Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 15:14:19 Player: opdo Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (730) 730 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1540 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 299/300 Energy 125/125 System Corruption 2% Temperature Cool (0) Movement Walking (260) Ox2 Location -9/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (10) --- Improved Treads Aluminum Leg Aluminum Leg Large Storage Unit Large Matter Pod (146) Sensor Array Signal Interpreter Improved Targeting Computer Light Assault Rifle Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Compact Wheel Large Storage Unit Sensor Array Signal Interpreter Light Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 7 9 4 1 Power 4 | 1 2 1 . Engine 3 | 1 1 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 7 | 2 5 . . Treads . | . . . . Leg 7 | 2 5 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 1 1 1 Device 2 | 1 . 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 5 | 2 1 2 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 1 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 4 2 2 Power 2 | . 1 1 . Propulsion 3 | . 2 . 1 Utility 1 | . 1 . . Weapon 2 | . . 1 1 Highest Loss Streak 2 | . 2 1 2 To Critical Strikes . | . . . . Average Backups 8 | 1 8 9 9 Power 1 | . 2 . . Propulsion 2 | . 2 3 3 Utility 3 | . 3 3 4 Weapon 1 | . . 1 2 Tool/Special . | . . . . Unused Backups 12 | . 2 . 10 Power 1 | . 1 . . Propulsion 4 | . . . 4 Utility 4 | . . . 4 Weapon 3 | . 1 . 2 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 91 92 100 Engine 7 | . 8 2 14 Core 5 | . 5 11 . Leg 27 | . 27 28 28 Device 6 | . 6 7 3 Storage 14 | . 14 14 14 Protection 1 | . . . 10 Ballistic Gun 27 | . 28 24 28 Peak Build Rating 9 | 7 9 9 9 Average Rating 7 | 4 7 8 8 On Entrance 5 | . 7 9 7 Naked Turns . | . . . . Heaviest Build 22 | 12 17 18 22 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | 1 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 2 10 10 10 Average Carried 8 | 1 8 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 2 10 8 10 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 914 | 182 549 112 71 Remotely . | . . . . Salvage Created 959 | 26 821 112 . Parts 80 | 3 70 7 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . 6 . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 23 | . 19 4 . Guns 23 | . 19 4 . Classes Destroyed 8 | 1 6 1 . Worker 2 | . 2 . . Tunneler 2 | 1 1 . . Hauler 1 | . 1 . . Operator 1 | . 1 . . Turret 2 | . . 2 . Watcher 3 | . 3 . . Swarmer 10 | . 6 4 . Grunt 13 | . 13 . . Best Kill Streak 6 | 1 6 4 . Combat Bots Only 6 | . 6 4 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 168 | . 80 72 16 Missed 50 | . 16 32 2 Hits 118 | . 64 40 14 Projectile 118 | . 64 40 14 Critical Strikes 1 | . . . 1 Damage Taken 1268 | . 741 310 217 Core 257 | . 107 104 46 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 116 | 2 83 26 5 Largest 2 | 2 2 2 2 Hottest 120 | 40 40 120 40 Shots Fired 230 | 4 166 51 9 Gun 223 | 4 166 44 9 Cannon . | . . . . Launcher . | . . . . Special 7 | . . 7 . Kinetic 223 | 4 166 44 9 Thermal 7 | . . 7 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 17 | 3 9 16 17 Robot Miss Streak 5 | . 5 3 1 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 139 | 3 100 28 8 Core Hits 69 | 1 51 14 3 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1508 | 32 1171 229 76 Guns 1438 | 32 1107 229 70 Cannons . | . . . . Explosions 55 | . 55 . . Melee . | . . . . Ramming 15 | . 9 . 6 Kinetic 1438 | 32 1107 229 70 Thermal . | . . . . Explosive . | . . . . Electromagnetic 55 | . 55 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 4 | . 2 . 2 Kicked 4 | . 2 . 2 Crushed . | . . . . Highest Temperature 30 | . 30 . 12 Average Temperature 7 | . 7 . 7 Received Heat Transfer 516 | . 372 144 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level 1 | . 1 . . Low Security (%) 97 | 100 96 . 100 Level 1 2 | . 3 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 212 | 5 212 . 70 Initial 7 | . . . 7 Average 48 | . 54 . 32 Influence Increases 908 | 5 558 135 210 Destroy 0b10 Robot/C 500 | . 