Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 23:05:47 Player: GiggleBox Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (84) 420 Value Destroyed (2099) 2099 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (2280) 2280 TOTAL SCORE: 9519 Bonus ------- Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -20 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 30/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (4) ------- Power Maul > --- INVENTORY (5) ---- Transmission Jammer Hypervelocity Coil Gun Smartbomb Launcher Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Antigrav System Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Advanced Visual Processing Unit System Shield > --- WEAPON ----------- Guided Plasma Cannon RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores > --- INVENTORY -------- Improved Cooling System Transmission Jammer Improved Reaction Control System Phasing AFG Hypervelocity Coil Gun Hypervelocity Coil Gun Smartbomb Launcher Power Maul [Rating: 70] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Smartbomb Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Power Maul Slashing Weapon Scythe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Slots Evolved 6 | . . . . . 4 2 . . . . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . Utility 2 | . . . . . 1 1 . . . . . . . Weapon 2 | . . . . . 2 . . . . . . . . Parts Attached 76 | 8 6 1 . 4 16 8 2 15 3 1 7 4 1 Power 8 | 1 . . . 1 . 2 . 1 . 1 . 2 . Engine 6 | 1 . . . 1 . 2 . 1 . . . 1 . Core 1 | . . . . . . . . . . 1 . . . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 18 | 2 1 . . . 6 1 . 6 1 . . 1 . Treads 9 | 2 . . . . 6 1 . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . Hover 2 | . . . . . . . . 1 . . . 1 . Flight 6 | . . . . . . . . 5 1 . . . . Utility 30 | 2 3 1 . 1 5 5 1 7 1 . 2 1 1 Device 12 | 1 . . . . 2 2 . 4 . . 2 1 . Storage 4 | 1 2 . . . . . . . 1 . . . . Processor 4 | . . . . . . . 1 2 . . . . 1 Hackware 1 | . . . . . . . . 1 . . . . . Protection 9 | . 1 1 . 1 3 3 . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 20 | 3 2 . . 2 5 . 1 1 1 . 5 . . Energy Gun 1 | 1 . . . . . . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . . Ballistic Gun 9 | 2 2 . . 1 4 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . . . . Special Weapon 4 | . . . . . . . . . . . 4 . . Impact Weapon 1 | . . . . . . . . . 1 . . . . Slashing Weapon 2 | . . . . . 1 . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . 1 . . 2 2 . Corrupted Parts 1 | . . . . . . . 1 . . . . . . System Corruption 3 | . . . . . . . 3 . . . . . . Parts Lost 19 | . . . . . . . 3 1 1 . . 6 8 Power 3 | . . . . . . . . . . . . 2 1 Propulsion 7 | . . . . . . . . 1 1 . . 3 2 Utility 5 | . . . . . . . 1 . . . . 1 3 Weapon 4 | . . . . . . . 2 . . . . . 2 Highest Loss Streak 5 | . . . . . . . 3 1 1 . . 4 5 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 13 | . 16 19 20 20 19 19 12 3 5 8 9 7 7 Power 1 | . 2 2 2 1 1 1 1 . . . . . . Propulsion . | . . 1 1 1 2 2 1 . . . 1 . . Utility 5 | . 6 7 7 7 6 6 3 . 2 4 3 3 2 Weapon 6 | . 6 9 9 10 8 9 6 2 2 3 4 4 5 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 29 | . 2 . 1 2 4 . 11 1 . 2 2 1 3 Power 4 | . 1 . . 2 1 . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . . Utility 13 | . 1 . 1 . 1 . 4 . . 2 2 1 1 Weapon 10 | . . . . . 1 . 7 . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 100 100 100 99 99 59 35 75 76 90 78 53 Engine 7 | . 