Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.18 @ 20:51:37 Player: canerib Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (67) 335 Value Destroyed (2377) 2377 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 9192 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 297/300 Energy 100/100 System Corruption 9% Temperature Cool (12) Movement Hovering (70) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Improved Gyrokinetic Inverter > --- UTILITY (7) ------ Advanced Coolant Injector > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Beamcaster Quantum Rifle Proton Missile Launcher Peak State ------------ > --- POWER ------------ Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Impulse Thruster Array > --- UTILITY ---------- Power Amplifier Advanced Coolant Injector Advanced Coolant Injector Melee Analysis Suite Advanced Melee Analysis Suite Advanced Hacking Suite Authchip [R/Combat] > --- WEAPON ----------- Powered Hammer Makeshift Hammer Makeshift Hammer > --- INVENTORY -------- Energy Well Beamcaster Proton Missile Launcher [Rating: 106] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Improved Gyrokinetic Inverter Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Surge Thruster Utility Melee Analysis Suite Device Microactuators Storage Small Storage Unit Processor Melee Analysis Suite Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Makeshift Hammer Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Res Slots Evolved 14 | . . 2 . 2 2 . 2 . . 2 2 2 Power 2 | . . . . . . . . . . . 1 1 Propulsion 6 | . . 2 . . 2 . 2 . . . . . Utility 5 | . . . . 2 . . . . . 1 1 1 Weapon 1 | . . . . . . . . . . 1 . . Parts Attached 106 | 6 6 14 11 8 8 11 6 . 5 8 15 8 Power 9 | 1 . 1 1 1 1 . . . 1 . 3 . Engine 6 | 1 . 1 1 1 1 . . . 1 . . . Core 1 | . . . . . . . . . . . 1 . Reactor 2 | . . . . . . . . . . . 2 . Propulsion 36 | 2 1 6 5 4 4 1 2 . . 4 6 1 Treads . | . . . . . . . . . . . . . Leg 10 | 2 1 6 . 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 20 | . . . 2 2 4 . 2 . . 4 6 . Flight 6 | . . . 3 1 . 1 . . . . . 1 Utility 30 | 1 2 2 2 . . 5 2 . 2 3 6 5 Device 15 | . 2 1 . . . 2 . . 1 2 4 3 Storage 5 | 1 . 1 1 . . . . . . . 1 1 Processor 5 | . . . 1 . . 3 . . . . . 1 Hackware 2 | . . . . . . . . . . 1 1 . Protection 3 | . . . . . . . 2 . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 31 | 2 3 5 3 3 3 5 2 . 2 1 . 2 Energy Gun 5 | . 1 2 1 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 8 | 2 1 2 2 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . . . . 1 . 2 . . . . . 1 Special Weapon 3 | . 1 1 . . . . . . . 1 . . Impact Weapon 3 | . . . . . . . . . 2 . . 1 Slashing Weapon 6 | . . . . . 2 3 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . 1 . . . . . Unidentified Prototypes 3 | . . . . . 2 . . . . . 1 . Parts Lost 60 | . . 12 2 15 . . 2 . 3 . 8 18 Power 7 | . . 1 1 2 . . . . . . 1 2 Propulsion 26 | . . 6 1 7 . . 1 . 3 . 3 5 Utility 14 | . . 1 . 1 . . 1 . . . 3 8 Weapon 13 | . . 4 . 5 . . . . . . 1 3 Highest Loss Streak 11 | . . 5 2 7 . . 2 . 2 . 8 11 To Critical Strikes 1 | . . 1 . . . . . . . . . . Average Slot Usage (%) 78 | . 100 92 89 52 25 79 83 80 70 79 92 61 Engine 6 | . 14 10 8 3 3 7 6 6 6 5 4 . Leg 9 | . 28 41 5 1 . . . . . . . . Hover 18 | . . . 16 7 12 30 30 33 24 29 36 16 Flight 3 | . . . 17 16 4 1 6 6 . . . 2 Device 6 | . 14 10 . . . 6 5 . 2 7 8 10 Storage 4 | . 14 11 11 4 . . . . . . . 1 Processor 7 | . . . 10 9 . 16 15 13 13 11 10 7 Hackware 1 | . . . . . . . . . . . 5 6 Protection 2 | . . . . . . . 3 6 8 5 4 . Energy Gun 2 | . 1 8 10 6 . . . . . . . . Ballistic Gun 4 | . 24 9 10 2 . . . . . . . . Special Weapon 1 | . 1 1 . . . . . . . 5 4 . Impact Weapon 3 | . . . . . . . . . 