Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.28 @ 15:47:53 Player: javashane Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (96) 480 Value Destroyed (2770) 2770 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 5861 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 266/300 Energy 85/100 System Corruption 2% Temperature Cool (0) Movement Flying (355) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Cesium-ion Thruster > --- UTILITY (4) ------ Large Storage Unit Melee Analysis Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (15) --- Ion Engine Improved Sensor Array Lightning Gun Advanced Beam Cannon Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Maul Great Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg VSS Leg VSS Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Melee Analysis Suite Improved Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Mini Assault Cannon > --- INVENTORY -------- Ion Engine Ion Engine Cesium-ion Thruster Improved Sensor Array Microactuators Microactuators System Shield Lightning Gun Advanced Beam Cannon Plasma Cannon Plasma Cannon Improved Grenade Launcher Maul Great Maul Katana [Rating: 46] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 4 | . . 2 . . 2 Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 98 | . 12 9 21 30 26 Power 5 | . . . . 2 3 Engine 4 | . . . . 2 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 26 | . 3 2 7 7 7 Treads 12 | . 3 2 6 1 . Leg 12 | . . . . 6 6 Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . 1 . 1 Utility 23 | . 3 . 4 8 8 Device 8 | . . . . 2 6 Storage 5 | . 1 . 4 . . Processor 4 | . 2 . . 2 . Hackware 1 | . . . . . 1 Protection 5 | . . . . 4 1 Artifact . | . . . . . . Weapon 44 | . 6 7 10 13 8 Energy Gun 7 | . 2 3 2 . . Energy Cannon 10 | . . . 1 4 5 Ballistic Gun 9 | . 1 . 4 4 . Ballistic Cannon 1 | . . . . . 1 Launcher 9 | . 3 3 . 2 1 Special Weapon . | . . . . . . Impact Weapon 5 | . . 1 3 1 . Slashing Weapon 3 | . . . . 2 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 4 . 1 Parts Lost 26 | . . 1 1 11 13 Power 3 | . . . . 1 2 Propulsion 12 | . . 1 1 4 6 Utility 8 | . . . . 4 4 Weapon 3 | . . . . 2 1 Highest Loss Streak 11 | . . 1 1 10 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 96 81 90 92 97 Engine 8 | . 14 11 11 8 5 Treads 15 | . 26 26 34 29 . Leg 22 | . 1 . . 1 44 Device 4 | . . . . 6 6 Storage 9 | . 14 11 11 9 7 Processor 8 | . 10 11 11 10 7 Protection 4 | . . . . 8 6 Energy Gun 3 | . 13 13 6 . . Energy Cannon 7 | . . . . 1 14 Ballistic Gun 5 | . 10 . 11 13 . Peak Build Rating 46 | 6 12 13 19 26 46 Average Rating 27 | 6 9 12 14 22 40 On Entrance 13 | 6 6 12 13 18 23 Naked Turns . | . . . . . . Heaviest Build 91 | 14 31 33 91 41 48 Greatest Support 86 | 20 40 60 86 86 75 Greatest Overweight (x) 10 | . . . 10 10 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 15 15 Average Capacity 14 | 8 11 15 15 15 15 Most Carried 16 | 6 14 15 16 15 15 Average Carried 13 | 6 9 14 15 13 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 14 15 15 12 10 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 1650 | 200 137 290 349 349 325 Remotely . | . . . . . . Salvage Created 3333 | . 204 566 621 719 1223 Parts 191 | . 18 34 30 47 62 Haulers Intercepted 8 | . 2 1 5 . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 60 | . 6 10 5 16 23 Melee 7 | . . . 1 4 2 Guns 9 | . . 1 2 6 . Cannons 18 | . . . . 3 15 AOE 21 | . 6 9 . 2 4 Classes Destroyed 16 | . 5 3 1 3 4 Worker 6 | . . . 2 . 4 Builder 4 | . . 2 . 1 1 Hauler 8 | . 2 1 5 . . Recycler 6 | . 1 3 1 . 1 Mechanic 1 | . . . . . 1 Operator 3 | . . 1 1 . 1 Watcher 8 | . 2 3 2 . 1 Swarmer 8 | . 5 . . . 3 Cutter 3 | . . . . . 3 Grunt 28 | . 1 9 2 8 8 Brawler 2 | . . . . 2 . Duelist 1 | . . . . 1 . Sentry 10 | . . 