Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.19 @ 20:32:58 Player: Fleshy Vegetable Bird Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (118) 590 Value Destroyed (3230) 3230 Prototype IDs (45) 900 Alien Tech Used (7) 1400 Bonus (1041) 1041 TOTAL SCORE: 15261 Bonus ------- High Alert Combat Kills 31 Follower Combat Kills 110 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 280/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (200) Ox3 Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Medium Storage Unit Advanced Signal Interpreter Improved Terrain Scan Processor Improved Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Antimatter Reactor Experimental Matter Compressor (141) Improved Thermal Shield Advanced Thermal Shield Heavy Machine Gun Compact Tesla Bomb Launcher Gamma Bomb Array Sigix Terminator (1) Enhanced Force Lance Peak State ------------ > --- POWER ------------ Fission Core Particle Reactor > --- PROPULSION ------- Aerolev Unit Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Advanced Transmission Jammer Reaction Control System Improved Focal Shield Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Nova Cannon Dirty Datajack Enhanced Force Lance > --- INVENTORY -------- Experimental Matter Compressor Improved Armor Integrity Analyzer Medium Insulated Plating Improved Thermal Shield Advanced Thermal Shield Hacking Drone Bay Gamma Bomb Array [Rating: 137] Favorites ----------- Power Fission Core Engine Cooled Deuterium Engine Power Core Fission Core Reactor Particle Reactor Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Cesium-ion Thruster Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Artifact Phase Armor Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . 2 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . . 1 . Utility 7 | . . . . . 2 1 . . . . 1 . . . . . 2 . . . . 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 158 | 7 1 3 1 7 55 18 2 2 1 . 11 2 1 . . 7 10 2 . 4 . 15 9 Power 18 | 1 . . . . 7 2 . . . . 2 . . . . 1 1 . . . . 1 3 Engine 9 | 1 . . . . 5 2 . . . . 1 . . . . . . . . . . . . Core 4 | . . . . . 2 . . . . . 1 . . . . . 1 . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . 1 . . . . . 1 3 Propulsion 51 | 2 . 1 1 2 22 4 . . . . 4 1 . . . 1 5 . . 1 . 6 1 Treads 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Wheel 15 | 2 . 1 1 2 9 . . . . . . . . . . . . . . . . . . Hover 25 | . . . . . 4 3 . . . . 4 1 . . . 1 5 . . . . 6 1 Flight 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . Utility 50 | 2 . 1 . 2 11 9 1 . 1 . 3 1 1 . . 4 2 1 . 3 . 5 3 Device 19 | 1 . 1 . 1 3 4 . . . . 2 1 . . . 2 1 . . . . 3 . Storage 5 | 1 . . . . 1 1 . . . . . . . . . . . . . 1 . 1 . Processor 5 | . . . . . . 1 . . 1 . . . . . . . 1 . . . . 1 1 Hackware 8 | . . . . . 2 1 . . . . 1 . 1 . . 2 . . . 1 . . . Protection 12 | . . . . 1 5 2 1 . . . . . . . . . . 1 . 1 . . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 39 | 2 1 1 . 3 15 3 1 2 . . 2 . . . . 1 2 1 . . . 3 2 Energy Gun 6 | . . . . 1 4 . . . . . 1 . . . . . . . . . . . . Energy Cannon 5 | . . . . . 2 . . . . . 1 . . . . 1 . . . . . 1 . Ballistic Gun 15 | 2 . 1 . 2 6 2 . 2 . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . 2 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . . . . . . . . . 1 1 . . . . . Piercing Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 30 | . . . . 1 5 6 . . . . 4 . . . . 2 . 1 . 4 . 1 6 Parts Lost 62 | . . . . . 26 1 . . . . 5 . . . . . 1 . . . . 16 13 Power 8 | . . . . . 3 . . . . . . . . . . . . . . . . 2 3 Propulsion 24 | . . . . . 10 . . . . . 3 . . . . . 1 . . . . 5 5 Utility 18 | . . . . . 6 . . . . . . . . . . . . . . . . 7 5 Weapon 12 | . . . . . 7 1 . . . . 2 . . . . . . . . . . 2 . Highest Loss Streak 12 | . . . . . 4 1 . . . . 2 . . . . . 1 . . . . 12 8 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Average Backups 9 | 2 6 7 8 7 8 8 10 10 10 10 9 10 9 9 9 8 8 8 9 9 9 8 7 Power . | . . . 1 1 . 1 1 1 . . . . . . . . . . . . . . . Propulsion 1 | 2 5 4 3 1 1 . 1 1 1 1 . . . 1 1 . . . . . . 1 . Utility 5 | . . 1 1 2 4 6 6 6 7 8 7 9 8 7 7 7 6 6 7 7 7 5 4 Weapon 1 | . 1 1 2 2 1 . 1 1 1 1 1 . . . . . . 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 23 | . . 1 . . 9 2 1 . 1 . . . 1 . . 1 1 . . . . 1 5 Power 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 3 . . . . . . . . . . . 1 . . . . . . Utility 12 | . . . . . 3 2 1 . 1 . . . 1 . . 1 . . . . . 1 2 Weapon 5 | . . 1 . . 2 . . . . . . . . . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 100 100 87 98 100 100 100 100 87 93 93 93 93 86 91 98 95 97 100 97 55 Engine 4 | . 