2 11 10 8 Slashing Weapon 3 | . . . . . 3 14 12 13 10 . . . Peak Build Rating 106 | 6 7 14 12 13 25 41 48 40 40 73 104 106 Average Rating 39 | 4 7 10 10 9 10 35 42 40 37 57 88 79 On Entrance 28 | . 6 7 5 12 1 25 41 40 40 38 72 81 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 40 | 13 15 31 25 10 14 15 19 18 24 29 40 38 Greatest Support 79 | 20 20 49 13 14 32 32 48 40 40 54 79 59 Greatest Overweight (x) 4 | 1 . 1 2 . . 4 . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 8 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 14 8 6 5 5 5 5 5 5 5 5 Most Carried 11 | 5 8 11 8 5 5 5 5 5 5 5 5 4 Average Carried 4 | 2 5 8 5 2 3 4 4 5 4 4 3 2 Final Capacity 15 | 8 8 15 8 5 5 5 5 5 5 5 5 5 Final Carried 9 | 4 8 9 5 2 4 4 5 5 4 4 3 4 Class Distribution -------------------- 35% | Gladiator 28% | Mutant 17% | Scavenger-Mutant 9% | Scavenger-Gladiator 8% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Gladiator | -7/DSF Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Scavenger-Gladiator | -5/Factory Derelict-Gladiator | -4/Factory Gladiator | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Res Matter Collected 1375 | 284 101 217 127 24 99 193 50 . 50 23 207 . Remotely . | . . . . . . . . . . . . . Salvage Created 2709 | 48 208 528 133 263 . 533 140 18 176 23 603 36 Parts 131 | 6 10 40 9 15 . 19 14 . 7 . 9 2 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 7 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Res Combat Hostiles Destroyed 56 | . 4 14 5 8 . 7 2 . 5 . 10 1 Melee 14 | . . . . . . 3 2 . 5 . 4 . Guns 25 | . 4 14 5 2 . . . . . . . . AOE 11 | . . . . 6 . 4 . . . . . 1 Classes Destroyed 11 | 1 2 3 1 1 . 1 1 . . . 1 . Worker 1 | . . . . . . . . . . . 1 . Tunneler 2 | 2 . . . . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . Watcher 7 | . 1 1 . . . . 1 . . 1 3 . Swarmer 18 | . . . 3 2 . 4 . . 4 . 4 1 Cutter 3 | . . . . . . 3 . . . . . . Grunt 24 | . 4 8 2 6 . . . . . . 4 . Brawler 1 | . . 1 . . . . . . . . . . Duelist 2 | . . 1 . . . . . . . . 1 . Sentry 7 | . . 4 . . . . 1 . 1 . 1 . Programmer 1 | . . . . . . . 1 . . . . . Best Kill Streak 10 | 1 2 5 5 7 . 5 1 . 4 1 10 1 Combat Bots Only 9 | . 2 5 5 6 . 5 1 . 4 . 9 1 Max Kills in Single Turn 3 | 1 1 1 1 2 . 3 1 . 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . 2 . 3 . . . . . 1 Melee 1 | . . . . . . 1 1 . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Res Hostile Shots Fired 654 | . 33 104 23 114 . 24 47 . 36 . 74 199 Missed 240 | . 9 27 3 58 . 14 17 . 16 . 24 72 Damage Taken 7578 | . 343 1280 214 1052 . 175 264 . 252 . 1405 2593 Core 2874 | . 115 268 72 466 . 50 38 . 67 . 498 1300 Absorbed by Shields 48 | . . . . . . 48 . . . . . . Core Remaining (%) 64 | 100 54 . 15 15 . 92 . . 87 100 56 . Volleys Fired 144 | 6 21 52 10 47 . 2 . . . 4 . 2 Largest 2 | 2 2 2 2 2 . 1 . . . 1 . 1 Hottest 100 | 40 100 100 60 80 . 39 . . . 5 . 39 Shots Fired 214 | 12 41 82 18 53 . 2 . . . 4 . 2 Gun 188 | 12 40 73 18 45 . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 12 | . . . . 8 . 2 . . . . . 2 Special 14 | . 1 9 . . . . . . . 4 . . Kinetic 107 | 12 36 36 9 14 . . . . . . . . Thermal 91 | . 5 46 9 31 . . . . . . . . Explosive 8 | . . . . 8 . . . . . . . . Electromagnetic 4 | . . . . . . 2 . . . . . 2 Robot Hit Streak 19 | 3 8 19 8 9 . . . . . 1 . . Robot Miss Streak 9 | 2 3 9 3 3 . 2 . . . 5 . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 1 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Shots Hit Robots 193 | 8 28 51 11 30 . 4 11 1 8 2 39 . Core Hits 125 | 3 11 54 7 24 . 6 4 . 6 . 6 4 Critical Kills 1 | . . 1 . . . . . . . . . . Critical Parts Destroyed 6 | . 1 . . . . . . . . . 5 . Critical Strikes 9 | . 