Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.13 @ 16:04:48 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (65) 325 Value Destroyed (1656) 1656 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (639) 639 TOTAL SCORE: 7720 Bonus ------- Follower Combat Kills 339 Aligned with FarCom 300 Cogmind --------- Core Integrity 536/1000 Matter 50/300 Energy 160/160 System Corruption 2% Temperature Cool (0) Movement Core (300) Ox5 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Machine Analyzer Improved Signal Interpreter Improved Target Analyzer Advanced ECM Suite Hardened Light Armor Plating > --- WEAPON (3) ------- Chainsword > --- INVENTORY (5) ---- Large Storage Unit Matter Compressor (0) Hypervelocity Coil Gun Hypervelocity Coil Gun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Improved Titanium Leg Antigrav System Antigrav System > --- UTILITY ---------- Machine Analyzer Improved Signal Interpreter Improved Target Analyzer Force Booster Transmission Jammer Advanced ECM Suite Improved Thermal Shield > --- WEAPON ----------- Hypervelocity Coil Gun Improved KE Penetrator Chainsword > --- INVENTORY -------- Large Storage Unit Matter Compressor High-powered Shock Rifle Advanced Plasma Cannon Mini Grenade Launcher [Rating: 73] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Machine Analyzer Protection Layered Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Slots Evolved 10 | . . 2 . . . 2 2 2 . 2 Power 1 | . . . . . . 1 . . . . Propulsion 3 | . . 1 . . . . 1 . . 1 Utility 5 | . . . . . . 1 1 2 . 1 Weapon 1 | . . 1 . . . . . . . . Parts Attached 121 | 8 4 20 3 . . 21 16 11 14 24 Power 13 | 1 . 2 . . . 2 2 3 . 3 Engine 8 | 1 . 2 . . . . 2 2 . 1 Core 5 | . . . . . . 2 . 1 . 2 Reactor . | . . . . . . . . . . . Propulsion 20 | 2 . 6 . . . 6 1 . 1 4 Treads . | . . . . . . . . . . . Leg 9 | 2 . 6 . . . . . . . 1 Wheel 5 | . . . . . . 3 1 . 1 . Hover 3 | . . . . . . . . . . 3 Flight 3 | . . . . . . 3 . . . . Utility 31 | 2 . 3 2 . . 3 4 6 1 10 Device 16 | 1 . 1 1 . . 1 2 3 . 7 Storage 5 | 1 . 2 1 . . . . 1 . . Processor 5 | . . . . . . 2 1 . . 2 Hackware . | . . . . . . . . . . . Protection 5 | . . . . . . . 1 2 1 1 Artifact . | . . . . . . . . . . . Weapon 57 | 3 4 9 1 . . 10 9 2 12 7 Energy Gun 20 | 1 . 2 1 . . 9 2 1 3 1 Energy Cannon 2 | . . . . . . . 1 . 1 . Ballistic Gun 11 | 2 2 2 . . . 1 . . . 4 Ballistic Cannon 5 | . . 2 . . . . 1 . 2 . Launcher 3 | . . 1 . . . . 1 . . 1 Special Weapon 3 | . 2 . . . . . . . 1 . Impact Weapon 1 | . . 1 . . . . . . . . Slashing Weapon 7 | . . 1 . . . . 3 1 1 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . 1 . 4 . Unidentified Prototypes 7 | . . 1 . . . 4 . 1 . 1 Parts Lost 29 | . . . . . . 2 . 5 12 10 Power 8 | . . . . . . 1 . 3 2 2 Propulsion 7 | . . . . . . 1 . . 3 3 Utility 10 | . . . . . . . . 2 5 3 Weapon 4 | . . . . . . . . . 2 2 Highest Loss Streak 12 | . . . . . . 1 . 5 12 10 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 99 100 100 100 86 84 83 83 75 Engine 8 | . 14 11 11 11 11 9 7 4 5 4 Core 3 | . . . . . . 6 7 5 5 4 Leg 15 | . 28 33 33 33 33 1 . . . 4 Wheel 5 | . . . . . . 15 15 13 12 . Hover 1 | . . . . . . . . . . 5 Device 12 | . 14 11 11 11 11 9 7 13 12 22 Storage 7 | . 14 11 11 11 11 9 7 6 5 . Processor 6 | . . . . . . 9 7 13 12 13 Protection 1 | . . . . . . . 6 4 5 . Energy Gun 9 | . . 7 16 22 22 18 11 6 5 . Ballistic Gun 6 | . 25 14 . . . . . . . 10 Slashing Weapon 7 | . . 