13 14 14 14 9 7 4 1 7 4 . 1 . Treads 14 | . 16 28 28 28 26 30 16 . . . . . . Wheel 1 | . 11 . . . . . . . . . . . . Hover 1 | . . . . . . . . 2 . . . 6 5 Flight 7 | . . . . . . . . 11 29 30 30 10 5 Device 4 | . 4 . . . 5 11 8 3 8 7 7 6 6 Storage 9 | . 14 14 14 14 9 7 4 . 5 7 7 6 6 Processor 2 | . . . . . . . 2 6 7 7 7 7 7 Hackware 2 | . . . . . . . . 4 7 7 7 7 5 Protection 7 | . 9 14 14 14 12 10 4 . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 6 5 Ballistic Gun 16 | . 27 28 28 27 34 30 16 . . . . . . Special Weapon 3 | . . . . . . . . . . . 14 13 . Impact Weapon 1 | . . . . . . . . . 4 7 5 4 7 Peak Build Rating 70 | 7 12 12 12 19 32 43 42 36 45 40 65 70 52 Average Rating 28 | 5 10 11 12 13 26 40 24 17 33 36 54 57 36 On Entrance 26 | . 7 12 12 12 14 32 42 13 36 34 40 61 52 Avg Prop Armor Cover (%) 11 | . 9 . . . . . . 18 5 . . 4 4 Naked Turns 87 | . . . . . . . 6 81 . . . . . Heaviest Build 80 | 15 54 54 54 61 76 80 73 7 17 19 52 54 53 Greatest Support 112 | 40 40 40 40 40 84 112 104 18 22 22 22 22 11 Greatest Overweight (x) 6 | . 5 1 1 1 1 . 2 . . . 2 6 4 Average Overweight (x) 1 | . 4 1 1 1 . . . . . . . 4 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 5 10 10 10 10 10 Average Capacity 14 | 7 18 20 20 20 20 20 12 5 8 10 10 9 9 Most Carried 20 | 2 20 20 20 20 20 20 20 5 8 10 10 10 10 Average Carried 14 | . 16 19 20 20 19 19 12 4 6 9 9 8 8 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 10 10 10 10 5 Final Carried 20 | 2 20 20 20 20 20 20 3 5 8 10 10 10 4 Class Distribution -------------------- 58% | Mutant 23% | Skirmisher 8% | Sprinter 4% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Skirmisher | -7/Deep Caves Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Matter Collected 2733 | 315 346 180 . 147 750 271 . 192 285 10 108 62 67 Remotely . | . . . . . . . . . . . . . . Salvage Created 2902 | 78 461 356 . 180 765 271 . 192 192 . . 90 317 Parts 150 | 7 40 22 . 8 46 10 . 7 4 . . 1 5 Haulers Intercepted 3 | . 1 . . . 2 . . . . . . . . Recyclers Shooed 4 | . 2 . . . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . 2 28 . . 2 Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 66 | . 13 9 . 4 15 3 . . 4 . . 8 10 Melee 3 | . . . . . . . . . 1 . . . 2 Guns 41 | . 13 9 . 1 15 3 . . . . . . . Cannons 6 | . . . . 3 . . . . . . . 3 . AOE 12 | . . . . . . . . . 2 . . 4 6 Classes Destroyed 16 | 2 5 . . 3 3 1 . . . . . 2 . Worker 2 | . . . . . 2 . . . . . . . . Tunneler 4 | 1 . 2 . . . . . 1 . . . . . Hauler 3 | . 1 . . . 2 . . . . . . . . Recycler 8 | 1 . 1 . . 3 1 . 2 . . . . . Operator 3 | . 2 . . . . 1 . . . . . . . Watcher 4 | . 3 . . . 1 . . . . . . . . Swarmer 27 | . 9 5 . . 8 . . . 4 . . . 1 Grunt 18 | . 4 4 . 1 4 . . . . . . . 5 Brawler 1 | . . . . 1 . . . . . . . . . Duelist 2 | . . . . . 1 . . . . . . . 1 Sentry 4 | . . . . 1 1 1 . . . . . . 1 Demolisher 1 | . . . . 1 . . . . . . . . . Hunter 2 | . . . . . 1 1 . . . . . . . Programmer 3 | . . . . . . 1 . . . . . . 2 Z-Technician 5 | . . . . . . . . . . . . 5 . Z-Light 1 | . . . . . . . . . . . . 1 . Packrat 2 | . . . . . . . . . 2 . . . . Assembled 6 | . . . . . . . . . . . . 6 . Best Kill Streak 5 | 2 5 3 . 2 5 1 . 2 4 . . 5 5 Combat Bots Only 5 | . 3 2 . 2 4 1 . . 4 . . 3 5 Max Kills in Single Turn 5 | 1 1 2 . 1 2 1 . 1 2 . . 5 4 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . 2 . . 2 4 Melee 1 | . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Hostile Shots Fired 408 | . 