Cogmind - Beta 13 *** ADVENTURER MODE // 2024.08.02 @ 05:44:52 Player: Fqbits Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (82) 410 Value Destroyed (2759) 2759 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (787) 787 TOTAL SCORE: 6356 Bonus ------- High Alert Combat Kills 87 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 140/140 System Corruption 3% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Signal Interpreter Advanced Targeting Computer Hacking Suite Hacking Suite Relay Coupler [NC] (12) > --- WEAPON (2) ------- Heavy Laser Katana > --- INVENTORY (5) ---- Transport Network Coupler Improved Power Shielding Insulated Plating Relay Coupler [NC] (27) Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Signal Interpreter Improved Power Shielding Hardlight Generator Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Laser Katana > --- INVENTORY -------- Insulated Plating Relay Coupler [NC] Relay Coupler [Grunt] Improved Datajack [Rating: 35] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Hacking Suite Device Hardlight Generator Storage Large Battery Processor Signal Interpreter Hackware Hacking Suite Protection Improved Power Shielding Weapon Improved Light Cannon Energy Gun Heavy Laser Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . 2 . 2 . . Weapon . | . . . . . . . Parts Attached 74 | 5 17 11 2 21 9 9 Power 8 | 1 3 1 . 1 1 1 Engine 7 | 1 3 1 . 1 . 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 21 | 2 5 2 1 7 2 2 Treads 3 | . . . . 3 . . Leg 16 | 2 5 2 1 2 2 2 Wheel . | . . . . . . . Hover 2 | . . . . 2 . . Flight . | . . . . . . . Utility 23 | . 3 6 . 9 2 3 Device 7 | . 2 1 . 2 2 . Storage 5 | . 1 2 . 2 . . Processor 4 | . . 3 . . . 1 Hackware 5 | . . . . 3 . 2 Protection 2 | . . . . 2 . . Artifact . | . . . . . . . Weapon 22 | 2 6 2 1 4 4 3 Energy Gun 10 | 2 6 . . 1 . 1 Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon 3 | . . 2 1 . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 5 | . . . . 2 2 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 3 | . . . . . 2 1 Unidentified Prototypes 2 | . . . . 2 . . Parts Lost 9 | . . 1 . 5 1 2 Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 6 | . . 1 . 3 1 1 Weapon 2 | . . . . 1 . 1 Highest Loss Streak 3 | . . 1 . 3 1 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 96 98 100 98 99 99 Engine 8 | . 13 11 11 9 1 1 Core 1 | . . . . . 7 7 Treads 4 | . . . . 16 . . Leg 14 | . 27 22 22 1 6 18 Hover 1 | . . . . . 11 . Device 7 | . 12 8 . 2 18 9 Storage 8 | . 13 11 11 9 . . Processor 17 | . . 23 33 21 9 15 Hackware 10 | . . . . 16 18 25 Protection 2 | . . . . 3 9 2 Energy Gun 7 | . 27 . . . 9 8 Ballistic Cannon 8 | . . 21 22 8 . . Slashing Weapon 4 | . . . . 8 8 8 Naked Turns . | . . . . . . . Heaviest Build 30 | 9 17 21 24 30 23 19 Greatest Support 42 | 20 20 20 30 42 30 30 Greatest Overweight (x) 3 | . 3 1 . 2 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 5 5 25 5 25 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 Average Carried 4 | 2 3 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 3 5 5 Class Distribution -------------------- 45% | Scavenger-Mutant 34% | Hacker-Mutant 17% | Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Matter Collected 1858 | 177 320 329 172 614 90 156 Remotely . | . . . . . . . Salvage Created 2881 | . 335 379 39 926 604 598 Parts 179 | . 22 24 4 66 28 35 Haulers Intercepted 8 | . 1 1 . 5 . 1 Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 60 | . 7 11 3 16 14 9 Melee 24 | . . . . 5 11 8 Guns 12 | . 7 . . 1 3 1 Cannons 24 | . . 11 3 10 . . Classes Destroyed 12 | . 5 4 1 2 . . Worker 2 | . 1 1 . . . . Builder 1 | . . . . 1 . . Tunneler 2 | . . . . 1 . 1 Hauler 8 | . 1 1 . 5 . 1 Recycler 1 | . . 1 . . . . Operator 3 | . . 1 . 1 . 1 Watcher 5 | . 2 1 . 1 . 1 Swarmer 15 | . 3 4 2 3 3 . Grunt 29 | . 4 4 . 9 6 6 Brawler 1 | . . 1 . . . . Duelist 1 | . . . 1 . . . Sentry 14 | . . 2 . 4 5 3 Best Kill Streak 7 | . 3 7 2 3 4 3 Combat Bots Only 6 | . 3 6 2 3 4 3 Max Kills in Single Turn 2 | . 2 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Hostile Shots Fired 321 | . 39 49 12 74 85 62 Missed 82 | . 6 23 8 9 20 16 Damage Taken 2524 | . 306 209 28 1019 509 453 Core 651 | . 71 17 8 248 144 163 Absorbed by Shields 336 | . . . . . 228 108 Redirected to Shielding 51 | . . . . 6 45 . Ignored by Resistances 733 | . 93 69 8 189 216 158 Core Remaining (%) 88 | 100 71 . 