7 11 11 11 9 6 9 11 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 57 | 15 15 37 37 37 37 44 56 56 53 57 Greatest Support 56 | 20 20 39 39 39 39 44 56 56 56 22 Greatest Overweight (x) 2 | . . 1 . . . 1 . . . 2 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 5 Average Capacity 11 | 7 8 11 15 15 15 15 15 15 14 5 Most Carried 15 | 7 8 15 15 15 15 15 15 14 15 5 Average Carried 11 | 4 7 11 14 14 15 14 14 12 13 4 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 5 5 Final Carried 15 | 7 8 14 15 15 15 15 15 13 5 5 Class Distribution -------------------- 76% | Mutant 19% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Extension Infiltrator-Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Matter Collected 1690 | 298 148 441 69 . . 209 103 196 119 107 Remotely . | . . . . . . . . . . . Salvage Created 2618 | 56 148 387 123 . . 401 682 371 217 233 Parts 152 | 5 7 39 9 . . 23 28 11 10 20 Haulers Intercepted 4 | . . 1 . . . 1 2 . . . Recyclers Shooed 2 | . . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Combat Hostiles Destroyed 42 | . 4 9 5 . . 6 7 4 1 6 Melee 11 | . . 2 . . . 2 . 2 . 5 Guns 19 | . 4 7 . . . 3 3 1 . 1 Cannons 2 | . . . . . . . 1 1 . . AOE 9 | . . . 5 . . 1 3 . . . Classes Destroyed 10 | 2 1 3 2 . . . 1 1 . . Worker 6 | 1 . 1 . . . 1 2 1 . . Builder 2 | . . . 1 . . . 1 . . . Tunneler 4 | 1 . . 1 . . . . . 1 1 Hauler 4 | . . 1 . . . 1 2 . . . Recycler 7 | . . . 1 . . . 4 1 1 . Swarmer 16 | . . 4 5 . . . 3 . . 4 Grunt 13 | . 4 2 . . . 4 1 2 . . Duelist 1 | . . . . . . . . 1 . . Sentry 7 | . . 3 . . . 2 1 . 1 . Programmer 5 | . . . . . . . 2 1 . 2 Best Kill Streak 7 | 1 3 4 5 . . 4 7 6 1 3 Combat Bots Only 4 | . 3 4 3 . . 4 4 2 1 2 Max Kills in Single Turn 4 | 1 1 2 4 . . 1 2 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 2 . . 1 2 . . . Melee 1 | . . 1 . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Damage Taken 5451 | . 144 276 37 . . 630 532 438 1862 1532 Core 1141 | . 20 23 . . . 85 84 2 463 464 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 13 | . . 13 . . . . . . . . Core Remaining (%) 83 | 100 92 . . . 94 84 88 . 45 . Volleys Fired 104 | 3 15 15 5 . . 10 19 6 17 14 Largest 3 | 2 2 2 2 . . 2 3 2 2 2 Hottest 170 | 40 100 90 90 . . 90 170 145 108 93 Shots Fired 182 | 6 26 30 8 . . 20 36 12 19 25 Gun 145 | 6 22 30 5 . . 20 26 6 5 25 Cannon 24 | . . . . . . . 5 6 13 . Launcher 8 | . . . 3 . . . 5 . . . Special 5 | . 4 . . . . . . . 1 . Kinetic 89 | 6 22 26 . . . . 5 . 7 23 Thermal 49 | . 4 . . . . . 26 12 7 . Explosive 8 | . . . 3 . . . 5 . . . Electromagnetic 36 | . . 4 5 . . 20 . . 5 2 Robot Hit Streak 18 | 1 6 13 6 . . 18 6 10 5 6 Robot Miss Streak 7 | 1 2 3 2 . . 1 2 2 5 7 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 168 | 3 12 25 3 . . 26 29 18 30 22 Core Hits 102 | 2 7 13 10 . . 17 23 14 3 13 Critical Kills 2 | . . . . . . . . . . 2 Critical Parts Destroyed 2 | . . . . . . . . . . 2 Critical Strikes 17 | . . 1 . . . 1 6 1 2 6 Burn 4 | . . . . . . . 4 . . . Destroy 5 | . . . . . . . . . 1 4 Blast 1 | . . . . . . . . . 1 . Sever 7 | . . 1 . . . 1 2 1 . 2 Melee Attacks 112 | . . 21 . . . 20 18 10 20 23 Impact 4 | . . 4 . . . . . . . . Slashing 92 | . . 17 . . . 20 17 10 5 23 Piercing . | . . . . . . . . . . . Sneak Attacks 28 | . . 3 . . . 1 4 3 17 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . 2 1 . Damage Inflicted 5001 | 39 147 602 304 . . 750 1117 716 671 655 Guns 1764 | 39 147 251 69 . . 