Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.28 @ 11:45:50 Player: youngster Result: Destroyed by Fortress with Enhanced Nova Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (362) 1810 Value Destroyed (15350) 15350 Prototype IDs (54) 1080 Alien Tech Used (8) 1600 Bonus (3390) 3390 TOTAL SCORE: 31830 Bonus ------- High Alert Combat Kills 2193 Follower Combat Kills 1378 Met Imprinter 300 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -1281 Cogmind --------- Core Integrity 0/1450 Matter 253/300 Energy 80/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Phase Armor Matter Drive Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Experimental Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Advanced Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Phase Armor > --- WEAPON ----------- Null Cannon KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Heavy Antimatter Reactor Coolant Network Advanced Matter Compressor Improved Sensor Array Long-range Terrain Scanner Experimental Transmission Jammer Experimental Utility Shielding Improved Remote Force Field System Restoration Module Long-range Tractor Beam Matter Drive Coil Gun KE Penetrator Fusion Bomb Launcher Sigix Terminator [Rating: 180] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Artifact Phase Armor Weapon KE Penetrator Energy Gun Beam Rifle Energy Cannon Null Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Shock Bomb Launcher Special Weapon Plasma Flamer Impact Weapon Core Stripper Slashing Weapon Chainsword Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Slots Evolved 16 | . . . . . 4 . 2 . . . . 2 . 2 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 1 . . . . . . 1 . . 1 . . . . 1 . . . Utility 9 | . . . . . 2 . 2 . . . . 1 . 1 1 . . . . 1 . 1 . Weapon 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . Parts Attached 582 | 7 11 3 4 . 49 27 34 17 27 9 20 78 24 31 24 17 12 5 7 72 32 17 55 Power 30 | 1 3 1 . . 2 1 . 2 . . . 2 1 1 . 1 . . 2 4 3 1 5 Engine 11 | 1 3 . . . 1 1 . 1 . . . 2 1 . . . . . 1 . . . . Core 5 | . . 1 . . 1 . . 1 . . . . . . . 1 . . 1 . . . . Reactor 14 | . . . . . . . . . . . . . . 1 . . . . . 4 3 1 5 Propulsion 111 | 2 6 1 . . 22 2 9 4 8 1 7 15 9 3 3 1 1 2 . 9 2 . 4 Treads 82 | 2 6 1 . . 14 2 6 4 7 1 5 5 8 3 3 1 1 1 . 7 1 . 4 Leg 12 | . . . . . . . . . 1 . 2 6 . . . . . . . 2 1 . . Wheel 15 | . . . . . 7 . 3 . . . . 4 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . Utility 255 | 2 2 . 2 . 4 9 14 5 9 5 3 37 10 12 12 13 8 3 2 43 19 12 29 Device 166 | . . . . . . 7 9 3 4 3 2 21 5 5 7 9 7 1 1 36 14 10 22 Storage 9 | 2 2 . 2 . . . . . . . . . . . . . 1 1 . 1 . . . Processor 15 | . . . . . 1 . 1 . . 1 . 1 . . . 2 . . 1 5 3 . . Hackware 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Protection 60 | . . . . . 3 2 4 2 5 1 1 15 3 7 5 2 . 1 . 1 2 2 4 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon 186 | 2 . 1 2 . 21 15 11 6 10 3 10 24 4 15 9 2 3 . 3 16 8 4 17 Energy Gun 3 | . . . . . 1 . . . . . . . . . . . . . . 1 1 . . Energy Cannon 5 | . . . . . . . . . . . . . . . . . . . . . 2 . 3 Ballistic Gun 109 | 2 . 1 1 . 17 8 8 4 3 3 6 14 1 10 3 1 1 . 1 10 3 4 8 Ballistic Cannon 3 | . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . Launcher 37 | . . . . . 3 3 2 2 4 . 3 6 1 2 3 . 1 . 1 2 . . 4 Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 Slashing Weapon 15 | . . . . . . 3 1 . 3 . 1 3 1 2 1 . . . . . . . . Piercing Weapon 9 | . . . . . . . . . . . . . . . 2 1 1 . 1 3 1 . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . . . 4 3 1 . 2 1 . 1 . 1 1 . . 4 . 3 11 . 7 Parts Lost 87 | . 2 1 . . 1 . 2 9 3 . 3 21 . 5 . 7 1 . . 8 . 2 22 Power 15 | . 2 . . . . . . 2 . . . 2 . 1 . 1 . . . 3 . . 4 Propulsion 22 | . . . . . . . 1 4 1 . 1 6 . . . . 1 . . 2 . . 6 Utility 24 | . . . . . . . 1 1 1 . . 8 . 2 . 5 . . . 1 . . 5 Weapon 26 | . . 1 . . 1 . . 2 1 . 2 5 . 2 . 1 . . . 2 . 2 7 Highest Loss Streak 17 | . 1 1 . . 1 . 1 7 3 . 1 7 . 2 . 6 1 . . 2 . 1 17 Average Slot Usage (%) 94 | . 100 100 100 100 99 100 99 91 97 96 99 97 100 89 85 89 92 94 94 90 85 82 80 Engine 4 | . 14 12 . . . 9 7 6 7 7 7 6 6 2 . . . . . . . . . Core 1 | . . 1 14 14 8 . . . . . . . . . . . 5 5 5 . . . . Reactor 1 | . . . . . . . . . . . . . . 2 5 4 . . . 3 4 6 7 Treads 18 | . 28 28 28 28 19 18 21 15 20 21 20 14 17 15 16 20 17 20 20 14 13 12 11 Wheel 1 | . . . . . 7 9 1 . . . . 4 2 . . . . . . . . . . Device 6 | . . . . . . 6 4 9 13 11 . 4 5 3 8 10 19 17 14 11 7 3 4 Storage 14 | . 28 28 28 28 18 18 15 15 14 14 14 12 12 11 10 10 10 10 10 9 9 8 7 Processor 15 | . . . . . 9 9 15 15 14 15 21 18 15 11 10 15 20 20 20 25 28 29 28 Protection 6 | . . . . . 