Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.04.24 @ 20:15:10 Player: kareds Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (84) 420 Value Destroyed (2702) 2702 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 10842 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 8/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Fusion Compressor > --- PROPULSION ------- Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Focal Shield System Shield > --- WEAPON ----------- Tesla Rifle Heavy Phase Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- (None) [Rating: 60] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Combat Gravmag System Flight Unit Improved Flight Unit Utility Superbattery Device Sensor Drone Bay Storage Superbattery Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Slots Evolved 16 | . . 2 . . . 2 2 2 2 . . 2 2 2 Power 2 | . . . . . . . 1 . . . . . 1 . Propulsion 2 | . . . . . . 1 . . 1 . . . . . Utility 10 | . . 2 . . . 1 1 2 1 . . 2 . 1 Weapon 2 | . . . . . . . . . . . . . 1 1 Parts Attached 98 | 6 3 16 1 1 1 10 20 10 5 8 . 4 5 8 Power 10 | 1 . 1 . . . . 2 1 2 . . 1 2 . Engine 3 | 1 . . . . . . . . 2 . . . . . Core 6 | . . 1 . . . . 2 1 . . . 1 1 . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 30 | 2 . 3 . . . 3 5 5 . 5 . 3 2 2 Treads 11 | 2 . 3 . . . 2 3 . . . . . 1 . Leg 9 | . . . . . . . 2 2 . . . 2 1 2 Wheel . | . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . 1 . 1 . . Flight 8 | . . . . . . 1 . 3 . 4 . . . . Utility 27 | 1 1 7 1 1 . 1 7 2 2 1 . . 1 2 Device 15 | . 1 3 1 . . 1 5 1 1 . . . 1 1 Storage 4 | 1 . 2 . 1 . . . . . . . . . . Processor 4 | . . 1 . . . . 2 1 . . . . . . Hackware 2 | . . . . . . . . . . 1 . . . 1 Protection 2 | . . 1 . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 31 | 2 2 5 . . 1 6 6 2 1 2 . . . 4 Energy Gun 13 | 1 . 2 . . . 5 3 1 . . . . . 1 Energy Cannon 5 | . . 1 . . . . 2 . . . . . . 2 Ballistic Gun 3 | 1 . . . . . . . . . 2 . . . . Ballistic Cannon 4 | . . 2 . . . . 1 . . . . . . 1 Launcher 4 | . 2 . . . 1 1 . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . Unidentified Prototypes 8 | . . 2 1 . . 4 1 . . . . . . . Corrupted Parts 2 | . . . . . . 1 1 . . . . . . . System Corruption 5 | . . . . . . 1 4 . . . . . . . Parts Lost 37 | . . 3 . . . 2 11 6 . 10 . 2 3 . Power 5 | . . 1 . . . . 2 . . 1 . . 1 . Propulsion 14 | . . 1 . . . . 2 2 . 6 . 2 1 . Utility 8 | . . . . . . 1 4 1 . 1 . . 1 . Weapon 10 | . . 1 . . . 1 3 3 . 2 . . . . Highest Loss Streak 5 | . . 1 . . . 2 5 3 . 5 . 2 3 . To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 4 | . 2 5 5 5 4 4 3 4 4 3 5 4 3 . Power . | . . . . . . 1 . . . . . . . . Propulsion 2 | . 1 3 4 4 4 2 2 1 3 1 . . . . Utility . | . . . 1 1 . . . 1 1 1 2 1 . . Weapon . | . . 1 . . . . . . . . 3 2 2 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 12 | . . 6 . . . 2 . . . 1 . 3 . . Power . | . . . . . . . . . . . . . . . Propulsion 6 | . . 4 . . . 2 . . . . . . . . Utility 3 | . . 2 . . . . . . . . . 1 . . Weapon 3 | . . . . . . . . . . 1 . 2 . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 97 98 100 92 96 91 74 64 62 51 5 8 7 14 Engine 1 | . 14 2 . . . . . . 5 6 . . . . Core 5 | . . 8 11 11 11 9 6 1 3 . . 1 . 1 Treads 15 | . 28 21 22 22 22 26 14 7 . . . . . . Leg 1 | . . . . . . . 3 1 11 5 . 1 1 3 Flight 1 | . . . . . . . . 5 . 7 . . . . Device 14 | . 