Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.27 @ 00:22:14 Player: Kenzurith Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (234) 1170 Value Destroyed (8806) 8806 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (8104) 8104 TOTAL SCORE: 25360 Bonus ------- High Alert Combat Kills 911 Follower Combat Kills 312 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 5000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 94 Friendly Fire -213 Cogmind --------- Core Integrity 0/1150 Matter 85/300 Energy 99/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- GOLEM Unit Heavy Autocannon Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Enhanced Biometal Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Power Amplifier Assembled Nanovents Large Storage Unit Large Storage Unit Large Storage Unit Assembled Biocell Array Assembled Combat Suite Experimental Core Analyzer Improved Kinecellerator Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Heavy Autocannon > --- INVENTORY -------- Vortex Chain Reactor Experimental Heat Sink Improved Armor Integrity Analyzer Particle Charger Layered Light Armor Plating Layered Light Armor Plating Experimental Focal Shield Advanced Remote Shield GOLEM Unit Hypervelocity Mass Driver Hypervelocity Mass Driver Hypervelocity Mass Driver Hypervelocity Mass Driver Hypervelocity Mass Driver Hypervelocity Mass Driver Hypervelocity Mass Driver Heavy Autocannon Heavy Shock Bomb Launcher [Rating: 150] Favorites ----------- Power Assembled Flux Generator Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Wheel Hover Unit Cooled Airjet Utility Large Storage Unit Device GOLEM Unit Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Layered Light Armor Plating Weapon Assembled Focal Cannon Energy Gun Particle Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Impact Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Zio Dee Pro Fac Fac Upp Upp War Slots Evolved 12 | . . . . . 4 2 . 2 . . . . 2 2 . . . Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . Utility 10 | . . . . . 3 2 . 2 . . . . 1 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 271 | 6 1 10 . 6 72 27 38 9 21 8 35 5 14 4 . . 15 Power 24 | 1 . 2 . . 8 . 2 2 3 . 4 1 . . . . 1 Engine 12 | 1 . 2 . . 2 . 2 2 3 . . . . . . . . Core 6 | . . . . . 6 . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . 4 1 . . . . 1 Propulsion 74 | 2 . 2 . 4 22 4 21 1 3 2 4 3 3 2 . . 1 Treads 34 | 2 . 1 . 3 9 . 6 . 3 2 4 3 1 . . . . Leg 37 | . . 1 . . 13 4 13 1 . . . . 2 2 . . 1 Wheel 1 | . . . . 1 . . . . . . . . . . . . . Hover 2 | . . . . . . . 2 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 93 | 1 1 . . 2 19 15 2 3 7 1 19 1 10 2 . . 10 Device 35 | . . . . . 5 6 . 2 4 . 5 . 4 2 . . 7 Storage 18 | 1 . . . 2 5 3 . . . . 2 1 4 . . . . Processor 9 | . . . . . 2 4 . . 1 . . . 1 . . . 1 Hackware 2 | . . . . . 2 . . . . . . . . . . . . Protection 29 | . 1 . . . 5 2 2 1 2 1 12 . 1 . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 80 | 2 . 6 . . 23 8 13 3 8 5 8 . 1 . . . 3 Energy Gun 28 | 1 . 2 . . 13 6 . 1 2 1 1 . . . . . 1 Energy Cannon 4 | . . . . . . . 1 . . 2 1 . . . . . . Ballistic Gun 26 | 1 . 3 . . 2 2 9 2 4 1 1 . 1 . . . . Ballistic Cannon 7 | . . . . . 4 . . . . . 1 . . . . . 2 Launcher 11 | . . 1 . . 4 . 2 . 1 1 2 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 1 . 1 . 2 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . 3 . 4 1 . . 5 . 1 . . . 8 Parts Lost 69 | . . 4 . . 13 7 4 . 2 . 17 4 1 . . . 17 Power 7 | . . . . . 3 . . . . . 2 . . . . . 2 Propulsion 13 | . . 1 . . 2 . 1 . . . 4 2 . . . . 3 Utility 31 | . . . . . 3 3 1 . 2 . 8 2 1 . . . 11 Weapon 18 | . . 3 . . 5 4 2 . . . 3 . . . . . 1 Highest Loss Streak 15 | . . 2 . . 3 3 2 . 1 . 9 2 1 . . . 15 Average Slot Usage (%) 95 | . 96 99 100 100 97 99 99 100 99 100 98 87 87 89 89 89 84 Engine 4 | . 14 14 14 14 3 7 7 6 6 6 1 . . . . . . Reactor 2 | . . . . . . . . . . . 