Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.07 @ 05:25:36 Player: Kite Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (120) 600 Value Destroyed (3747) 3747 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1070) 1070 TOTAL SCORE: 8537 Bonus ------- High Alert Combat Kills 85 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -15 Cogmind --------- Core Integrity 245/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (80) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (4) ------ Improved Weapon Shielding > --- WEAPON (2) ------- AWS/Thermal > --- INVENTORY (5) ---- Armored Wheel High-capacity Storage Unit Lightpack 2.0 Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Humpback Improved Weapon Shielding Insulated Plating > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Armored Treads Advanced Treads Armored Wheel High-capacity Storage Unit Lightpack 2.0 Large Battery Experimental Sensor Array Improved Signal Interpreter Light Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Supersonic Drone Bay Grenade Launcher Hammer Mining Claw [Rating: 46] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 2 | . . . 1 . . . 1 . Weapon . | . . . . . . . . . Parts Attached 55 | 6 11 1 15 2 4 2 10 4 Power 7 | 1 2 . 3 . . . . 1 Engine 6 | 1 2 . 3 . . . . . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 18 | 2 4 1 3 1 1 . 4 2 Treads 10 | 2 2 1 3 1 . . 1 . Leg . | . . . . . . . . . Wheel 8 | . 2 . . . 1 . 3 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 13 | 1 2 . 2 1 2 1 3 1 Device 3 | . 1 . . 1 . 1 . . Storage 5 | 1 1 . 1 . 1 . 1 . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 5 | . . . 1 . 1 . 2 1 Artifact . | . . . . . . . . . Weapon 17 | 2 3 . 7 . 1 1 3 . Energy Gun 12 | . 3 . 6 . . 1 2 . Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 2 1 . . . . Corrupted Parts 1 | . . . . . . 1 . . System Corruption 4 | . . . . . . 4 . . Parts Lost 21 | . 2 1 2 . . 2 4 10 Power 3 | . 1 . . . . . . 2 Propulsion 5 | . . 1 . . . . 2 2 Utility 5 | . . . . . . . . 5 Weapon 8 | . 1 . 2 . . 2 2 1 Highest Loss Streak 7 | . 1 1 1 . . 1 2 7 To Critical Strikes . | . . . . . . . . . Average Backups 20 | . 12 14 18 20 22 26 26 30 Power . | . . . . . . . 1 . Propulsion 10 | . 9 10 10 10 9 10 11 11 Utility 6 | . 1 2 3 5 7 10 11 16 Weapon 3 | . 2 2 3 4 5 4 2 2 Tool/Special . | . . . . . . . . . Unused Backups 44 | . 6 1 3 . 1 2 . 31 Power 2 | . 2 . . . . . . . Propulsion 11 | . . . . . . 2 . 9 Utility 26 | . 2 1 . . 1 . . 22 Weapon 5 | . 2 . 3 . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 92 | . 98 99 99 99 76 81 79 85 Engine 10 | . 13 14 11 11 11 11 9 3 Treads 17 | . 24 27 33 33 9 . . . Wheel 13 | . 3 . . . 23 33 28 35 Device 8 | . 12 14 11 10 2 4 5 . Storage 11 | . 14 14 11 11 11 11 9 9 Protection 5 | . . . 10 11 2 . 11 17 Energy Gun 19 | . 27 28 21 22 7 21 6 2 Impact Weapon 1 | . . . . . . . 4 5 Slashing Weapon 1 | . . . . . 7 . 4 6 Peak Build Rating 46 | 6 14 14 22 28 27 31 41 46 Average Rating 20 | 4 12 13 19 22 21 28 28 34 On Entrance 18 | . 6 13 14 22 23 27 30 29 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 250 | 12 34 32 63 63 250 215 218 218 Greatest Support 60 | 40 40 40 60 60 60 36 48 48 Greatest Overweight (x) 8 | . 1 . 1 1 6 5 8 5 Average Overweight (x) 2 | . . . . 1 3 5 4 4 Largest Inventory Capacity 35 | 8 15 15 20 20 35 35 35 35 Average Capacity 23 | 6 14 15 19 20 31 35 35 34 Most Carried 35 | 2 15 15 20 20 29 35 33 35 Average Carried 21 | . 