Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.17 @ 01:38:42 Player: Crehl Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (7) 1400 Robots Destroyed (58) 290 Value Destroyed (2363) 2363 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 8393 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1300 Matter 232/300 Energy 99/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Biometal Leg Peak State ------------ > --- POWER ------------ Neutrino Core Light Neutrino Core > --- PROPULSION ------- Heavy Treads Heavy Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Scrap Suit Large Storage Unit Advanced Targeting Computer Advanced Transmission Jammer Improved Propulsion Shielding Improved Propulsion Shielding Focal Shield Hardlight Generator A0-MCA's Component Scanner > --- WEAPON ----------- Heavy Disruptor Cannon Railgun > --- INVENTORY -------- Light Angular Momentum Engine Improved Fusion Compressor Advanced Power Amplifier Advanced Heat Sink Medium Storage Unit Recoil Stabilizer Reaction Control System Heavy Laser Heavy Laser Autogun Autogun Improved Grenade Launcher Remote Datajack [Rating: 111] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Focal Shield Storage Large Storage Unit Processor A0-MCA's Component Scanner Protection Hardened Medium Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Heavy Disruptor Cannon Ballistic Gun Makeshift Shrapnel Gun Launcher Improved Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -7 -5 -4 -3 ------- Run | Yrd Mat Min Sub Scr Fac Fac Res Slots Evolved 14 | . . . . . 10 2 2 Power 1 | . . . . . 1 . . Propulsion 4 | . . . . . 4 . . Utility 8 | . . . . . 5 1 2 Weapon 1 | . . . . . . 1 . Parts Attached 76 | 8 1 8 1 3 24 3 28 Power 10 | 1 . 1 . 1 3 . 4 Engine 4 | 1 . . . 1 2 . . Core 5 | . . 1 . . 1 . 3 Reactor 1 | . . . . . . . 1 Propulsion 22 | 2 . 2 . 2 7 1 8 Treads 6 | . . 2 . . 1 1 2 Leg 14 | 2 . . . 2 6 . 4 Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight 1 | . . . . . . . 1 Utility 23 | 2 1 2 . . 10 . 8 Device 14 | 1 . . . . 6 . 7 Storage 3 | 1 1 1 . . . . . Processor 2 | . . . . . 2 . . Hackware . | . . . . . . . . Protection 4 | . . 1 . . 2 . 1 Artifact . | . . . . . . . . Weapon 21 | 3 . 3 1 . 4 2 8 Energy Gun 6 | 1 . 1 . . 1 1 2 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 10 | 2 . . 1 . 3 . 4 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . 1 . . . 1 . Special Weapon 2 | . . 1 . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 50 | . . 3 . . 12 . 35 Power 6 | . . . . . 2 . 4 Propulsion 13 | . . . . . 4 . 9 Utility 17 | . . 1 . . 3 . 13 Weapon 14 | . . 2 . . 3 . 9 Highest Loss Streak 10 | . . 2 . . 8 . 10 To Critical Strikes . | . . . . . . . . Average Backups 12 | 5 9 13 13 14 11 12 8 Power 1 | . 1 1 2 1 . . 1 Propulsion 3 | 3 4 4 5 4 . . . Utility 4 | . 1 4 5 5 4 6 3 Weapon 2 | 1 2 2 1 3 4 4 2 Tool/Special . | . . . . . . . . Unused Backups 10 | . . 2 . 5 . . 3 Power 2 | . . . . 1 . . 1 Propulsion 5 | . . 2 . 2 . . 1 Utility 1 | . . . . 1 . . . Weapon 1 | . . . . 1 . . . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 85 | . 100 100 100 100 74 86 52 Engine 1 | . 14 . . . 5 5 . Core 9 | . . 13 14 13 1 5 4 Treads 15 | . . 20 28 23 1 7 6 Leg 7 | . 28 7 . 4 21 15 4 Device 6 | . 14 5 . . 10 14 16 Storage 10 | . 