351 405 158 98 246 Cannons 491 | . . . . . . . 91 108 292 . Explosions 769 | . . . 235 . . 149 317 . 68 . Melee 1946 | . . 351 . . . 250 294 450 199 402 Ramming 17 | . . . . . . . 10 . . 7 Kinetic 841 | 39 147 195 . . . . 91 . 123 246 Thermal 1071 | . . . . . . 149 405 266 251 . Explosive 552 | . . . 235 . . . 317 . . . Electromagnetic 574 | . . 56 69 . . 351 . . 98 . Impact 132 | . . 132 . . . . . . . . Slashing 1814 | . . 219 . . . 250 294 450 199 402 Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . 1 1 1 1 4 . 3 3 2 Average Corruption 2 | . . 1 1 1 1 4 . 2 3 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 56 | . . 6 6 1 2 16 . 2 12 11 Message Errors 12 | . . 1 . . 2 5 . 1 2 1 Matter Fused 10 | . . 2 1 . . 3 . . 3 1 Heat Flow Errors 6 | . . . 2 . . 1 . 1 . 2 Energy Discharges 8 | . . . . 1 . 1 . . 4 2 Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 12 | . . 1 3 . . 5 . . 1 2 Data Loss (major) 4 | . . 1 . . . . . . 1 2 Misfires 1 | . . . . . . . . . . 1 Alerts 2 | . . 1 . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 270 | . . 54 . . . 38 57 69 35 17 Projectiles . | . . . . . . . . . . . Explosions 28 | . . . . . . . 28 . . . Melee 242 | . . 54 . . . 38 29 69 35 17 Knockbacks 1 | . . 1 . . . . . . . . Impact 1 | . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 96 | . . . . . . 86 10 . . . Shots 3 | . . . . . . 2 1 . . . Rammed 2 | . . . . . . . 2 . . . Targets Rammed 4 | . . . . . . . 2 . . 2 Kicked 2 | . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . Highest Temperature 253 | . 40 1 192 . . 179 215 150 216 253 Average Temperature 67 | . 15 1 105 . . 64 55 49 96 90 Received Heat Transfer 975 | . 81 42 . . . 333 114 72 333 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Fried 6 | . . 2 2 . . 2 . . . . Impact Corruptions 2 | . . 2 . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . . . . . . 4 1 . . Heat Transferred 1949 | . . . . . . 100 999 498 352 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 2 . . 1 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Peak Influence 274 | 10 181 170 238 . . 201 252 170 274 100 Initial 83 | . 6 12 12 . . . 38 64 83 14 Average 67 | 1 72 63 77 . . 62 115 123 97 22 Maximum Alert Level 1 | . . . 1 . . 1 1 . 1 . Low Security (%) 94 | 100 100 100 86 . 100 86 87 100 95 100 Level 1 5 | . . . 13 . . 13 12 . 4 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 4 2 . . . 1 5 . 1 2 Investigation 5 | . 2 1 . . . 1 . . 1 . Extermination 3 | . . . . . . . 2 . . 1 Reinforcement 4 | . 2 1 . . . . . . . 1 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Distress Signals 5 | . . . . . . 4 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 94 | . 11 18 2 . . 18 10 6 16 13 Peak Tracking Total 10 | . 4 4 3 . . 10 5 3 4 6 Tactical Retreats 15 | . . 4 1 . . 2 1 2 3 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Traps Triggered 7 | . 1 1 . . . . 1 . 3 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts 3 | . . . . . . . . . 3 . Triggered . | . . . . . . . . . . . Disarmed 1 | . . . . . . . . . 1 . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Machines Disabled 3 | . . 1 . . . . . . . 2 Max in Single Turn 1 | . . 1 . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Machines Accessed 28 | . 3 5 . 3 . 3 4 1 7 2 Terminals 21 | . 2 4 . . . 2 3 1 7 2 Fabricators 1 | . . . . . . . 1 . . . Repair Stations 1 | . . 1 . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 73 | . 