75 48 . 4 62 72 4 32 6 3 . 20 82 Missed 139 | . 21 20 . 1 14 27 . 22 2 1 . 6 25 Hits 269 | . 54 28 . 3 48 45 4 10 4 2 . 14 57 Melee 9 | . . . . . . . 4 2 . . . 2 1 Projectile 260 | . 54 28 . 3 48 45 . 8 4 2 . 12 56 Critical Strikes 8 | . 1 2 . . . . 3 1 . . . . 1 Damage Taken 3727 | . 472 284 . 50 541 333 176 235 62 50 . 763 761 Core 906 | . 73 48 . . 77 11 57 157 12 50 . 130 291 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 709 | . 322 . . . . . . . . . 387 . . Core Remaining (%) 79 | 100 . . . 51 86 . . . . . . . . Volleys Fired 218 | 6 44 29 . 12 38 23 7 1 1 . 24 24 9 Largest 4 | 2 2 2 . 2 4 4 4 1 1 . 1 3 1 Hottest 120 | 40 46 46 . 120 120 92 92 120 46 . 120 120 120 Shots Fired 502 | 12 88 58 . 15 149 92 25 1 1 . 24 28 9 Gun 429 | 12 88 58 . 6 148 92 25 . . . . . . Cannon 56 | . . . . 9 1 . . 1 . . 21 20 4 Launcher 1 | . . . . . . . . . 1 . . . . Special 16 | . . . . . . . . . . . 3 8 5 Kinetic 429 | 12 88 58 . 6 148 92 25 . . . . . . Thermal 56 | . . . . 9 1 . . 1 . . 21 20 4 Explosive 17 | . . . . . . . . . 1 . 3 8 5 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 38 | 2 8 7 . 5 7 18 18 . . . . 29 38 Robot Miss Streak 6 | 2 6 4 . 1 6 5 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . 2 2 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . Shots Hit Robots 284 | 7 45 30 . 5 64 67 24 5 5 . . 12 20 Core Hits 129 | 3 25 14 . 6 33 14 3 1 3 . . 13 14 Critical Kills 2 | . . . . . 1 . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . . 1 . . . 2 Critical Strikes 9 | . . . . . 1 . 1 . 1 . . 2 4 Destroy 2 | . . . . . 1 . 1 . . . . . . Smash 4 | . . . . . . . . . 1 . . . 3 Sever 3 | . . . . . . . . . . . . 2 1 Melee Attacks 71 | . . . . . 10 . . 14 6 7 3 16 15 Impact 45 | . . . . . . . . . 4 7 3 16 15 Slashing 26 | . . . . . 10 . . 14 2 . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . 1 . . 3 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10139 | 96 737 515 . 261 1122 972 367 272 517 . . 3395 1885 Guns 3724 | 96 730 476 . 68 1015 972 367 . . . . . . Cannons 688 | . . . . 191 . . . . . . . 322 175 Explosions 4166 | . . . . . . . . . 240 . . 2909 1017 Melee 1144 | . . . . . 51 . . 261 277 . . 46 509 Ramming 115 | . 7 39 . 2 56 . . 11 . . . . . Kinetic 3724 | 96 730 476 . 68 1015 972 367 . . . . . . Thermal 2868 | . . . . 191 . . . . . . . 2502 175 Explosive 1986 | . . . . . . . . . 240 . . 729 1017 Electromagnetic . | . . . . . . . . . . . . . . Impact 695 | . . . . . . . . . 140 . . 46 509 Slashing 751 | . . . . . 51 . . 261 137 . . 118 184 Piercing . | . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . 2 3 14 15 2 . . . 5 Average Corruption 5 | . . . . . 2 1 9 12 1 . . . 2 Corruption Purged 15 | . . . . . . . . 13 2 . . . . Corruption Blocked 2 | . . . . . . . 2 . . . . . . Effects 61 | . . . . . 16 1 4 32 . . . . 8 Message Errors 19 | . . . . . 5 . 2 10 . . . . 2 Matter Fused 9 | . . . . . 2 . . 6 . . . . 1 Heat Flow Errors 10 | . . . . . 1 1 1 4 . . . . 3 Energy Discharges 7 | . . . . . 2 . . 4 . . . . 1 Parts Rejected 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . . 1 . . 4 . . . . 1 Data Loss (major) 4 | . . . . . 2 . . 2 . . . . . Misfires 1 | . . . . . 1 . . . . . . . . Alerts 3 | . . . . . 1 . 1 1 . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 981 | . . . . . . . . 111 157 . . 567 146 Projectiles 9 | . . . . . . . . . . . . 9 . Explosions 552 | . . . . . . . . . . . . 