Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 20:44:37 Player: Jason Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (80) 400 Value Destroyed (1892) 1892 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 3450 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 0/400 Matter 0/300 Energy 246/250 System Corruption 14% Temperature Hot (222) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Rocket Launcher Maul (fused) > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Armored Wheel Heat Sink Heat Sink Terrain Scanner Hardened Light Armor Plating EM Shotgun Light EM Pulse Cannon Improved Assault Rifle Improved Light Cannon Datajack Mining Laser Blade Trap Blade Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Improved Assault Rifle Maul > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Armored Wheel Heat Sink Heat Sink Medium Storage Unit Large Storage Unit Terrain Scanner Hardened Light Armor Plating Hardened Light Armor Plating EM Shotgun Light EM Pulse Cannon Datajack Mining Laser Blade Trap Blade Trap [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 78 | 6 6 21 45 Power 8 | 1 1 3 3 Engine 8 | 1 1 3 3 Core . | . . . . Reactor . | . . . . Propulsion 26 | 2 . 8 16 Treads 5 | 2 . 2 1 Leg 20 | . . 5 15 Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 17 | 1 4 3 9 Device 8 | . . 3 5 Storage 4 | 1 2 . 1 Processor 2 | . 1 . 1 Hackware . | . . . . Protection 3 | . 1 . 2 Artifact . | . . . . Weapon 27 | 2 1 7 17 Energy Gun 9 | 1 . 6 2 Energy Cannon 1 | . . . 1 Ballistic Gun 7 | 1 1 . 5 Ballistic Cannon . | . . . . Launcher 3 | . . . 3 Special Weapon 2 | . . 1 1 Impact Weapon 4 | . . . 4 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . . . 1 Parts Lost 29 | . 1 11 17 Power 5 | . 1 2 2 Propulsion 11 | . . 4 7 Utility 4 | . . . 4 Weapon 9 | . . 5 4 Highest Loss Streak 7 | . 1 3 7 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 96 98 90 Engine 12 | . 12 13 10 Treads 8 | . 28 10 . Leg 18 | . . 13 28 Wheel 1 | . . 2 . Device 9 | . . 11 9 Storage 12 | . 14 14 10 Processor 4 | . 7 2 6 Protection 1 | . 5 . 2 Energy Gun 12 | . 6 21 4 Ballistic Gun 5 | . 21 2 3 Launcher 1 | . . . 3 Special Weapon 1 | . . 2 . Impact Weapon 3 | . . . 8 Naked Turns . | . . . . Heaviest Build 57 | 13 49 50 57 Greatest Support 40 | 40 40 40 33 Greatest Overweight (x) 16 | 4 1 4 16 Average Overweight (x) 1 | . . 2 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 7 16 20 19 Most Carried 20 | 4 8 10 20 Average Carried 10 | 2 5 8 15 Final Capacity 20 | 8 20 20 20 Final Carried 17 | 4 7 10 17 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1161 | 224 197 244 496 Remotely . | . . . . Salvage Created 2045 | . 313 463 1269 Parts 136 | . 26 26 84 Haulers Intercepted 2 | . . . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 58 | . 13 17 28 Melee 4 | . . . 4 Guns 39 | . 13 16 10 Cannons 1 | . . 1 . AOE 12 | . . . 12 Classes Destroyed 13 | . 3 1 9 Worker 4 | . . . 4 Builder 3 | . . . 3 Tunneler 2 | . . 1 1 Hauler 2 | . . . 2 Recycler 3 | . . . 3 Mechanic 1 | . . . 1 Operator 1 | . . . 1 Watcher 6 | . 1 . 5 Swarmer 21 | . 9 9 3 Grunt 31 | . 4 8 19 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 4 | . . . 4 Best Kill Streak 6 | . 6 3 4 Combat Bots Only 6 | . 6 3 3 Max Kills in Single Turn 4 | . 2 2 4 Gunslinging 1 | . 1 1 . Exploded 3 | . . . 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 380 | . 69 136 175 Missed 90 | . 14 35 41 Damage Taken 4070 | . 497 1113 2460 Core 627 | . 96 119 412 Absorbed by Shields . | . . . . Redirected to Shielding 32 | . 32 . . Regen/Repaired (Parts) 266 | . 32 . 234 Core Remaining (%) 57 | 100 . 14 . Volleys Fired 201 | . 35 83 83 Largest 2 | . 2 2 2 Hottest 140 | . 60 140 76 Shots Fired 293 | . 67 130 96 Gun 256 | . 67 122 67 Cannon 2 | . . . 2 Launcher 27 | . . . 27 Special 8 | . . 8 . Kinetic 123 | . 48 44 31 Thermal 141 | . 19 86 36 Explosive 27 | . . . 27 Electromagnetic 2 | . . . 2 Robot Hit Streak 17 | . 12 17 16 Robot Miss Streak 6 | . 5 6 3 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 202 | . 