93 . . . Volleys Fired 157 | . 22 30 5 62 15 23 Largest 2 | . 2 2 2 1 1 1 Hottest 100 | . 100 78 78 69 69 69 Shots Fired 216 | . 44 60 10 62 17 23 Gun 92 | . 44 . . 8 17 23 Cannon 124 | . . 60 10 54 . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 124 | . . 60 10 54 . . Thermal 92 | . 44 . . 8 17 23 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 27 | . 27 8 9 7 16 10 Robot Miss Streak 5 | . 1 3 2 5 2 3 Penetration Max 1 | . . . . 1 . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 228 | . 38 41 6 49 48 46 Core Hits 97 | . 18 15 3 27 17 17 Critical Kills 12 | . . . . 12 . . Critical Parts Destroyed 14 | . . . . 14 . . Critical Strikes 49 | . 2 2 1 30 9 5 Burn 3 | . 2 . . . 1 . Destroy 27 | . . . . 27 . . Blast 3 | . . 2 1 . . . Sever 16 | . . . . 3 8 5 Melee Attacks 98 | . . . . 11 57 30 Impact . | . . . . . . . Slashing 93 | . . . . 11 56 26 Piercing . | . . . . . . . Sneak Attacks 7 | . . . . 1 . 6 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5426 | . 501 913 110 1323 1400 1179 Guns 1170 | . 501 . . 115 255 299 Cannons 1876 | . . 913 110 853 . . Explosions . | . . . . . . . Melee 2380 | . . . . 355 1145 880 Ramming . | . . . . . . . Kinetic 1876 | . . 913 110 853 . . Thermal 1170 | . 501 . . 115 255 299 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 2380 | . . . . 355 1145 880 Piercing . | . . . . . . . Highest Corruption 3 | . . 1 1 3 3 3 Average Corruption 2 | . . 1 1 3 3 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 52 | . . 4 12 2 18 16 Message Errors 15 | . . 3 3 . 4 5 Matter Fused 12 | . . . 4 . 5 3 Heat Flow Errors 4 | . . . . . 3 1 Energy Discharges 7 | . . 1 2 1 2 1 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 6 | . . . 3 . 1 2 Data Loss (major) 2 | . . . . 1 . 1 Misfires 3 | . . . . . 2 1 Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 87 | . . 24 . . 22 41 Projectiles 24 | . . 24 . . . . Explosions . | . . . . . . . Melee 63 | . . . . . 22 41 Knockbacks 19 | . . 10 2 7 . . Impact . | . . . . . . . Kinetic 18 | . . 9 2 7 . . Secondary 1 | . . 1 . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 369 | . 369 105 36 98 247 267 Average Temperature 65 | . 125 31 18 22 75 85 Received Heat Transfer 1200 | . 204 39 . 351 342 264 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 4 . . . . . Heat Transferred 2844 | . 1628 . . 222 402 592 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Peak Influence 817 | . 146 389 142 275 817 413 Initial 342 | . . . 62 . 101 342 Average 166 | . 59 178 39 106 459 288 Maximum Alert Level 3 | . . 1 . 1 3 2 Low Security (%) 71 | 100 100 63 100 85 14 26 Level 1 19 | . . 36 . 14 33 58 Level 2 5 | . . . . . 26 15 Level 3 3 | . . . . . 25 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . . . 2 . 3 Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 4 | . . . . 1 . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Distress Signals 3 | . 1 1 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 110 | . 11 17 4 27 25 26 Peak Tracking Total 8 | . 3 6 3 4 8 6 Tactical Retreats 22 | . 1 3 . 3 9 6 Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Traps Triggered 12 | . 5 1 . 2 4 . Indirectly . | . . . . . . . Trap Hack Attempts 10 | . . . . . 10 . Triggered . | . . . . . . . Disarmed 2 | . . . . . 2 . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Disabled 2 | . . . . . 2 . Max in Single Turn 1 | . . . . . 1 . Garrison Relay 2 | . . . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Accessed 16 | . 5 2 1 3 2 3 Terminals 15 | . 5 2 1 2 2 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 53 | . 15 5 3 12 2 16 Successful 36 | . 7 2 3 9 2 13 Failed 17 | . 8 3 . 3 . 3 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 52 | . 15 5 3 11 2 16 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 35 | . 7 2 3 8 2 13 Record 11 | . . . 3 3 . 5 Robot Analysis 1 | . . . . 1 . . Prototype ID Bank 5 | . 3 . . . . 2 Emergency Access Points 1 | . . . . . . 1 Machine Index 1 | . . . . . . 1 Scanalyzer Index 1 | . . . . . . 1 Alert Level 2 | . 1 . . 1 . . Locate Traps 3 | . 2 . . . . 1 Patrol Status 2 | . . . . 1 . 1 Transport Status 1 | . . . . 1 . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 4 | . 1 1 . 1 . 1 Garrison Registry 1 | . . . . . 1 . Security Stations 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 1 . . . 1 Used 1 | . . . . . . 1 Hacking Detections 11 | . 4 1 1 3 . 