7 21 . 8 . 8 7 1 16 5 Successful 36 | . 4 6 . 8 . 2 6 1 6 3 Failed 37 | . 3 15 . . . 6 1 . 10 2 Catastrophic 4 | . 1 . . . . 1 . . 2 . Database Lockouts . | . . . . . . . . . . . Manual 26 | . 3 4 . 1 . 3 2 . 10 3 Terminals 55 | . 5 19 . . . 4 5 1 16 5 Fabricators 2 | . . . . . . . 2 . . . Repair Stations 2 | . . 2 . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . . 4 . . . . Terminal Hacks 25 | . 1 4 . 8 . 1 3 1 5 2 Record 10 | . . 3 . 7 . . . . . . Part Schematic 1 | . . . . . . . 1 . . . Robot Analysis 1 | . 1 . . . . . . . . . Open Door 4 | . . . . . . . . 1 3 . Open DSF 1 | . . . . . . . 1 . . . Branch Access Points 1 | . . 1 . . . . . . . . Terminal Index 2 | . . . . . . . 1 . 1 . Fabricator Index 1 | . . . . . . . . . . 1 Alert Level 2 | . . . . . . . . . 1 1 Hauler Manifests 1 | . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks 2 | . . 2 . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . Repair 1 | . . 1 . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . 2 . . . . 1 2 . 1 1 Terminals 5 | . 1 . . . . 1 1 . 1 1 Botnet 5 | . 1 . . . . 1 1 . 1 1 Fabricators 1 | . . . . . . . 1 . . . Fabnet 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 3 4 . . . 2 4 . 5 2 Full Trace Events 3 | . . 1 . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Built 2 | . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . Time 42 | . . . . . . . 42 . . . Total Part Build Rating 8 | . . . . . . . 8 . . . Parts Repaired 1 | . . 1 . . . . . . . . Time 44 | . . 44 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . 3 3 1 Robots Rewired 10 | . . . . . . . . . 10 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Total Allies 14 | . . . . . . . . . 14 . Largest Group 7 | . . . . . . . . . 7 . Highest-Rated Group 211 | . . . . . . . . . 211 . Highest-Rated Ally 39 | . . . . . . . . . 39 . Total Orders . | . . . . . . . . . . . Ally Attacks 108 | . . . . . . . . . 108 . Total Damage 2194 | . . . . . . . . . 2194 . Kills 10 | . . . . . . . . . 10 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Turns Passed 7020 | 111 410 1289 681 388 235 630 1131 255 558 1332 Spaces Moved 4534 | 73 268 742 550 323 172 382 905 178 396 545 Core 29 | 5 . . . . . . . . 17 7 Treads . | . . . . . . . . . . . Legs 2385 | 68 268 742 550 323 172 24 . . . 238 Wheels 1820 | . . . . . . 358 905 178 379 . Hover 300 | . . . . . . . . . . 300 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 90 100 100 50 50 Average Speed 122 | 115 120 124 120 120 120 100 100 100 97 208 Slowest Speed 270 | 120 120 190 120 120 120 190 100 100 100 270 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 4 38 51 84 76 29 34 29 6 42 10 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . 1 . . 1 . . . . . . Known Exits Taken 3 | . . 1 . . . . 1 1 . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 . . 1 . Scrap Searched 3 | . . . 2 . 1 . . . . . Spaces Dug 43 | . 4 10 . . . 12 12 . . 5 Terrain Destroyed 94 | . 4 10 24 . . 21 27 1 . 7 Melee 37 | . . 10 . . . 12 10 . . 5 Projectile 8 | . 4 . . . . . 3 1 . . AOE 47 | . . . 24 . . 9 14 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Total 5651 | 90 323 1060 562 324 200 578 1076 228 538 672 Wait 617 | . 26 218 2 . 29 119 91 23 57 52 Move 4524 | 72 267 741 549 322 171 381 904 177 395 545 Hop . | . . . . . . . . . . . Pick Up 66 | 7 6 19 1 1 . 6 12 2 4 8 Fast Attach 51 | 7 . 6 2 . . 13 1 4 2 16 Attach 23 | . . 3 . . . 