13 14 18 19 24 30 30 33 Final Capacity 35 | 8 15 15 20 20 35 35 35 5 Final Carried 33 | 2 14 15 20 20 29 33 30 5 Class Distribution -------------------- 56% | Mutant 37% | Hauler-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 1325 | 255 326 20 75 . . 354 90 205 Remotely . | . . . . . . . . . Salvage Created 3924 | 24 832 392 778 70 . 885 537 406 Parts 231 | 4 57 19 46 5 . 64 19 17 Haulers Intercepted 4 | . 2 . 2 . . . . . Recyclers Shooed 5 | . 1 . 4 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 86 | . 20 12 15 4 . 17 10 8 Melee 4 | . . . . . . . 3 1 Guns 67 | . 20 12 12 4 . 10 3 6 AOE 10 | . . . 3 . . 6 1 . Classes Destroyed 15 | 1 8 1 1 . . 3 1 . Worker 8 | . 4 1 . . . 2 1 . Builder 6 | . 2 1 2 . . 1 . . Tunneler 7 | 1 . 1 . . . 5 . . Hauler 4 | . 2 . 2 . . . . . Recycler 7 | . 2 1 2 . . 2 . . Operator 1 | . 1 . . . . . . . Watcher 3 | . 1 . 2 . . . . . Swarmer 24 | . 6 3 3 4 . 8 . . Grunt 44 | . 14 7 7 . . 6 8 2 Brawler 3 | . . . . . . 1 . 2 Duelist 1 | . . . . . . 1 . . Sentry 10 | . . . 5 . . . 1 4 Hunter 1 | . . . . . . 1 . . Heavy 1 | . . . . . . . 1 . Assembled 2 | . . 2 . . . . . . Best Kill Streak 7 | 1 6 3 6 4 . 7 2 5 Combat Bots Only 5 | . 5 3 3 4 . 4 2 5 Max Kills in Single Turn 3 | 1 1 2 3 2 . 3 1 1 Gunslinging 1 | . . 1 . 1 . 1 . . Exploded 3 | . . . 2 . . 3 1 . Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 328 | . 52 31 51 6 . 57 60 71 Missed 80 | . 19 3 11 1 . 15 15 16 Hits 248 | . 33 28 40 5 . 42 45 55 Melee 2 | . . 1 . . . . . 1 Projectile 246 | . 33 27 40 5 . 42 45 54 Critical Strikes 5 | . . . 2 . . 1 2 . Damage Taken 3843 | . 389 323 507 38 . 634 894 1058 Core 565 | . 38 45 93 . . 84 129 176 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 92 | . . . . . . . 30 62 Core Remaining (%) 73 | 100 . 66 . . . 55 . . Volleys Fired 187 | 1 60 26 43 3 . 40 12 2 Largest 2 | 2 2 2 2 2 . 2 2 1 Hottest 130 | 40 130 130 130 90 . 90 90 30 Shots Fired 382 | 2 117 52 81 6 . 76 25 23 Gun 374 | 2 117 52 78 6 . 73 25 21 Cannon . | . . . . . . . . . Launcher 8 | . . . 3 . . 3 . 2 Special . | . . . . . . . . . Kinetic 2 | 2 . . . . . . . . Thermal 263 | . 117 52 62 . . . 11 21 Explosive 8 | . . . 3 . . 3 . 2 Electromagnetic 109 | . . . 16 6 . 73 14 . Robot Hit Streak 19 | 2 19 10 11 4 . 10 10 9 Robot Miss Streak 12 | . 12 5 6 2 . 3 2 1 Penetration Max . | . . . . . . . . . Secondary Targets 8 | . 1 1 2 2 . 2 . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . . Autonomous 30 | . . . . . . . 8 22 Shots Hit Robots 377 | 2 102 47 69 4 . 56 50 47 Core Hits 349 | 1 126 66 81 4 . 44 17 10 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . 2 3 Critical Strikes 5 | . . . . . . . 2 3 Smash 5 | . . . . . . . 2 3 Melee Attacks 108 | . . . . . . . 35 73 Impact 91 | . . . . . . . 28 63 Slashing 17 | . . . . . . . 7 10 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 12 | . . . . . . . 6 6 Damage Inflicted 6989 | 25 1231 612 1273 47 . 1499 1278 1024 Guns 4668 | 25 1231 612 972 47 . 875 473 433 Cannons . | . . . . . . . . . Explosions 1097 | . . . 301 . . 624 157 15 Melee 1224 | . . . . . . . 648 576 Ramming . | . . . . . . . . . Kinetic 25 | 25 . . . . . . . . Thermal 3700 | . 1231 612 693 . . 321 410 433 Explosive 619 | . . . 301 . . 303 . 15 Electromagnetic 1421 | . . . 279 47 . 875 220 . Impact 941 | . . . . . . . 507 434 Slashing 283 | . . . . . . . 141 142 Piercing . | . . . . . . . . . Highest Corruption 6 | . . . 