Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.11 @ 05:30:05 Player: Luca Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (37) 185 Value Destroyed (933) 933 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2078 Bonus ------- None Cogmind --------- Core Integrity 377/400 Matter 270/300 Energy 515/515 System Corruption 0% Temperature Cool (0) Movement Rolling (125) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Wheel Wheel Wheel > --- UTILITY (3) ------ Huge Storage Unit High-capacity Battery Improved Targeting Computer > --- WEAPON (2) ------- Light EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY (25) --- Ion Engine Light Ion Engine High-capacity Battery (250) Weight Redist. System Improved Targeting Computer Particle Gun Light EM Pulse Cannon Light EM Pulse Cannon Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit High-capacity Battery Weight Redist. System > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine High-capacity Battery Improved Targeting Computer Improved Targeting Computer Light EM Pulse Cannon Grenade Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Weight Redist. System Storage Huge Storage Unit Processor Improved Targeting Computer Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 29 | 6 16 7 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 8 | 2 3 3 Treads 3 | . 3 . Leg 2 | 2 . . Wheel 3 | . . 3 Hover . | . . . Flight . | . . . Utility 7 | 1 5 1 Device 1 | . 1 . Storage 5 | 1 4 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 7 1 Energy Gun 3 | 2 1 . Energy Cannon 4 | . 4 . Ballistic Gun 1 | . . 1 Ballistic Cannon 2 | . 2 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 2 3 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . 2 1 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Backups 6 | . 6 7 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . 1 2 Weapon 2 | . 2 3 Tool/Special . | . . . Unused Backups 11 | . 6 5 Power 1 | . . 1 Propulsion . | . . . Utility 2 | . 1 1 Weapon 6 | . 3 3 Tool/Special 2 | . 2 . Average Slot Usage (%) 95 | . 95 95 Engine 13 | . 14 11 Treads 23 | . 21 28 Leg 4 | . 6 . Device 6 | . 6 5 Storage 19 | . 17 21 Processor 1 | . . 5 Energy Gun 1 | . 2 . Energy Cannon 18 | . 19 17 Ballistic Gun 1 | . . 4 Ballistic Cannon 3 | . 5 . Peak Build Rating 14 | 6 11 14 Average Rating 9 | 4 8 13 On Entrance 5 | . 6 10 Naked Turns . | . . . Heaviest Build 99 | 12 95 99 Greatest Support 66 | 20 46 66 Greatest Overweight (x) 9 | 2 2 9 Average Overweight (x) . | . . 1 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 18 | 7 16 25 Most Carried 10 | 1 9 10 Average Carried 6 | . 6 7 Final Capacity 25 | 8 25 25 Final Carried 10 | 1 7 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 698 | 241 355 102 Remotely . | . . . Salvage Created 1344 | . 673 671 Parts 87 | . 48 39 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 26 | . 15 11 Guns 4 | . 3 1 Cannons 19 | . 10 9 Classes Destroyed 10 | . 8 2 Worker 1 | . 1 . Builder 1 | . 1 . Hauler 1 | . 1 . Recycler 2 | . 1 1 Operator 2 | . 2 . Watcher 4 | . 3 1 Swarmer 8 | . 8 . Grunt 10 | . 7 3 Duelist 2 | . . 2 Sentry 6 | . . 6 Best Kill Streak 4 | . 4 4 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 99 | . 67 32 Missed 24 | . 14 10 Hits 75 | . 53 22 Melee 3 | . . 3 Projectile 72 | . 53 19 Critical Strikes 1 | . . 1 Damage Taken 1049 | . 642 407 Core 119 | . 96 23 Absorbed by Shields . | . . . Regen/Repaired (Parts) 54 | . 54 . Core Remaining (%) 80 | 100 61 . Volleys Fired 69 | . 42 27 Largest 2 | . 2 2 Hottest 112 | . 112 112 Shots Fired 140 | . 87 53 Gun 42 | . 38 4 Cannon 98 | . 49 49 Launcher . | . . . Special . | . . . Kinetic 26 | . 22 4 Thermal . | . . . Explosive . | . . . Electromagnetic 114 | . 65 49 Robot Hit Streak 31 | . 10 31 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 94 | . 54 40 Core Hits 41 | . 23 18 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Blast 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1876 | . 1030 846 Guns 404 | . 348 56 Cannons 1393 | . 651 742 Explosions 79 | . 31 48 Melee . | . . . Ramming . | . . . Kinetic 289 | . 233 56 Thermal 79 | . 31 48 Explosive . | . . . Electromagnetic 1508 | . 766 742 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 . Average Corruption 3 | . 