8 2 10 5 4 7 13 12 10 14 16 8 . 2 5 2 3 4 3 Ballistic Gun 18 | . 28 28 16 28 26 24 22 19 18 18 18 16 10 19 18 17 16 15 15 13 13 8 12 Naked Turns 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 Heaviest Build 159 | 17 41 41 72 72 83 85 92 94 92 97 111 113 103 120 131 128 109 104 103 119 124 159 150 Greatest Support 220 | 40 40 40 40 40 62 42 62 76 84 70 78 98 90 140 160 140 150 150 150 215 215 215 220 Greatest Overweight (x) 9 | 1 1 1 1 1 8 8 8 4 3 1 2 9 9 1 . . . . . . . . . Average Overweight (x) 1 | . . . . 1 5 6 2 2 1 1 1 1 2 . . . . . . . . . . Largest Inventory Capacity 20 | 8 16 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 15 16 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 16 16 17 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 12 15 16 16 19 19 19 18 19 19 18 18 19 19 19 18 17 19 19 19 19 19 18 Final Capacity 20 | 8 16 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 16 16 16 16 20 20 20 18 20 20 17 20 20 20 17 17 20 20 20 20 20 20 20 Class Distribution -------------------- 21% | Hauler-Tank 13% | Hauler-Skirmisher 11% | Scavenger-Assassin 11% | Mutant 9% | Scavenger-Gunner 8% | Scavenger-Mutant 8% | Hauler-Mutant 7% | Scavenger-Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Tank | -8/Materials Hauler-Tank | -8/Storage Hauler-Tank | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Zion Hauler-Tank | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Extension Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Assassin | -4/Upper Caves Scavenger-Assassin | -4/Zhirov Scavenger-Assassin | -3/Proximity Caves Scavenger-Assassin | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Matter Collected 15846 | 336 438 118 . . 1319 620 788 436 748 186 519 2021 540 1104 599 331 236 360 88 1754 533 911 1861 Remotely 5200 | . . . . . . 248 89 . . . 97 1267 209 207 312 79 79 . . 1021 387 502 703 Salvage Created 19731 | 170 773 253 . . 1514 816 841 353 669 . 763 4074 305 1553 920 217 168 356 152 1756 426 1155 2497 Parts 945 | 16 47 8 . . 80 41 32 16 22 . 30 193 21 76 39 7 7 8 10 98 36 53 105 Haulers Intercepted 20 | . 2 . . . 5 3 2 . 1 . . 5 . 1 1 . . . . . . . . Recyclers Shooed 26 | . 4 . . . . . . . . . . 11 1 4 . . . . . 1 . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 68 | . . . . . . . . 14 14 3 29 . . . . 1 3 3 1 . . . . Prevented 25 | . . . . . . . . 1 5 . 2 . . . . . 10 . 7 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Combat Hostiles Destroyed 255 | . 18 5 . . 26 14 14 6 16 . 14 36 5 18 17 3 3 . 2 19 6 10 23 Guns 180 | . 18 5 . . 22 7 12 1 8 . 6 27 2 14 8 3 3 . . 19 6 5 14 Cannons 9 | . . . . . . . . . . . . 1 3 . . . . . . . . 5 . AOE 64 | . . . . . 4 7 2 5 7 . 8 8 . 4 8 . . . 2 . . . 9 Classes Destroyed 23 | 3 4 . . . 7 . 1 2 . . . 1 . . . 1 . . . . 1 . 3 Worker 28 | 1 . 1 . . . 3 . . . . . 13 . 3 3 . . . . 1 . 1 2 Builder 19 | . . . . . 1 . . . . . . 5 1 3 . . . . . 2 . 3 4 Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . Hauler 20 | . 2 . . . 5 3 2 . 1 . . 5 . 1 1 . . . . . . . . Recycler 24 | 1 1 . . . 1 . . . . . . 10 . 1 . . . . . 2 . 2 6 Mechanic 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . Operator 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Watcher 4 | . . . . . 2 . . . . . . . . . . . . . . 1 . . 1 Swarmer 34 | . 6 3 . . 3 4 . 4 3 . 3 . . . 8 . . . . . . . . Saboteur 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 Grunt 106 | . 12 2 . . 16 6 9 . 11 . 6 18 . 6 3 . . . . 4 . 4 9 Brawler 6 | . . . . . 1 . . . . . 1 1 . 1 . . . . . . . . 2 Duelist 8 | . . . . . 1 . . . 1 . 2 3 . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 34 | . . . . . 4 4 3 1 . . 1 4 5 3 4 . . . . 3 . 2 . Hunter 22 | . . . . . 1 . . . . . . 3 . 4 . . . . 2 6 2 2 2 Programmer 34 | . . . . . . . 2 . 1 . . 6 . 4 2 1 1 . . 6 3 2 6 Behemoth 3 | . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Samaritan 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 14 | 4 3 3 . . 3 8 4 3 4 . 6 14 2 9 7 1 2 . 2 4 2 6 10 Combat Bots Only 10 | . 3 3 . . 3 7 3 3 4 . 6 8 2 6 7 1 2 . 2 3 2 4 10 Max Kills in Single Turn 4 | 1 2 1 . . 1 3 2 2 2 . 2 4 1 3 4 1 1 . 2 2 1 2 3 Gunslinging 1 | . 1 . . . . . . . . . . 1 . . 1 . . . . . . . . Exploded 3 | . . . . . 1 3 2 2 2 . 2 2 . 3 3 . . . 2 . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Damage Taken 25962 | . 874 212 . . 1313 315 844 1642 708 . 1131 3626 725 1861 883 1129 57 . 70 1954 711 1330 6577 Core 2821 | . 184 31 . . 127 15 62 78 116 . 48 257 114 60 60 14 17 . . 101 66 134 1337 Absorbed by Shields 2311 | . . . . . . 77 138 3 . . . 234 34 . . 181 20 . . 