2 2 2 6 . . Average Corruption 2 | . . . 2 2 2 2 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 31 | . . . 5 6 9 11 . . Message Errors 7 | . . . 1 3 2 1 . . Matter Fused 9 | . . . 1 . 3 5 . . Heat Flow Errors 2 | . . . 1 . 1 . . . Energy Discharges 4 | . . . 1 1 1 1 . . Data Loss (minor) 3 | . . . . 1 1 1 . . Data Loss (major) 2 | . . . . . 1 1 . . Misfires 1 | . . . . . . 1 . . Alerts 3 | . . . 1 1 . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 161 | . . . 12 . . 1 84 64 Projectiles . | . . . . . . . . . Explosions 13 | . . . 12 . . 1 . . Melee 148 | . . . . . . . 84 64 Knockbacks 1 | . . . . . . . 1 . Impact 1 | . . . . . . . 1 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 95 | . . . . . . 95 . . Shots 3 | . . . . . . 3 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 368 | . 368 174 203 . 269 189 18 . Average Temperature 59 | . 68 51 54 . 137 45 12 . Received Heat Transfer 1395 | . 189 93 243 . . 216 387 267 Effects 1 | . 1 . . . . . . . Shutdowns 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 4 | . . . . . . 1 2 1 Combat Hostiles 4 | . . . . . . 1 2 1 Parts Fried 7 | . . . 1 . . 2 3 1 Impact Corruptions 9 | . . . . . . . 5 4 Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 3 | . . . 1 . . . 2 . Heat Transferred 4635 | . 1540 770 900 . . 300 570 555 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 8 | . . . . . . 6 2 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Maximum Alert Level 3 | . 1 . 1 . . 1 . 3 Low Security (%) 78 | 100 84 100 91 100 . 91 100 4 Level 1 13 | . 15 . 8 . . 8 . 44 Level 2 4 | . . . . . . . . 28 Level 3 3 | . . . . . . . . 21 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 940 | 5 238 164 236 171 . 223 158 940 Initial 96 | . . 64 4 81 . . 77 96 Average 125 | . 106 27 40 57 . 50 106 446 Influence Increases 3138 | 5 638 250 481 90 . 499 281 894 Destroy 0b10 Robot/C 1680 | . 400 200 300 80 . 340 200 160 Destroy 0b10 Robot/NC 180 | 5 60 20 40 . . 50 5 . Destroy Leader 354 | . 106 30 98 10 . 60 50 . Successful Hack 38 | . 12 . 20 . . . 6 . Select Force Hacks 60 | . 60 . . . . . . . Anti-Garrison Action 700 | . . . . . . . . 700 Destroy Structure 111 | . . . 23 . . 49 5 34 Partial Spotted 15 | . . . . . . . 15 . Influence Decreases 2248 | 5 473 403 285 298 . 300 332 152 Entered New Map 410 | . . 101 8 127 . . 122 52 Time Decay 1657 | 5 462 302 267 171 . 280 170 . Lost Part 181 | . 11 . 10 . . 20 40 100 Squads Dispatched 13 | . 8 1 1 . . 1 2 . Investigation 8 | . 7 1 . . . . . . Extermination . | . . . . . . . . . Reinforcement 5 | . 1 . 1 . . 1 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 2 | . 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 103 | . 27 13 24 2 . 17 10 10 Peak Tracking Total 5 | . 4 3 3 2 . 4 5 5 Tactical Retreats 1 | . . 1 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 11 | . 9 . . . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 4 | . . . . . . . . 4 Max in Single Turn 1 | . . . . . . . . 1 Garrison Relay 4 | . . . . . . . . 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 13 | . 4 1 3 . 2 . 3 . Terminals 6 | . 2 . 2 . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 28 | . 9 1 7 . 5 . 6 . Successful 21 | . 6 1 6 . 5 . 3 . Failed 7 | . 3 . 1 . . . 3 . Catastrophic 3 | . 2 . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 16 | . 7 . 4 . 1 . 4 . Terminals 14 | . 5 . 4 . . . 