Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 14:15:08 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1268) 1268 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (305) 305 TOTAL SCORE: 4338 Bonus ------- High Alert Combat Kills 84 Follower Combat Kills 221 Cogmind --------- Core Integrity 480/700 Matter 295/300 Energy 85/100 System Corruption 0% Temperature Warm (149) Movement Core (800) Ox15 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Targeting Computer Target Analyzer Advanced ECM Suite > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (20) --- Light Ion Engine Light Nuclear Core Micro Nuclear Core Improved Heat Sink Medium Storage Unit Large Storage Unit Large Storage Unit Compact Battery (200) High-capacity Matter Pod (200) Improved Terrain Scanner Seismic Detector ECM Suite Layered Light Armor Plating Relay Coupler [Swarmer] (25) Sensor Drone Bay (20/20) Spread Laser Improved EM Pulse Cannon Autogun Mining Laser Great Maul Peak State ------------ > --- POWER ------------ Light Ion Engine Cooled Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Hardlight Generator Sensor Drone Bay > --- WEAPON ----------- Heavy Laser Improved EM Pulse Cannon Flak Gun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Aluminum Leg Flight Unit Small Storage Unit Large Storage Unit Large Storage Unit Compact Battery High-capacity Matter Pod Improved Terrain Scanner Seismic Detector ECM Suite Hardened Medium Armor Plating Relay Coupler [Swarmer] Spread Laser Autogun Rocket Launcher Mining Laser Great Maul [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power 1 | . . . . . 1 Propulsion 2 | . . . . 1 1 Utility 2 | . . . . 2 . Weapon 1 | . . . . 1 . Parts Attached 47 | 1 4 3 3 18 18 Power 6 | . . 1 . 1 4 Engine 4 | . . 1 . 1 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 9 | . 2 . . 4 3 Treads . | . . . . . . Leg 8 | . 2 . . 4 2 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 18 | 1 1 1 1 9 5 Device 6 | 1 . . . 2 3 Storage 3 | . . 1 . 2 . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 7 | . 1 . 1 4 1 Artifact . | . . . . . . Weapon 14 | . 1 1 2 4 6 Energy Gun 3 | . . . . 1 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 6 | . 1 1 1 2 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 3 | . . . 1 1 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 14 | . . . . 2 12 Power 3 | . . . . 1 2 Propulsion 6 | . . . . . 6 Utility 2 | . . . . . 2 Weapon 3 | . . . . 1 2 Highest Loss Streak 8 | . . . . 1 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 100 100 100 98 98 Engine 12 | . 14 14 14 8 12 Leg 27 | . 28 28 28 27 28 Device 4 | . 5 . . 4 8 Storage 11 | . 14 14 14 9 9 Processor 3 | . . . . 3 8 Protection 10 | . 9 14 14 17 2 Energy Gun 2 | . . . . 1 7 Ballistic Gun 17 | . 28 28 21 16 6 Impact Weapon 5 | . . . 7 9 6 Peak Build Rating 43 | 7 10 11 16 30 43 Average Rating 23 | 6 8 10 13 26 38 On Entrance 13 | 6 7 10 11 16 30 Naked Turns . | . . . . . . Heaviest Build 82 | 11 14 29 34 69 82 Greatest Support 63 | 20 26 26 26 47 63 Greatest Overweight (x) 1 | . . 1 1 1 1 Average Overweight (x) . | . . . 1 . 1 Largest Inventory Capacity 20 | 8 8 15 15 20 20 Average Capacity 15 | 8 8 14 15 15 20 Most Carried 20 | 7 8 15 15 20 20 Average Carried 15 | 6 7 12 15 14 19 Final Capacity 20 | 8 8 15 15 20 20 Final Carried 20 | 7 8 15 15 20 20 Class Distribution -------------------- 95% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 1209 | 218 96 183 . 491 221 Remotely . | . . . . . . Salvage Created 1358 | 72 247 32 . 689 318 Parts 74 | 6 11 4 . 33 20 Haulers Intercepted 3 | . 1 . . 2 . Recyclers Shooed 5 | . 5 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . 3 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 27 | . 2 2 . 17 6 Melee 3 | . . . . 3 . Guns 21 | . 2 2 . 12 5 AOE 1 | . . . . . 1 Classes Destroyed 12 | 2 3 1 . 3 3 Worker 3 | . . . . . 3 Builder 1 | . 1 . . . . Tunneler 3 | 1 . . . 1 1 Hauler 3 | . 1 . . 2 . Recycler 2 | 1 1 . . . . Mechanic 1 | . . . . 1 . Watcher 1 | . . . . . 1 Swarmer 10 | . . 2 . 7 1 Grunt 9 | . 2 . . 5 2 Duelist 1 | . . . . 1 . Sentry 5 | . . . . 4 1 Programmer 2 | . . . . . 2 Best Kill Streak 5 | 2 2 2 . 5 3 Combat Bots Only 4 | . 1 2 . 4 2 Max Kills in Single Turn 1 | 1 1 1 . 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 356 | . 21 8 9 120 198 Missed 106 | . 8 1 2 25 70 Damage Taken 2647 | . 145 60 138 944 1360 Core 360 | . 11 7 37 85 220 Absorbed by Shields 616 | . . . . 288 328 Core Remaining (%) 87 | 100 . . 78 84 . Volleys Fired 114 | 4 35 4 . 50 21 Largest 3 | 2 2 2 . 2 3 Hottest 166 | 40 40 40 . 