339 266 320 699 Reduced by Siege Mode 558 | . . . . . . . . . . . . . . . . 41 . . . . 96 . 421 Core Remaining (%) 70 | 100 . . . 14 . 74 . . . . 56 . 56 94 . . . . 92 . 78 . . Volleys Fired 792 | 11 58 18 . . 82 37 43 28 40 . 36 121 20 56 24 15 5 . 3 61 18 29 87 Largest 4 | 2 2 2 . . 3 3 3 3 3 . 3 3 3 4 4 4 4 . 1 4 4 3 4 Hottest 226 | 40 40 40 . . 75 76 81 84 79 . 84 111 183 114 114 114 105 . 46 133 133 136 226 Shots Fired 2127 | 22 113 36 . . 224 94 121 72 75 . 75 313 58 192 72 56 17 . 3 187 58 87 252 Gun 1957 | 22 113 36 . . 217 87 117 66 56 . 60 295 35 188 64 56 17 . 1 185 58 58 226 Cannon 64 | . . . . . . . . . . . . 3 20 . . . . . . . . 29 12 Launcher 103 | . . . . . 7 7 4 6 19 . 15 15 . 4 8 . . . 2 2 . . 14 Special 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Kinetic 2009 | 22 113 36 . . 217 87 117 66 56 . 60 298 55 188 64 56 17 . 1 185 58 87 226 Thermal 16 | . . . . . . . . . . . . . 3 . . . . . . . . . 13 Explosive 35 | . . . . . . . 1 . 8 . 9 2 . . 2 . . . . . . . 13 Electromagnetic 67 | . . . . . 7 7 3 6 11 . 6 13 . 4 6 . . . 2 2 . . . Robot Hit Streak 68 | 7 13 5 . . 14 16 17 13 13 . 18 25 17 20 29 40 8 . . 32 48 68 31 Robot Miss Streak 9 | 3 5 3 . . 9 2 2 1 2 . 1 3 2 2 4 1 2 . . 3 1 1 2 Penetration Max 2 | . . . . . 1 1 . . 1 . . 2 1 1 1 . . . . 1 . 2 1 Secondary Targets 32 | . 3 1 . . 2 1 2 . 1 . 2 11 . 1 1 . . . . 2 2 . 3 Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 . 1 . 1 1 . 1 1 . . . . 1 1 . 1 Shots Hit Robots 1633 | 13 81 22 4 . 149 68 90 55 54 . 67 235 52 142 50 51 15 8 . 141 48 76 212 Core Hits 832 | 7 39 14 . . 68 38 35 17 38 . 42 151 15 68 42 9 7 4 4 58 15 35 126 Critical Hits 122 | . . . . . 1 1 1 . . . . 8 . 15 3 9 2 4 . 17 7 9 45 Critical Kills 30 | . . . . . 1 . 1 . . . . 2 . 6 1 1 1 2 . 5 3 3 4 Critical Parts Destroyed 63 | . . . . . . 1 . . . . . 4 . 9 2 1 . 2 . 12 4 4 24 Melee Attacks 123 | . . . 4 . . 4 1 . 7 . 4 9 7 5 4 7 10 8 5 20 8 14 6 Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 40 | . . . . . . 4 1 . 7 . 4 9 7 5 3 . . . . . . . . Piercing 76 | . . . . . . . . . . . . . . . 1 7 10 8 5 20 8 14 3 Sneak Attacks 8 | . . . 4 . . . . . 1 . . . . . . . . . . 1 . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49532 | 194 1098 268 . 6 2971 1762 2034 1377 2237 . 2744 9036 1303 3809 2193 1188 300 987 173 3437 1184 2618 8613 Guns 31649 | 194 1057 251 . . 2006 999 1683 1110 776 . 964 5649 689 3171 1069 1188 300 . 25 3145 1179 1694 4500 Cannons 1845 | . . . . . . . . . . . . 105 488 . . . . . . . . 892 360 Explosions 13728 | . . . . . 904 741 335 267 1305 . 1335 3269 . 586 1030 . . . 148 186 . . 3622 Melee 1856 | . . . . . . . . . 156 . 445 . 84 . . . . 987 . 106 . . 78 Ramming 412 | . 41 17 . 6 61 22 16 . . . . 13 . 52 94 . . . . . 5 32 53 Kinetic 33134 | 194 1057 251 . . 2006 999 1683 1110 776 . 964 5754 1177 3171 1069 1188 300 . 25 3145 1179 2586 4500 Thermal 2501 | . . . . . 425 35 . 56 . . . 334 42 106 393 . . . . . . . 1110 Explosive 6990 | . . . . . . . 165 . 826 . 1093 1745 . 51 238 . . . . . . . 2872 Electromagnetic 4639 | . . . . . 479 706 170 211 479 . 242 1190 . 429 399 . . . 148 186 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 685 | . . . . . . . . . 156 . 445 . 84 . . . . . . . . . . Piercing 1171 | . . . . . . . . . . . . . . . . . . 987 . 106 . . 78 Highest Corruption 7 | . . . . . 5 6 3 6 6 6 1 5 5 2 . 1 2 2 2 5 4 7 4 Average Corruption 3 | . . . . . 4 5 2 5 6 6 1 3 5 1 . 1 1 2 2 2 2 4 2 Corruption Purged 15 | . . . . . . . . . . . . . . . . . . . . 7 . 4 4 Effects 235 | . . . . . 15 27 12 27 31 2 3 30 17 6 . 1 7 2 5 12 13 11 14 Message Errors 52 | . . . . . 3 3 1 3 6 1 1 10 6 3 . 1 4 1 1 5 1 1 1 Matter Fused 38 | . . . . . 3 6 3 3 5 1 . 3 1 . . . . . . 3 4 3 3 Heat Flow Errors 18 | . . . . . . 2 1 3 3 . . 1 1 . . . 1 1 3 . 1 1 . Energy Discharges 21 | . . . . . 1 4 1 1 3 . . 1 4 . . . 2 . 1 . 2 . 1 Parts Rejected 4 | . . . . . 1 . . . 1 . . 1 . . . . . . . . . 1 . Data Loss (minor) 25 | . . . . . 3 3 2 3 4 . 2 1 3 . . . . . . 1 2 . 1 Data Loss (major) 7 | . . . . . . 1 . 3 2 . . . . . . . . . . . . 1 . Misfires 5 | . . . . . . 2 . 2 1 . . . . . . . . . . . . . . Targeting Errors 53 | . . . . . 3 6 4 7 5 . . 9 2 3 . . . . . 2 3 4 5 Weapon Failures 12 | . . . . . 1 . . 2 1 . . 4 . . . . . . . 1 . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1076 | . . . . . 122 3 1 14 20 . 152 132 20 . 80 . . 147 . 83 . 19 283 Projectiles 39 | . . . . . . . . . . . . . 20 . . . . . . . . 19 . Explosions 693 | . . . . . 122 3 . 14 20 . 80 132 . . 73 . . . . 17 . . 232 Melee 344 | . . . . . . . 1 . . . 72 . . . 7 . . 147 . 66 . . 