Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.27 @ 01:44:54 Player: CheifClapdad Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (1167) 1167 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3022 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 279/300 Energy 51/100 System Corruption 0% Temperature Cool (0) Movement Rolling (135) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel Compact Wheel > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Trap Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Ion Engine Light Ion Engine Improved Ion Engine Reinforced Ion Engine Reinforced Deuterium Engine Small Storage Unit Large Storage Unit Active Sensor Suite Particle Charger Reaction Control System Dynamic Insulation System Small Laser Blade Saw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Light Armor Plating Shield Generator > --- WEAPON ----------- Advanced Beam Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Light Nuclear Core Reinforced Deuterium Engine Light Treads Light Treads Improved Treads Small Storage Unit Large Storage Unit Active Sensor Suite Particle Charger Reaction Control System Dynamic Insulation System Medium Laser Small Laser Improved Medium Laser Assault Rifle Light Cannon Light Cannon Light Cannon Blade Saw [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Concussive RPG Slashing Weapon Blade Saw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 43 | 6 3 3 31 Power 5 | 1 . 1 3 Engine 3 | 1 . 1 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 13 | 2 1 . 10 Treads 7 | 1 . . 6 Leg . | . . . . Wheel 6 | 1 1 . 4 Hover . | . . . . Flight . | . . . . Utility 11 | 1 2 1 7 Device 6 | . 1 1 4 Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 14 | 2 . 1 11 Energy Gun 3 | 1 . . 2 Energy Cannon 1 | . . 1 . Ballistic Gun 3 | 1 . . 2 Ballistic Cannon 5 | . . . 5 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 30 | . 1 . 29 Power 3 | . 1 . 2 Propulsion 11 | . . . 11 Utility 7 | . . . 7 Weapon 9 | . . . 9 Highest Loss Streak 12 | . 1 . 12 To Critical Strikes 1 | . . . 1 Average Backups 12 | 1 5 9 16 Power 2 | . 1 . 3 Propulsion 1 | . 2 2 1 Utility 3 | . 1 3 5 Weapon 4 | . 1 3 6 Tool/Special . | . . . . Unused Backups 10 | . . 1 9 Power 4 | . . . 4 Propulsion . | . . . . Utility 6 | . . 1 5 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 88 | . 98 98 82 Engine 6 | . 14 10 2 Core 1 | . . . 2 Treads 15 | . 7 11 19 Wheel 15 | . 20 22 12 Device 15 | . 12 20 14 Storage 11 | . 14 11 10 Protection 2 | . . . 3 Energy Gun 3 | . 14 5 . Energy Cannon 4 | . . 5 5 Ballistic Gun 7 | . 14 11 4 Ballistic Cannon 2 | . . . 4 Peak Build Rating 27 | 6 7 12 27 Average Rating 14 | 4 6 10 18 On Entrance 6 | . 6 6 12 Naked Turns . | . . . . Heaviest Build 99 | 12 88 92 99 Greatest Support 83 | 20 26 26 83 Greatest Overweight (x) 9 | 3 3 3 9 Average Overweight (x) 2 | . 1 3 3 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 7 15 25 25 Most Carried 25 | 4 6 17 25 Average Carried 13 | 1 5 9 17 Final Capacity 25 | 8 25 25 25 Final Carried 16 | 4 6 16 15 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 909 | 250 36 63 560 Remotely . | . . . . Salvage Created 1523 | . 128 129 1266 Parts 80 | . 7 6 67 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 3 | . . . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 28 | . 3 2 23 Guns 7 | . 3 . 4 Cannons 20 | . . 2 18 AOE 1 | . . . 1 Classes Destroyed 13 | . 1 1 11 Worker 3 | . . . 3 Tunneler 1 | . . . 1 Hauler 1 | . . 1 . Recycler 5 | . . . 5 Watcher 1 | . . . 1 Swarmer 2 | . . . 2 Cutter 3 | . . . 3 Grunt 14 | . 3 2 9 Brawler 1 | . . . 1 Duelist 2 | . . . 2 Sentry 4 | . . . 4 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 18 | . 1 2 18 Combat Bots Only 8 | . 1 2 8 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 304 | . 20 4 280 Missed 70 | . 4 2 64 Hits 234 | . 16 2 216 Melee 9 | . . . 9 Projectile 225 | . 16 2 207 AOE 2 | . . . 2 Critical Strikes 15 | . . . 15 Damage Taken 3707 | . 213 21 3473 Core 573 | . 23 . 550 Absorbed by Shields 106 | . . . 106 Core Remaining (%) 96 | 100 90 100 . Volleys Fired 125 | . 17 7 101 Largest 2 | . 2 2 2 Hottest 101 | . 60 88 101 Shots Fired 202 | . 30 14 158 Gun 77 | . 30 10 37 Cannon 124 | . . 4 120 Launcher 1 | . . . 1 Special . | . . . . Kinetic 122 | . 17 7 98 Thermal 79 | . 13 7 59 Explosive 1 | . . . 1 Electromagnetic . | . . . . Robot Hit Streak 18 | . 7 15 18 Robot Miss Streak 5 | . 4 . 5 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 137 | . 21 11 105 Core Hits 65 | . 7 4 54 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . . 3 Destroy 1 | . . . 1 Blast 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2608 | . 