552 . Melee 420 | . . . . . . . . 111 157 . . 6 146 Knockbacks 3 | . . . . . . . . . 2 . . . 1 Impact 3 | . . . . . . . . . 2 . . . 1 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 6 | . 2 . . . . . . 4 . . . . . Shots . | . . . . . . . . . . . . . . Rammed 17 | . 2 6 . 1 4 . . 4 . . . . . Targets Rammed 22 | . 2 8 . 1 7 . . 4 . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 5 | . . 2 . . 3 . . . . . . . . Highest Temperature 461 | . 51 29 . 461 384 151 257 265 . . 172 307 266 Average Temperature 101 | . 35 10 . 181 113 60 138 115 . . 81 77 121 Received Heat Transfer 552 | . 75 111 . 9 54 66 . . . . . 72 165 Effects 3 | . . . . 2 1 . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 1 . . . 2 Combat Hostiles 3 | . . . . . . . . . 1 . . . 2 Parts Fried 3 | . . . . . . . . . . . . . 3 Impact Corruptions 13 | . . . . . . . . . 4 . . 1 8 Robots Melted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Melted 4 | . . . . . . . . . . . . 3 1 Heat Transferred 1440 | . . . . 400 . . . . . . . 720 320 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Maximum Alert Level 1 | . . . . . 1 . . . . . . . . Low Security (%) 99 | 100 100 100 . 100 99 100 100 100 . . . . . Level 1 . | . . . . . 1 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 202 | 5 93 72 . 50 202 65 9 134 . . . . . Initial 65 | . . 34 . . . 65 9 . . . . . . Average 33 | . 24 19 . 2 97 22 1 41 . . . . . Influence Increases 1984 | 10 398 273 . 104 502 113 . 259 90 . . . 235 Destroy 0b10 Robot/C 1160 | . 260 180 . 80 300 60 . . 80 . . . 200 Destroy 0b10 Robot/NC 120 | 10 30 15 . . 40 10 . 15 . . . . . Destroy Leader 244 | . 58 40 . 20 66 30 . . 10 . . . 20 Allied During Kill 3 | . . 3 . . . . . . . . . . . Successful Hack 105 | . 33 5 . . 42 12 . 13 . . . . . Disable Machine 15 | . . . . . 15 . . . . . . . . Destroy Structure 22 | . 2 . . 4 9 1 . 6 . . . . . Partial Spotted 15 | . . . . . . . . 15 . . . . . Lose Combat Pursuer 300 | . 15 30 . . 30 . . 210 . . . . 15 Influence Decreases 1885 | 10 310 353 8 104 357 232 26 204 145 . . . 136 Entered New Map 180 | . . 54 8 . . 80 17 . 21 . . . . Time Decay 1635 | 10 310 299 . 104 357 152 9 194 114 . . . 86 Lost Part 70 | . . . . . . . . 10 10 . . . 50 Squads Dispatched 10 | . 2 . . . 1 2 . 4 . . . . 1 Investigation 2 | . 2 . . . . . . . . . . . . Extermination 3 | . . . . . . 1 . 2 . . . . . Reinforcement 4 | . . . . . 1 1 . 2 . . . . . Assault 1 | . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Distress Signals 5 | . 1 . . . 2 . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 125 | . 21 11 . 1 23 5 6 23 4 9 . 9 13 Peak Tracking Total 9 | . 4 3 . 1 5 1 6 9 4 7 . 3 7 Tactical Retreats 15 | . 1 1 . . 2 . . 8 . . . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Traps Triggered 7 | . 2 . . . 1 2 . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Machines Disabled 8 | . . . . . 1 . . . . . 3 4 . Max in Single Turn 1 | . . . . . 1 . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Machines Accessed 31 | . 10 2 2 . 4 1 . 10 1 . 1 . . Terminals 20 | . 8 2 . . 3 . . 7 . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 2 | . 1 . . . 1 . . . . . . . . Recycling Units 3 | . 1 . . . . . . 2 . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 95 | . 46 4 2 . 13 1 . 23 1 . 5 . . Successful 60 | . 32 2 2 . 7 1 . 10 1 . 5 . . Failed 34 | . 13 2 . . 6 . . 13 . . . . . Catastrophic 5 | . . 1 . . . . . 4 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 39 | . 