51 Knockbacks 14 | . . . . . . . . . . . . 1 . 1 1 . . . . . . 10 1 Impact 4 | . . . . . . . . . . . . . . 1 1 . . . . . . 1 1 Kinetic 9 | . . . . . . . . . . . . 1 . . . . . . . . . 8 . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 1478 | . . . . . 82 . . 88 125 . 73 57 . 66 . . . . . . . . 987 Shots 24 | . . . . . 4 . . 6 4 . 2 2 . 3 . . . . . . . . 3 Rammed 38 | . 4 1 . 1 12 2 2 . . . . 2 . 4 4 . . . . . 1 3 2 Targets Rammed 40 | . 5 2 . 1 12 2 2 . . . . 2 . 4 4 . . . . . 1 3 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 293 | . 2 13 . . 138 205 162 292 211 . 130 253 227 293 193 160 186 101 139 . 115 225 . Average Temperature 56 | . 2 8 . . 22 35 45 162 91 . 42 49 85 85 59 60 92 70 63 . 70 31 . Received Heat Transfer 4120 | . 276 57 . . 522 87 241 192 207 . 270 806 216 234 120 127 6 . . 132 . 86 541 Effects 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . . . 1 . . . . 3 . 3 Total Turns 198 | . . . . . . . . . . . . . . . . 35 . . . . 29 . 134 Longest Duration 50 | . . . . . . . . . . . . . . . . 35 . . . . 19 . 50 Robots Corrupted 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . Combat Hostiles 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . Parts Fried 13 | . . . . . 1 1 1 . 1 . 3 4 . 1 1 . . . . . . . . Impact Corruptions 5 | . . 1 . . . . 1 . . . . . . . 2 . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1773 | . . . . . 400 50 . 50 . . . 350 240 150 250 . . . . . . . 283 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . 1 1 . 2 . . 1 3 . 2 2 . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Peak Influence 1543 | 30 357 123 . . 434 823 608 . . . . 1543 1191 836 920 . . . . 191 233 404 768 Initial 716 | . 19 103 . . . 136 312 . . . . 40 716 581 409 . . . . . 69 57 122 Average 399 | 15 180 96 . . 227 597 422 . . . . 735 907 634 623 . . . . 78 119 227 344 Maximum Alert Level 4 | . 1 . . . 2 3 2 . . . . 4 4 3 3 . . . . . 1 2 3 Low Security (%) 36 | 100 49 100 . 100 38 4 . . . . . 29 . . . . . . . 100 81 35 23 Level 1 22 | . 50 . . . 57 13 46 . . . . 9 . . . . . . . . 18 48 35 Level 2 24 | . . . . . 3 51 53 . . . . 13 . 72 81 . . . . . . 15 39 Level 3 10 | . . . . . . 30 . . . . . 5 81 27 18 . . . . . . . 1 Level 4 6 | . . . . . . . . . . . . 42 18 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . 7 . . . 6 4 7 . . . . 12 2 5 5 . . . . 4 5 1 9 Investigation 16 | . 5 . . . 3 1 . . . . . . 1 . 2 . . . . . 1 1 2 Extermination 13 | . . . . . . . 2 . . . . 3 . 2 1 . . . . 2 1 . 2 Reinforcement 32 | . 2 . . . 3 3 5 . . . . 8 1 3 2 . . . . 2 . . 3 Assault 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 2 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 11 | . . . . . . 1 1 . . . . 4 . 2 1 . . . . 1 . . 1 Haulers Reinforced 5 | . . . . . . . 1 . . . . 3 . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Distress Signals 23 | . 6 . . . 5 2 . . . . . 2 1 . . . . . . 3 . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 405 | . 35 5 . . 42 39 21 5 19 . 22 61 19 28 20 4 3 . 2 22 8 13 37 Peak Tracking Total 12 | . 6 3 . . 4 8 2 3 5 . 4 9 8 5 5 1 2 . 2 3 3 6 12 Tactical Retreats 26 | . 4 . . . 1 1 . . 2 . 6 6 . 2 . . . . . . . . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Traps Triggered 18 | . 4 . . . 1 2 3 . . . . 4 1 . 1 . . . . . . . 2 Indirectly 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Machines Disabled 73 | . 1 . . . 8 7 1 . . . . 32 1 4 8 1 . . . 1 1 . 8 Max in Single Turn 6 | . 1 . . . 6 1 1 . . . . 6 1 3 5 1 . . . 1 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Machines Accessed 62 | . 7 . 1 . 10 5 3 . 1 . . 5 5 2 2 . 2 5 . 5 3 3 3 Terminals 36 | . 5 . . . 6 4 1 . . . . 2 5 1 1 . . . . 4 2 3 2 Fabricators 7 | . . . . . . . 2 . . . . 2 . . 1 . . . . 1 1 . . Repair Stations 5 | . . . . . 1 1 . . . . . 1 . 1 . . . . . . . . 1 Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 136 | . 13 . 1 . 28 12 7 . 1 . . 6 10 6 7 . 2 18 . 9 7 5 4 Successful 75 | . 6 . 1 . 21 5 4 . 1 . . 1 3 3 3 . 2 18 . 4 . 1 2 Failed 61 | . 7 . . . 7 7 3 . . . . 5 7 3 4 . . . . 5 7 4 2 Catastrophic 12 | . 1 . . . 1 . . . . . . 2 . 1 1 . . . . 2 1 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 52 | . 11 . . . 19 5 1 . . . . . 5 2 4 . . . . 2 1 2 . Terminals 82 | . 11 . . . 18 10 2 . . . . 2 10 4 4 . . . . 7 6 5 3 Fabricators 13 | . . . . . . . 5 . . . . 2 . . 3 . . . . 2 1 . . Repair Stations 9 | . . . . . 2 2 . . . . . 2 . 2 . . . . . . . . 1 Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 43 | . 1 . 1 . 4 3 2 . 1 . . 1 2 1 1 . 2 18 . 3 . 1 2 Record 11 | . . . 1 . . . . . . . . . . 1 . . 1 6 . 1 . 1 . Part Schematic 5 | . . . . . . 1 . . . . . . . . . . . 