83 166 Shots Fired 233 | 8 70 8 . 100 47 Gun 227 | 8 70 8 . 100 41 Cannon 5 | . . . . . 5 Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 198 | 8 70 8 . 92 20 Thermal 29 | . . . . 8 21 Explosive 1 | . . . . . 1 Electromagnetic 5 | . . . . . 5 Robot Hit Streak 14 | 5 5 3 . 14 8 Robot Miss Streak 5 | 2 5 1 . 3 3 Penetration Max . | . . . . . . Secondary Targets 6 | . 2 . . 3 1 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 167 | 6 37 5 . 81 38 Core Hits 84 | 3 13 3 . 27 38 Critical Kills 2 | . 1 . . 1 . Critical Parts Destroyed 6 | . . 1 . 5 . Critical Strikes 9 | . 1 1 . 7 . Destroy 3 | . 1 1 . 1 . Smash 6 | . . . . 6 . Melee Attacks 42 | . . . 2 28 12 Impact 42 | . . . 2 28 12 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 5 | . . . . 3 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3537 | 54 417 45 . 1662 1359 Guns 2121 | 54 417 45 . 992 613 Cannons 61 | . . . . . 61 Explosions 416 | . . . . . 416 Melee 936 | . . . . 670 266 Ramming 3 | . . . . . 3 Kinetic 1706 | 54 417 45 . 857 333 Thermal 415 | . . . . 135 280 Explosive 416 | . . . . . 416 Electromagnetic 61 | . . . . . 61 Impact 936 | . . . . 670 266 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 492 | . . . . 353 139 Projectiles 22 | . . . . . 22 Explosions . | . . . . . . Melee 470 | . . . . 353 117 Knockbacks 4 | . . . . 2 2 Impact 3 | . . . . 2 1 Kinetic . | . . . . . . Secondary 1 | . . . . . 1 Self-Inflicted Damage 172 | . . . . . 172 Shots 3 | . . . . . 3 Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 389 | . 25 6 . 262 389 Average Temperature 53 | . 8 4 . 45 95 Received Heat Transfer 694 | . 78 . 24 359 233 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 5 | . . . . 3 2 Combat Hostiles 2 | . . . . 2 . Parts Fried 7 | . . . . 5 2 Impact Corruptions 17 | . . . . 12 5 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 814 | . . . . 296 518 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Peak Influence 584 | 10 106 115 . 443 584 Initial 200 | . 6 40 . . 200 Average 243 | 5 41 71 . 188 442 Maximum Alert Level 2 | . . . . 2 2 Low Security (%) 49 | 100 100 100 . 57 . Level 1 20 | . . . . 30 32 Level 2 29 | . . . . 11 67 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 . . 4 4 Investigation 1 | . . . . . 1 Extermination 2 | . . . . . 2 Reinforcement 3 | . 1 . . 2 . Assault 2 | . . . . 1 1 Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 3 | . 2 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . 8 3 2 21 29 Peak Tracking Total 11 | . 3 3 2 4 11 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 7 | . . . . 1 6 Max in Single Turn 2 | . . . . 1 2 Garrison Access 2 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 8 | . . 1 1 4 2 Terminals 4 | . . . . 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 1 1 Total Hacks 23 | . . 1 4 13 5 Successful 12 | . . 1 4 6 1 Failed 11 | . . . . 7 4 Catastrophic 2 | . . . . 1 1 Database Lockouts . | . . . . . . Manual 6 | . . . 1 5 . Terminals 12 | . . . . 10 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 6 | . . . . 3 3 Terminal Hacks 11 | . . 1 4 5 1 Record 4 | . . . 4 . . Part Schematic 1 | . . . . . 1 Prototype ID Bank 1 | . . . . 1 . Open Door 1 | . . 1 . . . Emergency Access Points 1 | . . . . 1 . Locate Traps 1 | . . . . 1 . Zone Layout 2 | . . . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . 1 . Terminals 1 | . . . . 1 . Disrupt 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . . . 3 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . 1 1 Machine Destruction 2 | . . . . 1 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . . . 3 Allies Hacked 1 | . . . . . 1 Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies 3 | . . . . . 3 Largest Group 3 | . . . . . 3 Highest-Rated Group 69 | . . . . . 69 Highest-Rated Ally 32 | . . . . . 32 Total Orders 4 | . . . . 3 1 STAY 1 | . . . . 1 . EXPLORE 2 | . . . . 1 1 RETURN 1 | . . . . 1 . Ally Attacks 42 | . . . . . 42 Total Damage 872 | . . . . . 872 Kills 9 | . . . . . 9 Allies Corrupted 2 | . . . . . 2 Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 2 | . . . . 1 1 Drone Recoveries 2 | . . . . 1 1 Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 3169 | 46 280 630 413 720 1080 Spaces Moved 1479 | 25 141 336 213 289 475 Core . | . . . . . . Treads . | . . . . . . Legs 1479 | 25 141 336 213 289 475 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 190 120 190 Average Speed 174 | 120 120 178 190 158 191 Slowest Speed 193 | 120 120 190 190 193 192 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 26 82 20 32 15 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 14 | . . . . 