4 6 5 5 5 5 4 Treads 10 | . 28 25 14 6 17 . 6 . 7 20 19 3 2 . . . . Leg 9 | . . 2 14 10 8 23 16 20 12 . . 12 13 15 15 15 14 Device 11 | . . . . . 7 8 . 13 12 12 8 11 18 31 31 31 29 Storage 20 | . 14 14 14 27 18 23 23 20 20 20 23 24 21 21 21 21 20 Processor 8 | . . . . . 1 12 23 20 20 20 14 13 3 . . . . Hackware 1 | . . . . . 10 1 . . . . . . . . . . . Protection 6 | . 11 14 14 . 5 6 7 6 6 6 10 . 6 5 5 5 5 Energy Gun 4 | . 14 12 14 14 11 12 2 . . . . . . . . . . Energy Cannon 3 | . . . . . . . 1 . . 3 1 10 10 10 10 10 3 Ballistic Gun 5 | . 14 15 14 14 2 1 9 13 12 8 7 . . . . . . Naked Turns 5 | . . . . . . . . . . . . . . . . . 5 Heaviest Build 152 | 12 13 15 12 19 67 68 73 76 86 89 88 91 139 140 140 140 152 Greatest Support 90 | 40 40 40 10 40 62 38 68 46 76 76 79 60 80 80 80 80 90 Greatest Overweight (x) 15 | . . 1 1 1 5 2 3 1 2 1 1 4 2 1 1 1 15 Average Overweight (x) . | . . . 1 . . 1 1 1 1 1 . 1 1 1 1 1 1 Largest Inventory Capacity 22 | 6 6 6 6 10 22 22 22 22 22 22 22 22 22 22 22 22 22 Average Capacity 18 | 5 6 6 6 9 12 22 22 22 22 22 22 21 20 22 22 22 21 Most Carried 22 | 6 6 6 6 10 22 22 22 22 22 22 22 16 22 22 22 22 22 Average Carried 17 | 2 6 5 5 9 11 21 21 21 21 21 21 15 20 21 22 22 21 Final Capacity 22 | 6 6 6 6 10 22 22 22 22 22 22 22 22 22 22 22 22 4 Final Carried 22 | 6 6 6 6 10 21 22 22 22 22 22 11 16 22 22 22 22 4 Class Distribution -------------------- 35% | Hauler-Mutant 30% | Scavenger-Mutant 23% | Hauler-Golem 6% | Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Storage Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Hauler-Golem | -5/Proximity Caves Hauler-Golem | -5/Factory Hauler-Golem | -4/Factory Hauler-Golem | -4/Upper Caves Hauler-Golem | -4/Upper Caves Hauler-Mutant | -4/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Zio Dee Pro Fac Fac Upp Upp War Matter Collected 4744 | 234 55 170 . 219 1002 315 901 200 505 60 549 233 122 67 . . 112 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 11246 | . 155 210 . 178 2419 1394 1564 322 621 . 1652 1180 1123 88 190 90 60 Parts 472 | . 11 21 . 5 112 61 67 16 24 . 39 45 61 1 3 3 3 Haulers Intercepted 8 | . . . . . 5 2 1 . . . . . . . . . . Recyclers Shooed 5 | . . 1 . . 1 . 2 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 173 | . . . . . . . . . 22 1 . 44 . . 9 3 94 Prevented 26 | . . . . . . . . . . . . . . . 6 . 20 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Zio Dee Pro Fac Fac Upp Upp War Combat Hostiles Destroyed 202 | . 4 13 . 2 52 21 26 5 11 . 20 23 19 1 3 1 1 Melee 1 | . . . . . . . . . . . 1 . . . . . . Guns 105 | . 4 10 . 2 35 16 17 5 8 . 8 . . . . . . Cannons 63 | . . . . . 5 . 4 . . . 7 23 19 1 2 1 1 AOE 27 | . . 3 . . 11 5 5 . 3 . . . . . . . . Classes Destroyed 19 | . 3 . . 1 9 1 1 . . . 2 1 . . 1 . . Worker 4 | . . . . . 3 1 . . . . . . . . . . . Builder 5 | . . . . . 4 . 1 . . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . Hauler 8 | . . . . . 5 2 1 . . . . . . . . . . Recycler 9 | . 1 . . 1 . 6 . . . . . . 1 . . . . Mechanic 2 | . . . . . . . 2 . . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . . . Swarmer 46 | . 3 11 . . 11 7 . . 1 . . 8 4 . 1 . . Grunt 84 | . 1 2 . 1 30 10 17 2 5 . . 12 4 . . . . Brawler 6 | . . . . 1 . . 1 . 2 . . 1 1 . . . . Duelist 4 | . . . . . 1 1 . . 1 . . 1 . . . . . Protector 2 | . . . . . 1 . . . . . . . . . . . 1 Sentry 19 | . . . . . 7 . 4 3 1 . . . 1 1 1 1 . Hunter 9 | . . . . . 2 2 2 . . . . . 3 . . . . Programmer 9 | . . . . . . 1 2 . . . . . 6 . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . Z-Light 8 | . . . . . . . . . . . 8 . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . Golem 12 | . . . . . . . . . . . 12 . . . . . . Thug 2 | . . . . . . . 1 . 1 . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . Best Kill Streak 9 | . 4 3 . 3 9 7 7 2 4 . 6 4 4 1 2 1 1 Combat Bots Only 7 | . 3 3 . 2 7 5 6 2 4 . 6 4 4 1 2 1 1 Max Kills in Single Turn 4 | . 1 3 . 1 4 3 2 1 2 . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . 3 2 2 . 2 . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Zio Dee Pro Fac Fac Upp Upp War Damage Taken 19099 | . 75 673 . 11 2815 1314 2205 374 545 . 4052 1464 939 80 251 33 4268 Core 3009 | . 31 122 . . 413 196 316 18 78 . 358 200 109 . 14 . 1154 Absorbed by Shields 548 | . . . . . . . . . . . . . 132 20 80 8 308 Core Remaining (%) 50 | 100 . . . 38 24 . 26 . . . . 23 89 . . . . Volleys Fired 681 | . 19 46 . 9 145 52 78 16 23 5 153 49 51 3 13 2 17 Largest 2 | . 2 2 . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Hottest 122 | . 70 70 . 85 122 122 122 56 58 118 58 50 50 50 50 50 90 Shots Fired 1128 | . 38 84 . 18 266 98 148 32 46 6 178 79 84 6 23 4 18 Gun 698 | . 38 82 . 18 221 98 121 32 42 1 45 . . . . . . Cannon 395 | . . . . . 37 . 23 . . 5 116 79 84 6 23 4 18 Launcher 35 | . . 2 . . 8 . 4 . 4 . 17 . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 437 | . 19 64 . 9 65 15 102 32 42 1 72 . . . . . 16 Thermal 553 | . 19 18 . 9 103 70 42 . . 5 89 79 84 6 23 4 2 Explosive 13 | . . 2 . . 5 . 2 . 4 . . . . . . . . Electromagnetic 125 | . . . . . 93 13 2 . . . 17 . . . . . . Robot Hit Streak 37 | . 13 13 . 7 17 33 16 17 11 . 37 18 24 4 8 8 10 Robot Miss Streak 9 | . 4 4 . 2 5 3 5 4 6 . 9 1 2 1 1 . 1 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . Secondary Targets 5 | . . 1 . . 2 . . . . . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . 1 . . . . . . Shots Hit Robots 934 | . 24 55 . 11 216 75 127 32 37 . 186 64 71 4 19 4 9 Core Hits 634 | . 8 20 . 6 124 52 115 48 60 . 128 32 27 2 4 2 6 Critical Hits 6 | . . 1 . . 2 . . . . . 2 . . . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . 1 . . 2 . . . . . 2 . . . . . 1 Melee Attacks 50 | . . . . . . . . . 10 . 40 . . . . . . Impact 50 | . . . . . . . . . 10 . 40 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 28356 | . 213 616 . 152 5275 1965 3607 720 1075 . 5728 3106 3783 167 1015 164 770 Guns 9703 | . 213 464 . 152 2886 1475 2388 720 628 . 777 . . . . . . Cannons 12969 | . . . . . 688 . 475 . . . 2887 3106 3783 167 1015 164 684 Explosions 4097 | . . 152 . . 1697 490 738 . 351 . 669 . . . . . . Melee 1491 | . . . . . . . . . 96 . 1395 . . . . . . Ramming 96 | . . . . . 4 . 6 . . . . . . . . . 86 Kinetic 7025 | . 114 382 . 37 960 108 2066 720 628 . 1394 . . . . . 616 Thermal 15232 | . 99 82 . 115 1694 1629 1040 . . . 2270 3106 3783 167 1015 164 68 Explosive 1861 | . . 152 . . 1042 48 268 . 351 . . . . . . . . Electromagnetic 2651 | . . . . . 1575 180 227 . . . 669 . . . . . . Impact 1491 | . . . . . . . . . 96 . 1395 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 1 . 3 . . . . . 4 . . . 7 Average Corruption 2 | . . . . . 1 . 2 . . . . . 2 . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 14 | . . . . . . . 3 . . . . . 11 . . . . Message Errors 4 | . . . . . . . . . . . . . 4 . . . . Matter Fused 3 | . . . . . . . 1 . . . . . 2 . . . . Heat Flow Errors 2 | . . . . . . . . . . . . . 2 . . . . Data Loss (minor) 2 | . . . . . . . 1 . . . . . 1 . . . . Targeting Errors 2 | . . . . . . . . . . . . . 2 . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . Overload Shots 4 | . . . . . . . . . . 4 . . . . . . . Effects 1 | . . . . . . . . . . 1 . . . . . . . Heat Surge 1 | . . . . . . . . . . 1 . . . . . . . Overflow Damage 945 | . . . . . 135 26 46 . . . 136 79 366 . 78 . 79 Projectiles 639 | . . . . . . . 13 . . . 24 79 366 . 78 . 79 Explosions 215 | . . . . . 135 26 33 . . . 21 . . . . . . Melee 91 | . . . . . . . . . . . 91 . . . . . . Knockbacks 20 | . . . . . 4 . . . 1 . 13 . . . . . 2 Impact 7 | . . . . . . . . . 1 . 5 . . . . . 1 Kinetic 12 | . . . . . 4 . . . . . 7 . . . . . 1 Secondary 1 | . . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 751 | . . 61 . . 361 283 36 . . . . . . . . . 10 Shots 18 | . . 2 . . 9 5 2 . . . . . . . . . . Rammed 6 | . . . . . 2 . 1 . . . . . . . . . 3 Targets Rammed 11 | . . . . . 