Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.08 @ 04:05:31 Player: Keen Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (380) 380 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1675 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 199/300 Energy 33/100 System Corruption 1% Temperature Cool (87) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- Small Laser Heavy Assault Rifle > --- INVENTORY (8) ---- Cooling System Experimental Sensor Array Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Small Laser Light Assault Rifle Improved Grenade Launcher > --- INVENTORY -------- Cooling System Experimental Sensor Array Heavy Assault Rifle Heavy Assault Rifle [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 21 | 8 . 1 12 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 3 . . 4 Treads 2 | . . . 2 Leg . | . . . . Wheel 3 | 3 . . . Hover . | . . . . Flight 2 | . . . 2 Utility 3 | 2 . . 1 Device 1 | 1 . . . Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 . 1 6 Energy Gun 4 | 1 . . 3 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 1 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . . 9 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 5 | . . . 5 Highest Loss Streak 9 | . . . 9 To Critical Strikes . | . . . . Average Backups 4 | . 4 6 6 Power . | . . . . Propulsion 1 | . 2 3 . Utility 1 | . . 1 2 Weapon 1 | . 1 2 3 Tool/Special . | . . . . Unused Backups 10 | 1 . 2 7 Power . | . . . . Propulsion 7 | 1 . 2 4 Utility 3 | . . . 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 90 | . 100 100 81 Engine 14 | . 14 14 15 Treads 7 | . . . 13 Wheel 14 | . 28 28 1 Flight 1 | . . . 2 Device 7 | . 14 14 . Storage 12 | . 14 14 11 Processor 5 | . . . 10 Energy Gun 13 | . 14 14 12 Ballistic Gun 12 | . 14 14 10 Launcher 1 | . . . 3 Peak Build Rating 17 | 9 10 11 17 Average Rating 10 | 6 9 10 13 On Entrance 7 | . 9 10 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 27 | 11 11 11 27 Greatest Support 40 | 32 32 32 40 Greatest Overweight (x) 1 | 1 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 1 7 8 7 Average Carried 4 | . 5 6 6 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 1 6 7 3 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 390 | 295 . 18 77 Remotely . | . . . . Salvage Created 593 | 164 . 40 389 Parts 33 | 8 . 4 21 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 11 | . . 3 8 Guns 9 | . . 3 6 AOE 1 | . . . 1 Classes Destroyed 7 | 3 . 1 3 Worker 1 | 1 . . . Builder 2 | . . . 2 Tunneler 4 | 4 . . . Recycler 1 | 1 . . . Swarmer 3 | . . 3 . Grunt 5 | . . . 5 Sentry 3 | . . . 3 Best Kill Streak 3 | 3 . 3 3 Combat Bots Only 3 | . . 3 3 Max Kills in Single Turn 2 | 1 . 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 138 | . 1 9 128 Missed 39 | . 1 1 37 Hits 99 | . . 8 91 Projectile 99 | . . 8 91 Critical Strikes 3 | . . . 3 Damage Taken 1374 | . . 63 1311 Core 420 | . . 16 404 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 . 93 . Volleys Fired 45 | 18 5 3 19 Largest 3 | 2 2 2 3 Hottest 124 | 60 60 60 124 Shots Fired 87 | 36 9 6 36 Gun 85 | 36 9 6 34 Cannon . | . . . . Launcher 2 | . . . 2 Special . | . . . . Kinetic 42 | 18 5 3 16 Thermal 34 | 18 4 3 9 Explosive 2 | . . . 2 Electromagnetic 9 | . . . 9 Robot Hit Streak 9 | 8 1 2 9 Robot Miss Streak 4 | 2 4 1 1 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 56 | 23 2 3 28 Core Hits 31 | 11 . 3 17 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 875 | 231 22 37 585 Guns 660 | 231 22 37 370 Cannons . | . . . . Explosions 211 | . . . 211 Melee . | . . . . Ramming 4 | . . . 4 Kinetic 258 | 68 10 15 165 Thermal 454 | 163 12 22 257 Explosive 30 | . . . 30 Electromagnetic 129 | . . . 129 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 106 | . . . 106 Shots 3 | . . . 3 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 244 | 40 20 20 244 Average Temperature 49 | 23 15 15 80 Received Heat Transfer 522 | . . . 