11 19 18 15 18 20 17 13 5 5 . . 1 1 Storage 10 | . 14 12 11 16 22 18 11 6 5 2 . . . . Processor 5 | . . 3 11 4 . . 8 18 17 8 . . . . Protection 1 | . . 8 3 . . . . . 4 2 . . . . Energy Gun 4 | . 5 2 . . . 9 5 3 . . . . . 1 Ballistic Cannon 5 | . . 16 22 22 17 . 2 4 . 2 . . . 1 Launcher 3 | . 16 3 . . 4 7 1 . . . . . . . Peak Build Rating 60 | 6 7 18 23 31 32 35 45 41 55 57 8 20 29 60 Average Rating 27 | 4 6 15 21 26 31 33 37 34 44 35 8 11 13 25 On Entrance 19 | . 6 7 18 23 31 32 34 38 31 55 8 8 1 3 Avg Prop Armor Cover (%) 10 | . . . . . . . 6 6 . 2 . 23 . . Naked Turns 268 | . . . . . . . . . . 26 . 19 98 125 Heaviest Build 50 | 12 15 28 34 37 40 40 49 22 44 44 . 14 25 50 Greatest Support 63 | 40 40 40 40 40 40 63 63 60 30 30 14 30 35 50 Greatest Overweight (x) 9 | . . 1 . . . . 9 1 1 2 . 4 6 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 6 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 2 5 5 5 4 4 3 3 4 3 5 4 3 . Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | . 8 5 5 5 5 4 5 5 4 5 5 3 5 . Class Distribution -------------------- 88% | Mutant 3% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Extension Mutant | -5/Cetus Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Matter Collected 2152 | 169 172 345 160 . 99 454 287 180 . 59 . 104 117 6 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3022 | . 237 324 30 . . 1508 632 192 . 99 . . . . Parts 158 | . 14 27 8 . . 69 25 7 . 8 . . . . Haulers Intercepted 4 | . . 2 . . . 2 . . . . . . . . Recyclers Shooed 2 | . . . . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Combat Hostiles Destroyed 57 | . 5 11 3 . . 15 13 5 . 5 . . . . Guns 14 | . 5 2 . . . 3 3 . . 1 . . . . Cannons 28 | . . 9 3 . . . 7 5 . 4 . . . . AOE 12 | . . . . . . 10 2 . . . . . . . Classes Destroyed 13 | . 5 3 . . . 1 4 . . . . . . . Worker 6 | . . 2 . . . 4 . . . . . . . . Builder 2 | . 1 . . . . 1 . . . . . . . . Hauler 4 | . . 2 . . . 2 . . . . . . . . Recycler 6 | . 1 . . . . 5 . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . Drone 1 | . . . . . . . 1 . . . . . . . Watcher 8 | . 1 2 . . . 4 . 1 . . . . . . Swarmer 15 | . 2 5 3 . . . . . . 5 . . . . Grunt 26 | . 3 1 . . . 13 6 3 . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . Sentry 9 | . . 5 . . . 2 2 . . . . . . . Hunter 4 | . . . . . . . 2 2 . . . . . . Programmer 2 | . . . . . . . 2 . . . . . . . Best Kill Streak 11 | . 4 3 3 . . 11 3 3 . 5 . . . . Combat Bots Only 7 | . 3 3 3 . . 7 3 3 . 5 . . . . Max Kills in Single Turn 3 | . 2 1 1 . . 3 1 1 . 1 . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 1 . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Hostile Shots Fired 1118 | . 33 71 10 . . 50 342 125 . 176 8 63 80 160 Missed 451 | . 13 29 4 . . 18 127 51 . 74 2 29 23 81 Hits 667 | . 20 42 6 . . 32 215 74 . 102 6 34 57 79 Melee 2 | . . . . . . . 1 1 . . . . . . Projectile 665 | . 20 42 6 . . 32 214 73 . 102 6 34 57 79 AOE 3 | . . . . . . . . . . . . 3 . . Critical Strikes 28 | . . 5 1 . . 1 6 . . 5 . 3 3 4 Part Disruptions 2 | . . . . . . . 2 . . . . . . . Damage Taken 9463 | . 157 582 83 . . 426 2107 956 . 1561 127 619 1353 1492 Core 4291 | . 26 60 15 . . 43 340 338 . 627 63 386 935 1458 Absorbed by Shields 124 | . . . . . . . 124 . . . . . . . Ignored by Resistances 2695 | . 52 164 24 . . 122 669 270 . 438 35 169 362 390 Regen/Repaired (Parts) 32 | . . . . . . 