2 . 1 . . . . . . . . . 8 Kicked 5 | . . . . . . . . . . . . . . . . . 5 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 413 | . 232 90 . 98 313 413 354 . 7 109 356 8 237 . . . 18 Average Temperature 90 | . 114 36 . 42 75 136 77 . 5 42 116 6 120 . . . 9 Received Heat Transfer 4187 | . 18 99 . 6 990 201 681 141 240 . 693 279 175 21 42 7 594 Effects 5 | . . . . . 1 1 . . . . 2 . 1 . . . . Energy Bleed 3 | . . . . . 1 . . . . . 2 . . . . . . Interference 1 | . . . . . . . . . . . . . 1 . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 1 . . . . . 3 . . . . . . Combat Hostiles 4 | . . . . . 1 . . . . . 3 . . . . . . Parts Fried 11 | . . . . . 9 . . . . . 2 . . . . . . Impact Corruptions 3 | . . . . . . . . . . . 3 . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . Parts Melted 27 | . 1 . . . 7 4 5 . . . 2 3 3 . 2 . . Heat Transferred 15497 | . 296 211 . 259 3558 2522 1421 . . . 3080 1625 1800 100 475 100 50 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . 4 4 1 . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Zio Dee Pro Fac Fac Upp Upp War Peak Influence 800 | . 121 210 . 106 800 785 777 537 . . . . 306 177 . . . Average Influence 290 | . 61 69 . 21 372 619 500 406 . . . . 188 125 . . . Maximum Alert Level 3 | . . 1 . . 3 3 3 2 . . . . 1 . . . . Low Security (%) 41 | 100 100 99 . 100 17 . . . . . . . 47 100 . . . Level 1 30 | . . . . . 45 11 22 60 . . . . 52 . . . . Level 2 19 | . . . . . 22 50 66 39 . . . . . . . . . Level 3 8 | . . . . . 13 38 11 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 1 . . . 11 5 9 2 . . . . 6 1 . . . Investigation 7 | . 1 . . . 2 1 1 . . . . . 1 1 . . . Extermination 6 | . . . . . . 1 1 1 . . . . 3 . . . . Reinforcement 12 | . . . . . 4 2 4 . . . . . 2 . . . . Assault 6 | . . . . . 2 1 3 . . . . . . . . . . Garrison 4 | . . . . . 3 . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 1 . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 1 2 . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Zio Dee Pro Fac Fac Upp Upp War Distress Signals 9 | . 1 . . . 4 . 3 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 363 | . 6 17 . 5 85 27 46 5 12 . 41 28 27 1 4 1 58 Peak Tracking Total 41 | . 4 5 . 3 6 8 7 3 4 . 8 5 5 1 3 1 41 Tactical Retreats 37 | . . 4 . . 3 . 2 . . . 14 4 5 . 1 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Zio Dee Pro Fac Fac Upp Upp War Traps Triggered 7 | . . . . . . 1 2 . . . . . 2 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . 2 . . . . . . . . . . . . Triggered 28 | . . . . . 1 . . . 2 . . . . . . . 25 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Zio Dee Pro Fac Fac Upp Upp War Machines Disabled 17 | . . . . 1 3 4 1 . . 3 2 . 1 . 1 . 1 Max in Single Turn 2 | . . . . . 2 2 1 . . 1 1 . 1 . 1 . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Zio Dee Pro Fac Fac Upp Upp War Machines Accessed 35 | . 1 . 4 . 8 1 5 1 1 1 . . 3 1 1 . 8 Terminals 14 | . 1 . . . 6 . 5 . . . . . 2 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . 1 . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 93 | . 5 . 4 . 27 2 14 4 1 7 . . 9 5 1 . 14 Successful 65 | . 3 . 4 . 18 2 5 3 1 7 . . 4 3 1 . 14 Failed 26 | . 1 . . . 8 . 9 1 . . . . 5 2 . . . Catastrophic 4 | . . . . . 1 . 2 . . . . . 1 . . . . Database Lockouts 3 | . 1 . . . 2 . . . . . . . . . . . . Manual 40 | . 4 . . . 23 . 10 . . 1 . . 2 . . . . Terminals 47 | . 5 . . . 22 . 14 . . . . . 6 . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . 3 . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzers 13 | . . . . . 4 . . 4 . . . . . 5 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 40 | . 2 . 4 . 7 . 3 . 1 7 . . 1 . 1 . 14 Record 12 | . . . 4 . . . . . . . . . 1 . . . 7 Part Schematic 7 | . . . . . . . . . . 7 . . . . . . . Robot Analysis 3 | . 1 . . . 2 . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . . . 1 . . . . . . . . . . . 6 Open Door 4 | . . . . . . . 1 . 1 . . . . . 1 . 