4 . . . . . Robot Analysis 5 | . . . . . . . 1 . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Open Door 7 | . . . . . . 1 . . 1 . . 1 2 . . . 1 . . . . . 1 Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . 2 . . . . . . . . . . . . . . 1 . . 1 Recall Investigation 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 . . . . . . . 1 . . . . 1 . . . Load Schematic 3 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 . . . . . . . . 2 . . . . . . . . . Scan Component 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . Repair 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 5 . . . 9 2 . . . . . . 1 . 1 . . . . . . . . Terminals 14 | . 3 . . . 7 2 . . . . . . 1 . 1 . . . . . . . . Track 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . Botnet 8 | . 2 . . . 3 1 . . . . . . 1 . 1 . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 5 . . . 7 3 1 . . . . 4 4 1 2 . . . . 5 3 3 3 Full Trace Events 6 | . . . . . 1 1 . . . . . . 1 . 1 . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 3 1 . . . . . . . . . . . 4 . . . . . Parts Built 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Matter 190 | . . . . . . . 190 . . . . . . . . . . . . . . . . Time 47 | . . . . . . . 47 . . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . Time 106 | . . . . . 26 . . . . . . . . 80 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . 3 . . . . . . . . 3 . . Programmers 6 | . . . . . . . . . . . . 3 . . . . . . . . 3 . . Robots Rewired 15 | . . . . . . . . . . . . . 12 . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Total Allies 25 | . . . . . . 2 . . . 4 . 3 13 . . 3 . . . . . . . Largest Group 13 | . . . . . . 2 2 . . 4 4 3 13 5 . 3 . . . . . . . Highest-Rated Group 502 | . . . . . . 114 114 . . 104 104 93 502 257 . 114 . . . . . . . Highest-Rated Ally 156 | . . . . . . 99 99 . . 31 31 31 156 144 . 38 . . . . . . . Total Orders 13 | . . . . . . . . . . . . . . 4 8 1 . . . . . . . EXPLORE 9 | . . . . . . . . . . . . . . 3 5 1 . . . . . . . RETURN 4 | . . . . . . . . . . . . . . 1 3 . . . . . . . . Ally Attacks 287 | . . . . . . 39 3 . . . 22 99 105 19 . . . . . . . . . Total Damage 6237 | . . . . . . 1472 78 . . . 794 1355 2218 320 . . . . . . . . . Kills 41 | . . . . . . 14 1 . . . 2 9 14 1 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Robot Analysis Total 5 | . . . . . . . 1 . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 9 | . . . . . . . . 2 2 2 2 . . . . . 1 . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . 2 5 1 . . . . . . . Drone Recoveries 6 | . . . . . . . . . . . . . . 1 4 1 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Turns Passed 19937 | 217 1271 497 332 54 1615 906 917 750 1027 1720 859 1684 643 1186 698 602 707 291 541 1259 636 439 1086 Spaces Moved 9215 | 110 594 247 195 30 700 431 399 312 470 951 400 711 240 576 351 277 362 159 278 494 323 157 448 Core 32 | 8 . . . . . . . . . . . . . . . . . . . . . . 24 Treads 7875 | 102 594 247 195 30 167 115 321 312 470 951 400 431 139 576 351 277 362 159 278 494 323 157 424 Legs 153 | . . . . . . . . . . . . 105 48 . . . . . . . . . . Wheels 1155 | . . . . . 533 316 78 . . . . 175 53 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 150 150 160 180 160 178 178 95 150 160 160 160 160 160 160 145 145 156 50 Average Speed 166 | 153 174 175 163 180 157 167 172 204 179 178 179 157 171 161 160 160 160 160 160 162 148 156 144 Slowest Speed 250 | 160 180 180 180 180 220 240 175 240 220 178 205 250 180 180 160 160 160 160 160 170 156 156 156 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 45 | 7 95 46 59 14 70 68 16 59 60 85 56 22 46 19 23 73 58 60 52 20 41 3 44 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 12 | . 2 . 1 . 2 1 . 1 1 1 . . . . . . . 3 . . . . . Known Exits Taken 17 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 1 . . . . . 3 7 2 2 . . . . 3 2 . 2 . . . . Spaces Dug 178 | . . . . . . 6 1 5 14 . . 31 5 23 25 5 10 . 24 10 5 14 . Terrain Destroyed 1736 | . . . . . 47 6 11 6 80 . 59 215 11 30 78 8 10 . 24 18 17 28 1088 Melee 77 | . . . . . . . 1 . 5 . . 8 5 5 4 5 10 . 5 10 5 14 . Projectile 81 | . . . . . 2 . 2 1 . . . 12 6 5 6 3 . . . 8 12 14 10 AOE 1578 | . . . . . 45 6 8 5 75 . 59 195 . 20 68 . . . 19 . . . 1078 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Total 11941 | 132 716 274 204 30 1053 533 546 364 578 979 468 999 412 702 426 389 456 182 361 765 418 258 696 Wait 596 | . 29 1 . . 136 17 45 . 8 11 . 43 15 5 9 8 59 . 61 67 11 19 52 Move 9191 | 109 593 246 194 29 699 430 398 311 469 950 399 710 239 575 350 276 361 158 277 493 322 155 448 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 175 | 5 12 2 . . 