32 . . . . . . . . Core Remaining (%) 66 | 100 89 . . . 81 92 51 60 . . 31 66 28 . Volleys Fired 185 | . 18 34 5 . . 36 48 30 2 10 . . . 2 Largest 2 | . 2 2 2 . . 2 2 2 1 2 . . . 1 Hottest 118 | . 70 80 74 . . 92 118 105 5 46 . . . 58 Shots Fired 295 | . 36 68 10 . . 66 66 34 2 11 . . . 2 Gun 118 | . 34 6 . . . 40 29 4 . 5 . . . . Cannon 134 | . . 54 10 . . 1 31 30 . 6 . . . 2 Launcher 41 | . 2 8 . . . 25 6 . . . . . . . Special 2 | . . . . . . . . . 2 . . . . . Kinetic 149 | . 17 54 10 . . 1 24 30 . 11 . . . 2 Thermal 46 | . 17 . . . . 10 15 4 . . . . . . Explosive 11 | . 2 8 . . . 1 . . . . . . . . Electromagnetic 87 | . . 6 . . . 54 27 . . . . . . . Robot Hit Streak 20 | . 9 20 10 . . 17 16 13 11 4 . . . 5 Robot Miss Streak 3 | . 2 3 3 . . 2 2 2 . 1 . . . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 223 | . 26 42 4 . . 55 55 30 2 8 . . . 1 Core Hits 127 | . 12 21 3 . . 46 25 14 . 5 . . 1 . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 12 | . 1 2 . . . 4 4 1 . . . . . . Burn 5 | . 1 . . . . 2 2 . . . . . . . Blast 4 | . . 2 . . . . 1 1 . . . . . . Corrupt 3 | . . . . . . 2 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 6533 | . 416 1262 101 . . 2484 1249 750 . 185 . 3 20 63 Guns 1398 | . 337 56 . . . 546 355 47 . 57 . . . . Cannons 2367 | . . 789 101 . . 24 572 703 . 128 . . . 50 Explosions 2692 | . 79 395 . . . 1902 316 . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 76 | . . 22 . . . 12 6 . . . . 3 20 13 Kinetic 2530 | . 164 789 101 . . 24 514 703 . 185 . . . 50 Thermal 1042 | . 173 272 . . . 346 204 47 . . . . . . Explosive 308 | . 79 123 . . . 106 . . . . . . . . Electromagnetic 2577 | . . 56 . . . 1996 525 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . 1 7 . . 1 1 1 7 14 Average Corruption 3 | . . . . . . 1 4 . . 1 1 1 5 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 20 | . . . . . . 1 14 . . . . . 2 3 Message Errors 3 | . . . . . . . 3 . . . . . . . Matter Fused 5 | . . . . . . 1 2 . . . . . 1 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . 1 . . . . . 1 . Parts Rejected 1 | . . . . . . . 1 . . . . . . . Data Loss (minor) 3 | . . . . . . . 2 . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 . . . . . . . Misfires 3 | . . . . . . . 3 . . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 105 | . 10 36 . . . 44 . 8 . 7 . . . . Projectiles 27 | . . 12 . . . . . 8 . 7 . . . . Explosions 78 | . 10 24 . . . 44 . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 18 | . . 1 1 . . 1 4 9 . . . . . 2 Impact 2 | . . . . . . 1 . . . . . . . 1 Kinetic 16 | . . 1 1 . . . 4 9 . . . . . 1 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 317 | . . 158 . . . 40 105 . . . . 1 8 5 Shots 14 | . . 2 . . . 4 8 . . . . . . . Rammed 19 | . . 3 . . . 1 2 . . . . 3 4 6 Targets Rammed 20 | . . 3 . . . 2 2 . . . . 3 4 6 Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . Highest Temperature 257 | . 2 96 63 . . 90 180 13 . 25 . 3 . 257 Average Temperature 37 | . 1 34 28 . . 24 49 13 . 14 . 3 . 134 Received Heat Transfer 2318 | . 90 249 36 . . 225 880 234 . 177 9 211 72 135 Effects 2 | . . . . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 2 1 . . . . . . . Combat Hostiles 3 | . . . . . . 2 1 . . . . . . . Parts Fried 12 | . . . . . . 10 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . . Heat Transferred 2178 | . 592 200 . . . 707 568 111 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . 11 1 . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Maximum Alert Level 1 | . . . . . . 1 . . . . . . . . Low Security (%) 96 | 100 100 100 100 . 100 87 100 100 100 100 100 100 100 100 Level 1 3 | . . . . . . 12 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 335 | . 98 101 73 . . 335 167 70 10 175 84 31 15 130 Initial 126 | . . . . . . . 126 3 . . 84 31 9 2 Average 33 | . 41 43 28 . . 40 64 10 . 19 77 5 . 11 Influence Increases 2494 | . 143 468 73 . . 576 429 129 10 404 . 60 15 187 Destroy 0b10 Robot/C 1140 | . 100 220 60 . . 300 260 100 . 100 . . . . Destroy 0b10 Robot/NC 135 | . 15 30 . . . 85 . 5 . . . . . . Destroy Leader 294 | . 22 78 10 . . 62 90 22 . 10 . . . . Successful Hack 65 | . . 4 . . . 2 10 . 10 5 . . . 34 Disable Machine 171 | . . 54 . . . 63 54 . . . . . . . Destroy Structure 119 | . 6 52 3 . . 49 . 2 . 4 . . . 3 Partial Spotted 30 | . . . . . . . . . . 15 . . 15 . Lose Combat Pursuer 540 | . . 30 . . . 15 15 . . 270 . 60 . 150 Influence Decreases 2364 | . 143 468 50 23 . 251 745 138 10 229 111 104 30 62 Entered New Map 366 | . . . . 23 . . 199 6 . . 91 33 11 3 Time Decay 1731 | . 143 438 50 . . 231 456 112 10 142 20 51 19 59 Lost Part 257 | . . 30 . . . 20 80 20 . 87 . 20 . . Lost Ally 10 | . . . . . . . 10 . . . . . . . Squads Dispatched 21 | . 1 1 . . . 2 6 2 . 1 . 3 2 3 Investigation 8 | . 1 . . . . . 2 2 . 1 . 1 . 1 Extermination 5 | . . . . . . . 2 . . . . 1 1 1 Reinforcement 8 | . . 1 . . . 2 2 . . . . 1 1 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Distress Signals 6 | . . . . . . 2 . . . 1 1 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 171 | . 7 16 4 . . 21 18 16 . 31 5 18 15 20 Peak Tracking Total 16 | . 3 4 4 . . 4 4 7 . 14 5 16 9 16 Tactical Retreats 17 | . . 1 . . . 2 1 1 . 7 . 2 . 3 ECM-based Alert Blocks 4 | . . . . . . 1 . 3 . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Traps Triggered 9 | . 1 . . . . 2 1 . . 2 . . . 3 Indirectly 1 | . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Machines Disabled 19 | . . 6 . . . 7 6 . . . . . . . Max in Single Turn 4 | . . 3 . . . 3 4 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Machines Accessed 24 | . 1 3 1 1 . 4 3 2 1 3 . 2 . 3 Terminals 17 | . 1 2 . . . 3 2 1 . 3 . 2 . 3 Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . . 1 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 61 | . 1 9 1 1 . 10 8 6 4 8 . 6 . 7 Successful 43 | . 1 7 1 1 . 6 3 5 3 7 . 3 . 6 Failed 17 | . . 2 . . . 4 5 1 . 1 . 3 . 1 Catastrophic 1 | . . . . . . . 1 . . . . . . . Database Lockouts 1 | . . . . . . . . . 1 . . . . . Manual 11 | . . 2 . 1 . 1 4 . . 3 . . . . Terminals 41 | . 1 3 . . . 8 5 3 . 8 . 6 . 7 Fabricators 3 | . . . . . . . . 3 . . . . . . Repair Stations 5 | . . . . . . 2 3 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 10 | . . 6 . . . . . . 4 . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 29 | . 1 2 1 1 . 4 1 3 . 7 . 3 . 6 Record 20 | . 1 . . . . 1 . 2 . 7 . 3 . 6 Open Door 1 | . . . 1 . . . . . . . . . . . Alert Level 3 | . . 1 . . . 2 . . . . . . . . Locate Traps 2 | . . 1 . . . . . 1 . . . . . . Reinforcement Status 1 | . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks 4 | . . . . . . 2 2 . . . . . . . Scan Component 3 | . . . . . . 1 2 . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 8 | . . 5 . . . . . . 3 . . . . . Insert Component 3 | . . 