35 76 91 Core Hits 116 | . 17 31 68 Critical Kills 1 | . . . 1 Critical Parts Destroyed 4 | . . . 4 Critical Strikes 7 | . . . 7 Burn 2 | . . . 2 Destroy 1 | . . . 1 Smash 4 | . . . 4 Melee Attacks 34 | . . . 34 Impact 34 | . . . 34 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4408 | . 429 937 3042 Guns 1841 | . 428 887 526 Cannons 37 | . . . 37 Explosions 1681 | . . . 1681 Melee 798 | . . . 798 Ramming 3 | . 1 2 . Kinetic 734 | . 303 261 170 Thermal 1259 | . 125 674 460 Explosive 1577 | . . . 1577 Electromagnetic 37 | . . . 37 Impact 798 | . . . 798 Slashing . | . . . . Piercing . | . . . . Highest Corruption 14 | . . . 14 Average Corruption 13 | . . . 13 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 66 | . . . 66 Message Errors 19 | . . . 19 Matter Fused 15 | . . . 15 Heat Flow Errors 6 | . . . 6 Energy Discharges 5 | . . . 5 Parts Rejected 1 | . . . 1 Parts Fused 1 | . . . 1 Data Loss (minor) 7 | . . . 7 Data Loss (major) 4 | . . . 4 Misfires 3 | . . . 3 Misdirections 1 | . . . 1 Weapon Failures 4 | . . . 4 Overload Shots . | . . . . Overflow Damage 399 | . . 4 395 Projectiles 4 | . . 4 . Explosions 224 | . . . 224 Melee 171 | . . . 171 Knockbacks 3 | . . . 3 Impact 3 | . . . 3 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 683 | . . . 683 Shots 13 | . . . 13 Rammed 1 | . 1 . . Targets Rammed 2 | . 1 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 373 | . 30 373 280 Average Temperature 81 | . 15 86 86 Received Heat Transfer 1314 | . 114 402 798 Effects 7 | . . 3 4 Energy Bleed 2 | . . 2 . Interference 4 | . . . 4 Short Circuit 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . . 3 Impact Corruptions 8 | . . . 8 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | . 2 3 3 Heat Transferred 2988 | . 275 1564 1149 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 701 | . 327 181 701 Initial 76 | . . 76 23 Average 136 | . 149 69 208 Maximum Alert Level 3 | . 1 . 3 Low Security (%) 80 | 100 66 100 64 Level 1 10 | . 33 . 15 Level 2 7 | . . . 18 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 3 . 6 Investigation 7 | . 2 . 5 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 75 | . 19 18 38 Peak Tracking Total 6 | . 5 3 6 Tactical Retreats 5 | . 1 2 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 7 | . . . 7 Reprogrammed 1 | . 1 . . Reused 2 | . 1 1 . Traps Extracted . | . . . . Installed 2 | . . 2 . Triggered 2 | . 1 1 . Most Traps Carried 4 | . . 4 2 Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 12 | . . . 12 Max in Single Turn 4 | . . . 4 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 14 | . 4 . 10 Terminals 9 | . 3 . 6 Fabricators . | . . . . Repair Stations 3 | . 1 . 2 Recycling Units 1 | . . . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 52 | . 13 . 39 Successful 26 | . 6 . 20 Failed 26 | . 7 . 19 Catastrophic 6 | . 2 . 4 Database Lockouts . | . . . . Manual 4 | . . . 4 Terminals 35 | . 9 . 26 Fabricators . | . . . . Repair Stations 14 | . 4 . 10 Recycling Units 1 | . . . 1 Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 16 | . 3 . 13 Record 2 | . . . 2 Branch Access Points 1 | . . . 1 Emergency Access Points 1 | . . . 1 Alert Level 2 | . . . 2 Locate Traps 2 | . 1 . 1 Disarm Traps 3 | . . . 3 Reprogram Traps 1 | . 1 . . Investigation Status 1 | . 1 . . Hauler Manifests 1 | . . . 1 Zone Layout 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks 9 | . 3 . 6 Scan Component 5 | . 2 . 3 Repair 4 | . 1 . 3 Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 11 | . 3 . 8 Full Trace Events 8 | . 3 . 5 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . 1 . 3 Time 110 | . 26 . 84 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 4245 | 94 523 1823 1805 Spaces Moved 1517 | 53 196 621 647 Core 20 | 15 . . 5 Treads 433 | 38 196 196 3 Legs 924 | . . 285 639 Wheels 140 | . . 140 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 140 190 Average Speed 212 | 155 192 227 208 Slowest Speed 850 | 250 240 320 850 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 6 39 96 58 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 5 | . . 