1 Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 4 . . 3 . . . . . 3 . . . Insert Component 5 | . . . . . 2 . . 2 . . . . . 1 . . . Analyze 5 | . . . . . 2 . . 1 . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 1 . . . 7 . 2 . . . . . 1 . . . . Terminals 10 | . 1 . . . 6 . 2 . . . . . 1 . . . . Botnet 10 | . 1 . . . 6 . 2 . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . . . . . 7 . 4 1 . . . . 3 1 . . . Full Trace Events 3 | . . . . . . . 1 . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 2 . . 1 . 7 . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . Matter 168 | . . . . . . 168 . . . . . . . . . . . Time 42 | . . . . . . 42 . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . Time 25 | . . . . . . . . . . . . . 25 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 2 . . 2 . . . . . 1 . . . Part Schematics Acquired 3 | . . . . . 2 . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Zio Dee Pro Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 1 . 3 . . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . . . . Programmers 3 | . . . . . . . 3 . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Zio Dee Pro Fac Fac Upp Upp War Total Allies 11 | . . . . 5 . . 2 . 2 2 . . . . . . . Largest Group 5 | . . . . 5 5 . 2 . 2 4 4 . . . . . . Highest-Rated Group 102 | . . . . 82 82 . 62 . 40 102 102 . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . 31 . 20 31 31 . . . . . . Total Orders 40 | . . . . . . . . 1 32 . 7 . . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . . GOTO 33 | . . . . . . . . . 29 . 4 . . . . . . FOLLOW 2 | . . . . . . . . . . . 2 . . . . . . EXPLORE 3 | . . . . . . . . 1 2 . . . . . . . . RETURN 1 | . . . . . . . . . 1 . . . . . . . . Ally Attacks 123 | . . . . 19 40 . 7 . . . 57 . . . . . . Total Damage 1804 | . . . . 291 648 . 129 . . . 736 . . . . . . Kills 16 | . . . . 3 6 . 1 . . . 6 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Zio Dee Pro Fac Fac Upp Upp War Robot Analysis Total 3 | . 1 . . . 2 . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 2 . . . . . 1 . 1 . . 1 2 . Drone Launches 5 | . . . . . . . . 1 4 . . . . . . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Zio Dee Pro Fac Fac Upp Upp War Turns Passed 18251 | 115 192 981 901 547 2567 810 904 271 1445 1976 2004 1096 1884 405 359 473 1321 Spaces Moved 8822 | 68 86 527 598 406 1222 374 343 128 713 989 854 299 727 232 198 287 771 Core 19 | 7 . . . . . . . . . . . . . . . . 12 Treads 3650 | 61 86 418 . 68 781 . 64 . 293 989 854 36 . . . . . Legs 4831 | . . 109 598 16 441 374 279 128 420 . . 263 727 232 198 287 759 Wheels 322 | . . . . 322 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 150 150 100 120 150 150 150 150 193 160 170 163 163 163 163 50 Average Speed 163 | 148 160 157 150 112 152 150 158 150 170 193 173 179 175 163 163 163 160 Slowest Speed 800 | 160 160 160 150 160 270 180 220 150 240 193 193 250 190 163 163 163 800 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 25 99 91 80 67 10 58 3 83 83 63 50 16 6 43 51 86 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 8 | . . . . 1 1 . . . . 5 . . . . . 1 . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . . . . . 1 1 1 1 1 1 . Scrap Searched 13 | . . 2 . 2 . . . . 1 3 . 2 . . . 3 . Spaces Dug 20 | . . 7 . . . . . . 4 . 3 . . . . . 6 Terrain Destroyed 239 | . . 20 . . 89 15 28 . 35 1 15 13 10 2 3 . 8 Melee 7 | . . . . . . . . . 4 . 3 . . . . . . Projectile 51 | . . . . . 5 . 3 . . 1 6 13 10 2 3 . 8 AOE 181 | . . 20 . . 84 15 25 . 31 . 6 . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Zio Dee Pro Fac Fac Upp Upp War Total 11538 | 79 107 608 603 484 1674 528 562 177 881 1051 1144 784 1264 255 211 289 837 Wait 1249 | . . 5 . 53 127 45 53 14 82 38 5 418 403 3 1 . 2 Move 8805 | 67 85 526 597 405 1221 373 342 127 712 988 853 298 726 231 197 286 771 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 170 | 6 1 9 3 4 35 12 13 4 6 5 24 3 34 7 . . 