14 14 14 14 5 7 7 7 7 7 3 . . . . . . . . . . . . Core 2 | . . . . . 1 . . . . . . 6 6 6 6 5 8 10 10 10 10 4 . Treads 1 | . . . . . 7 . . . . . . . . . . . . . . . . . . Wheel 5 | . 28 28 28 28 12 . . . . . . . . . . . . . . . . . . Hover 21 | . . . . . . 29 30 30 30 30 31 33 33 33 33 34 30 30 30 30 30 30 15 Device 11 | . 14 14 14 9 8 17 14 15 8 6 12 13 13 13 13 9 15 10 10 10 10 14 2 Storage 7 | . 14 14 14 14 8 5 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 Processor 6 | . . . . . . 6 7 7 13 15 11 6 6 6 6 5 9 10 10 10 10 9 13 Hackware 7 | . . . . . 8 5 7 7 7 7 7 13 13 13 13 11 10 10 10 10 10 9 6 Protection 2 | . . . . 4 7 . . . . . . . . . . . . 4 5 7 10 6 . Energy Gun 1 | . . . . 12 5 . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . 1 6 6 6 6 5 5 5 5 2 4 3 . Ballistic Gun 9 | . 20 27 28 16 8 15 15 15 15 15 4 . . . . . . . . . . . . Launcher 1 | . . . . . . . 2 7 1 . 2 6 6 6 6 5 4 . . 2 . . . Slashing Weapon 2 | . . . . . . . . . 5 7 2 . . . . . . 9 10 10 10 6 . Piercing Weapon 1 | . . . . . 4 6 4 . . . . . . . . . . . . . . 1 3 Peak Build Rating 137 | 7 7 8 8 17 32 58 58 59 59 59 71 68 67 67 67 80 103 100 100 108 108 137 110 Average Rating 57 | 5 7 7 8 14 25 54 57 58 58 58 60 64 65 67 67 70 95 99 100 103 107 126 87 On Entrance 56 | . 7 7 8 8 17 28 57 58 59 59 59 68 65 67 67 67 74 100 100 100 108 107 62 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 70 | 13 13 13 13 18 45 35 50 37 37 33 36 36 36 36 36 46 54 48 48 52 52 70 46 Greatest Support 76 | 20 20 20 20 20 60 32 32 32 32 32 40 42 42 42 42 54 57 54 54 54 54 76 48 Greatest Overweight (x) 3 | 3 . . . . 3 1 1 1 1 1 2 . . . . . . . . 1 . 1 3 Average Overweight (x) . | 1 . . . . 1 . . . 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 11 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 14 | 7 7 8 8 8 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 2 6 7 7 7 9 8 9 9 9 10 9 9 9 10 10 9 9 9 10 10 10 9 8 Final Capacity 10 | 8 8 8 8 8 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 6 7 8 8 8 5 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 7 10 Class Distribution -------------------- 42% | Mutant 25% | Hacker-Scout 10% | Skirmisher 8% | Hacker-Mutant 6% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Matter Collected 4142 | 314 . 86 10 54 1665 435 263 46 20 100 37 84 131 . 10 . 55 243 16 127 10 321 115 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5171 | 165 . 74 . . 2214 913 301 34 . 105 78 . 62 . . 100 . 145 . 202 . 564 214 Parts 257 | 17 . 10 . . 113 47 9 . . 5 9 . . . . . . 3 . 1 . 29 14 Haulers Intercepted 12 | . . . . . 3 5 . . . . . . . . . 1 . . . . . 3 . Recyclers Shooed 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 6 . . 5 . . . . 1 . . 8 . 1 . . . Prevented 4 | . . . . . . . . . . . . . 1 . 3 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 65 | . . 4 . . 37 3 3 . . 4 5 . . . . . . . . . . 4 5 Melee 15 | . . . . . 7 . . . . . . . . . . . . . . . . 3 5 Guns 24 | . . 4 . . 12 3 1 . . 4 . . . . . . . . . . . . . Cannons 12 | . . . . . 12 . . . . . . . . . . . . . . . . . . AOE 13 | . . . . . 5 . 2 . . . 5 . . . . . . . . . . 1 . Classes Destroyed 15 | 2 . 1 . . 10 1 . 1 . . . . . . . . . . . . . . . Worker 16 | . . . . . 6 9 . . . . . . . . . . . . . . . 1 . Builder 5 | . . . . . 3 . . . . . . . . . . . . . . . . 2 . Tunneler 7 | 5 . . . . 2 . . . . . . . . . . . . . . . . . . Hauler 12 | . . . . . 3 5 . . . . . . . . . 1 . . . . . 3 . Recycler 7 | 1 . . . . 2 4 . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 4 | . . . . . 2 1 . . . . 1 . . . . . . . . . . . . Swarmer 24 | . . 4 . . 3 . 3 . . 4 4 . . . . . . . . . . 2 4 Grunt 20 | . . . . . 20 . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Sentry 10 | . . . . . 9 . . . . . . . . . . . . . . . . 1 . Hunter 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . Programmer 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . 1 1 Best Kill Streak 6 | 2 . 3 . . 6 5 3 1 . 4 6 . . . . 1 . . . . . 3 2 Combat Bots Only 6 | . . 3 . . 6 1 3 . . 4 5 . . . . . . . . . . 3 2 Max Kills in Single Turn 3 | 1 . 1 . . 3 1 2 1 . 1 3 . . . . 1 . . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . 2 . . . 3 . . . . . . . . . . 1 . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Hostile Shots Fired 806 | . 1 32 . . 317 27 5 . . 43 84 2 . . . 8 11 2 . . . 126 148 Missed 264 | . . 7 . . 85 10 2 . . 11 42 1 . . . 5 4 . . . . 53 44 Hits 542 | . 1 25 . . 232 17 3 . . 32 42 1 . . . 3 7 2 . . . 