2 3 Terrain Destroyed 239 | . . 4 235 Melee 3 | . . . 3 Projectile 4 | . . 4 . AOE 232 | . . . 232 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2178 | 62 275 894 947 Wait 280 | . 34 145 101 Move 1514 | 52 195 620 647 Hop . | . . . . Pick Up 42 | 4 2 15 21 Fast Attach 28 | 6 4 2 16 Attach 25 | . . 12 13 Detach 9 | . 1 1 7 Swap 25 | . 2 7 16 Drop 16 | . 1 6 9 Fire 201 | . 35 83 83 Melee 34 | . . . 34 Ram . | . . . . Kick 1 | . . 1 . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap 2 | . . 2 . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat] / *Min x2 / *Sto x2) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 490 | -10/Materials | Repaired Propulsion Shielding 606 | -10/Materials | Discovered new exit (range 6) 618 | -10/Materials | Entered Mines 626 | -10/Mines | Learned Materials security intel 1046 | -10/Mines | Core integrity fell below 50% 1087 | -10/Mines | Discovered new exit (range 9) 1336 | -10/Mines | Found a hidden stash of uninstalled traps 1573 | -10/Mines | Lost 3 parts (1p1n1w) 1853 | -10/Mines | Discovered new exit (range 11) 1964 | -10/Mines | Lost 3 parts (2n1w) 2251 | -10/Mines | Build established: Scavenger-Mutant 2271 | -10/Mines | Core integrity fell below 20% 2441 | -10/Mines | Entered Materials 2441 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2681 | -9/Materials | Identified exit to Mines 2681 | -9/Materials | Identified exit to Storage 2683 | -9/Materials | Lost 3 parts (2n1w) 2748 | -9/Materials | System corruption reached 10% 2778 | -9/Materials | Lost 7 parts (1p1n3u2w) 3020 | -9/Materials | Repaired Hcp. Storage Unit 3093 | -9/Materials | Repaired Hammer 3312 | -9/Materials | Core integrity fell below 50% 3810 | -9/Materials | Repaired Rocket Launcher 3830 | -9/Materials | Discovered new exit (range 16) 4111 | -9/Materials | Core integrity fell below 20% 4141 | -9/Materials | Lost 3 parts (1p1n1u) 4246 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 04220_ Connecting with Terminal... >>Access(Emergency) Found 2 emergency access doors: (44,27) (44,29) Map updated. 04220_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 3E layout... Downloaded map data. 04220_ ALERT: Suspicious activity at Terminal M009. Dispatching Investigation squad. 04220_ Imp. Aluminum Leg destroyed. 04222_ G-34 Mercenary destroyed. 04225_ System corrupted: Hrd. Light Armor Plating rejected. 04228_ G-34 Mercenary destroyed. 04242_ System corrupted: Heat flow error (+291). 04246_ Overheating: System interference. 04246_ Maul temporarily disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????############??##????? | | ?????????????????????????????# #! ? #???? | | ?????????????????????????????# """ # ? #???? | | ??????????#################### "T" # ? #???? | | ?????????? + # """ #???? | | ?????????? ## ###### # """"" #???? | | ?????????? * ## # """"" #???? | | ????????? [% ## """ # """"" #???? | | ????????? >[% T + """ # """ #???? | | ??????????# !% Y @! ## """ # #???? | | ??????????## ## ## ##???? | | ??????????### ### # ##+## | | ??????????## # ### #######+##= | | ?????????? + ###??# **= = | | ?????????? #""" #????# = = | | ?????????? #""" #????# ! | | ?????????? #""" #????## #### ###### | | ??????????## #?????# #??# ## ###+## | | ??????????#########?????# #??# ##########????? | | ????????????????????????# #??# #?????????????? | | ????????????????????????# #??# / #?????????????? | | ????????????????????????# #??# = #?????????????? | | ?????????????????????####+####+# #?????????????? | | ?????????????????????# #####?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????+?????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????+?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedForceAnalyzer Manual? 0 Play Time 00:46:38 Cumulative 22.3 hours Start 2024.04.20 @ 19:52:51 End 2024.04.20 @ 20:44:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a10d019-11a9-4922-bb17-4cc4d3433de0