14 14 14 14 5 5 4 Processor 1 | . . . . . 8 10 2 Protection 8 | . . 8 14 14 4 5 1 Energy Gun 7 | . . 3 4 14 3 10 2 Ballistic Gun 11 | . 28 21 10 14 6 1 3 Launcher 1 | . . . 8 . . 3 . Peak Build Rating 111 | 8 8 15 18 26 77 89 111 Average Rating 35 | 5 8 12 15 19 58 85 67 On Entrance 30 | . 8 8 15 18 26 76 89 Avg Prop Armor Cover (%) 13 | . . . . . 10 6 17 Naked Turns 49 | . . . . . . . 49 Heaviest Build 76 | 14 18 37 38 38 57 68 76 Greatest Support 210 | 20 20 40 40 40 78 140 210 Greatest Overweight (x) 1 | 1 . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 Average Capacity 13 | 7 9 13 15 15 15 15 12 Most Carried 15 | 8 10 15 14 15 15 15 15 Average Carried 12 | 6 9 13 13 14 11 13 8 Final Capacity 15 | 8 10 15 15 15 15 15 5 Final Carried 15 | 8 10 13 14 15 15 14 2 Scrap Suit Usage (%) 11 | . . . . . 47 72 15 Parts Cannibalized 7 | . . . . . 5 2 . Class Distribution -------------------- 76% | Mutant 8% | Scavenger-Tank 5% | Scavenger-Mutant 5% | Tank 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Scavenger-Tank | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -10 -7 -5 -4 -3 ----------- Run | Yrd Mat Min Sub Scr Fac Fac Res Matter Collected 1964 | 270 19 134 90 40 388 30 993 Remotely . | . . . . . . . . Salvage Created 2240 | 109 19 209 95 . 613 84 1111 Parts 127 | 10 1 10 5 . 26 7 68 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | . . . . . . . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . . . 5 . . . Prevented 1 | . . . . 1 . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -4 -3 ------- Run | Yrd Mat Min Sub Scr Fac Fac Res Combat Hostiles Destroyed 50 | . 1 7 2 . 14 5 21 Guns 39 | . 1 6 2 . 14 2 14 Cannons 1 | . . 1 . . . . . AOE 9 | . . . . . . 3 6 Classes Destroyed 11 | 1 1 1 1 . 2 . 5 Worker 2 | . . . . . . . 2 Builder 1 | . . . . . . . 1 Tunneler 4 | 4 . . . . . . . Watcher 1 | . . . . . 1 . . Swarmer 24 | . 1 3 . . 5 5 10 Grunt 14 | . . 4 . . 7 . 3 Sentry 1 | . . . . . . . 1 Hunter 3 | . . . . . 2 . 1 Programmer 5 | . . . . . . . 5 Behemoth 1 | . . . . . . . 1 Subdweller 2 | . . . 2 . . . . Best Kill Streak 8 | 4 1 2 2 . 5 5 8 Combat Bots Only 5 | . 1 2 2 . 4 5 5 Max Kills in Single Turn 4 | 1 1 1 1 . 1 4 2 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . 3 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -4 -3 -------- Run | Yrd Mat Min Sub Scr Fac Fac Res Hostile Shots Fired 742 | . 33 57 4 5 167 13 463 Missed 217 | . 12 6 1 2 42 6 148 Hits 525 | . 21 51 3 3 125 7 315 Melee 3 | . . . . 3 . . . Projectile 522 | . 21 51 3 . 125 7 315 Critical Strikes 21 | . . . . . 7 . 14 Part Disruptions 2 | . . . . . . . 2 Damage Taken 9220 | . 174 503 84 64 2233 76 6086 Core 1659 | . 17 88 27 4 203 . 1320 Absorbed by Shields 284 | . . . . . . 28 256 Reduced by Siege Mode 25 | . . . . . . . 25 Redirected to Shielding 325 | . . . . . 109 24 192 Ignored by Resistances 561 | . . . . . . . 561 Regen/Repaired (Parts) 58 | . . . . . 41 17 . Core Remaining (%) 81 | 100 . . . 45 79 100 . Volleys Fired 242 | 14 10 27 14 2 61 3 111 Largest 3 | 1 2 2 2 2 2 3 3 Hottest 173 | 40 40 150 100 74 92 155 173 Shots Fired 434 | 14 20 52 20 4 113 8 203 Gun 401 | 14 20 44 12 4 113 7 187 Cannon 9 | . . . . . . . 9 Launcher 7 | . . . . . . 1 6 Special 17 | . . 8 8 . . . 1 Kinetic 295 | . 20 37 6 2 93 1 136 Thermal 89 | . . 8 8 . 