73 104 Melee 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Projectile 539 | . 1 25 . . 229 17 3 . . 32 42 1 . . . 3 7 2 . . . 73 104 Critical Strikes 27 | . . . . . 12 . . . . 2 1 . . . . . 1 . . . . 2 9 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Part Disruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Damage Taken 9315 | . 15 196 . 38 3481 197 43 . . 474 421 16 . . . 17 268 39 . . . 1995 2115 Core 2016 | . . 65 . 19 529 19 10 . . 27 28 . . . . . 50 . . . . 671 598 Absorbed by Shields 21 | . . . . . . 21 . . . . . . . . . . . . . . . . . Redirected to Shielding 247 | . . . . . . . . . . . . . . . . . . 14 . . . 233 . Ignored by Resistances 240 | . . . . . . 3 6 . . . . . . . . . . . . . . 201 30 Regen/Repaired (Parts) 112 | . . . . . 11 46 . . . . . . . . . 55 . . . . . . . Core Remaining (%) 78 | 100 . . . 66 3 . . . . 92 . . . . 96 100 . . . . 95 . . Volleys Fired 277 | 22 2 18 . . 113 20 2 2 . 10 17 4 8 . . 29 22 . . . 5 3 . Largest 3 | 2 1 2 . . 3 2 3 2 . 2 1 1 1 . . 1 1 . . . 1 1 . Hottest 150 | 40 100 40 . . 150 50 86 50 . 55 36 35 35 . . 35 105 . . . 35 105 . Shots Fired 512 | 44 2 36 . . 270 40 6 4 . 20 17 4 8 . . 29 22 1 1 . 5 3 . Gun 326 | 44 . 36 . . 176 40 4 4 . 20 2 . . . . . . . . . . . . Cannon 155 | . . . . . 71 . . . . . 11 4 8 . . 29 22 1 1 . 5 3 . Launcher 29 | . . . . . 23 . 2 . . . 4 . . . . . . . . . . . . Special 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Kinetic 352 | 44 . 36 . . 202 40 4 4 . 20 2 . . . . . . . . . . . . Thermal 118 | . 2 . . . 32 . . . . . 11 4 8 . . 29 22 1 1 . 5 3 . Explosive 6 | . . . . . . . 2 . . . 4 . . . . . . . . . . . . Electromagnetic 36 | . . . . . 36 . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 8 . 2 . . 13 11 5 8 . 3 4 . 2 . . 13 4 . . . 3 1 . Robot Miss Streak 6 | 3 . 4 . . 6 3 . . . 5 1 . 1 . . 1 5 . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 388 | 31 . 13 . . 205 50 9 3 . 9 4 . 2 . . 12 7 3 . 4 3 20 13 Core Hits 177 | 10 . 6 . . 93 25 6 2 . 4 10 . 1 . . 2 1 2 . 1 . 7 7 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 16 | . . . . . 6 3 . . . . . . . . . . . . . . . 5 2 Destroy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Blast 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Impale 11 | . . . . . 3 3 . . . . . . . . . . . . . . . 3 2 Melee Attacks 228 | . . . . . 65 56 5 . 1 . 3 . . . . . 1 5 . 4 1 60 27 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 57 | . . . . . . . 2 . 1 . 3 . . . . . 1 5 . 4 1 40 . Piercing 171 | . . . . . 65 56 3 . . . . . . . . . . . . . . 20 27 Sneak Attacks 34 | . . . . . 10 18 . . . . . . . . . . . . . . . 6 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Inflicted 12064 | 249 . 100 . . 5444 1737 571 55 . 202 576 . 61 . . 384 228 298 . 334 97 1135 593 Guns 3145 | 249 . 100 . . 2037 407 53 55 . 202 42 . . . . . . . . . . . . Cannons 1852 | . . . . . 1050 . . . . . . . 61 . . 384 228 . . . 97 32 . Explosions 1705 | . . . . . 996 . 185 . . . 524 . . . . . . . . . . . . Melee 5352 | . . . . . 1361 1330 333 . . . . . . . . . . 298 . 334 . 1103 593 Ramming 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . Kinetic 3520 | 249 . 100 . . 2412 407 53 55 . 202 42 . . . . . . . . . . . . Thermal 1459 | . . . . . 535 . . . . . 122 . 61 . . 384 228 . . . 97 32 . Explosive 587 | . . . . . . . 185 . . . 402 . . . . . . . . . . . . Electromagnetic 1136 | . . . . . 1136 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1373 | . . . . . . . 138 . . . . . . . . . . 298 . 334 . 603 . Piercing 3979 | . . . . . 1361 1330 195 . . . . . . . . . . . . . . 500 593 Highest Corruption 18 | . . . . . 18 . . . . . . . . . . . 1 1 1 1 1 1 7 Average Corruption 2 | . . . . . 4 . . . . . . . . . . . 1 1 1 1 1 1 3 Corruption Purged 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 52 | . . . . . 37 . . . . . . . . . . . . 3 4 . 3 2 3 Message Errors 13 | . . . . . 10 . . . . . . . . . . . . . . . 1 2 . Matter Fused 14 | . . . . . 12 . . . . . . . . . . . . 1 . . . . 1 Heat Flow Errors 8 | . . . . . 5 . . . . . . . . . . . . 1 1 . 1 . . Energy Discharges 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . 4 . . . . . . . . . . . . . 2 . . . . Data Loss (major) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Misfires 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . Alerts 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Overload Shots 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . Overflow Damage 1034 | . . . . . 139 213 115 . . . 11 . 4 . . . . 41 . 211 37 182 81 Projectiles 52 | . . . . . 11 . . . . . . . 