . . 1 . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 19 | . 2 3 7 3 4 Terminals 12 | . . 3 5 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . . 1 Scanalyzers 2 | . . . 1 . 1 Garrison Access 2 | . . . 1 . 1 Total Hacks 36 | . 4 6 15 3 8 Successful 15 | . 4 3 5 . 3 Failed 19 | . . 3 9 3 4 Catastrophic 9 | . . 1 4 1 3 Database Lockouts 2 | . . . 1 . 1 Manual 14 | . . 4 9 1 . Terminals 23 | . . 6 11 3 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 4 . . . 1 Scanalyzers 5 | . . . 2 . 3 Garrison Access 3 | . . . 2 . 1 Terminal Hacks 6 | . . 2 3 . 1 Record 1 | . . . . . 1 Emergency Access Points 1 | . . 1 . . . Unreport Threat 2 | . . . 2 . . Locate Traps 1 | . . . 1 . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 4 . . . . Report Inventory 2 | . 2 . . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 3 | . . . 1 . 2 Retrieve Study 3 | . . . 1 . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . 1 1 . . Terminals 2 | . . 1 1 . . Botnet 1 | . . 1 . . . Sabotage 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . . 2 5 2 3 Full Trace Events 2 | . . 1 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . . 1 . 2 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 1573 | . 198 530 268 118 459 Optics 575 | . . 307 268 . . Sensors 820 | . . 223 20 118 459 Structural 198 | . 198 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3342 | 53 330 743 985 429 802 Spaces Moved 1838 | 32 210 368 446 272 510 Core 94 | 4 . . . . 90 Treads 1432 | . . 337 446 272 377 Legs 312 | 28 210 31 . . 43 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 145 148 50 Average Speed 138 | 126 120 142 147 148 131 Slowest Speed 240 | 190 120 145 225 152 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 3 40 32 45 10 15 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 81 | . . . 9 . 72 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 80 | . . . 9 . 71 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2323 | 41 255 521 621 294 591 Wait 143 | 2 10 69 34 3 25 Move 1833 | 31 209 367 445 271 510 Hop . | . . . . . . Pick Up 45 | 2 10 12 16 2 3 Fast Attach 29 | 6 2 6 5 2 8 Attach 19 | . . 2 4 2 11 Detach 5 | . . 2 1 2 . Swap 35 | . 2 7 16 5 5 Drop 48 | . 5 19 17 5 2 Fire 135 | . 16 34 63 1 21 Melee 24 | . . 3 16 1 4 Ram . | . . . . . . Kick 1 | . 1 . . . . Crush 6 | . . . 4 . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 11) 320 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 14) 384 | -10/Materials | Entered another Materials area 384 | -9/Materials | Evolved 2 slots: Utility x2 1008 | -9/Materials | Discovered new exit (range 7) 1125 | -9/Materials | Identified exit to Materials 1127 | -9/Materials | Entered another Materials area 1127 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1318 | -8/Materials | Garrison activated, responded to threat 1693 | -8/Materials | Central database locked down 2109 | -8/Materials | Discovered new exit (range 3) 2112 | -8/Materials | Entered Factory 2112 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2445 | -7/Factory | Discovered new exit (range 10) 2540 | -7/Factory | Identified exit to Factory 2541 | -7/Factory | Entered another Factory area 2541 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2612 | -6/Factory | Central database locked down 3156 | -6/Factory | Lost 7 parts (2n3u2w) 3221 | -6/Factory | Core integrity fell below 50% 3221 | -6/Factory | Released all parts (3) 3225 | -6/Factory | Core integrity fell below 20% 3251 | -6/Factory | Lost 10 parts (2p4n2u2w) 3343 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03285_ P-60 Hacker knocked back. 03286_ P-60 Hacker misfires. 03287_ P-60 Hacker destroyed. 03290_ Acquired 37 matter. 03294_ Acquired Shock Rifle. [Achievement: Hydra] 03306_ Drone sends a signal. 03309_ System corrupted: Energy discharge (-30). 03313_ Acquired System Guard. 03316_ Penetrated by Slug. 03324_ Slug penetrates Wall. 03325_ Penetrated by Slug. 03328_ Slug penetrates Wall. 03328_ Penetrated by Slug. 03330_ Shock Rifle destroyed. 03333_ Slug penetrates Wall. 03333_ Flexi-carbon Leg destroyed. 03333_ Hrd. Medium Armor Plating destroyed. 03337_ Slug penetrates Wall. 03343_ Penetrated by Slug. 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Assault Rifle | -8/Materials | Hacked Adv. Treads | -6/Factory | Hacked Hvy. Flail | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Heavy Suspicion Hydra Item+ Live, Flee, And Rebuild Organ Harvest Overwhelming Spot Them First That Tickles There's More Where That Came From Challenges ------------ None Game ------ Seed JammingAlphaCyclogen Manual? 0 Play Time 00:54:31 Cumulative 158.1 hours Start 2025.10.22 @ 12:13:25 End 2025.10.22 @ 13:07:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 145 Adventurer 1 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 59 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ae7daea-88ad-4fdf-b507-86a62c8620ac