1 3 2 4 Specialist 3 | . . . . 3 . Hunter 3 | . . . . . 3 Programmer 2 | . . . . . 2 Best Kill Streak 16 | . 6 16 2 3 9 Combat Bots Only 6 | . 3 4 1 3 6 Max Kills in Single Turn 6 | . 3 6 1 1 3 Gunslinging . | . . . . . . Exploded 2 | . 2 2 . 1 2 Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 446 | . 23 52 29 136 206 Missed 135 | . 12 22 7 28 66 Damage Taken 5240 | . 190 370 308 2075 2297 Core 1385 | . 40 74 29 503 739 Absorbed by Shields . | . . . . . . Core Remaining (%) 66 | 100 84 . 74 8 . Volleys Fired 156 | . 15 30 29 24 58 Largest 2 | . 2 2 2 2 2 Hottest 160 | . 130 130 130 136 160 Shots Fired 289 | . 29 45 56 43 116 Gun 125 | . 21 29 54 21 . Cannon 129 | . . . 2 15 112 Launcher 35 | . 8 16 . 7 4 Special . | . . . . . . Kinetic 72 | . 15 . 36 21 . Thermal 182 | . 6 29 20 15 112 Explosive 35 | . 8 16 . 7 4 Electromagnetic . | . . . . . . Robot Hit Streak 22 | . 8 6 22 9 11 Robot Miss Streak 5 | . 3 2 2 2 5 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 233 | . 19 29 50 42 93 Core Hits 142 | . 19 29 14 31 49 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 7 | . 2 1 1 . 3 Burn 3 | . 2 . 1 . . Meltdown 2 | . . . . . 2 Smash 1 | . . 1 . . . Sever 1 | . . . . . 1 Melee Attacks 43 | . . 1 12 15 15 Impact 14 | . . 1 12 1 . Slashing 29 | . . . . 14 15 Piercing . | . . . . . . Sneak Attacks 3 | . . . 3 . . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . 1 . Damage Inflicted 7813 | . 834 1523 1105 1376 2975 Guns 1432 | . 183 330 653 266 . Cannons 2382 | . . . 20 203 2159 Explosions 2805 | . 648 1164 . 515 478 Melee 1133 | . . 29 412 392 300 Ramming 61 | . 3 . 20 . 38 Kinetic 816 | . 107 . 443 266 . Thermal 2998 | . 76 330 230 203 2159 Explosive 2805 | . 648 1164 . 515 478 Electromagnetic . | . . . . . . Impact 492 | . . 29 412 51 . Slashing 641 | . . . . 341 300 Piercing . | . . . . . . Highest Corruption 2 | . 1 . . 2 2 Average Corruption 1 | . 1 . . 2 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . . 1 12 Message Errors 3 | . . . . 1 2 Matter Fused 4 | . . . . . 4 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 302 | . 24 83 145 10 40 Projectiles 23 | . . . . . 23 Explosions 95 | . 24 54 . . 17 Melee 184 | . . 29 145 10 . Knockbacks 2 | . . . 2 . . Impact 2 | . . . 2 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 187 | . 105 9 . . 73 Shots 8 | . 4 2 . . 2 Rammed 4 | . 1 . 3 . . Targets Rammed 9 | . 1 . 4 . 4 Kicked 4 | . . . . . 4 Crushed 1 | . . . 1 . . Highest Temperature 441 | . 207 363 267 441 125 Average Temperature 106 | . 103 158 83 186 29 Received Heat Transfer 1200 | . 6 198 111 567 318 Effects 9 | . . 4 . 5 . Shutdowns 3 | . . 1 . 2 . Interference 6 | . . 3 . 3 . Siege Activations . | . . . . . . Robots Corrupted 5 | . . 1 3 1 . Combat Hostiles 2 | . . . 1 1 . Parts Fried 3 | . . . 3 . . Impact Corruptions 10 | . . 2 7 1 . Robots Melted 3 | . . . 1 . 2 Combat Hostiles 3 | . . . 1 . 2 Parts Melted 19 | . 1 . 5 . 13 Heat Transferred 6222 | . 333 777 592 370 4150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 413 | . 221 413 317 227 373 Initial 174 | . . 8 174 58 55 Average 115 | . 119 161 215 105 75 Maximum Alert Level 2 | . 1 2 1 1 1 Low Security (%) 73 | 100 61 60 31 77 91 Level 1 25 | . 38 31 68 22 8 Level 2 . | . . 7 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 18 | . . 2 . 3 13 Investigation 5 | . . . . . 5 Extermination 2 | . . . . . 2 Reinforcement 8 | . . 2 . 3 3 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 6 | . 1 2 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 87 | . 9 13 9 22 34 Peak Tracking Total 5 | . 5 5 2 5 4 Tactical Retreats 2 | . . . . 1 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 7 | . . 1 4 . 2 Max in Single Turn 1 | . . 1 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 15 | . . . 