30 5 11 6 9 2 1 20 5 9 4 6 7 2 2 15 2 10 10 Fast Attach 139 | 7 . 1 . . 11 4 1 2 10 5 5 13 3 9 1 3 1 6 3 19 18 1 16 Attach 105 | . 2 1 . . 6 . 4 7 7 1 3 17 . 5 5 8 3 . . 10 1 5 20 Detach 41 | . . . . . 2 . . . 5 . . 4 1 3 . 3 . 1 . 5 4 1 12 Swap 341 | . 9 1 4 . 32 23 29 8 11 3 12 48 21 17 18 6 8 . 4 43 14 11 19 Drop 257 | . 8 2 2 . 43 11 12 2 12 7 8 12 13 14 7 5 2 7 6 32 19 9 24 Fire 792 | 11 58 18 . . 82 37 43 28 40 . 36 121 20 56 24 15 5 . 3 61 18 29 87 Melee 123 | . . . 4 . . 4 1 . 7 . 4 9 7 5 4 7 10 8 5 20 8 14 6 Ram 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 38 | . 5 2 . 1 10 2 2 . . . . 2 . 4 4 . . . . . 1 3 2 Escape Stasis 3 | . . . . . . . . . . . . . 2 . . . . . . . . 1 . Rewire 138 | . . . . . . . . . . . . . 86 . . 52 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Extension -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 218 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 7) 572 | -10/Materials | Discovered new exit (range 5) 838 | -10/Materials | Discovered new exit (range 13) 1087 | -10/Materials | Core integrity fell below 50% 1123 | -10/Materials | Discovered new exit (range 10) 1489 | -10/Materials | Entered Mines 1500 | -10/Mines | Discovered new exit (range 11) 1693 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1712 | -10/Mines | Destroyed YI-UF0 1924 | -10/Mines | Core integrity fell below 20% 1979 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1979 | -10/Mines | Discovered new exit (range 5) 1986 | -10/Mines | Entered Exiles 2025 | -10/Exiles | Met 8R-AWN 2056 | -10/Exiles | Met EX-HEX 2109 | -10/Exiles | Met EX-BIN 2167 | -10/Exiles | Met EX-DEC 2176 | -10/Exiles | Learned location of Zion (-7) 2293 | -10/Exiles | Discovered new exit (range 14) 2318 | -10/Exiles | Entered Mines 2343 | -9/Mines | Met a Derelict bent on vengeance 2353 | -9/Mines | Discovered new exit (range 12) 2372 | -9/Mines | Entered Materials 2372 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2834 | -8/Materials | Discovered new exit (range 16) 2896 | -8/Materials | Build established: Hauler-Tank 3222 | -8/Materials | Repaired Weapon Shielding 3709 | -8/Materials | Discovered new exit (range 13) 3953 | -8/Materials | Discovered new exit (range 16) 3987 | -8/Materials | Entered Storage 4055 | -8/Storage | Destroyed 7 combat bots 4078 | -8/Storage | Met 01-MTF 4192 | -8/Storage | Identified exit to Factory 4239 | -8/Storage | Learned location of Armory (-3) 4893 | -8/Storage | Entered Factory 4893 | -7/Factory | Accompanied by 2 allies (01-MTF) 4893 | -7/Factory | Evolved 2 slots: Utility x2 4898 | -7/Factory | 01-MTF left 5170 | -7/Factory | Discovered new exit (range 6) 5180 | -7/Factory | Identified exit to Factory 5379 | -7/Factory | Identified exit to Lower Caves 5516 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 5810 | -7/Factory | Entered Lower Caves 6080 | -7/Lower Caves | Build established: Hauler-Mutant 6135 | -7/Lower Caves | Spotted B-75 Beast 6198 | -7/Lower Caves | Destroyed B-75 Beast 6214 | -7/Lower Caves | Lost 7 parts (2p3n2w) 6293 | -7/Lower Caves | Learned Factory stockpile data 6512 | -7/Lower Caves | Discovered new exit (range 3) 6517 | -7/Lower Caves | Identified exit to Lower Caves 6560 | -7/Lower Caves | Entered another Lower Caves area 6562 | -7/Lower Caves | Encountered a Warlord checkpoint 6651 | -7/Lower Caves | Build established: Hauler-Skirmisher 6925 | -7/Lower Caves | Found Alien Artifact 6925 | -7/Lower Caves | Identified Core Expander 6925 | -7/Lower Caves | Installed Core Expander, added new Utility slot 7012 | -7/Lower Caves | Lost 3 parts (1n1u1w) 7469 | -7/Lower Caves | Discovered new exit (range 10) 7585 | -7/Lower Caves | Identified exit to Zion 7587 | -7/Lower Caves | Entered Zion 7616 | -7/Zion | Given A8's code to call for help 7644 | -7/Zion | System corruption cleaned by Quarantine Array 7696 | -7/Zion | Discovered new exit (range 10) 8077 | -7/Zion | Learned Factory garrison access intel 8339 | -7/Zion | Learned location of Data Miner (-6) 8739 | -7/Zion | Learned location of 1 exit from Lower Caves 8829 | -7/Zion | Found Prototype Device 8829 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 9062 | -7/Zion | Gained Derelict followers 9302 | -7/Zion | Identified exit to Proximity Caves 9307 | -7/Zion | Entered Proximity Caves 9307 | -6/Proximity Caves | Accompanied by 4 allies 9375 | -6/Proximity Caves | Learned Factory stockpile data 9476 | -6/Proximity Caves | Spotted B-75 Beast 9603 | -6/Proximity Caves | Build established: Hauler-Tank 9613 | -6/Proximity Caves | Destroyed B-75 Beast 9732 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10153 | -6/Proximity Caves | Discovered exit to Factory (range 4) 10166 | -6/Proximity Caves | Entered Factory 10166 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10167 | -6/Factory | Identified exit to Extension 10169 | -6/Factory | Loaded intel: 4 garrison access locations 10297 | -6/Factory | Lost 3 parts (1p1n1w) 10529 | -6/Factory | Spotted B-75 Beast 10663 | -6/Factory | Allied Derelicts emerged from ambush trap array 11052 | -6/Factory | P-60 Hacker assimilated allied O7-D7N(g) 11122 | -6/Factory | Found Prototype Launcher 11123 | -6/Factory | Identified Scatter Rocket Array 11164 | -6/Factory | Destroyed 8 combat bots 11216 | -6/Factory | First assault squad dispatched 11350 | -6/Factory | Lost 7 parts (2n4u1w) 11850 | -6/Factory | Entered Extension 11887 | -6/Extension | Build established: Scavenger-Skirmisher 12201 | -6/Extension | Build established: Scavenger-Tank 12307 | -6/Extension | Rescued A7 12373 | -6/Extension | Spotted B-75 Beast 12373 | -6/Extension | Spotted B-75 Beast 12397 | -6/Extension | Allies destroyed B-75 Beast 12406 | -6/Extension | Allies destroyed B-75 Beast 12431 | -6/Extension | Discovered new exit (range 3) 12431 | -6/Extension | Identified exit to Factory 12493 | -6/Extension | Entered Factory 12493 | -5/Factory | Accompanied by 5 allies (A7) 12493 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 13086 | -5/Factory | Discovered new exit (range 12) 13130 | -5/Factory | Identified exit to Factory 13252 | -5/Factory | Discovered exit to Factory (range 33) 13579 | -5/Factory | Repaired Scatter Rocket Array? 13679 | -5/Factory | Entered another Factory area 13679 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13779 | -4/Factory | Found Quantum Capacitor 13820 | -4/Factory | Identified exit to Upper Caves 14142 | -4/Factory | Destroyed 7 combat bots 14280 | -4/Factory | Discovered new exit (range 49) 14377 | -4/Factory | Entered Upper Caves 14457 | -4/Upper Caves | Encountered a Warlord checkpoint 14581 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 14779 | -4/Upper Caves | Spotted B-86 Titan 14881 | -4/Upper Caves | Destroyed B-86 Titan 14907 | -4/Upper Caves | Lost 6 parts (1p4u1w) 14915 | -4/Upper Caves | Discovered new exit (range 17) 14976 | -4/Upper Caves | Identified exit to Upper Caves 14979 | -4/Upper Caves | Entered another Upper Caves area 15466 | -4/Upper Caves | Build established: Scavenger-Assassin 15544 | -4/Upper Caves | Learned 4 Research zone layouts 15635 | -4/Upper Caves | Discovered new exit (range 22) 15685 | -4/Upper Caves | Identified exit to Zhirov 15686 | -4/Upper Caves | Entered Zhirov 15686 | -4/Zhirov | Discovered new exit (range 3) 15715 | -4/Zhirov | Met Zhirov 15750 | -4/Zhirov | Learned location of Quarantine (-2) 15750 | -4/Zhirov | Learned location of Command (-1) 15760 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15791 | -4/Zhirov | Found Alien Artifact 15791 | -4/Zhirov | Identified Integrated Dissipator 15791 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15818 | -4/Zhirov | Found Alien Artifact 15976 | -4/Zhirov | Identified exit to Proximity Caves 15977 | -4/Zhirov | Entered Proximity Caves 16467 | -3/Proximity Caves | Discovered new exit (range 20) 16516 | -3/Proximity Caves | Identified exit to Research 16518 | -3/Proximity Caves | Entered Research 16518 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16519 | -3/Research | Identified exit to Armory 16519 | -3/Research | Identified exit to Testing 16610 | -3/Research | Discovered new exit (range 13) 16713 | -3/Research | Identified exit to Research 16860 | -3/Research | Found Prototype Processor 16860 | -3/Research | Identified Exp. Signal Interpreter 17286 | -3/Research | Found Unknown Device 17286 | -3/Research | Identified Antimissile System 17777 | -3/Research | Entered Testing 17929 | -3/Testing | Garrison activated, responded to threat 17948 | -3/Testing | Identified Transdimensional Reconstructor 17948 | -3/Testing | Warped through subspace 17973 | -3/Testing | Build established: Scavenger-Gunner 17975 | -3/Testing | Spotted PH-MU5AY45K69 18139 | -3/Testing | Found Prototype Energy Cannon 18139 | -3/Testing | Identified Null Cannon 18193 | -3/Testing | Discovered exit to Research (range 8) 18200 | -3/Testing | Spotted PX-TROG5BM5XQ 18211 | -3/Testing | Destroyed PX-TROG5BM5XQ 18225 | -3/Testing | Found Exp. Targeting Computer 18230 | -3/Testing | Found Prototype Device 18230 | -3/Testing | Identified Exp. Transmission Jammer 18413 | -3/Testing | Entered Research 