3 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 13 | . 13 . Message Errors 5 | . 5 . Matter Fused 1 | . 1 . Heat Flow Errors 3 | . 3 . Misfires 3 | . 3 . Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 6 | . 6 . Impact . | . . . Kinetic 4 | . 4 . Secondary 2 | . 2 . Self-Inflicted Damage 91 | . 48 43 Shots 2 | . 1 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 285 | . 285 182 Average Temperature 86 | . 97 72 Received Heat Transfer 306 | . 192 114 Effects 5 | . 5 . Interference 5 | . 5 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 3 | . 2 1 Combat Hostiles 3 | . 2 1 Parts Fried 12 | . 5 7 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . 50 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 1 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 117 | . 74 117 Initial 20 | . . 20 Average 35 | . 29 50 Influence Increases 793 | . 463 330 Destroy 0b10 Robot/C 520 | . 300 220 Destroy 0b10 Robot/NC 55 | . 45 10 Destroy Leader 140 | . 58 82 Successful Hack 24 | . 24 . Disable Machine 30 | . 15 15 Destroy Structure 9 | . 6 3 Lose Combat Pursuer 15 | . 15 . Influence Decreases 793 | . 414 379 Entered New Map 29 | . . 29 Time Decay 734 | . 394 340 Lost Part 30 | . 20 10 Squads Dispatched 3 | . 2 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 22 13 Peak Tracking Total 4 | . 3 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 5 2 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 9 4 Successful 10 | . 8 2 Failed 3 | . 1 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 2 4 Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 2 2 Prototype ID Bank 1 | . 1 . Alert Level 1 | . . 1 Reinforcement Status 1 | . . 1 Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 32 | . 32 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2979 | 55 2025 899 Spaces Moved 1317 | 39 985 293 Core 9 | 9 . . Treads 981 | . 691 290 Legs 324 | 30 294 . Wheels 3 | . . 3 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 125 Average Speed 195 | 108 179 262 Slowest Speed 480 | 150 320 480 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 3 95 29 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 6 | . 4 2 Melee . | . . . Projectile . | . . . AOE 6 | . 4 2 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1576 | 48 1161 367 Wait 101 | 3 76 22 Move 1315 | 38 984 293 Hop . | . . . Pick Up 25 | 1 17 7 Fast Attach 17 | 6 8 3 Attach 8 | . 3 5 Detach 2 | . 1 1 Swap 18 | . 13 5 Drop 21 | . 17 4 Fire 69 | . 42 27 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 8) 260 | -10/Materials | Discovered new exit (range 9) 332 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 16) 1449 | -10/Materials | Discovered new exit (range 10) 1604 | -10/Materials | Repaired Lgt. EM Pulse Cannon 1675 | -10/Materials | Discovered new exit (range 9) 2081 | -10/Materials | Entered another Materials area 2081 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2980 | -9/Materials | Self-destructed Last Messages --------------- 02665_ Acquired 10 matter. 02703_ Acquired Rocket Launcher. 02779_ Connecting with Terminal... >>Alert(Check) Current Alert Level: Low Security 02815_ Lgt. Treads destroyed. 02826_ Y-45 Defender misfires. 02829_ Critical hit (Burn: +37). 02832_ Lgt. Treads destroyed. 02832_ Y-45 Defender destroyed. 02835_ K-01 Serf collects debris. 02835_ Acquired 7 matter. 02840_ K-01 Serf collects debris. 02851_ R-06 Scavenger collects Corrupted Imp. Ion Engine. 02855_ R-06 Scavenger collects Corrupted Heat Sink. 02858_ R-06 Scavenger collects Lgt. Armor Plating. 02861_ R-06 Scavenger collects Lgt. Treads. 02970_ Acquired Wheel. 02975_ Dropped Lgt. Treads. 02977_ Acquired Wheel. 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T ?????????????????? | | ?????????????????????????""??????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. EM Pulse Cannon | 22% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartRocketStatue Manual? 0 Play Time 00:36:59 Cumulative 27.8 hours Start 2025.10.11 @ 04:52:54 End 2025.10.11 @ 05:30:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 38x25 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99745277-f641-4914-8276-342cecfe3006