4 1 10 Terminals 11 | . . . 4 1 6 Fabricators 3 | . . . . . 3 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 33 | . . . 6 2 25 Successful 11 | . . . 1 . 10 Failed 22 | . . . 5 2 15 Catastrophic 3 | . . . 1 1 1 Database Lockouts . | . . . . . . Manual 8 | . . . 6 2 . Terminals 23 | . . . 6 2 15 Fabricators 8 | . . . . . 8 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 6 | . . . 1 . 5 Record 1 | . . . . . 1 Robot Analysis 1 | . . . 1 . . Open DSF 2 | . . . . . 2 Alert Level 1 | . . . . . 1 Zone Layout 1 | . . . . . 1 Fabricator Hacks 3 | . . . . . 3 Load Schematic 2 | . . . . . 2 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 1 . 1 Used 1 | . . . . . 1 Hacking Detections 14 | . . . 4 1 9 Full Trace Events 5 | . . . . 1 4 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time 73 | . . . . . 73 Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 4926 | 5 501 280 875 873 2392 Spaces Moved 2334 | 5 269 111 366 360 1223 Core 15 | . . . 1 10 4 Treads 1054 | . 249 111 365 329 . Legs 1265 | 5 20 . . 21 1219 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 110 | 120 120 160 160 112 110 Average Speed 139 | 120 157 160 164 169 117 Slowest Speed 550 | 120 160 160 550 550 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 2 42 22 46 29 26 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 191 | . 52 93 . 28 18 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 190 | . 52 93 . 28 17 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 3641 | 4 316 165 557 552 2047 Wait 920 | . 5 4 100 117 694 Move 2329 | 4 268 110 365 359 1223 Hop . | . . . . . . Pick Up 35 | . 9 6 8 4 8 Fast Attach 25 | . 3 1 7 7 7 Attach 15 | . . 1 . 8 6 Detach 5 | . . . 1 . 4 Swap 58 | . 9 7 14 15 13 Drop 47 | . 6 5 17 4 15 Fire 156 | . 15 30 29 24 58 Melee 42 | . . 1 12 14 15 Ram . | . . . . . . Kick 4 | . . . . . 4 Crush 5 | . 1 . 4 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 16) 507 | -10/Materials | Entered another Materials area 507 | -9/Materials | Evolved 2 slots: Propulsion x2 712 | -9/Materials | Discovered new exit (range 10) 748 | -9/Materials | Discovered new exit (range 16) 787 | -9/Materials | Entered Storage 1520 | -9/Storage | Build established: Scavenger-Mutant 1565 | -9/Storage | Discovered new exit (range 15) 1662 | -9/Storage | Entered Materials 1662 | -8/Materials | Evolved 2 slots: Utility x2 1823 | -8/Materials | Build established: Mutant 2434 | -8/Materials | Core integrity fell below 50% 2449 | -8/Materials | Core integrity fell below 20% 2460 | -8/Materials | Lost 10 parts (1p4n3u2w) 2529 | -8/Materials | Discovered new exit (range 3) 2535 | -8/Materials | Entered Factory 2535 | -7/Factory | Evolved 2 slots: Propulsion x2 2776 | -7/Factory | Garrison activated, responded to threat 2779 | -7/Factory | Build established: Scavenger-Mutant 4340 | -7/Factory | Cargo convoy interrupted 4814 | -7/Factory | Discovered new exit (range 15) 4886 | -7/Factory | Core integrity fell below 50% 4906 | -7/Factory | Core integrity fell below 20% 4927 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04903_ U-05 Engineer lays Concrete. 04903_ R-06 Scavenger collects Surge Thruster. 04904_ U-05 Engineer lays Concrete. 04905_ K-01 Serf collects debris. 04905_ Imp. Titanium Leg destroyed. 04905_ Knocked back. 04906_ U-05 Engineer lays Concrete. 04907_ R-06 Scavenger collects Surge Thruster. 04908_ U-05 Engineer lays Concrete. 04909_ K-01 Serf collects debris. 04909_ U-05 Engineer lays Concrete. 04910_ Knocked back. 04912_ K-01 Serf collects debris. 04915_ Penetrated by Slug. 04915_ Knocked back. 04916_ K-01 Serf collects debris. 04921_ Knocked back. 04921_ K-01 Serf collects debris. 04924_ U-05 Engineer builds a Wall. 04927_ Penetrated by Slug. 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