20 3 50 Explosive 7 | . . . . . . 1 6 Electromagnetic 42 | 14 . 7 6 2 . 3 10 Robot Hit Streak 20 | 5 1 6 11 5 18 3 20 Robot Miss Streak 5 | 2 5 4 1 3 4 2 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 5 | . . 2 . . 2 . 1 Max Gunslinging Chain 1 | . . 1 . . 1 . 1 Shots Hit Robots 293 | 9 4 34 10 3 86 4 143 Core Hits 145 | 4 2 16 5 3 44 8 63 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 5 | . . 2 . . . . 3 Burn 1 | . . . . . . . 1 Destroy 3 | . . 1 . . . . 2 Corrupt 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6964 | 183 35 293 137 36 1638 243 4399 Guns 5571 | 138 35 269 137 36 1638 69 3249 Cannons 108 | . . . . . . . 108 Explosions 1222 | 45 . . . . . 174 1003 Melee . | . . . . . . . . Ramming 39 | . . . . . . . 39 Kinetic 4154 | . 35 212 108 24 1380 . 2395 Thermal 1202 | 45 . 24 . . 258 39 836 Explosive 1177 | . . . . . . 174 1003 Electromagnetic 392 | 138 . 57 29 12 . 30 126 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . . . . . 11 Average Corruption 8 | . . . . . . . 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 37 | . . . . . . . 37 Message Errors 10 | . . . . . . . 10 Matter Fused 9 | . . . . . . . 9 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 4 | . . . . . . . 4 Parts Rejected 2 | . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . 3 Data Loss (major) 3 | . . . . . . . 3 Misfires 2 | . . . . . . . 2 Misdirections 2 | . . . . . . . 2 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 99 | 2 . . . . . . 97 Projectiles . | . . . . . . . . Explosions 99 | 2 . . . . . . 97 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 43 | . . . . . . . 43 Shots 1 | . . . . . . . 1 Rammed 6 | . . . . . . . 6 Targets Rammed 6 | . . . . . . . 6 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 448 | . . 448 . 66 173 103 400 Average Temperature 127 | . . 166 . 35 67 51 139 Received Heat Transfer 1567 | . . 156 27 . 666 . 718 Effects 10 | . . 6 . . . . 4 Shutdowns 2 | . . 1 . . . . 1 Energy Bleed 2 | . . 1 . . . . 1 Interference 5 | . . 3 . . . . 2 Damage (minor) 1 | . . 1 . . . . . Siege Activations 1 | . . . . . . . 1 Total Turns 32 | . . . . . . . 32 Longest Duration 32 | . . . . . . . 32 Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 2 | 1 . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 2061 | 50 . 50 . . 481 74 1406 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . Alert | -11 -10 -10 -10 -7 -5 -4 -3 ------- Run | Yrd Mat Min Sub Scr Fac Fac Res Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 192 | 5 60 65 . . 157 131 192 Initial 25 | . . 7 . . . 25 18 Average 44 | 1 13 15 . . 56 67 58 Influence Increases 1671 | 20 60 189 . . 372 155 875 Destroy 0b10 Robot/C 960 | . 20 140 . . 280 100 420 Destroy 0b10 Robot/NC 40 | 20 . . . . 5 . 15 Destroy Leader 162 | . 10 30 . . 42 10 70 Successful Hack 24 | . . . . . . 24 . Disable Machine 15 | . . . . . . 15 . Destroy Structure 50 | . . 4 . . . 6 40 Lose Combat Pursuer 420 | . 30 15 . . 45 . 330 Influence Decreases 1483 | 20 40 200 9 . 319 173 722 Entered New Map 63 | . . 13 5 . . 28 17 Time Decay 1036 | 20 40 177 4 . 222 145 428 Lost Part 384 | . . 10 . . 97 . 277 Squads Dispatched 12 | . 1 2 . . 3 . 6 Investigation 4 | . 1 2 . . . . 1 Extermination 4 | . . . . . 1 . 3 Reinforcement 4 | . . . . . 2 . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -4 -3 --------- Run | Yrd Mat Min Sub Scr Fac Fac Res Distress Signals 8 | . . . . . 1 . 7 Communications Jammed 32 | . . . . . . . 32 Distress Signals 32 | . . . . . . . 32 Times Spotted 109 | . 6 8 2 7 20 5 61 Peak Tracking Total 12 | . 3 3 2 4 5 5 12 Tactical Retreats 10 | . 1 1 . . 1 . 7 Traps | -11 -10 -10 -10 -7 -5 -4 -3 ------- Run | Yrd Mat Min Sub Scr Fac Fac Res Traps Triggered 2 | . 1 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -4 -3 ---------- Run | Yrd Mat Min Sub Scr Fac Fac Res Machines Disabled 1 | . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -4 -3 --------- Run | Yrd Mat Min Sub Scr Fac Fac Res Machines Accessed 22 | . 3 2 . 9 2 4 2 Terminals 8 | . 2 1 . . 1 3 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 3 | . . . . . 1 1 1 Garrison Access . | . . . . . . . . Total Hacks 88 | . 4 4 . 64 5 7 4 Successful 68 | . 1 1 . 64 1 1 . Failed 20 | . 3 3 . . 4 6 4 Catastrophic 2 | . . 1 . . . 1 . Database Lockouts . | . . . . . . . . Manual 10 | . 3 3 . . . 3 1 Terminals 16 | . 3 3 . . 3 4 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 6 | . . . . . 2 3 1 Garrison Access . | . . . . . . . . Terminal Hacks 66 | . . 1 . 64 1 . . Record 60 | . . . . 59 1 . . Robot Analysis 5 | . . . . 5 . . . Open Door 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer 1 | . . . . . . 1 . Retrieve Study 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 2 1 . . 2 3 1 Full Trace Events 2 | . . 1 . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -4 -3 ------------ Run | Yrd Mat Min Sub Scr Fac Fac Res Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -4 -3 -------- Run | Yrd Mat Min Sub Scr Fac Fac Res Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Initial UFD Resources 45 | . . . . . 39 42 45 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . 1 . . . Intel | -11 -10 -10 -10 -7 -5 -4 -3 ------- Run | Yrd Mat Min Sub Scr Fac Fac Res Active Infowar (turns) 1807 | 17 205 280 . . . . 1305 IFF 186 | . . . . . . . 186 Seismic 502 | 17 205 280 . . . . . Jamming 1227 | . . . . . . . 1227 Robot Analysis Total 5 | . . . . 5 . . . Derelict Logs Recovered 2 | . . 1 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -4 -3 ------------- Run | Yrd Mat Min Sub Scr Fac Fac Res Turns Passed 6620 | 127 205 760 674 2378 663 315 1498 Spaces Moved 3900 | 68 130 422 346 1514 321 184 915 Core 358 | 9 . . . . . . 349 Treads 2353 | . . 281 346 1236 . 102 388 Legs 1115 | 59 130 141 . 278 321 82 104 Wheels . | . . . . . . . . Hover 3 | . . . . . . . 3 Flight 71 | . . . . . . . 71 Fastest Speed 45 | 50 120 120 160 130 122 122 45 Average Speed 138 | 116 120 146 160 154 126 157 104 Slowest Speed 200 | 120 120 160 160 160 200 192 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 4 25 74 26 94 7 5 19 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 33 | 2 . 4 . . . 4 23 Melee . | . . . . . . . . Projectile 9 | . . 4 . . . . 5 AOE 24 | 2 . . . . . 4 18 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -4 -3 --------- Run | Yrd Mat Min Sub Scr Fac Fac Res Total 4714 | 97 163 504 428 1556 464 205 1297 Wait 373 | . 20 32 62 14 44 4 197 Move 3893 | 67 129 421 345 1513 320 183 915 Hop . | . . . . . . . . Pick Up 64 | 8 2 10 1 12 13 5 13 Fast Attach 24 | 7 . . . . 7 . 10 Attach 48 | . . 