16 5 1 . 8 . . 9 . . . . . Terminals 55 | . 28 4 . . 9 . . 14 . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 18 | . 14 . . . 4 . . . . . . . . Recycling Units 12 | . 4 . . . . . . 8 . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 22 | . 8 2 2 . 1 . . 3 1 . 5 . . Record 2 | . 1 . 1 . . . . . . . . . . Part Schematic 6 | . . 1 . . . . . . . . 5 . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . . Open Door 1 | . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . Machine Index 1 | . 1 . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . Zone Layout 3 | . 1 1 . . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 15 | . 14 . . . 1 . . . . . . . . Scan Component 8 | . 7 . . . 1 . . . . . . . . Repair 7 | . 7 . . . . . . . . . . . . Recycling Unit Hacks 8 | . 2 . . . . . . 6 . . . . . Process 1 | . . . . . . . . 1 . . . . . Retrieve Matter 4 | . 1 . . . . . . 3 . . . . . Retrieve Components 3 | . 1 . . . . . . 2 . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 8 . . . 5 . . 1 . . . . . Terminals 14 | . 8 . . . 5 . . 1 . . . . . Botnet 5 | . 2 . . . 2 . . 1 . . . . . Operators 1 | . 1 . . . . . . . . . . . . Skim 8 | . 5 . . . 3 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 23 | . 8 2 . . 4 . . 9 . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . 1 . . . . . . . . 20 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . . . . Parts Repaired 7 | . 7 . . . . . . . . . . . . Time 194 | . 194 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 4 | . . . . . . . . 4 . . . . . Retrieved Matter 77 | . 73 . . . . . . 4 . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Total Allies 2 | . . 1 . . . . 1 . . . . . . Largest Group 1 | . . 1 . . . . 1 . . . . . . Highest-Rated Group 31 | . . 31 . . . . 31 . . . . . . Highest-Rated Ally 31 | . . 31 . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . 5 . . . . . . Total Damage 106 | . . . . . . . 106 . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Active Infowar (turns) 6358 | 77 650 . . . . 214 57 210 317 674 871 2863 425 Optics 5346 | . . . . . . . . 196 317 674 871 2863 425 Seismic 727 | 77 650 . . . . . . . . . . . . Jamming 360 | . . . . . . 214 57 14 37 . 38 . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . . 1 2 . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Turns Passed 14299 | 148 2059 1417 520 1995 1600 448 109 852 317 674 871 2863 426 Spaces Moved 9527 | 75 1070 534 217 711 604 216 105 1532 723 1476 1256 770 238 Core 808 | 3 . . . . . . 85 631 . . . . 89 Treads 2569 | 72 195 534 217 711 604 216 20 . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 875 | . 875 . . . . . . . . . . . . Hover 375 | . . . . . . . . . . . . 226 149 Flight 4900 | . . . . . . . . 901 723 1476 1256 544 . Fastest Speed 29 | 50 155 240 240 240 160 160 50 34 29 29 29 120 50 Average Speed 125 | 155 157 240 240 240 206 160 72 41 30 29 51 353 142 Slowest Speed 520 | 160 240 240 240 240 246 162 162 50 37 29 189 520 300 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . 8 . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . 4 . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 66 | 7 99 99 61 98 50 7 96 33 75 94 87 81 37 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 2 | . . . 1 . . . . . . . . . 1 Known Exits Taken 3 | . . . . 1 1 . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 . . . . . 1 1 1 1 . Scrap Searched 13 | . . 2 . 1 . . . . 