7 7 Terrain Destroyed 79 | . . . . 7 72 Melee 14 | . . . . 7 7 Projectile . | . . . . . . AOE 65 | . . . . . 65 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 1795 | 34 193 359 219 409 581 Wait 35 | 4 . . . 3 28 Move 1474 | 24 140 335 212 288 475 Hop . | . . . . . . Pick Up 29 | 1 5 7 . 9 7 Fast Attach 11 | 1 1 . . 8 1 Attach 10 | . . . . 5 5 Detach 3 | . 1 . . 2 . Swap 27 | . 3 3 3 6 12 Drop 31 | . 8 2 2 10 9 Fire 114 | 4 35 4 . 50 21 Melee 42 | . . . 2 28 12 Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 18 | . . 8 . . 10 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 3) 47 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 327 | -10/Materials | Entered Mines 383 | -10/Mines | Met a Derelict bent on vengeance 400 | -10/Mines | Discovered new exit (range 6) 540 | -10/Mines | Learned location of Storage (-7) 585 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 668 | -10/Mines | Discovered new exit (range 11) 753 | -10/Mines | Found the Drone Emporium 761 | -10/Mines | Found Prototype Device 945 | -10/Mines | Discovered new exit (range 7) 957 | -10/Mines | Entered Subcaves 1043 | -10/Subcaves | Visited Clippyterm 1049 | -10/Subcaves | Learned Factory trap positions 1154 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1174 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1268 | -10/Subcaves | Discovered new exit (range 13) 1370 | -10/Subcaves | Entered Materials 1370 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1371 | -8/Materials | Identified Sensor Drone Bay 1545 | -8/Materials | Discovered new exit (range 15) 1664 | -8/Materials | Garrison activated, responded to threat 1898 | -8/Materials | Discovered new exit (range 11) 2090 | -8/Materials | Entered Factory 2090 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2091 | -7/Factory | Loaded intel: 86 trap records 3163 | -7/Factory | Cargo convoy interrupted 3170 | -7/Factory | Self-destructed Last Messages --------------- 03163_ C-30 ARC bursts open, deploying its payload. 03163_ X-62 Marksman unfolds itself. 03163_ H-55 Commando unfolds itself. 03163_ X-62 Marksman unfolds itself. 03163_ H-55 Commando unfolds itself. 03163_ M-28 Smith unfolds itself. 03163_ Carbon-fiber Leg destroyed. 03164_ Imp. Aluminum Leg destroyed. 03166_ Penetrated by Slug. 03166_ Slug penetrates Wall. 03166_ Flak Gun destroyed. 03166_ Penetrated by Slug. 03167_ Rocket Launcher destroyed. 03167_ Imp. Carbon-fiber Leg destroyed. 03169_ Penetrated by Slug. 03169_ Flight Unit destroyed. 03169_ Penetrated by Slug. 03169_ Mic. Nuclear Core destroyed. 03169_ Penetrated by Slug. 03169_ Imp. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????#??###?????#??????????????????? | | ######????????????? ?? ???? #?????????????????? | | / #????????????? ? ??? #?????????????????? | | #????????????# """ ""?? #?????????????????? | | """ *#?????##?????# """ """ #?????????????????? | | """ #????# ?????+ """ """ #?????????????????? | | """ #????# #?????# #?????????????????? | | |#????# #?????# """ """ #?????????????????? | | ##+###????# #?????# """ """ #?????????????????? | | ###??# #?????# """ """ #?????????????????? | | #=#### ####### #?????????????????? | | ^ %= + #?????????????????? | | [ ###!########## #?????????????????? | | #?# #????????##### @ ###?????????????????? | | # ##? % ????????????# xxh #??????????????????? | | # #? ???????????# Y i ????????????^^^^ | | # ## ????????? A hxm % ??????????^?^ | | # ## ##???????### m % xh ?????????? | | #% ## [#??????????# ######/## ??????????? | | = ## ##??????????# #???????????????????? | | = ## #???????????### ####???????????????????? | | ## #?????????????# #??????????????????????? | | ## +?????????????? ???????????????????????? | | ## #?????????????? ???????????????????????? | | ####### #?????????????? ???????????????????????? | | ??????? ??????????????? ???????????????????????? | | ??????? ??????????????? ???????????????????????? | | ??????? ??????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 26 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 375 Resistance: EM 15 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Item Schematics ----------------- Adv. Shield Generator | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeSwordCharger Manual? 0 Play Time 00:31:14 Cumulative 159.2 hours Start 2024.09.02 @ 11:50:40 End 2024.09.02 @ 14:15:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 286 Rogue 282 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 46 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8a58f491-539d-454b-976e-68276a65099f