4 . . . . . . . 37 . . Explosions 74 | . . . . . 59 . 4 . . . 11 . . . . . . . . . . . . Melee 908 | . . . . . 69 213 111 . . . . . . . . . . 41 . 211 . 182 81 Knockbacks 7 | . . . . . 6 . . . . . 1 . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Kinetic 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 30 | . . . . . . . . . . . 30 . . . . . . . . . . . . Shots 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 600 | . . . . . 402 30 67 . . 4 1 1 . . . 374 294 299 272 210 246 600 . Average Temperature 118 | . . . . . 110 10 36 . . 2 1 1 . . . 165 103 122 89 71 53 158 . Received Heat Transfer 1954 | . 9 . . . 1548 12 9 . . . 48 . . . . . 36 9 . . . 153 130 Effects 18 | . . . . . 5 . . . . . . . . . . . . 2 . . . 11 . Shutdowns 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . Energy Bleed 6 | . . . . . 2 . . . . . . . . . . . . 1 . . . 3 . Interference 3 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . 1 . . . . 4 . . . . . . . Heat Transferred 2177 | . . . . . 877 . . . . . 50 . 100 . . 600 350 . . . 150 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Maximum Alert Level 2 | . . . . . 2 1 . . . . 1 . . . . . . . . . . 1 . Low Security (%) 73 | 100 100 100 . 100 51 61 . . . . 83 . . . . 100 100 . . . . 78 100 Level 1 22 | . . . . . 38 38 . . . . 16 . . . . . . . . . . 21 . Level 2 3 | . . . . . 10 . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 535 | 10 30 77 . . 535 256 . . . . 229 . . . . 45 131 . . . . 248 189 Initial 242 | . . 4 . . . 242 . . . . . . . . . . 17 . . . . . 69 Average 127 | 2 13 20 . . 197 193 . . . . 79 . . . . 2 25 . . . . 142 131 Influence Increases 3937 | 30 31 163 . . 1542 396 75 5 . 90 407 15 . . . 90 181 10 . 10 . 667 225 Destroy 0b10 Robot/C 1420 | . . 120 . . 740 60 60 . . 80 100 . . . . . . . . . . 160 100 Destroy 0b10 Robot/NC 295 | 30 . . . . 95 95 5 5 . . 5 . . . . 5 . 10 . 10 . 35 . Destroy Leader 372 | . . 20 . . 200 42 10 . . 10 22 . . . . 2 . . . . . 46 20 Allied During Kill 13 | . . 8 . . . . . . . . . . . . . . . . . . . 5 . Successful Hack 267 | . 14 . . . 71 54 . . . . 24 . . . . 8 18 . . . . 78 . Disable Machine 330 | . . . . . 75 45 . . . . 75 . . . . . 60 . . . . 30 45 Destroy Structure 310 | . 2 . . . 46 25 . . . . 61 . . . . 30 88 . . . . 58 . Partial Spotted 210 | . 15 . . . . 45 . . . . . . . . . 30 15 . . . . 105 . Lose Combat Pursuer 720 | . . 15 . . 315 30 . . . . 120 15 . . . 15 . . . . . 150 60 Influence Decreases 3903 | 30 20 145 29 . 1009 711 293 5 . 90 195 219 8 . . 53 117 111 . 10 . 544 314 Entered New Map 602 | . . 7 29 . . 291 82 . . . . 79 2 . . . 20 38 . . . . 54 Time Decay 2408 | 30 20 138 . . 509 410 211 5 . 90 182 140 6 . . 53 87 73 . 10 . 334 110 Lost Part 583 | . . . . . 260 10 . . . . 13 . . . . . 10 . . . . 160 130 Lost Ally 70 | . . . . . . . . . . . . . . . . . . . . . . 50 20 Purge Threat 240 | . . . . . 240 . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 . . . 8 7 . . . . 5 . . . . 1 1 . . . . 5 3 Investigation 8 | . . . . . 2 1 . . . . 2 . . . . . . . . . . 2 1 Extermination 8 | . . . . . . 3 . . . . 2 . . . . . . . . . . 2 1 Reinforcement 14 | . 1 . . . 5 3 . . . . 1 . . . . 1 1 . . . . 1 1 Assault 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Distress Signals 11 | . . . . . 7 . . . . . 1 . . . . . . . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 186 | . 3 6 . . 72 10 7 . . 4 14 1 . . . 5 4 4 . . . 37 19 Peak Tracking Total 23 | . 3 3 . . 8 2 5 . . 4 7 1 . . . 4 3 4 . . . 23 9 Tactical Retreats 35 | . . 1 . . 14 2 3 . . . 5 1 . . . 1 . 2 . . . 5 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Traps Triggered 15 | . . . . . 10 3 . . . . . . . . . . 1 . . . . 1 . Indirectly 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Machines Disabled 22 | . . . . . 5 3 . . . . 5 . . . . . 4 . . . . 2 3 Max in Single Turn 4 | . . . . . 1 1 . . . . 4 . . . . . 4 . . . . 1 1 Garrison Access 4 | . . . . . . 2 . . . . 1 . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Machines Accessed 60 | . 1 . 1 1 11 12 1 1 . . 6 2 . 4 . 5 2 1 . 4 . 6 2 Terminals 19 | . 1 . . . 7 6 . . . . 1 . . . . . 1 1 . . . . 2 Fabricators 8 | . . . . . . 1 . . . . 3 . . . . 2 . . . . . 2 . Repair Stations 7 | . . . . . 2 2 . . . . 1 . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 2 1 . . . . . . . . . 1 . . . . . 1 . Garrison Access 7 | . . . . . . 2 . . . . 1 . . . . . 1 . . . . 3 . Total Hacks 194 | . 5 . 23 1 44 25 1 1 . . 15 2 . 28 . 11 3 1 . 17 . 14 3 Successful 140 | . 4 . 23 1 25 12 1 1 . . 8 2 . 28 . 8 2 1 . 17 . 6 1 Failed 53 | . 1 . . . 