380 120 . Destroy 0b10 Robot/NC 45 | 5 40 . . Destroy Leader 68 | . 68 . . Successful Hack 24 | . 24 . . Select Force Hacks 210 | . . . 210 Disable Machine 30 | . 30 . . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 30 | . 15 15 . Influence Decreases 888 | 5 558 118 207 Entered New Map 10 | . . . 10 Time Decay 648 | 5 368 98 177 Lost Part 80 | . 40 20 20 Purge Threat 150 | . 150 . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 29 6 3 Peak Tracking Total 7 | . 7 3 3 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 2 | . 2 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 13 | . 6 . 7 Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . . . 7 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 19 . 14 Successful 24 | . 10 . 14 Failed 9 | . 9 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 22 | . 15 . 7 Terminals 19 | . 19 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 14 | . . . 14 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Prototype ID Bank 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 1 | . 1 . . Unreport Threat 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 7 | . . . 7 Report Inventory 6 | . . . 6 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 13 | . 6 . 7 Terminals 6 | . 6 . . Botnet 1 | . 1 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . . . 7 Tunnel 7 | . . . 7 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 7 | . 5 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . . 3 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 1034 | 7 645 300 82 Sensors 382 | . . 300 82 Seismic 652 | 7 645 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 2358 | 71 1406 517 364 Spaces Moved 1339 | 45 735 355 204 Core 3 | 3 . . . Treads . | . . . . Legs 1336 | 42 735 355 204 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 127 | 118 120 120 167 Slowest Speed 190 | 190 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 4 99 16 66 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 8 | . 1 . 7 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 1779 | 56 1117 388 218 Wait 266 | . 266 . . Move 1336 | 44 734 354 204 Hop . | . . . . Pick Up 18 | 3 11 1 3 Fast Attach 7 | 6 . . 1 Attach 7 | 1 3 3 . Detach 1 | . . . 1 Swap 13 | . 9 4 . Drop 11 | . 9 . 2 Fire 116 | 2 83 26 5 Melee . | . . . . Ram . | . . . . Kick 4 | . 2 . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: Mat x2 / *Rec) -9/Recycling (discovered 2 exits: Fac / Scr) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 4) 418 | -10/Materials | Discovered new exit (range 9) 864 | -10/Materials | Discovered new exit (range 11) 1066 | -10/Materials | Discovered new exit (range 5) 1100 | -10/Materials | Discovered new exit (range 14) 1148 | -10/Materials | Learned 4 Recycling zone layouts 1217 | -10/Materials | Learned location of 2 exits from Subcaves 1274 | -10/Materials | Learned 4 Recycling zone layouts 1383 | -10/Materials | Learned location of 2 exits from Materials 1455 | -10/Materials | Learned location of 2 exits from Materials 1478 | -10/Materials | Entered Subcaves 1479 | -10/Subcaves | Approached by a straggling Scientist 1479 | -10/Subcaves | Identified exit to Materials 1480 | -10/Subcaves | Identified exit to Recycling 1790 | -10/Subcaves | Core integrity fell below 50% 1908 | -10/Subcaves | Core integrity fell below 20% 1995 | -10/Subcaves | Entered Recycling 1996 | -9/Recycling | Identified exit to Scraptown 1996 | -9/Recycling | Identified exit to Factory 2205 | -9/Recycling | Build established: Scavenger-Mutant 2359 | -9/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Inventory: Hrd. Light Armor Plating (54%) >>Force(Tunnel) DISCOVERED[-4/Hub_04(d)] 02265_ Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Plasma Cutter (46%) Corrupted Authchip [R/Combat] (100%) >>Force(Tunnel) DISCOVERED[-9/Storage] 02299_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-3/Armory] 02345_ Kicked R-06 Scavenger. 02345_ R-06 Scavenger sends out distress signal. 02350_ Aluminum Leg destroyed. 02355_ P-60 Hacker springs to life. 02356_ Lgt. Assault Rifle destroyed. 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