4 Fast Attach 117 | 6 1 4 . 4 40 8 16 1 8 2 8 1 9 2 . . 7 Attach 59 | . . 2 . . 10 9 5 2 4 1 13 4 1 1 . . 7 Detach 61 | . . 1 . 1 10 3 3 . 4 . 3 10 17 1 . 1 7 Swap 96 | . . 4 . 2 23 10 17 6 9 5 14 . 4 1 . . 1 Drop 224 | . 1 11 3 6 59 16 34 7 12 7 31 1 19 6 . . 11 Fire 681 | . 19 46 . 9 145 52 78 16 23 5 153 49 51 3 13 2 17 Melee 50 | . . . . . . . . . 10 . 40 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 10 | . . . . . 1 . 1 . . . . . . . . . 8 Crush 1 | . . . . . 1 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 13 | . . . . . . . . . 11 . . . . . . . 2 Trap 2 | . . . . . 2 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Central database locked down 250 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 308 | -10/Materials | Entered Mines 379 | -10/Mines | Identified exit to Materials 385 | -10/Mines | Learned Materials trap positions 830 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 876 | -10/Mines | Found a hidden stash of uninstalled traps 1036 | -10/Mines | Discovered exit to Materials (range 7) 1062 | -10/Mines | Core integrity fell below 50% 1281 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1283 | -10/Mines | Discovered new exit (range 5) 1289 | -10/Mines | Entered Exiles 1289 | -10/Exiles | Found Exiles lab abandoned 1434 | -10/Exiles | Build established: Scavenger-Mutant 2169 | -10/Exiles | Discovered new exit (range 14) 2190 | -10/Exiles | Entered Mines 2343 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2401 | -9/Mines | Learned location of Zion (-6) 2722 | -9/Mines | Discovered new exit (range 7) 2737 | -9/Mines | Entered Materials 2737 | -8/Materials | Accompanied by 5 allies 2737 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2738 | -8/Materials | Loaded intel: 18 trap records 2742 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3187 | -8/Materials | Destroyed 7 combat bots 3912 | -8/Materials | Core integrity fell below 50% 4115 | -8/Materials | Lost 3 parts (1u2w) 4274 | -8/Materials | Discovered new exit (range 16) 4288 | -8/Materials | Central database locked down 4482 | -8/Materials | Build established: Hacker-Mutant 5088 | -8/Materials | Identified exit to Factory 5137 | -8/Materials | First assault squad dispatched 5138 | -8/Materials | Build established: Hauler-Mutant 5304 | -8/Materials | Entered Factory 5304 | -7/Factory | Evolved 2 slots: Utility x2 5305 | -7/Factory | Identified exit to Storage 5434 | -7/Factory | Lost 3 parts (1u2w) 5962 | -7/Factory | Fabricated Lyr. Light Armor Plating? 6104 | -7/Factory | First assault squad dispatched 6114 | -7/Factory | Entered Storage 6671 | -7/Storage | Core integrity fell below 50% 6846 | -7/Storage | Met a pair of Derelict thieves 6914 | -7/Storage | First assault squad dispatched 6986 | -7/Storage | Discovered new exit (range 15) 7016 | -7/Storage | Identified exit to Factory 7018 | -7/Storage | Entered Factory 7018 | -6/Factory | Evolved 2 slots: Utility x2 7046 | -6/Factory | Discovered new exit (range 31) 7116 | -6/Factory | Build established: Scavenger-Mutant 7201 | -6/Factory | Garrison activated, responded to threat 7286 | -6/Factory | Identified exit to Lower Caves 7289 | -6/Factory | Entered Lower Caves 8031 | -6/Lower Caves | Encountered a Warlord checkpoint 8382 | -6/Lower Caves | Build established: Hauler-Mutant 8390 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8721 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8729 | -6/Lower Caves | Identified exit to Zion 8734 | -6/Lower Caves | Entered Zion 8734 | -6/Zion | Accompanied by 2 allies 8889 | -6/Zion | Received a visual enhancement algorithm 8900 | -6/Zion | Discovered new exit (range 11) 9009 | -6/Zion | Gained Derelict followers 9331 | -6/Zion | Learned location of Quarantine (-3) 9531 | -6/Zion | Visited the Megawrench Repair Shop 9534 | -6/Zion | Megawrench repaired 12 parts 9737 | -6/Zion | Learned Factory terminal intel 9777 | -6/Zion | Given A8's code to call for help 10317 | -6/Zion | Learned location of Armory (-4) 10702 | -6/Zion | Discovered new exit (range 3) 10702 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10708 | -6/Zion | Identified exit to Deep Caves 10710 | -6/Zion | Entered Deep Caves 10710 | -6/Deep Caves | Accompanied by 4 allies 10846 | -6/Deep Caves | Attacked by Z-Imprinter 10877 | -6/Deep Caves | Allies destroyed Z-Imprinter 10902 | -6/Deep Caves | Found Prototype Protection 10902 | -6/Deep Caves | Identified Zio. Weapon Casing 11060 | -6/Deep Caves | Z-Facility disabled 11369 | -6/Deep Caves | Found Zio. Weapon Casing 11384 | -6/Deep Caves | Found Zio. Weapon Casing 11451 | -6/Deep Caves | Found Zio. Weapon Casing 11462 | -6/Deep Caves | Found Zio. Weapon Casing 11492 | -6/Deep Caves | Found Zio. Weapon Casing 11512 | -6/Deep Caves | Found Zio. Weapon Casing 11521 | -6/Deep Caves | Found Zio. Weapon Casing 11719 | -6/Deep Caves | Build established: Scavenger-Mutant 11989 | -6/Deep Caves | Discovered new exit (range 7) 12077 | -6/Deep Caves | Spotted as-12677 12078 | -6/Deep Caves | Exposed GOLEM chamber 12093 | -6/Deep Caves | Destroyed as-12677 12389 | -6/Deep Caves | Found GOLEM Unit 12395 | -6/Deep Caves | Found GOLEM Unit 12496 | -6/Deep Caves | Spotted as-62365 12524 | -6/Deep Caves | Spotted as-26453 12606 | -6/Deep Caves | Destroyed as-62365 12627 | -6/Deep Caves | Lost 3 parts (1n1u1w) 12672 | -6/Deep Caves | Spotted as-84095 12674 | -6/Deep Caves | Spotted as-15723 12682 | -6/Deep Caves | Destroyed as-26453 12690 | -6/Deep Caves | Core integrity fell below 50% 12714 | -6/Deep Caves | Build established: Hauler-Mutant 12714 | -6/Deep Caves | Entered Proximity Caves 12741 | -5/Proximity Caves | Lost 9 parts (2p2n5u) 13197 | -5/Proximity Caves | Build established: Hauler-Golem 13319 | -5/Proximity Caves | Spotted B-75 Beast 13327 | -5/Proximity Caves | Destroyed B-75 Beast 13506 | -5/Proximity Caves | Learned Factory garrison access intel 13795 | -5/Proximity Caves | Discovered new exit (range 11) 13810 | -5/Proximity Caves | Entered Factory 13810 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13811 | -5/Factory | Loaded intel: 22 terminal locations 13812 | -5/Factory | Loaded intel: 4 garrison access locations 15468 | -5/Factory | Repaired Imp. Hardlight Generator 15690 | -5/Factory | Discovered new exit (range 4) 15694 | -5/Factory | Entered another Factory area 15694 | -4/Factory | Evolved 2 slots: Utility x2 16075 | -4/Factory | Discovered new exit (range 6) 16099 | -4/Factory | Entered Upper Caves 16103 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16188 | -4/Upper Caves | Learned Research trap positions 16308 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 16440 | -4/Upper Caves | Discovered new exit (range 11) 16458 | -4/Upper Caves | Entered another Upper Caves area 16460 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16502 | -4/Upper Caves | Discovered new exit (range 10) 16910 | -4/Upper Caves | Discovered new exit (range 14) 16931 | -4/Upper Caves | Entered Warlord 17092 | -4/Warlord | Visited the Vortex Lab 17105 | -4/Warlord | Warlord's base attacked by MAIN.C 17121 | -4/Warlord | Found Prototype Energy Gun 17121 | -4/Warlord | Identified Vortex Rail 17385 | -4/Warlord | Spotted B-86 Titan 17385 | -4/Warlord | Spotted B-90 Cyclops 17403 | -4/Warlord | Found Prototype Ballistic Cannon 17403 | -4/Warlord | Identified Hvy. Autocannon 17425 | -4/Warlord | Found Hvy. Autocannon 17455 | -4/Warlord | Warlord forces counterattacked 17712 | -4/Warlord | Build established: Hauler-Mutant 17831 | -4/Warlord | Met Warlord 17866 | -4/Warlord | Found Prototype Reactor 17874 | -4/Warlord | Found Prototype Device 17874 | -4/Warlord | Identified Exp. Cloaking Device 17889 | -4/Warlord | Found Prototype Device 17889 | -4/Warlord | Identified Exp. Focal Shield 17909 | -4/Warlord | Found Prototype Processor 18137 | -4/Warlord | Identified Exp. Core Analyzer 18165 | -4/Warlord | Found Hvy. Autocannon 18186 | -4/Warlord | Identified Vortex Chain Reactor 18206 | -4/Warlord | Spotted Striker 18235 | -4/Warlord | Spotted Executioner 18245 | -4/Warlord | Core integrity fell below 50% 18247 | -4/Warlord | Released all parts (3) 18247 | -4/Warlord | Spotted Executioner 18250 | -4/Warlord | Core integrity fell below 20% 18252 | -4/Warlord | Destroyed by Striker with Plasma Lance Last Messages --------------- 18237_ Asb. Nanovents destroyed. 