18 13 . . . . 7 . . . . 3 1 . . . . 8 2 Catastrophic 8 | . . . . . 2 1 . . . . 2 . . . . 1 . . . . . 1 1 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Manual 56 | . 6 . . . 33 10 . . . . 2 . . . . 2 1 1 . . . 1 . Terminals 60 | . 5 . . . 31 13 . . . . 4 . . . . 1 2 1 . . . . 3 Fabricators 18 | . . . . . . 3 . . . . 5 . . . . 4 . . . . . 6 . Repair Stations 16 | . . . . . 4 4 . . . . 4 . . . . 4 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . . 9 1 . . . . . . . . . 2 . . . . . 2 . Garrison Access 13 | . . . . . . 4 . . . . 2 . . . . . 1 . . . . 6 . Terminal Hacks 89 | . 2 . 23 1 8 1 1 1 . . 2 2 . 28 . . 1 1 . 17 . . 1 Record 41 | . . . 23 . . . . . . . . . . 11 . . . 1 . 5 . . 1 Part Schematic 15 | . . . . . . . . . . . . . . 11 . . . . . 4 . . . Robot Schematic 4 | . . . . . . . . . . . . . . 3 . . 1 . . . . . . Robot Analysis 7 | . 1 . . . 2 . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 8 | . . . . . 1 . . . . . . . . 3 . . . . . 4 . . . Open Door 5 | . . . . 1 . . 1 1 . . . 2 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . 2 . . . . 4 . . . . 1 . . . . . 3 . Load Schematic 6 | . . . . . . 1 . . . . 2 . . . . 1 . . . . . 2 . Build 4 | . . . . . . 1 . . . . 2 . . . . . . . . . . 1 . Repair Station Hacks 11 | . . . . . 4 2 . . . . 1 . . . . 4 . . . . . . . Scan Component 6 | . . . . . 2 1 . . . . 1 . . . . 2 . . . . . . . Repair 5 | . . . . . 2 1 . . . . . . . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . 7 . . . . . . . . . . 2 . . . . . 2 . Insert Component 6 | . . . . . 4 . . . . . . . . . . 1 . . . . . 1 . Analyze 5 | . . . . . 3 . . . . . . . . . . 1 . . . . . 1 . Garrison Access Hacks 4 | . . . . . . 2 . . . . 1 . . . . . 1 . . . . . . Seal Access 4 | . . . . . . 2 . . . . 1 . . . . . 1 . . . . . . Unauthorized Hacks 15 | . 2 . . . 6 5 . . . . . . . . . 1 . . . . . 1 . Terminals 12 | . 2 . . . 6 4 . . . . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . 1 . . . 5 4 . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . Fabnet 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 1 . . . 11 11 . . . . 7 . . . . 2 1 . . . . 6 2 Full Trace Events 7 | . . . . . 2 1 . . . . 2 . . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 4 . . . . 3 . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . 2 . . . 15 . . . . 11 . 1 . . . 4 . 1 . Parts Built 5 | . . . . . . 1 . . . . 3 . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 341 | . . . . . . 116 . . . . 163 . . . . . . . . . . 62 . Total Part Build Rating 23 | . . . . . . 3 . . . . 13 . . . . . . . . . . 7 . Parts Repaired 5 | . . . . . 2 1 . . . . . . . . . 2 . . . . . . . Time 410 | . . . . . 212 60 . . . . . . . . . 138 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 3 . . . . . . . . . . 1 . . . . . 1 . Part Schematics Acquired 4 | . . . . . 2 . . . . . . . . . . 1 . . . . . 1 . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 3 3 1 1 3 3 3 3 1 1 1 Autooverrided 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Total Allies 5 | . . 2 . . . . . . . . . . . . . . 1 . . . . 1 1 Largest Group 2 | . . 2 2 . . . . . . . . . . . . . 1 . . . . 1 1 Highest-Rated Group 49 | . . 39 39 . . . . . . . . . . . . . 49 . . . . 26 47 Highest-Rated Ally 49 | . . 31 31 . . . . . . . . . . . . . 49 . . . . 26 47 Total Orders 14 | . . . . . . . . . . . 6 . . . . 3 2 . . . . 2 1 RETURN 14 | . . . . . . . . . . . 6 . . . . 3 2 . . . . 2 1 Ally Attacks 34 | . . 7 . . . . . . . . . . . . . . . . . . . 24 3 Total Damage 696 | . . 127 . . . . . . . . . . . . . . . . . . . 469 100 Kills 7 | . . 2 . . . . . . . . . . . . . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Active Infowar (turns) 10523 | 5 76 582 365 130 181 965 623 978 1066 654 871 299 532 29 223 417 343 338 385 80 653 728 . Sensors 9282 | . . . . 126 151 942 622 978 1066 654 860 299 532 29 223 279 343 334 385 80 653 726 . Terrain 3713 | . . . . . . . . . . . . 255 532 29 223 215 317 338 385 80 653 686 . Seismic 1158 | 5 76 582 365 4 126 . . . . . . . . . . . . . . . . . . Jamming 2381 | . . . . . . 519 622 978 207 . 24 . . . . 31 . . . . . . . ECM 168 | . . . . . . 146 . . . . 11 . . . . . 11 . . . . . . Robot Analysis Total 6 | . 1 . . . 1 . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 21 | . . 2 . 1 . . 2 2 2 2 . 2 2 . 1 . . 2 3 . . . . Drone Launches 16 | . . . . . . . . . . . 6 . . . . 3 2 . . . . 4 1 Drone Recoveries 14 | . . . . . . . . . . . 6 . . . . 3 2 . . . . 