3 . . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . . Retrieve Study 3 | . . . . . . . . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 16 | . . 2 . . . 3 2 2 1 2 . 2 . 2 Full Trace Events 9 | . . . . . . 2 2 2 . 1 . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 25 | . . . . . . . . 25 . . . . . . Total Part Build Rating 2 | . . . . . . . . 2 . . . . . . Part Studies Acquired 3 | . . . . . . . . . 3 . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . Time 32 | . . . . . . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 2 . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . no_distress 1 | . . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders 4 | . . . . . . . 4 . . . . . . . EXPLORE 3 | . . . . . . . 3 . . . . . . . RETURN 1 | . . . . . . . 1 . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Active Infowar (turns) 2950 | . . 409 177 154 97 1445 294 253 . . . . 121 . Sensors 1207 | . . 376 177 154 . . 294 206 . . . . . . ECM 1743 | . . 33 . . 97 1445 . 47 . . . . 121 . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . Drone Launches 32 | . . . 2 . . . 30 . . . . . . . Drone Recoveries 30 | . . . 2 . . . 28 . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Turns Passed 7095 | 56 350 1083 177 363 145 1648 1053 551 200 574 43 268 346 238 Spaces Moved 4475 | 32 177 565 101 226 89 468 450 374 119 734 54 385 383 318 Core 821 | 3 . . . . . . 24 . . 52 . 284 222 236 Treads 2247 | 29 177 565 101 226 89 468 383 172 . . . . 37 . Legs 528 | . . . . . . . 43 47 119 102 . 11 124 82 Wheels . | . . . . . . . . . . . . . . . Hover 151 | . . . . . . . . . . 7 54 90 . . Flight 728 | . . . . . . . . 155 . 573 . . . . Fastest Speed 29 | 50 160 160 160 160 160 160 130 34 120 29 80 50 50 50 Average Speed 120 | 149 160 164 160 160 160 160 184 118 160 58 80 65 86 68 Slowest Speed 500 | 160 160 240 160 160 160 160 500 190 190 260 80 250 350 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . 14 . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 33 49 23 62 30 41 20 8 3 77 23 16 16 15 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 3 | . . 1 1 . 1 . . . . . . . . . Unknown Exits Taken 11 | 1 1 . . 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 116 | . 6 55 3 . . 48 . 1 . 2 . . . 1 Melee . | . . . . . . . . . . . . . . . Projectile 10 | . . 3 3 . . . . 1 . 2 . . . 1 AOE 106 | . 6 52 . . . 48 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Total 5826 | 37 207 649 107 228 91 1296 601 447 129 851 53 400 395 335 Wait 966 | . . . . . . 766 79 22 . 99 . . . . Move 4436 | 31 176 564 100 225 88 467 449 373 118 708 53 384 382 318 Hop 11 | . . . . . . . . . . 11 . . . . Pick Up 35 | . 8 9 . . 1 1 2 2 1 6 . 3 2 . Fast Attach 64 | 6 3 5 1 1 . 7 14 5 5 7 . 2 4 4 Attach 25 | . . 6 . . 1 . 1 4 1 4 . 2 1 5 Detach 5 | . . 3 . . . . . 1 . . . . 1 . Swap 30 | . . 9 . . 1 11 5 4 . . . . . . Drop 44 | . 2 16 1 2 . 6 1 6 2 1 . 6 1 . Fire 185 | . 18 34 5 . . 36 48 30 2 10 . . . 2 Melee . | . . . . . . . . . . . . . . . Ram 12 | . . . . . . . . . . . . 3 3 6 Kick . | . . . . . . . . . . . . . . . Crush 8 | . . 3 . . . 2 2 . . . . . 1 . Escape Stasis 5 | . . . . . . . . . . 5 . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Low) -6/Factory -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Cetus -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 6) 239 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 407 | -10/Materials | Entered another Materials area 407 | -9/Materials | Evolved 2 slots: Utility x2 1167 | -9/Materials | Discovered new exit (range 16) 1254 | -9/Materials | Identified exit to Materials 1467 | -9/Materials | Discovered new exit (range 8) 1477 | -9/Materials | Identified exit to Mines 1490 | -9/Materials | Entered Mines 1531 | -9/Mines | Found the Drone Emporium 1541 | -9/Mines | Found Prototype Device 1541 | -9/Mines | Identified Sensor Drone Bay 1656 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1658 | -9/Mines | Discovered new exit (range 5) 1664 | -9/Mines | Identified exit to Exiles 1667 | -9/Mines | Entered Exiles 1707 | -9/Exiles | Met 8R-AWN 1736 | -9/Exiles | Met EX-HEX 1781 | -9/Exiles | Met EX-BIN 1800 | -9/Exiles | Aligned with FarCom system 1802 | -9/Exiles | Given EX-Vault access code 1840 | -9/Exiles | Opened EX-Vault 1849 | -9/Exiles | Found Superbattery 1888 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1931 | -9/Exiles | Met EX-DEC 2011 | -9/Exiles | Discovered new exit (range 14) 2030 | -9/Exiles | Left Exiles lab with Superbattery 2030 | -9/Exiles | Entered Mines 2165 | -8/Mines | Discovered exit to Materials (range 6) 2175 | -8/Mines | Entered Materials 2175 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3357 | -8/Materials | Repaired Hvy. EM Pulse Gun 3648 | -8/Materials | Destroyed 7 combat bots 3765 | -8/Materials | Discovered new exit (range 15) 3823 | -8/Materials | Entered Factory 3823 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3824 | -7/Factory | Identified exit to Lower Caves 4317 | -7/Factory | Lost 5 parts (1p1n1u2w) 4435 | -7/Factory | Lost 3 parts (1p1u1w) 4681 | -7/Factory | Allied Derelicts emerged from ambush trap array 4840 | -7/Factory | Discovered new exit (range 12) 4876 | -7/Factory | Entered another Factory area 4876 | -6/Factory | Evolved 2 slots: Utility x2 5113 | -6/Factory | Lost 3 parts (1n1u1w) 5233 | -6/Factory | Fabricated Flight Unit? 5276 | -6/Factory | Discovered new exit (range 14) 5427 | -6/Factory | Entered another Factory area 5427 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5442 | -5/Factory | Central database locked down 5564 | -5/Factory | Discovered new exit (range 16) 5597 | -5/Factory | Discovered new exit (range 15) 5627 | -5/Factory | Entered Extension 5912 | -5/Extension | Released all parts (11) 5941 | -5/Extension | Lost 3 parts (2n1u) 6016 | -5/Extension | Spotted B-75 Beast 6109 | -5/Extension | Spotted B-75 Beast 6131 | -5/Extension | Core integrity fell below 50% 6146 | -5/Extension | Lost 5 parts (1p3n1w) 6192 | -5/Extension | Discovered new exit (range 10) 6192 | -5/Extension | Discovered new exit (range 6) 6201 | -5/Extension | Entered Cetus 6212 | -5/Cetus | Spotted Cetus Guard 6212 | -5/Cetus | Spotted Cetus Guard 6214 | -5/Cetus | Spotted Cetus Guard 6215 | -5/Cetus | Spotted Cetus Guard 6232 | -5/Cetus | Discovered new exit (range 15) 6244 | -5/Cetus | Entered Factory 6244 | -4/Factory | Evolved 2 slots: Utility x2 6510 | -4/Factory | Discovered new exit (range 6) 6512 | -4/Factory | Entered Research 6512 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 6813 | -3/Research | Spotted B-86 Titan 6834 | -3/Research | Spotted B-86 Titan 6838 | -3/Research | Discovered new exit (range 12) 6839 | -3/Research | Core integrity fell below 