3 3 4 4 6 Detach 3 | . . 2 . . . 1 . . . . Swap 47 | 1 4 11 1 . . 5 12 3 8 2 Drop 76 | . 5 24 2 1 . 20 14 1 5 4 Fire 104 | 3 15 15 5 . . 10 19 6 17 14 Melee 109 | . . 21 . . . 20 18 8 19 23 Ram 2 | . . . . . . . 2 . . . Kick 2 | . . . . . . . . . . 2 Crush . | . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . 24 . Rewire . | . . . . . . . . . . . Trap 3 | . . . . . . . . . 3 . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory -6/Extension -5/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 6) 515 | -10/Materials | Discovered new exit (range 6) 522 | -10/Materials | Entered another Materials area 522 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 931 | -9/Materials | Identified exit to Mines 1462 | -9/Materials | Discovered new exit (range 11) 1600 | -9/Materials | Repaired Corrupted Hvy. Assault Rifle? 1811 | -9/Materials | Entered Mines 1928 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2487 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2487 | -9/Mines | Discovered new exit (range 5) 2492 | -9/Mines | Entered Exiles 2522 | -9/Exiles | Met 8R-AWN 2542 | -9/Exiles | Met EX-HEX 2578 | -9/Exiles | Met EX-BIN 2591 | -9/Exiles | Aligned with FarCom system 2592 | -9/Exiles | Given EX-Vault access code 2633 | -9/Exiles | Opened EX-Vault 2642 | -9/Exiles | Found Cloak of Protection 2668 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2698 | -9/Exiles | Met EX-DEC 2709 | -9/Exiles | Learned location of Zion (-6) 2757 | -9/Exiles | Visited The Gauntlet 2867 | -9/Exiles | Discovered new exit (range 14) 2880 | -9/Exiles | Left Exiles lab with Cloak of Protection 2880 | -9/Exiles | Entered Mines 3106 | -8/Mines | Discovered new exit (range 7) 3115 | -8/Mines | Entered Materials 3115 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3116 | -8/Materials | Identified exit to Storage 3735 | -8/Materials | Discovered new exit (range 11) 3745 | -8/Materials | Entered Factory 3745 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3979 | -7/Factory | Identified exit to DSF 4400 | -7/Factory | Garrison activated, responded to threat 4689 | -7/Factory | Fabricated Gatling Laser (x2) 4764 | -7/Factory | Discovered new exit (range 5) 4861 | -7/Factory | Identified exit to Factory 4876 | -7/Factory | Entered another Factory area 4876 | -6/Factory | Evolved 2 slots: Utility x2 5047 | -6/Factory | Lost 5 parts (3p2u) 5127 | -6/Factory | Discovered new exit (range 6) 5130 | -6/Factory | Identified exit to Extension 5131 | -6/Factory | Entered Extension 5393 | -6/Extension | Rescued a captive Derelict 5394 | -6/Extension | Rescued a captive Derelict 5542 | -6/Extension | Rescued a captive Derelict 5544 | -6/Extension | Rescued a captive Derelict 5620 | -6/Extension | Spotted B-75 Beast 5631 | -6/Extension | Spotted B-75 Beast 5688 | -6/Extension | Core integrity fell below 50% 5688 | -6/Extension | Discovered new exit (range 3) 5689 | -6/Extension | Entered Factory 5689 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5708 | -5/Factory | Lost 12 parts (2p3n5u2w) 5929 | -5/Factory | Build established: Infiltrator-Mutant 7021 | -5/Factory | Self-destructed Last Messages --------------- 07001_ Slug penetrates Wall. 07004_ Penetrated by Slug. 07005_ Slug penetrates Wall. 07006_ Acquired Hrd. Light Armor Plating. 07007_ U-05 Engineer builds a Door. 07009_ Imp. Titanium Leg destroyed. 07009_ Transmission Jammer destroyed. 