5 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . Scanalyzers 3 | . . . 3 . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 13 | . 3 1 2 . 5 . 2 . Record 4 | . . . . . 4 . . . Part Schematic 2 | . 2 . . . . . . . Open Door 1 | . . 1 . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . Registered Components 1 | . . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 3 | . . . 3 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Retrieve Study 1 | . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 3 | . 2 . 1 . . . . . Terminals 1 | . . . 1 . . . . . Botnet 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Tunnel 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 2 . 2 . . . 2 . Full Trace Events 2 | . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . 2 . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer 1 | . . . . . . . . 1 Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 16 | . . . . . . . . 16 Machine Destruction 16 | . . . . . . . . 16 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Active Infowar (turns) 2 | . . . . 2 . . . . Sensors 2 | . . . . 2 . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 8102 | 92 1639 1430 1216 537 563 1026 342 1257 Spaces Moved 4024 | 53 879 728 480 185 334 554 126 685 Core 5 | 5 . . . . . . . . Treads 2282 | 48 763 728 480 185 78 . . . Legs . | . . . . . . . . . Wheels 1737 | . 116 . . . 256 554 126 685 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 160 160 240 155 155 140 140 Average Speed 164 | 149 153 160 215 240 161 155 150 140 Slowest Speed 240 | 160 240 160 240 240 240 155 200 155 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 51 | 4 96 96 38 28 65 78 14 40 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . 2 1 . . 1 . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 3 | . . 2 . . . 1 . . Spaces Dug 5 | . . . . . . . . 5 Terrain Destroyed 108 | . . . 26 . . 55 7 20 Melee 5 | . . . . . . . . 5 Projectile 1 | . . . . . . . 1 . AOE 102 | . . . 26 . . 55 6 15 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 5004 | 61 1057 944 584 273 362 646 206 871 Wait 434 | . 58 179 21 79 . 36 20 41 Move 4017 | 52 878 727 479 184 333 553 126 685 Hop . | . . . . . . . . . Pick Up 98 | 2 22 6 12 1 11 9 3 32 Fast Attach 35 | 6 15 . 5 2 1 . 3 3 Attach 33 | . 2 1 4 . 5 3 7 11 Detach 5 | . 2 . . . 1 . 1 1 Swap 24 | . 5 1 7 1 2 3 2 3 Drop 75 | . 15 4 13 3 9 2 3 26 Fire 187 | 1 60 26 43 3 . 40 12 2 Melee 96 | . . . . . . . 29 67 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 5) 768 | -10/Materials | Discovered new exit (range 10) 979 | -10/Materials | Discovered new exit (range 10) 1718 | -10/Materials | Discovered new exit (range 9) 1732 | -10/Materials | Entered Mines 1849 | -10/Mines | Learned location of Storage (-8) 2010 | -10/Mines | Found a hidden stash of uninstalled traps 2059 | -10/Mines | Excavation squad dispatched 2059 | -10/Mines | A large section of the Mines collapsed 2325 | -10/Mines | Discovered new exit (range 9) 2380 | -10/Mines | Discovered new exit (range 9) 2926 | -10/Mines | Met a Derelict shopkeep closing up shop 3162 | -10/Mines | Entered Materials 3162 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3953 | -9/Materials | Build established: Scavenger-Mutant 3959 | -9/Materials | Discovered new exit (range 13) 4378 | -9/Materials | Entered Mines 4544 | -9/Mines | Build established: Mutant 4591 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4606 | -9/Mines | Found Prototype Device 4606 | -9/Mines | Identified Exp. Sensor Array 4651 | -9/Mines | Discovered new exit (range 16) 4680 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4682 | -9/Mines | Discovered new exit (range 5) 4705 | -9/Mines | Assembled infested the area 4915 | -9/Mines | Entered Exiles 4972 | -9/Exiles | Met 8R-AWN 5001 | -9/Exiles | Met EX-HEX 5146 | -9/Exiles | Met EX-BIN 5168 | -9/Exiles | Aligned with FarCom system 5169 | -9/Exiles | Given EX-Vault access code 5206 | -9/Exiles | Opened EX-Vault 5214 | -9/Exiles | Found Lightpack 2.0 5218 | -9/Exiles | Found Supersonic Drone Bay 5221 | -9/Exiles | Found AWS/Thermal 5251 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5302 | -9/Exiles | Met EX-DEC 5313 | -9/Exiles | Learned location of Zion (-6) 5364 | -9/Exiles | Build established: Hauler-Mutant 5397 | -9/Exiles | Discovered new exit (range 14) 5478 | -9/Exiles | Stole three prototypes: Lightpack 2.0, Supersonic Drone Bay, AWS/Thermal 5478 | -9/Exiles | Entered Mines 6456 | -8/Mines | Discovered new exit (range 10) 6504 | -8/Mines | Entered Materials 6504 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6846 | -8/Materials | Identified exit to Garrison 6846 | -8/Materials | Entered Garrison 6846 | -8/Garrison | Warlord forces raided the area 6860 | -8/Garrison | Triggered checkpoint 6904 | -8/Garrison | Garrison Relay disabled 7090 | -8/Garrison | Triggered checkpoint 7117 | -8/Garrison | Triggered checkpoint 7144 | -8/Garrison | Triggered checkpoint 7192 | -8/Garrison | Warlord forces retreated 7216 | -8/Garrison | Triggered checkpoint 7343 | -8/Garrison | Lost 3 parts (1p1n1u) 7381 | -8/Garrison | Garrison Relay disabled 7548 | -8/Garrison | Spotted B-75 Beast 7734 | -8/Garrison | Garrison Relay disabled 7812 | -8/Garrison | Triggered checkpoint 7873 | -8/Garrison | Garrison Relay disabled 7919 | -8/Garrison | Installed Relay Interface Framework 8005 | -8/Garrison | Discovered new exit (range 10) 8061 | -8/Garrison | Spotted B-75 Beast 8076 | -8/Garrison | AWS/Thermal suddenly broke down 8080 | -8/Garrison | Core integrity fell below 50% 8103 | -8/Garrison | Self-destructed Last Messages --------------- 07947_ Dropped AWS/Thermal. 07954_ Dropped Hammer. 07955_ Acquired AWS/Thermal. 07957_ Acquired Hammer. 07989_ Acquired 24 matter. 07993_ Acquired 16 matter. The lore collection interface (ESC then open Records) is a centralized reference of all the lore you've uncovered throughout all runs. 08005_ EXIT=FOUND 08062_ B-75 Beast springs to life. 08064_ Insulated Plating destroyed. 08064_ Lgt. Nuclear Core destroyed. 08069_ ALERT: Garrison interior compromised. 08076_ AWS/Thermal suddenly breaks down. 08079_ Arm. Wheel+ destroyed. 08101_ Humpback destroyed. 08101_ Grenade Launcher crushed and broken. 08101_ Relay Coupler [NC] crushed and broken. 08101_ Lrg. Battery crushed and broken. 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Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RapidZioniteMegatreads Manual? 0 Play Time 00:39:13 Cumulative 598.6 hours Start 2026.09.07 @ 04:47:20 End 2026.09.07 @ 05:25:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 496 Rogue 496 Adventurer 0 Explorer 0 Win Type - Total 20 Types 12/0/3/1/0/0/0/2/0/2 Lore% 69 Gallery% 72 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 28% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da25c461-28bf-4ab7-8a81-701d517bab28