2 Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked 1 | . . . . . . 1 Non-combat 1 | . . . . . . 1 Combat . | . . . . . . . Robot Hacks Applied 3 | . . . . . . 3 generate_echo 1 | . . . . . . 1 purge_threat 2 | . . . . . . 2 Relay Couplers Released 9 | . . . . . 9 . Machine Destruction 9 | . . . . . 9 . Attached 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Turns Passed 5417 | 32 923 557 1006 1483 839 577 Spaces Moved 2990 | 38 525 335 666 726 395 305 Core 39 | 33 6 . . . . . Treads 661 | . . . . 661 . . Legs 2012 | 5 519 335 666 52 130 305 Wheels . | . . . . . . . Hover 278 | . . . . 13 265 . Flight . | . . . . . . . Fastest Speed 50 | 50 100 120 120 106 106 120 Average Speed 126 | 59 120 130 120 150 110 120 Slowest Speed 260 | 120 200 190 120 260 190 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 45 | 3 63 30 98 57 39 28 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 24 | . . 1 . 22 1 . Melee 1 | . . . . . 1 . Projectile 23 | . . 1 . 22 . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Total 4271 | 47 766 395 864 1043 703 453 Wait 813 | . 190 8 188 186 161 80 Move 2983 | 37 524 334 665 725 393 305 Hop . | . . . . . . . Pick Up 50 | 5 8 6 1 19 9 2 Fast Attach 24 | . 12 1 1 6 2 2 Attach 22 | 5 2 4 . 10 1 . Detach 1 | . . . . 1 . . Swap 28 | . 3 6 1 5 6 7 Drop 46 | . 5 6 3 18 10 4 Fire 157 | . 22 30 5 62 15 23 Melee 98 | . . . . 11 57 30 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 39 | . . . . . 39 . Rewire . | . . . . . . . Trap 10 | . . . . . 10 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 33 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 587 | -10/Materials | Discovered new exit (range 10) 654 | -10/Materials | Discovered new exit (range 10) 956 | -10/Materials | Entered another Materials area 956 | -9/Materials | Evolved 2 slots: Utility x2 1228 | -9/Materials | Discovered new exit (range 6) 1411 | -9/Materials | Build established: Scavenger-Mutant 1443 | -9/Materials | Discovered new exit (range 14) 1512 | -9/Materials | Identified exit to Mines 1513 | -9/Materials | Entered Mines 1514 | -9/Mines | Assembled infested the area 1519 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1553 | -9/Mines | Discovered new exit (range 4) 1555 | -9/Mines | Identified exit to Materials 1705 | -9/Mines | Discovered exit to Materials (range 5) 1960 | -9/Mines | Learned location of Zion (-6) 2423 | -9/Mines | Learned location of Storage (-7) 2519 | -9/Mines | Entered Materials 2519 | -8/Materials | Evolved 2 slots: Utility x2 2924 | -8/Materials | Met 7R-MNS 3231 | -8/Materials | Discovered new exit (range 15) 3232 | -8/Materials | Build established: Hacker-Mutant 3252 | -8/Materials | Identified exit to Factory 3465 | -8/Materials | Discovered exit to Factory (range 8) 3810 | -8/Materials | Crushed by falling debris 3841 | -8/Materials | Lost 3 parts (3u) 4001 | -8/Materials | Identified exit to Garrison 4002 | -8/Materials | Entered Garrison 4106 | -8/Garrison | Triggered checkpoint 4120 | -8/Garrison | Garrison Relay disabled 4146 | -8/Garrison | Core integrity fell below 50% 4191 | -8/Garrison | Learned Materials security intel 4208 | -8/Garrison | Discovered new exit (range 72) 4208 | -8/Garrison | Discovered new exit (range 46) 4208 | -8/Garrison | Discovered new exit (range 80) 4366 | -8/Garrison | Triggered checkpoint 4692 | -8/Garrison | Installed Relay Interface Framework 4708 | -8/Garrison | Triggered checkpoint 4713 | -8/Garrison | Garrison Relay disabled 4838 | -8/Garrison | Identified exit to Materials 4841 | -8/Garrison | Entered Materials 4849 | -8/Materials | Build established: Scavenger-Mutant 5099 | -8/Materials | Core integrity fell below 20% 5418 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Map updated. >>Layout(Zone) Retrieving Zone 9M layout... Downloaded map data. >>Access(Emergency) Found 3 emergency access doors: (71,86) (39,75) (71,82) Map updated. 05385_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 05393_ System corrupted: Component data lost. 05395_ Critical hit (Burn: +24). 05397_ Hardlight Generator destroyed. 05397_ G-47 Trooper Aluminum Leg severed. 05400_ G-47 Trooper destroyed. 05408_ System corrupted: Hvy. Laser failed to cycle. 05412_ Acquired 5 matter. 05413_ System corrupted: Substantial component data lost. 05413_ Y-45 Defender Lgt. Armor Plating severed. 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