189 147 2272 Guns 544 | . 189 66 289 Cannons 1790 | . . 81 1709 Explosions 274 | . . . 274 Melee . | . . . . Ramming . | . . . . Kinetic 1315 | . 73 34 1208 Thermal 1019 | . 116 113 790 Explosive 274 | . . . 274 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . . . 10 Projectiles . | . . . . Explosions 10 | . . . 10 Melee . | . . . . Knockbacks 11 | . . . 11 Impact . | . . . . Kinetic 11 | . . . 11 Secondary . | . . . . Self-Inflicted Damage 26 | . . . 26 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 225 | . 20 44 225 Average Temperature 38 | . 9 22 43 Received Heat Transfer 1219 | . 120 12 1087 Effects 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 2015 | . 275 223 1517 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 192 | . 40 50 192 Initial . | . . . . Average 54 | . 11 8 90 Influence Increases 796 | . 80 57 659 Destroy 0b10 Robot/C 560 | . 60 40 460 Destroy 0b10 Robot/NC 55 | . . 5 50 Destroy Leader 144 | . 20 12 112 Disable Machine 15 | . . . 15 Destroy Structure 7 | . . . 7 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 671 | . 80 57 534 Time Decay 421 | . 80 57 284 Lost Part 250 | . . . 250 Squads Dispatched 8 | . 2 1 5 Investigation . | . . . . Extermination . | . . . . Reinforcement 7 | . 2 1 4 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 2 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 12 3 37 Peak Tracking Total 7 | . 6 2 7 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . . . 2 Successful . | . . . . Failed 2 | . . . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . . . 2 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 758 | . . 305 453 Sensors 489 | . . 305 184 Traps 269 | . . . 269 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1547 | 110 221 340 876 Spaces Moved 796 | 83 144 222 347 Core 20 | 20 . . . Treads 60 | 8 . . 52 Legs . | . . . . Wheels 716 | 55 144 222 295 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 135 116 Average Speed 140 | 117 114 135 159 Slowest Speed 243 | 200 135 135 243 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 6 27 19 44 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 7 | . . . 7 Melee . | . . . . Projectile 1 | . . . 1 AOE 6 | . . . 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1022 | 92 172 250 508 Wait 16 | . 8 2 6 Move 793 | 82 143 221 347 Hop . | . . . . Pick Up 36 | 4 1 14 17 Fast Attach 17 | 6 1 1 9 Attach 23 | . . 2 21 Detach . | . . . . Swap 8 | . 2 1 5 Drop 4 | . . 2 2 Fire 125 | . 17 7 101 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 13) 332 | -10/Materials | Entered another Materials area 332 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 601 | -9/Materials | Discovered new exit (range 16) 672 | -9/Materials | Entered another Materials area 672 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 926 | -8/Materials | Lost 6 parts (3n2u1w) 1016 | -8/Materials | Found Prototype Device 1235 | -8/Materials | Core integrity fell below 50% 1280 | -8/Materials | Lost 12 parts (2p3n3u4w) 1283 | -8/Materials | Destroyed 8 combat bots 1338 | -8/Materials | Core integrity fell below 20% 1512 | -8/Materials | Lost 3 parts (3n) 1535 | -8/Materials | Build established: Scavenger-Mutant 1539 | -8/Materials | Garrison activated, responded to threat 1548 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 01484_ Slug penetrates Terminal. 01484_ Terminal disabled. 01485_ K-01 Serf collects debris. 01487_ Slug penetrates Wall. 01489_ K-01 Serf collects debris. 01509_ Slug penetrates Door. 01512_ Slug penetrates Wall. 01514_ U-05 Engineer builds a Door. 01531_ Slug penetrates Wall. 01538_ Lgt. Armor Plating destroyed. 01539_ Y-45 Defender calls for garrison reinforcements. 01539_ ALERT: Activating Garrison Access M001. 01540_ S-10 Pest emerges from the garrison. 01541_ Assault Rifle destroyed. 01544_ Wheel destroyed. 01546_ Y-45 Defender destroyed. 01547_ Critical hit (Destroy). 01547_ Med. Laser destroyed. 01548_ Slug penetrates Wall. 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""" # | | ???????????????????????????????????????" !? # | | ??????????????????????????????????????? ????# | | ???????????????????????????????????????#+????# | | ???????????????????????????????????????# ????# | | ???????????????????????????????????????# ????# | | ???????????????????????????????????????# ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricSpacefoldTurbovents Manual? 0 Play Time 00:14:11 Cumulative 94.1 hours Start 2025.06.27 @ 01:27:48 End 2025.06.27 @ 01:44:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 50 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: ad386e1e-7983-40c8-a294-a4fe6b530583