1 1 . 2 . . . . . . 5 . Burn 2 | . . . . 2 . . . . . . . . Destroy 2 | . 1 1 . . . . . . . . . . Smash 5 | . . . . . . . . . . . 5 . Melee Attacks 117 | . . . . . . 4 15 6 11 1 46 34 Impact 81 | . . . . . . . . . . 1 46 34 Slashing 36 | . . . . . . 4 15 6 11 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . . . . . Follow-up Attacks 9 | . . . . . . 1 1 . . . 7 . Damage Inflicted 5224 | 85 299 651 147 965 . 322 434 91 274 35 1824 97 Guns 1539 | 85 299 639 147 369 . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 840 | . . . . 594 . 176 . . . . . 70 Melee 2804 | . . . . . . 146 434 91 274 35 1824 . Ramming 41 | . . 12 . 2 . . . . . . . 27 Kinetic 714 | 85 248 217 68 96 . . . . . . . . Thermal 870 | . 51 422 79 273 . 45 . . . . . . Explosive 594 | . . . . 594 . . . . . . . . Electromagnetic 201 | . . . . . . 131 . . . . . 70 Impact 1859 | . . . . . . . . . . 35 1824 . Slashing 945 | . . . . . . 146 434 91 274 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . . 14 14 . . . . . . . 1 8 Average Corruption 6 | . . 9 14 . . . . . . . 1 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 25 | . . 11 6 . . . . . . . 2 6 Message Errors 3 | . . 1 . . . . . . . . . 2 Matter Fused 6 | . . 4 . . . . . . . . . 2 Heat Flow Errors 4 | . . 1 1 . . . . . . . 1 1 Energy Discharges 1 | . . 1 . . . . . . . . . . Parts Rejected 1 | . . 1 . . . . . . . . . . Parts Fused 1 | . . . 1 . . . . . . . . . Data Loss (minor) 2 | . . 1 . . . . . . . . 1 . Data Loss (major) 2 | . . 1 1 . . . . . . . . . Alerts 2 | . . . 1 . . . . . . . . 1 Misdirections 1 | . . 1 . . . . . . . . . . Weapon Failures 2 | . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 680 | . . . . . . 22 19 84 . 13 542 . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 680 | . . . . . . 22 19 84 . 13 542 . Knockbacks 9 | . . . . . . . . . . 1 8 . Impact 9 | . . . . . . . . . . 1 8 . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 136 | . . . . 1 . 22 . . . . . 113 Shots 5 | . . . . . . 2 . . . . . 3 Rammed 6 | . . . . 1 . . . . . . . 5 Targets Rammed 9 | . . 3 . 1 . . . . . . . 5 Kicked 3 | . . 3 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 550 | . 60 184 125 32 . . . . . 11 550 197 Average Temperature 70 | . 19 55 42 13 . . . . . 5 68 106 Received Heat Transfer 1504 | . 168 288 78 486 . . 66 . 18 . 193 207 Effects 6 | . . . . . . . . . . . 6 . Shutdowns 2 | . . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . 1 . Damage (core) 2 | . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . 1 8 . Combat Hostiles 6 | . . . . . . . . . . . 6 . Parts Fried 15 | . . . . . . . . . . . 15 . Impact Corruptions 18 | . . . . . . . . . . 1 17 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . Heat Transferred 1885 | . 148 586 175 926 . 50 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 3 . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Res Peak Influence 377 | 10 174 282 154 331 127 284 266 . . 35 307 377 Initial 149 | . 6 73 24 59 127 88 149 . . 5 16 74 Average 119 | 3 68 143 119 143 127 157 208 . . 21 109 145 Maximum Alert Level 1 | . . 1 . 1 . 1 1 . . . 1 1 Low Security (%) 84 | 100 100 66 100 71 100 88 42 . . 100 94 85 Level 1 15 | . . 33 . 28 . 11 57 . . . 5 14 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . 1 2 . 4 . 2 2 . . . . 4 Investigation 5 | . . . . 2 . . 1 . . . . 2 Extermination . | . . . . . . . . . . . . . Reinforcement 10 | . 1 2 . 2 . 2 1 . . . . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Res Distress Signals 5 | . 1 1 . 2 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 140 | . 9 21 5 26 . 11 4 3 5 1 17 38 Peak Tracking Total 14 | . 5 5 5 11 . 4 2 3 4 1 11 14 Tactical Retreats 16 | . 1 . . 2 . 2 . . . . 