18413 | -2/Research | Evolved 2 slots: Power x1, Utility x1 18459 | -2/Research | Discovered new exit (range 24) 18631 | -2/Research | Crushed by falling debris 18658 | -2/Research | Found Fusion Bomb Launcher 18786 | -2/Research | Identified exit to Quarantine 18852 | -2/Research | Entered Quarantine 18942 | -2/Quarantine | Found Alien Artifact 18942 | -2/Quarantine | Identified Matter Drive 19111 | -2/Quarantine | Found Alien Impact Weapon 19111 | -2/Quarantine | Identified Core Stripper 19140 | -2/Quarantine | Spotted Alpha 7 19189 | -2/Quarantine | Destroyed Alpha 7 19210 | -2/Quarantine | Found Prototype Device 19210 | -2/Quarantine | Identified Exp. ECM Suite 19244 | -2/Quarantine | Found Alien Launcher 19496 | -2/Quarantine | Found Alien Artifact 19496 | -2/Quarantine | Identified Stasis Generator 19534 | -2/Quarantine | Found Alien Artifact 19534 | -2/Quarantine | Identified Phase Armor 19602 | -2/Quarantine | First assault squad dispatched 19734 | -2/Quarantine | Destroyed 10 combat bots 19735 | -2/Quarantine | Lost 3 parts (1p2w) 19835 | -2/Quarantine | Spotted Fortress 19841 | -2/Quarantine | Scanned by Researcher 19923 | -2/Quarantine | Identified Sigix Terminator 19924 | -2/Quarantine | Fired Sigix Terminator 19925 | -2/Quarantine | Core integrity fell below 50% 19925 | -2/Quarantine | Core integrity fell below 20% 19926 | -2/Quarantine | Released all parts (6) 19938 | -2/Quarantine | Destroyed by Fortress with Enhanced Nova Cannon Last Messages --------------- 19924_ Penetrated by Slug. 19924_ Sigix Terminator expended. 19924_ Coolant Network destroyed. 19924_ Destroyed Coolant Network. 19924_ Hcp. Storage Unit destroyed. 19924_ Destroyed Hcp. Storage Unit. 19924_ Rnf. Antimatter Reactor destroyed. 19924_ Destroyed Rnf. Antimatter Reactor. 19926_ The unstable cave ceiling collapses. 19926_ Penetrated by Slug. 19926_ Released Hcp. Storage Unit. 19926_ Released Exp. Signal Interpreter. 19926_ Released Adv. Terrain Scan Processor. 19926_ Released Adv. Salvage Targeting Computer. 19926_ Released Exp. Targeting Computer. 19927_ Slug penetrates Earth. 19928_ The unstable cave ceiling collapses. 19928_ Fortress crushed by falling debris. 19937_ System corrupted: Energy discharge (-23). [Achievement: Punisher] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ##??????????????????????????? | | ????????????? ##????????????????????????? | | ???????? #????????????????????????? | | ??? ##???????????????????????? | | #???????????????????????? | | #???????????????????????? | | ##??????????????????????? | | #??????????????????????? | | ##?????????????????????? | | #?????????????????????? | | """""" """"";;;;;;;;;;;;;;;############??????????? | | ?????????? | | ?????????? | | ????????? | | ! ????????? | | !! F @ ????????? | | *!! F ????????? | | !!! F ;;;;;;;;;;;;;#########???????????? | | ; ##???????????????????? | | ; #???????????????????? | | ; ##???????????????????? | | " ; ##????????????????????? | | " ; #?????????????????????? | | """"";;;; #?????????????????????? | | ##?????????????????????? | | #??????????????????????? | | ##??????????????????????? | | #???????????????????????? | | #???????????????????????? | | ##???????????????????????? | | #????????????????????????? | | ##????????????????????????? | | ###?????????????????????????? | | ####???????????????????????????? | | # ###??????????????????????????????? | | ??## ####????????????????????????????????? | | ?????## ####???????????????????????????????????? | | ???????###???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 159 Energy Generation 45 Energy Capacity 580 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 410 Heat Shielding 100 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 15 Core Shielding 40 Utility Shielding 90 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 20 Target Analysis 8 Recoil Reduction 6 Particle Charging 15 Salvage Targeting 3 Offensive Hacking 22 Item Schematics ----------------- Seismic Analyzer | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Imp. Hacking Suite | -8/Storage | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Matter Drive Core Stripper Stasis Generator Phase Armor Sigix Terminator Achievements -------------- Nope Punisher Treasure Hunter Challenges ------------ None Game ------ Seed ParticleWardroneReactor Manual? 0 Play Time 04:37:02 Cumulative 124.3 hours Start 2021.10.25 @ 10:30:45 End 2021.10.28 @ 11:45:50 Sessions 34 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 69 Gallery% 76 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f57195d8-73d7-4328-b26e-efa066703156