2 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Turns Passed 13436 | 164 76 584 365 208 2500 980 652 978 1066 683 898 299 532 29 223 420 343 338 385 80 653 741 239 Spaces Moved 14569 | 89 68 542 453 206 1290 1473 1170 893 1080 630 926 512 455 76 586 564 671 646 380 175 492 1026 166 Core 15 | 14 . . . . . . . . . . . . . . . . . . . . . . 1 Treads 181 | . . . . . 181 . . . . . . . . . . . . . . . . . . Legs 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . Wheels 2355 | 75 68 542 453 206 1011 . . . . . . . . . . . . . . . . . . Hover 12009 | . . . . . 89 1473 1170 893 1080 630 926 512 455 76 586 564 671 646 380 175 492 1026 165 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 20 | 50 80 80 80 80 42 38 38 38 98 98 34 36 38 38 38 36 25 25 25 25 25 20 58 Average Speed 59 | 100 80 80 80 80 114 38 47 97 98 98 57 36 38 38 38 37 30 25 25 25 25 29 71 Slowest Speed 320 | 200 80 80 80 80 320 98 98 98 98 98 170 38 38 38 38 42 38 25 25 100 25 96 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . . . . . . 2 . . . . . . . . . 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 55 | 5 26 94 80 37 80 38 85 90 87 73 20 67 65 68 72 16 19 66 55 59 64 35 34 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 10 | . . 1 1 . . . . . 1 . . . 2 1 . . . 1 . 3 . . . Known Exits Taken 18 | . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 1 . 2 . . 3 2 3 2 . 1 2 . 1 . . 3 . . 3 . . Spaces Dug 118 | . 2 . . . 9 25 . . . . 18 4 5 . . 14 8 2 . . 2 29 . Terrain Destroyed 264 | . 2 . . . 41 25 25 . . . 66 4 6 . . 15 44 3 1 . 3 29 . Melee 68 | . . . . . 9 25 . . . . 3 . . . . . . 2 . . 1 28 . Projectile 75 | . 2 . . . 20 . . . . . 10 4 6 . . 15 13 1 1 . 2 1 . AOE 121 | . . . . . 12 . 25 . . . 53 . . . . . 31 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Total 18592 | 124 82 665 455 247 2036 1793 1250 994 1086 678 1265 619 806 75 585 742 790 812 669 202 1014 1373 230 Wait 3017 | . 11 92 . 26 420 147 63 92 . 37 280 100 338 . . 125 58 156 290 9 516 246 11 Move 14546 | 88 67 541 452 205 1289 1472 1169 892 1079 629 925 511 454 75 585 563 670 645 379 174 491 1025 166 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 101 | 7 1 5 1 3 27 14 2 1 2 . 8 1 3 . . 2 8 1 . 1 . 8 6 Fast Attach 98 | 6 . . . 1 35 14 . 3 . . 6 . . . . 7 2 3 . 7 . 6 8 Attach 49 | 1 . . . . 18 4 . . . . 6 . . . . 2 3 . . . . 8 7 Detach 12 | . . . . . 2 . . . . . 2 . . . . 2 1 . . . . 1 4 Swap 104 | . 1 4 1 7 24 14 7 . 2 2 8 2 1 . . 6 12 1 . 1 1 10 . Drop 130 | . . 5 1 5 43 16 2 4 2 . 9 1 2 . . 6 13 1 . 6 . 13 1 Fire 277 | 22 2 18 . . 113 20 2 2 . 10 17 4 8 . . 29 22 . . . 5 3 . Melee 221 | . . . . . 65 56 5 . 1 . 3 . . . . . 1 5 . 4 1 53 27 Ram 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . 36 . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine (discovered 1 exit: *Res) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 165 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 8) 241 | -10/Materials | Entered Mines 302 | -10/Mines | Discovered new exit (range 6) 303 | -10/Mines | Build established: Mutant 366 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 370 | -10/Mines | Found Prototype Device 395 | -10/Mines | Discovered new exit (range 5) 604 | -10/Mines | Discovered new exit (range 7) 652 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 790 | -10/Mines | Learned location of Storage (-9) 791 | -10/Mines | Learned Materials non-interactive machine intel 800 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 800 | -10/Mines | Discovered new exit (range 5) 825 | -10/Mines | Entered Exiles 825 | -10/Exiles | Accompanied by 2 allies 847 | -10/Exiles | Met 8R-AWN 855 | -10/Exiles | Led the pair of lost Derelicts to a safe place 859 | -10/Exiles | Met EX-HEX 881 | -10/Exiles | Met EX-BIN 891 | -10/Exiles | Met EX-DEC 895 | -10/Exiles | Learned location of Zion (-7) 927 | -10/Exiles | Visited The Gauntlet 1183 | -10/Exiles | Discovered new exit (range 11) 1190 | -10/Exiles | Entered Mines 1194 | -9/Mines | Identified Exp. Sensor Array 1205 | -9/Mines | Found DCF Scrap (11 items) 1212 | -9/Mines | Identified exit to Materials 1254 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1321 | -9/Mines | Assembled infested the area 1398 | -9/Mines | Entered Materials 1398 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1399 | -8/Materials | Loaded intel: 27 non-interactive machine locations 1850 | -8/Materials | Build established: Tank 2003 | -8/Materials | Central database locked down 2086 | -8/Materials | Lost 3 parts (1n1u1w) 2460 | -8/Materials | Lost 4 parts (3n1w) 2615 | -8/Materials | Repaired Broken Exp. Sensor Array 2740 | -8/Materials | Build established: Scavenger-Mutant 2749 | -8/Materials | Core integrity fell below 50% 2773 | -8/Materials | Lost 3 parts (1n1u1w) 2843 | -8/Materials | Repaired Broken Aerolev Unit 3459 | -8/Materials | Lost 3 parts (1p1n1w) 3503 | -8/Materials | Core integrity fell below 20% 3555 | -8/Materials | Lost 3 parts (1n1u1w) 3556 | -8/Materials | System corruption reached 10% 3593 | -8/Materials | Lost 4 parts (2u2w) 3798 | -8/Materials | First assault squad dispatched 3890 | -8/Materials | Build established: Mutant 3893 | -8/Materials | Discovered new exit (range 11) 3898 | -8/Materials | Entered Factory 3898 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4042 | -7/Factory | Found Prototype Launcher 4042 | -7/Factory | Identified Rocket Array 4163 | -7/Factory | Discovered new exit (range 6) 4165 | -7/Factory | Identified exit to Factory 4425 | -7/Factory | Fabricated Aerolev Unit? 4521 | -7/Factory | Discovered exit to Factory (range 11) 4733 | -7/Factory | Discovered new exit (range 10) 4736 | -7/Factory | Identified exit to Lower Caves 4832 | -7/Factory | Repaired Aerolev Unit 4878 | -7/Factory | Entered Lower Caves 4886 | -7/Lower Caves | Learned 4 Factory zone layouts 5438 | -7/Lower Caves | Learned Factory trap positions 5461 | -7/Lower Caves | Discovered new exit (range 14) 5469 | -7/Lower Caves | Encountered a Warlord checkpoint 5507 | -7/Lower Caves | Identified exit to Lower Caves 5530 | -7/Lower Caves | Entered another Lower Caves area 5530 | -7/Lower Caves | Discovered exit to Factory (range 9) 5531 | -7/Lower Caves | Encountered a Warlord checkpoint 5608 | -7/Lower Caves | Build established: Skirmisher 6011 | -7/Lower Caves | Discovered new exit (range 6) 6052 | -7/Lower Caves | Learned Factory stockpile data 6507 | -7/Lower Caves | Identified exit to Zion 6508 | -7/Lower Caves | Entered Zion 6542 | -7/Zion | Discovered new exit (range 10) 6551 | -7/Zion | Identified exit to Proximity Caves 6714 | -7/Zion | Given the Hacking Drone Bay 6717 | -7/Zion | Found Prototype Device 6737 | -7/Zion | Learned Factory terminal intel 7004 | -7/Zion | Build established: Mutant 7153 | -7/Zion | Met Imprinter 7305 | -7/Zion | Learned Factory machine intel 7574 | -7/Zion | Entered Proximity Caves 7754 | -6/Proximity Caves | Learned Factory terminal intel 8257 | -6/Proximity Caves | Entered Factory 8257 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8259 | -6/Factory | Loaded intel: 111 trap records 8261 | -6/Factory | Loaded intel: 356 machine locations 8262 | -6/Factory | Loaded intel: 26 terminal locations 8262 | -6/Factory | Identified Hacking Drone Bay 8488 | -6/Factory | Fabricated Aerolev Unit (x1) 8993 | -6/Factory | Fabricated Angular Momentum Engine? 9107 | -6/Factory | Discovered new exit (range 14) 9118 | -6/Factory | Identified exit to Lower Caves 9155 | -6/Factory | Entered Lower Caves 9399 | -6/Lower Caves | Discovered new exit (range 9) 9453 | -6/Lower Caves | Identified exit to Lower Caves 9454 | -6/Lower Caves | Entered another Lower Caves area 9474 | -6/Lower Caves | Discovered new exit (range 5) 9475 | -6/Lower Caves | Identified exit to Factory 9495 | -6/Lower Caves | Build established: Hacker-Scout 9577 | -6/Lower Caves | Found DRS Beacon 9976 | -6/Lower Caves | Discovered new exit (range 16) 9981 | -6/Lower Caves | Identified exit to Data Miner 9986 | -6/Lower Caves | Entered Data Miner 9986 | -6/Data Miner | Discovered new exit (range 6) 9994 | -6/Data Miner | Met Data Miner 10003 | -6/Data Miner | Learned location of Section 7 (-2) 10003 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10006 | -6/Data Miner | Received God Mode back door access code from Data Miner 10015 | -6/Data Miner | Identified exit to Proximity Caves 10015 | -6/Data Miner | Entered Proximity Caves 10102 | -5/Proximity Caves | Learned location of 2 exits from Factory 10168 | -5/Proximity Caves | Discovered exit to Factory (range 11) 10238 | -5/Proximity Caves | Entered Factory 10238 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10239 | -5/Factory | Identified exit to Upper Caves 10239 | -5/Factory | Identified exit to Extension 10240 | -5/Factory | Identified exit to Factory 10241 | -5/Factory | Loaded intel: 26 terminal locations 10314 | -5/Factory | Repaired Aerolev Unit 10351 | -5/Factory | Repaired Exp. Sensor Array 10658 | -5/Factory | Entered another Factory area 10658 | -4/Factory | Evolved 2 slots: Utility x2 10669 | -4/Factory | Identified exit to Research 10721 | -4/Factory | Found Quantum Capacitor 10998 | -4/Factory | Discovered new exit (range 12) 11001 | -4/Factory | Identified exit to Upper Caves 11001 | -4/Factory | Entered Upper Caves 11240 | -4/Upper Caves | Encountered a Warlord checkpoint 11249 | -4/Upper Caves | Ambushed by wild Derelicts 11303 | -4/Upper Caves | Learned Research terminal intel 11304 | -4/Upper Caves | Found Alien Artifact 11304 | -4/Upper Caves | Identified Core Expander 11304 | -4/Upper Caves | Installed Core Expander, added new Utility slot 11318 | -4/Upper Caves | Discovered new exit (range 9) 11336 | -4/Upper Caves | Identified exit to Upper Caves 11339 | -4/Upper Caves | Entered another Upper Caves area 11370 | -4/Upper Caves | Discovered exit to Research (range 15) 11452 | -4/Upper Caves | Learned Research garrison access intel 11573 | -4/Upper Caves | Learned location of 1 exit from Research 11664 | -4/Upper Caves | Discovered new exit (range 10) 11666 | -4/Upper Caves | Identified exit to Zhirov 11686 | -4/Upper Caves | Learned location of 1 exit from Research 11724 | -4/Upper Caves | Entered Zhirov 11724 | -4/Zhirov | Discovered new exit (range 3) 11729 | -4/Zhirov | Met Zhirov 11734 | -4/Zhirov | Learned location of Quarantine (-3) 11734 | -4/Zhirov | Learned location of Testing (-2) 11734 | -4/Zhirov | Learned location of Command (-1) 11736 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11740 | -4/Zhirov | Found Alien Artifact 11740 | -4/Zhirov | Identified Integrated Reactor 11740 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11804 | -4/Zhirov | Identified exit to Proximity Caves 11804 | -4/Zhirov | Entered Proximity Caves 12199 | -3/Proximity Caves | Discovered exit to Research (range 13) 12457 | -3/Proximity Caves | Entered Research 12457 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12458 | -3/Research | Identified exit to Quarantine 12459 | -3/Research | Loaded intel: 21 terminal locations 12460 | -3/Research | Loaded intel: 4 garrison access locations 12560 | -3/Research | Fabricated Assault Drone Bay? 13107 | -3/Research | Found Gamma Bomb Array 13169 | -3/Research | Spotted B-86 Titan 13175 | -3/Research | Discovered new exit (range 4) 13186 | -3/Research | Spotted B-90 Cyclops 13197 | -3/Research | Core integrity fell below 50% 13198 | -3/Research | Entered Quarantine 13208 | -3/Quarantine | Found Alien Reactor 13208 | -3/Quarantine | Identified Matter Drive 13228 | -3/Quarantine | Lost 12 parts (2p3n5u2w) 13229 | -3/Quarantine | Found Alien Artifact 13229 | -3/Quarantine | Identified Phase Armor 13288 | -3/Quarantine | Found Alien Artifact 13289 | -3/Quarantine | Identified Transdimensional Reconstructor 13289 | -3/Quarantine | Warped through subspace 13353 | -3/Quarantine | Found Alien Artifact 13353 | -3/Quarantine | Identified Terrabomb 13353 | -3/Quarantine | Used Terrabomb 13359 | -3/Quarantine | Lost 5 parts (1p2n2u) 13378 | -3/Quarantine | Spotted Alpha 7 13393 | -3/Quarantine | Found Terrabomb 13398 | -3/Quarantine | Discovered new exit (range 15) 13409 | -3/Quarantine | Found Prototype Launcher 13409 | -3/Quarantine | Identified Com. Tesla Bomb Launcher 13420 | -3/Quarantine | Used Terrabomb 13424 | -3/Quarantine | Core integrity fell below 20% 13427 | -3/Quarantine | Found Alien Launcher 13427 | -3/Quarantine | Identified Sigix Terminator 13437 | -3/Quarantine | Identified exit to Research 13437 | -3/Quarantine | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 13424_ Critical hit (Burn: +37). 13426_ Penetrated by Slug. 13426_ Slug penetrates Suspension Chamber. 13426_ Suspension Chamber breached. 13427_ Acquired Alien Launcher. 13427_ Identified Sigix Terminator. 13429_ Penetrated by Slug. 13429_ Dropped Phase Armor. 13431_ Slug penetrates Sealed Barrier. 13431_ Slug penetrates Suspension Chamber. 13431_ Slug penetrates Sealed Barrier. 13431_ Penetrated by Slug. 13431_ Imp. Gyrokinetic Inverter destroyed. 13433_ Penetrated by Slug. 13434_ Mic. Antimatter Reactor destroyed. 13434_ Slug penetrates G-67 Veteran. 13436_ U-05 Engineer builds a Wall. 13436_ Imp. Gyrokinetic Inverter destroyed. 13437_ EXIT=IDENTIFIED: RESEARCH 13437_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | "" ## ##????????????? | | " ##???????????? | | " ##??????????? | | " #??????????? | | " ##?????????? | | " #?????????? | | " ";;"""""";; ##????????? | | "" ";;;""""";; #????????? | | """""""""" ;""";""!";; #????????? | | " ;""";" "";; #???????? | | " ;" ";; ;; #???????? | | " ; ;""";; #???????? | | " ; g;; #???????? | | " ; p;;;;;;; #???????? | | " #;;;;;;;g;;;;;;; #???????? | | """"""" " ;u p *h@ ; ???????? | | """"""" " ; hg