522 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | 1 . . . Heat Transferred 886 | 375 25 50 436 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 87 | 10 14 60 87 Initial 3 | . . . 3 Average 13 | 2 1 30 18 Influence Increases 392 | 30 19 70 273 Destroy 0b10 Robot/C 220 | . . 60 160 Destroy 0b10 Robot/NC 40 | 30 . . 10 Destroy Leader 60 | . . 10 50 Successful Hack 26 | . 19 . 7 Destroy Structure 31 | . . . 31 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 315 | 30 19 60 206 Entered New Map 7 | . . . 7 Time Decay 233 | 30 19 60 124 Lost Part 75 | . . . 75 Squads Dispatched 3 | . 1 . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 19 | . 5 3 11 Peak Tracking Total 6 | . 3 3 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 4 . 2 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 12 . 8 Successful 9 | . 6 . 3 Failed 11 | . 6 . 5 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual . | . . . . Terminals 15 | . 7 . 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 3 . 3 Record 1 | . . . 1 Prototype ID Bank 2 | . . . 2 Registered Components 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 17 | . 17 . . Retrieved Matter 17 | . 17 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 623 | 74 125 130 294 Optics 280 | . . . 280 Terrain 343 | 74 125 130 14 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 716 | 167 125 130 294 Spaces Moved 486 | 110 105 117 154 Core 18 | 11 . . 7 Treads 109 | . . . 109 Legs . | . . . . Wheels 334 | 99 105 117 13 Hover . | . . . . Flight 25 | . . . 25 Fastest Speed 32 | 50 100 100 32 Average Speed 111 | 93 100 100 139 Slowest Speed 160 | 100 100 100 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 5 26 24 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 29 | . . . 29 Melee . | . . . . Projectile . | . . . . AOE 29 | . . . 29 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 584 | 138 117 125 204 Wait 3 | . 1 . 2 Move 483 | 109 104 116 154 Hop . | . . . . Pick Up 14 | 2 6 3 3 Fast Attach 11 | 7 . . 4 Attach 6 | . . . 6 Detach 4 | . . . 4 Swap 8 | 1 . 1 6 Drop 9 | 1 1 2 5 Fire 45 | 18 5 3 19 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: Mat / [*Min x2]) -10/Mines -9/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 168 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 7) 260 | -10/Materials | Discovered new exit (range 18) 260 | -10/Materials | Discovered new exit (range 16) 293 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 360 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 365 | -10/Mines | Found Prototype Device 411 | -10/Mines | Learned location of Storage (-7) 411 | -10/Mines | Discovered new exit (range 5) 423 | -10/Mines | Entered Materials 423 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 691 | -9/Materials | Core integrity fell below 50% 699 | -9/Materials | Core integrity fell below 20% 717 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- G-34 Mercenary destroyed. EM Shotgun destroyed. Critical hit (Burn: +37). Imp. Grenade Launcher destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer builds a Wall. Y-45 Defender destroyed. Switching to secondary target: Y-45 Defender. U-05 Engineer builds a Wall. G-34 Mercenary suffers critical hit (Destroy). Destroyed Aluminum Leg. G-34 Mercenary destroyed. Lgt. Assault Rifle destroyed. 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S"" #?????????? | | ?????????????????# #??????## "" #?????????? | | ?????????????????########???????########?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamSingularityJack Manual? 0 Play Time 00:15:04 Cumulative 13.2 hours Start 2026.11.08 @ 03:50:11 End 2026.11.08 @ 04:05:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 19 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d5a79d69-72ef-4f6f-96fe-1d85e23cd8b9