1 3 4 . 2 Spaces Dug 38 | . . . . . 5 . . 6 . 7 . 20 . Terrain Destroyed 168 | . . . . 4 5 . . 6 20 7 1 71 54 Melee 31 | . . . . . 5 . . 5 . 7 . 14 . Projectile 13 | . . . . 4 . . . 1 . . . 8 . AOE 124 | . . . . . . . . . 20 . 1 49 54 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Total 11286 | 90 1357 602 218 985 838 259 122 1709 808 1708 1451 851 288 Wait 1195 | . 198 29 . 246 109 6 4 139 71 216 145 18 14 Move 9499 | 74 1069 533 216 710 603 216 104 1516 722 1475 1255 768 238 Hop 7 | . . . . . . . . 7 . . . . . Pick Up 73 | 2 22 1 1 2 17 2 2 5 2 5 4 5 3 Fast Attach 38 | 7 4 . . . . . 1 12 3 . 4 6 1 Attach 23 | . . 1 . . 4 2 1 4 1 . 4 2 4 Detach 10 | . . . . . . . . 3 2 . 2 3 . Swap 70 | 1 12 . . 9 30 7 . 1 . 1 6 3 . Drop 58 | . 6 1 1 5 20 3 3 3 . 3 4 5 4 Fire 218 | 6 44 29 . 12 38 23 7 1 1 . 24 24 9 Melee 71 | . . . . . 10 . . 14 6 7 3 16 15 Ram 5 | . 1 . . . . . . 4 . . . . . Kick . | . . . . . . . . . . . . . . Crush 17 | . 1 8 . 1 7 . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 5 exits: [*Fac] / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 149 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 575 | -10/Materials | Discovered new exit (range 15) 689 | -10/Materials | Discovered new exit (range 8) 869 | -10/Materials | Discovered new exit (range 16) 1247 | -10/Materials | Repaired Hvy. Assault Rifle 1280 | -10/Materials | Repaired Hvy. Assault Rifle 1308 | -10/Materials | Repaired Lgt. Treads 1335 | -10/Materials | Repaired Lgt. Treads 1349 | -10/Materials | Derelicts attacked the area 1362 | -10/Materials | Repaired Lgt. Armor Plating 1390 | -10/Materials | Repaired Seismic Detector 1417 | -10/Materials | Repaired Ion Engine 1469 | -10/Materials | Central database locked down 1509 | -10/Materials | Learned 2 Storage zone layouts 1541 | -10/Materials | Identified exit to Materials 1565 | -10/Materials | Learned Storage non-interactive machine intel 1578 | -10/Materials | Learned location of 2 exits from Materials 2208 | -10/Materials | Entered Mines 2309 | -10/Mines | Received a Mining Laser from a helpful Derelict 2458 | -10/Mines | Discovered new exit (range 13) 2666 | -10/Mines | Learned location of 1 exit from Materials 2762 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2765 | -10/Mines | Discovered new exit (range 5) 3098 | -10/Mines | Learned 4 Materials zone layouts 3625 | -10/Mines | Entered Exiles 3661 | -10/Exiles | Discovered new exit (range 14) 3688 | -10/Exiles | Met 8R-AWN 3729 | -10/Exiles | Met EX-HEX 3798 | -10/Exiles | Met EX-BIN 3832 | -10/Exiles | Aligned with FarCom system 3834 | -10/Exiles | Given EX-Vault access code 3889 | -10/Exiles | Opened EX-Vault 3904 | -10/Exiles | Found Gui. Plasma Cannon 3953 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4033 | -10/Exiles | Met EX-DEC 4057 | -10/Exiles | Learned location of Zion (-7) 4126 | -10/Exiles | Discovered new exit (range 10) 4145 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 4145 | -10/Exiles | Entered Mines 4146 | -9/Mines | Assembled infested the area 4146 | -9/Mines | Identified exit to Materials 4151 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4438 | -9/Mines | Discovered exit to Materials (range 9) 5338 | -9/Mines | Learned 2 Materials zone layouts 5404 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 6140 | -9/Mines | Entered Materials 6140 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 6141 | -8/Materials | Identified exit to Factory 6798 | -8/Materials | Build established: Skirmisher 7740 | -8/Materials | Entered Factory 7740 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8188 | -7/Factory | Sucked down chute 8188 | -7/Factory | Entered Waste 8189 | -7/Waste | Met a frightened Derelict 8203 | -7/Waste | EMP discharged 8203 | -7/Waste | System corruption reached 10% 8216 | -7/Waste | Spotted C-40 Crusher 8237 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8240 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8243 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8245 | -7/Waste | Released all parts (7) 8245 | -7/Waste | Spotted C-40 Crusher 8253 | -7/Waste | Spotted C-40 Crusher 8259 | -7/Waste | Spotted C-40 Crusher 8265 | -7/Waste | Spotted C-40 Crusher 8274 | -7/Waste | Lost 3 parts (1u2w) 8278 | -7/Waste | Spotted C-40 Crusher 8281 | -7/Waste | Discovered new exit (range 16) 8297 | -7/Waste | Entered Factory 8366 | -7/Factory | Identified exit to DSF 8546 | -7/Factory | Build established: Mutant 8725 | -7/Factory | Identified exit to Storage 8725 | -7/Factory | Identified exit to Lower Caves 8918 | -7/Factory | Discovered new exit (range 10) 9149 | -7/Factory | Entered Lower Caves 9464 | -7/Lower Caves | Discovered new exit (range 7) 9466 | -7/Lower Caves | Entered another Lower Caves area 9471 | -7/Lower Caves | Discovered new exit (range 8) 9475 | -7/Lower Caves | Activated DRS Beacon 9586 | -7/Lower Caves | Build established: Sprinter 9735 | -7/Lower Caves | Spotted B-75 Beast 9777 | -7/Lower Caves | Discovered new exit (range 8) 9824 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9840 | -7/Lower Caves | Learned Factory garrison access intel 10140 | -7/Lower Caves | Entered Zion 10178 | -7/Zion | Learned 8 Factory zone layouts 10184 | -7/Zion | Discovered new exit (range 12) 10261 | -7/Zion | Found Prototype Device 10261 | -7/Zion | Identified Phasing AFG 10284 | -7/Zion | Learned Factory emergency access door positions 10287 | -7/Zion | Found CR-A16's Pointy Stick 10346 | -7/Zion | Given the Hacking Drone Bay 10352 | -7/Zion | Learned location of 1 exit from Lower Caves 10382 | -7/Zion | Visited the Megawrench Repair Shop 10382 | -7/Zion | Megawrench repaired 8 parts 10429 | -7/Zion | Found Prototype Special Weapon 10429 | -7/Zion | Identified RU-N14's Throwing Claymores 10432 | -7/Zion | Found RU-N14's Throwing Claymores 10434 | -7/Zion | Found RU-N14's Throwing Claymores 10437 | -7/Zion | Found RU-N14's Throwing Claymores 10995 | -7/Zion | Discovered new exit (range 3) 10995 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11011 | -7/Zion | Entered Deep Caves 11108 | -7/Deep Caves | Build established: Gunner 11159 | -7/Deep Caves | Z-Facility disabled 11273 | -7/Deep Caves | Attacked by Z-Imprinter 11277 | -7/Deep Caves | Destroyed Z-Imprinter 11325 | -7/Deep Caves | Lost 4 parts (1p2n1u) 11578 | -7/Deep Caves | Build established: Skirmisher 11693 | -7/Deep Caves | Crushed by falling debris 11694 | -7/Deep Caves | Core integrity fell below 50% 12812 | -7/Deep Caves | Spotted AG-62495 12999 | -7/Deep Caves | Spotted AG-46330 13204 | -7/Deep Caves | Discovered new exit (range 6) 13531 | -7/Deep Caves | Build established: Mutant 13769 | -7/Deep Caves | Exposed GOLEM chamber 13770 | -7/Deep Caves | Triggered Deep Caves wall 13770 | -7/Deep Caves | Spotted AS-72264 13874 | -7/Deep Caves | Entered Proximity Caves 14179 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14228 | -6/Proximity Caves | Lost 5 parts (2n1u2w) 14230 | -6/Proximity Caves | Core integrity fell below 20% 14268 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 14300 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- World map confirmed: -7/Zion. 14268_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 14272_ Y-64 Sentinel: "REQUESTING BACKUP." 