50% 6858 | -3/Research | Entered another Research area 6858 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 6871 | -2/Research | Lost 3 parts (1p1n1u) 6989 | -2/Research | Released all parts (9) 7042 | -2/Research | Spotted B-90 Cyclops 7044 | -2/Research | Core integrity fell below 50% 7070 | -2/Research | Core integrity fell below 20% 7076 | -2/Research | System corruption reached 10% 7096 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Overheating: Energy bleed (-11). G-73 Enforcer misfires. P-80 Master resets G-73 Enforcer, system corruption cleaned. P-80 Master resets U-05 Engineer, system corruption cleaned. Penetrated by Slug. K-01 Serf suffers critical hit (Destroy). K-01 Serf destroyed. Penetrated by Slug. ALERT: Potential suspicious activity detected, Programmers report to Research Zone 8U. System corrupted: Component data lost. Door malfunctions. P-80 Master resets P-80 Master, system corruption cleaned. Triggered Segregator Trap. Arcs of energy rise from the floor. Triggered Segregator Trap. Arcs of energy rise from the floor. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????????????????????? | | #######??????????????????????????????????????? | | #??????????? ????????????????????????????????? | | #??????????? ????????????????????????????????? | | #??????????? ????????###?????????????????????? | | #??????????? ?# ????? #?????????????????????? | | #??????????? ?# ???? #?????????????????????? | | #??????????? ?# """ #?????????????????????? | | #??????????? ?# """ #?????????????????????? | | #??????????# ## """ #?????????????????????? | | ############ ## """ #?????????????????????? | | # # ## """ #?????????????????????? | | # # #?? #?????????????????????? | | # ! # #???? ??????????????????????? | | # ! # #######+##############??????????? | | #? # ?????????? | | #??? ??# ?????????? | | ######+##### ????????? | | pp ^ ????????? | | p p @ ????????? | | ppp ! ###+##############??????????? | | " ! # #?????????????????? | | "" # #?????????????????? | | ####### G # #?????????????????? | | ??????# "" # #?????????????????? | | ??????# " # #?????????????????? | | ??????# # #?????????????????? | | ??????# # #?????????????????? | | ?????? # = #?????????????????? | | ?????? ###########?????????????????? | | ????? ???????????????????????????? | | ????? ???????????????????????????? | | ????? ?????????????????????????????? | | ?????## ???????????????????????????????? | | ??????# ????????????????????????????????????? | | ???????###+??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 53 Energy Capacity 1880 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 70 Targeting Accuracy 17 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Flight Unit | x2 | -6/Factory Repaired ---------- Hvy. EM Pulse Gun | 36% | -8/Materials Studied --------- Fission Core | -5/Factory | Hacked Flight Unit | -5/Factory | Hacked Remote Datajack | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Live, Flee, And Rebuild Streaker Well-fed Force Field Challenges ------------ None Game ------ Seed SlugNullDirector Manual? 0 Play Time 01:21:58 Cumulative 12.1 hours Start 2026.04.24 @ 11:58:46 End 2026.04.24 @ 20:15:10 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 0 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 20 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 911ae0b8-1582-440d-889a-f381b305ea84