3 . . 15 3 27 Detach 8 | . . . . . 2 . 6 Swap 25 | 1 1 6 6 3 2 2 4 Drop 31 | . 1 5 . 12 . 5 8 Fire 242 | 14 10 27 14 2 61 3 111 Melee . | . . . . . . . . Ram 5 | . . . . . . . 5 Kick . | . . . . . . . . Crush 1 | . . . . . . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 333 | -10/Materials | Entered Mines 520 | -10/Mines | Met a Derelict shopkeep closing up shop 584 | -10/Mines | Discovered new exit (range 2) 740 | -10/Mines | Identified exit to Materials 763 | -10/Mines | Discovered new exit (range 3) 1093 | -10/Mines | Entered Subcaves 1094 | -10/Subcaves | Approached by a straggling Scientist 1204 | -10/Subcaves | Learned Materials terminal intel 1263 | -10/Subcaves | Discovered new exit (range 9) 1295 | -10/Subcaves | Discovered new exit (range 8) 1394 | -10/Subcaves | Learned location of Zion (-6) 1394 | -10/Subcaves | Met a Zionite searching for "candidates" 1713 | -10/Subcaves | Core integrity fell below 50% 1766 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1767 | -10/Subcaves | Entered Scraptown 1787 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2196 | -7/Scraptown | Discovered new exit (range 5) 2298 | -7/Scraptown | Visited Spacefarers 2413 | -7/Scraptown | Visited Cyclists 2679 | -7/Scraptown | Visited Junk Repository 2755 | -7/Scraptown | Visited Science Testing Area 2774 | -7/Scraptown | Visited Cave Peace 2857 | -7/Scraptown | Visited UFD Registry 2907 | -7/Scraptown | Visited Scrapoid Research Area 3100 | -7/Scraptown | Registered with UFD as "Bladebank" 3139 | -7/Scraptown | Visited LU-1G1's Boring Crew 3218 | -7/Scraptown | Visited Analyses Database 3261 | -7/Scraptown | Visited Abandonware Association 3287 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 3287 | -7/Scraptown | Learned abandonware demo "POISON.EXE" 3490 | -7/Scraptown | Visited Curators Association 3519 | -7/Scraptown | Visited Scrap Suit Storage 3562 | -7/Scraptown | Visited Research Penetration Think Tank 3589 | -7/Scraptown | Visited A0-MCA Data Center 3599 | -7/Scraptown | Given an A rating by A0-MCA 3604 | -7/Scraptown | Found A0-MCA's Component Scanner 3706 | -7/Scraptown | Visited DA-N13 Charitable Foundation 3714 | -7/Scraptown | Found DCF Scrap (28 items) 3809 | -7/Scraptown | Visited Chapter 10 3857 | -7/Scraptown | Visited Modified Component R&D 3977 | -7/Scraptown | Met Optimus 3977 | -7/Scraptown | Accepted into 0bPrime 4074 | -7/Scraptown | Discovered new exit (range 3) 4084 | -7/Scraptown | Civil war broke out across Scraptown 4118 | -7/Scraptown | Found Scrap Suit 4145 | -7/Scraptown | Entered Factory 4145 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x5 4159 | -5/Factory | Lost 6 allies 4400 | -5/Factory | Lost 8 parts (1p4n2u1w) 4718 | -5/Factory | Discovered new exit (range 8) 4796 | -5/Factory | Build established: Scavenger-Mutant 4808 | -5/Factory | Entered another Factory area 4808 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4985 | -4/Factory | Discovered new exit (range 10) 5098 | -4/Factory | Build established: Scavenger-Tank 5123 | -4/Factory | Entered Research 5123 | -3/Research | Evolved 2 slots: Utility x2 5279 | -3/Research | Spotted B-86 Titan 5512 | -3/Research | Lost 5 parts (1p1n2u1w) 5549 | -3/Research | Destroyed B-86 Titan 5564 | -3/Research | Lost 4 parts (1n2u1w) 5746 | -3/Research | Lost 3 parts (1p1u1w) 5983 | -3/Research | Lost 3 parts (2n1w) 6177 | -3/Research | System corruption reached 10% 6263 | -3/Research | Lost 3 parts (1p1n1u) 6527 | -3/Research | Build established: Mutant 6538 | -3/Research | Core integrity fell below 50% 6556 | -3/Research | Lost 10 parts (1p2n6u1w) 6613 | -3/Research | Core integrity fell below 20% 6621 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 06600_ System corrupted: Matter fused (-5). 