14277_ Exp. Heat Sink destroyed. 14277_ Slug penetrates Wall. 14286_ Searching scrap... 14286_ Found Microactuators. 14286_ Found Adv. Targeting Computer. 14286_ Found Imp. Targeting Computer. 14286_ Found Fission Core. 14286_ Found 36 Matter. 14287_ Acquired Adv. Targeting Computer. 14296_ S-27 Virus destroyed. 14296_ G-50 Soldier destroyed. 14298_ L-41 Fighter destroyed. 14299_ Adv. Visual Processing Unit destroyed. 14300_ Adv. Heat Sink fries itself beyond repair. 14300_ The unstable cave ceiling collapses. 14300_ RU-N14's Throwing Claymores expended. 14300_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##?##########????????????????????????????????????? | | ### ## ##???????????????????????????????????? | | ##??????????????????????????????????? | | ##?????????????????????????????????? | | #### ### #?????????????????????????????????? | | ##??##### ##?###????????????????????????????? | | #??????# ## ######???????????????????????? | | #####?# #???????????????????????? | | ## #???????????????????????? | | ###???????????????????????? | | ## #?????????????????????????? | | ##### #?# ####??????????????????????? | | #???# ##?# ## ##?????????????????????? | | #" / # ## ##### ##????????????????????? | | #" #### # ??# #????????????????????? | | #" ????# # g # #????????????????????? | | # ?????# Y%=% %@ ####?????????????????? | | ???????#?# #?????????????????? | | ????????? # ! #?????????????????? | | ?????????? # # ?# % #?????????????????? | | #???????? # ??# !* #?????????????????? | | ???????# ###????#########?????????????????? | | ???????## ##????????????????????????????????? | | ????????# ###?????????????????????????????????? | | ????????## #????????????????????????????????????? | | ?????????# ?????????????????????????????????????? | | ?????????# ?????????????????????????????????????? | | ?????????###?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 27 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Corruption Block 2 Armor Coverage 450 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Mines | Hacked Lyr. Medium Armor Plating | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Ripper | -7/Zion | Free Bore Cannon | -7/Zion | Free Phasing Sabre | -7/Zion | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 29% | -10/Materials Hvy. Assault Rifle | 58% | -10/Materials Lgt. Treads | 74% | -10/Materials Lgt. Treads | 57% | -10/Materials Lgt. Armor Plating | 28% | -10/Materials Seismic Detector | 45% | -10/Materials Ion Engine | 61% | -10/Materials Studied --------- Hvy. Assault Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Ew, Corruption Live, Flee, And Rebuild Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed DerelictStealthBotcube Manual? 0 Play Time 01:39:31 Cumulative 189.1 hours Start 2025.10.24 @ 21:28:06 End 2025.10.24 @ 23:05:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 163 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 74 Gallery% 65 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 376f2191-df3e-4843-99fe-a0e9121a319d