07012_ Slug penetrates Wall. 07015_ Hpw. Shock Rifle destroyed. 07015_ Slug penetrates Wall. 07017_ Penetrated by Slug. 07018_ Slug penetrates Terminal. 07018_ Slug penetrates Wall. 07019_ Slug penetrates H-66 Slayer. 07019_ Subcomponent Replicator disabled. 07020_ Slug penetrates Wall. 07020_ Penetrated by Slug. 07021_ Wall collapses. 07021_ Penetrated by Slug. 07021_ Imp. KE Penetrator destroyed. Map ----- +----------------------------------------------------+ | #?????# #???????????????????????????????????? | | #?????# #???????????????????????????????????? | | #?????# #???????????????????????????????????? | | #?????# #???????????????????????????????????? | | #?????# #???????????????????????????????????? | | #?????# #???????????????????????????????????? | | #?????# #???????????????????????????????????? | | ######## #???????????????????????????????????? | | #???????????????????????????????????? | | ^ #???????????????????????????????????? | | #?????????????????#?????????????????? | | #??Y????????????? ?????????????????? | | #???????????????? #?????????????????? | | #########+#######????????????? #?????????????????? | | !# ? #????????????? #?????????????????? | | # #????????????? #?????????????????? | | "" # """ """ #??????#+#???? #?????????????????? | | "" # """ """ #??????# #???? #?????????????????? | | "" # """ """ #??????# #???# #?????????????????? | | # ######## ##### #?????????????????? | | "" # """ """ s #?????????????????? | | "" # """ """ ## #####+## #?????????????????? | | "" # """ """ ## # # #??"""""??????????? | | # ## # ""*%=#% #??"""""??????????? | | # [ ## # " [% # #??"""????????????? | | # ## # ""%*@;% #?????????????????? | | ################## # "" [ /h #?????????????????? | | ?????????????????# # #h #######???????????? | | ?????????????????# ######## ^ #???????????? | | ?????????????????+ ^ "?????? | | ?????????????????# #####+##"## "T????? | | ??????????????"""# #?? # o ?????? | | ???????????????T"? ? # #####* ?????? | | ??????????????"""? # | # #???????????? | | ?????????????????? # # "" #???????????? | | ?????????????????? ########### """ #???????????? | | ?????????????????? ??????????? """ #???????????? | | ?????????????????? ??????????? ""? ???????????? | | ?????????????????? ??????????? ""?? /??????????? | | ?????????????????????????????? ????#??????????? | | ?????????????????????????????? ???????????????? | | ??????????????????????????????/###???????????????? | | ?????????????????????????????? ??????????????????? | | ????????????????????????????????????????"""?"""??? | | ????????????????????????????????????????"""?"""??? | | ????????????????????????????????????????"""?"""??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 30 Energy Capacity 505 Matter Stores 480 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 5 Armor Coverage 300 Resistance: TH 25 Weapon Cycling 15 Evasion (%) 55 Target Analysis 6 Energy Filtering 30 Force Boost 20 Item Schematics ----------------- Imp. VSS Leg | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Gatling Laser | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipSpikedArchive Manual? 0 Play Time 01:26:55 Cumulative 270.1 hours Start 2022.09.13 @ 14:29:52 End 2022.09.13 @ 16:04:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 613 Rogue 613 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 61 Gallery% 64 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3de26a4-a60b-4abe-a1f7-3cb1caa98e19