1 10 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Res Traps Triggered 11 | . 3 . . 1 . 4 2 . . . 1 . Indirectly 2 | . . . . . . 2 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Res Machines Disabled 4 | . . 1 1 1 . . . . . . 1 . Max in Single Turn 1 | . . 1 1 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Res Machines Accessed 23 | . 4 4 . 2 4 . 1 . 1 3 1 3 Terminals 15 | . 3 3 . 2 2 . . . . 1 1 3 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . 1 . . Recycling Units 3 | . 1 . . . 1 . . . . 1 . . Scanalyzers 1 | . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 48 | . 8 9 . 4 8 . 3 . 1 7 1 7 Successful 23 | . 4 6 . 1 2 . 3 . 1 1 . 5 Failed 25 | . 4 3 . 3 6 . . . . 6 1 2 Catastrophic 5 | . 1 . . 1 . . . . . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . Manual 11 | . 4 3 . 2 . . 1 . . . 1 . Terminals 32 | . 7 8 . 4 2 . . . . 3 1 7 Fabricators . | . . . . . . . . . . . . . Repair Stations 7 | . . . . . 5 . . . . 2 . . Recycling Units 4 | . 1 . . . 1 . . . . 2 . . Scanalyzers 1 | . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . . . . Terminal Hacks 17 | . 3 5 . 1 1 . . . 1 1 . 5 Record 5 | . . . . . . . . . . 1 . 4 Robot Analysis 1 | . . . . 1 . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . Open DSF 1 | . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . . . . . . Alert Level 4 | . 2 2 . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . . Report Inventory 2 | . 1 . . . 1 . . . . . . . Scanalyzer 1 | . . 1 . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 2 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . Coupler Status 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Watchers 1 | . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 3 3 . 2 3 . 1 . . 3 1 3 Full Trace Events 6 | . 1 1 . 1 . . 1 . . . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Res Robot Analysis Total 1 | . . . . 1 . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Res Turns Passed 3634 | 89 378 530 125 243 127 109 192 296 437 193 484 431 Spaces Moved 4785 | 51 252 279 191 292 220 118 288 675 841 386 645 547 Core 53 | 13 . . . . 40 . . . . . . . Treads . | . . . . . . . . . . . . . Legs 569 | 38 252 279 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 3700 | . . . 16 8 180 114 288 675 841 386 645 547 Flight 463 | . . . 175 284 . 4 . . . . . . Fastest Speed 24 | 50 120 120 34 34 43 43 36 42 42 31 24 52 Average Speed 54 | 111 120 120 41 40 49 48 40 42 45 42 44 61 Slowest Speed 195 | 190 120 190 186 56 51 195 43 42 48 108 108 110 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 17 | . . . 4 13 . . . . . . . . Cave-ins Triggered 2 | . . 1 . . . . . . . . . 1 Exploration Rate (%) 35 | 4 47 32 43 41 6 84 8 77 73 10 19 22 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 . 1 1 . Scrap Searched 6 | . . . 1 . . . . 2 3 . . . Spaces Dug 37 | . 1 9 . . . . . 4 . . . 23 Terrain Destroyed 78 | . 1 9 . 32 . 6 . 4 . . . 26 Melee 27 | . . . . . . . . 4 . . . 23 Projectile 10 | . 1 9 . . . . . . . . . . AOE 41 | . . . . 32 . 6 . . . . . 3 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac Res Total 5437 | 72 286 376 212 351 238 160 344 679 880 415 820 604 Wait 185 | . 1 15 . 11 . 13 19 . 15 2 100 9 Move 4743 | 50 251 278 182 268 220 117 287 674 840 385 644 547 Hop 15 | . . . 4 11 . . . . . . . . Pick Up 93 | 10 6 11 4 5 9 6 6 . 5 10 14 7 Fast Attach . | . . . . . . . . . . . . . Attach 84 | 6 1 10 9 8 7 6 3 . 4 8 14 8 Detach 5 | . . 1 1 . . . . . . 1 . 2 Swap 22 | . 5 4 2 . 1 5 3 . 1 . 1 . Drop 26 | . 1 1 . 1 1 1 3 . 5 4 8 1 Fire 144 | 6 21 52 10 47 . 2 . . . 4 . 2 Melee 94 | . . . . . . 3 13 5 10 1 39 23 Ram 6 | . . 1 . . . . . . . . . 5 Kick 3 | . . 3 . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . 7 10 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: Low / DSF) -7/DSF -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research (discovered 3 exits: Res x3) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 5) 468 | -10/Materials | Entered another Materials area 468 | -9/Materials | Evolved 2 slots: Propulsion x2 807 | -9/Materials | Lost 5 parts (1p1n1u2w) 964 | -9/Materials | Discovered new exit (range 6) 981 | -9/Materials | Crushed by falling debris 981 | -9/Materials | Core integrity fell below 50% 981 | -9/Materials | System corruption reached 10% 998 | -9/Materials | Entered Mines 1026 | -9/Mines | Lost 5 parts (3n2w) 1028 | -9/Mines | Core integrity fell below 20% 1082 | -9/Mines | Discovered new exit (range 14) 1123 | -9/Mines | Entered Materials 1123 | -8/Materials | Evolved 2 slots: Utility x2 1207 | -8/Materials | Lost 6 parts (1p2n3w) 1315 | -8/Materials | Core integrity fell below 50% 1357 | -8/Materials | Discovered new exit (range 12) 1366 | -8/Materials | Core integrity fell below 20% 1366 | -8/Materials | Entered Factory 1366 | -7/Factory | Evolved 2 slots: Propulsion x2 1367 | -7/Factory | Identified exit to Lower Caves 1395 | -7/Factory | Lost 7 parts (1p3n1u2w) 1493 | -7/Factory | Identified exit to DSF 1493 | -7/Factory | Entered DSF 1520 | -7/DSF | Additional patrols routed to DSF 1553 | -7/DSF | Discovered new exit (range 15) 1602 | -7/DSF | Entered Factory 1602 | -6/Factory | Evolved 2 slots: Propulsion x2 1606 | -6/Factory | Discovered new exit (range 19) 1622 | -6/Factory | Identified exit to Garrison 1794 | -6/Factory | Entered Lower Caves 1802 | -6/Lower Caves | Build established: Gladiator 1830 | -6/Lower Caves | Learned 4 Factory zone layouts 2018 | -6/Lower Caves | Encountered a Warlord checkpoint 2087 | -6/Lower Caves | Discovered new exit (range 6) 2090 | -6/Lower Caves | Entered another Lower Caves area 2205 | -6/Lower Caves | Identified exit to Factory 2339 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2527 | -6/Lower Caves | Entered Factory 2527 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2708 | -5/Factory | Discovered new exit (range 12) 2720 | -5/Factory | Entered another Factory area 2720 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2814 | -4/Factory | Build established: Scavenger-Gladiator 3164 | -4/Factory | Destroyed 9 combat bots 3164 | -4/Factory | Lost 8 parts (1p3n3u1w) 3176 | -4/Factory | Discovered new exit (range 12) 3204 | -4/Factory | Entered Research 3204 | -3/Research | Evolved 2 slots: Power x1, Utility x1 3238 | -3/Research | Spotted B-86 Titan 3263 | -3/Research | Spotted B-86 Titan 3425 | -3/Research | Crushed by falling debris 3433 | -3/Research | Build established: Gladiator 3473 | -3/Research | Lost 4 parts (1p2u1w) 3531 | -3/Research | Core integrity fell below 50% 3592 | -3/Research | Identified exit to Research 3607 | -3/Research | Lost 11 parts (1p4n4u2w) 3611 | -3/Research | Core integrity fell below 20% 3635 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 03576_ Adv. Hacking Suite destroyed. 03585_ Connecting with Terminal... 03586_ System corrupted: IFF burst signal emitted. 03592_ Connecting with Terminal... >>Access(Main) Found 3 level access points to Research: (60,41) (124,44) (134,95) Map updated. 03602_ System corrupted: Matter fused (-7). 03613_ Slug penetrates Wall. 03613_ Adv. ECM Suite destroyed. 03622_ R6BLEE64BUSW2G2R>NKF8BQ88EI1 03627_ Acquired Mic. Antimatter Reactor. 03631_ Melee Analysis Suite destroyed. 03632_ ALERT: Cargo convoy en route, clear transfer corridor. 03634_ Acquired Quantum Rifle. 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