18237_ Slug penetrates G-67 Veteran. 18238_ Asb. Combat Suite destroyed. 18238_ System corrupted by crushing effect (+3). 18239_ Asb. Alloy Leg destroyed. 18240_ Penetrated by Slug. 18240_ Slug penetrates Wall. 18243_ Penetrated by Slug. 18243_ Lrg. Storage Unit destroyed. 18243_ Penetrated by Slug. 18247_ Released Exp. Core Analyzer. 18247_ Released Lrg. Storage Unit. 18248_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 18248_ Slug penetrates P-70 Sage. 18248_ P-70 Sage suffers critical hit. 18248_ Slug penetrates P-80 Master. 18251_ Penetrated by Slug. 18251_ Slug penetrates Wall. 18251_ Penetrated by Slug. 18252_ G-73 Enforcer misfires. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????# ?????????????????????????????? | | ???####??????###??#!#######??????????????????????? | | ####""########"#]##!##;;#;#??????????????????????? | | % !% ]!g]d] g #??????????????????????? | | % ! %!ggE #??????????????????????? | | ######"###########] hpg #??????????????????????? | | #?# ????????## gggp#??????????????????????? | | #?# #??????# g #??????????????????????? | | #?# """" #??????#Egp ##?????????????????????? | | #?# """" #??????# g K;##????????????????????? | | #?# """" #??????# d @; #????????????????????? | | ###?# """" #### #####????????????????????? | | ????# #; #????????????????????????? | | ????# # ????????????????????????? | | ??### #; % =/ ????????????????????????? | | ###X##+#######; = ##???????????????????????? | | ^ ##??#" % =%= ????????????????????????? | | ^ #??#" !%=%! #????????????????????????? | | ##??## !%%% ????????????????????????? | | ###### #????" %%!] #????????????????????????? | | ###??# ###### #*! ###????????????????????????? | | """#?# #??????????????????????????? | | """#?# #?????????????????????? ??? | | """#?# """" #??????????????????????? ?? | | "" #?# """" #???????????????????????? ## | | #?# """" #????????????????????????? | | "] #?# """" ##?????????????????????????# | | """#?# #??????""??????????????????# | | """#?# #?????#""#??????????????????# | | """#?###### ###???#""#??????????????????? | | """#??????# # # # #####""#####??????????????? | | ####??????# # # "" "############???? | | ??????????# # " "" """"""""""""#???? | | ?????????## # "" """"""""""""#?### | | ?????????# "% % ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 65 Energy Capacity 1700 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Additional Mass Support 10 Armor Coverage 550 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 33 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 14 Core Analysis 15 Recoil Reduction 3 Particle Charging 20 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Lyr. Light Armor Plating | -8/Materials | Scanalyzed Adv. EMP Blaster | -6/Factory | Scanalyzed Hvy. Beamcaster | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Arc Thrower | -6/Zion | Free Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Flamer | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Lyr. Light Armor Plating | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumLightningDissipator Manual? 0 Play Time 02:38:39 Cumulative 163.7 hours Start 2020.06.26 @ 21:40:47 End 2020.06.27 @ 00:22:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 87 Adventurer 1 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 60 Gallery% 71 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a3a7baf-a695-4064-87ef-a8afa4cf15e6