06601_ Penetrated by Slug. 06607_ Acquired Imp. Gyrokinetic Inverter. 06611_ Slammed into Y-72 Warden. 06611_ Destabilizing: System corrupted (+1). 06612_ Penetrated by Slug. 06612_ Slug penetrates Wall. 06613_ Penetrated by Slug. 06613_ Slug penetrates Wall. 06614_ Penetrated by Slug. 06614_ Slug penetrates Wall. 06617_ Penetrated by Slug. 06617_ Slug penetrates Y-72 Warden. 06617_ Slammed into Y-72 Warden. 06618_ Penetrated by Slug. 06618_ Slammed into Y-72 Warden. 06619_ Imp. Gyrokinetic Inverter broken. 06619_ Destabilizing: Short circuit. 06621_ Penetrated by Slug. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????# #????# + | | ?????????????###########????############## | | ?????????????????????????????????# # | | ???????????????????########??????# + | | ???????????????????# #??????# # | | ???????????????????# #??????#######+# | | ???????????????????# #??????????### | | ???????????????????# #??????????# ##### | | ?????????######????# #??????????# #???# | | ?????????# #????# #??????????# #???# | | ?????????# #????####/###??????????# #???# | | ?????????# #?????# Y ############ #???# | | ?????????# ####### #???# | | ?????????# = " #???# | | ?????????# ####### #???# | | ?????????# #?????# ! #######+########+#???# | | ?????????# #?????### ###???# #? #??# | | ?????????# #???????# #?????# # [#??# | | ?????????######???????# #?????# # #??# | | ??????????????????????# #?????# # #??# | | ??????????????????????# #?????# = #==! #??# | | ??????????????????????# #?????#########==! #??# | | ??????????????????????#Y#?????????????#=!! #??# | | ??????????????????????# #?????????????# #??# | | ??????????????????????# #?????????????# #??# | | ??????????????????????#@#?????????????# #??# | | ??????????????????????#u#?????????????# #??# | | ??????????????????????# #?????????????# #?? | | ?????????????????????? ?????????????#####+??? | | ?????????????????????? ????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? ????????????????????? | | ????????????????????? ???????????????????# | | ?????????????????????# #???????????????????# | | ?????????????????????# #????????????????????# | | ?????????????????????# R#?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 49 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Armor Coverage 225 Resistance: KI 20 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 8 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Treads | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Immobile And Lovin' It Link The Feds Nice Directions, Buddy This Is Interesting... Uncivil War Challenges ------------ None Game ------ Seed ReactiveMachineComputer Manual? 0 Play Time 01:33:41 Cumulative 34.9 hours Start 2026.07.17 @ 00:00:40 End 2026.07.17 @ 01:38:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ab0c294-21b4-4fa5-8ca8-cc6b9747fcf8