Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 17:57:06 Player: ArsMori Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1049) 1049 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (84) 84 TOTAL SCORE: 3193 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 60 Cogmind --------- Core Integrity 0/550 Matter 118/300 Energy 250/250 System Corruption 19% Temperature Cool (20) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Mining Laser > --- INVENTORY (5) ---- Light Ion Engine Micro Nuclear Core Compact Wheel Particle Gun Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Thermal Generator Medium Storage Unit Reaction Control System > --- WEAPON ----------- Gauss Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Micro Nuclear Core Aluminum Leg Improved Carbon-fiber Leg Compact Wheel Power Shielding Beamcaster Autogun Plasma Cutter Flail [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Protection Improved Light Armor Plating Weapon Rocket Launcher Energy Gun EM Pulse Gun Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 49 | 6 4 9 3 27 Power 8 | 1 . . 2 5 Engine 6 | 1 . . 2 3 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 15 | 2 1 3 . 9 Treads . | . . . . . Leg 14 | 2 1 3 . 8 Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 2 2 1 7 Device 8 | . 2 1 1 4 Storage 3 | 1 . 1 . 1 Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 13 | 2 1 4 . 6 Energy Gun 4 | 2 . . . 2 Energy Cannon . | . . . . . Ballistic Gun 2 | . . . . 2 Ballistic Cannon . | . . . . . Launcher 3 | . 1 2 . . Special Weapon 3 | . . 1 . 2 Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 32 | . . 3 . 29 Power 3 | . . . . 3 Propulsion 12 | . . 1 . 11 Utility 9 | . . 1 . 8 Weapon 8 | . . 1 . 7 Highest Loss Streak 13 | . . 1 . 13 To Critical Strikes . | . . . . . Average Backups 8 | 2 7 9 10 8 Power 1 | 1 1 1 1 1 Propulsion 1 | . 1 1 2 2 Utility 1 | . . 2 3 1 Weapon 2 | . 3 3 2 2 Tool/Special . | . . . . . Unused Backups 3 | . 1 . . 2 Power 3 | . 1 . . 2 Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 98 96 100 89 Engine 11 | . 14 11 11 11 Core 1 | . . . . 5 Leg 34 | . 28 40 44 30 Device 11 | . 12 11 11 10 Storage 10 | . 14 11 11 8 Protection 2 | . . . . 5 Energy Gun 5 | . 14 5 . 1 Ballistic Gun 2 | . . . . 6 Launcher 8 | . 13 9 11 4 Impact Weapon 4 | . . 5 11 3 Peak Build Rating 39 | 6 8 15 18 39 Average Rating 16 | 4 7 12 15 27 On Entrance 9 | . 6 8 15 18 Avg Prop Armor Cover (%) 5 | . . 5 . . Naked Turns . | . . . . . Heaviest Build 42 | 14 17 24 24 42 Greatest Support 69 | 20 20 43 43 69 Greatest Overweight (x) 2 | . . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 9 10 9 Most Carried 10 | 4 8 10 10 10 Average Carried 8 | 3 7 9 10 8 Final Capacity 10 | 8 8 10 10 5 Final Carried 10 | 4 8 10 10 4 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 816 | 251 69 91 131 274 Remotely . | . . . . . Salvage Created 1070 | 64 182 413 19 392 Parts 86 | 12 11 35 3 25 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 34 | . 5 18 . 11 Melee 1 | . . . . 1 Guns 13 | . 3 5 . 5 AOE 20 | . 2 13 . 5 Classes Destroyed 10 | 2 1 5 . 2 Worker 2 | 1 . 1 . . Builder 2 | . . 2 . . Tunneler 4 | 2 . . 1 1 Recycler 1 | . . 1 . . Watcher 1 | . . . . 1 Swarmer 15 | . . 11 . 4 Grunt 14 | . 5 5 . 4 Brawler 2 | . . 1 . 1 Sentry 2 | . . 1 . 1 Hunter 1 | . . . . 1 Best Kill Streak 12 | 1 2 12 1 3 Combat Bots Only 8 | . 2 8 . 3 Max Kills in Single Turn 5 | 1 2 5 1 3 Gunslinging . | . . . . . Exploded 3 | . 2 3 . 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 326 | . 15 81 1 229 Missed 119 | . 6 39 . 74 Hits 207 | . 9 42 1 155 Melee 3 | . . . . 3 Projectile 204 | . 9 42 1 152 Critical Strikes 5 | . . 2 . 3 Damage Taken 4049 | . 104 1006 11 2928 Core 837 | . . 259 . 578 Absorbed by Shields 52 | . . . . 52 Redirected to Shielding 66 | . . . . 66 Core Remaining (%) 78 | 100 100 . 35 . Volleys Fired 119 | 6 20 40 . 53 Largest 2 | 2 1 2 . 2 Hottest 103 | 90 40 100 . 103 Shots Fired 135 | 12 20 43 . 60 Gun 100 | 12 18 20 . 50 Cannon . | . . . . . Launcher 18 | . 2 15 . 1 Special 17 | . . 8 . 9 Kinetic 34 | . . . . 34 Thermal 39 | 6 . 8 . 25 Explosive 18 | . 2 15 . 1 Electromagnetic 44 | 6 18 20 . . Robot Hit Streak 9 | 3 9 4 . 4 Robot Miss Streak 6 | 2 3 4 . 6 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . . . . 3 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 57 | 5 11 17 1 23 Core Hits 60 | 3 9 29 1 18 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 2 | 1 . . . 1 Destroy 1 | . . . . 1 Corrupt 1 | 1 . . . . Melee Attacks 5 | . . 3 1 1 Impact 5 | . . 3 1 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . 1 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3094 | 77 326 1495 72 1124 Guns 798 | 77 172 113 . 436 Cannons . | . . . . . Explosions 2077 | . 154 1315 . 608 Melee 200 | . . 64 72 64 Ramming 19 | . . 3 . 16 Kinetic 282 | . . . . 282 Thermal 691 | 26 . . . 665 Explosive 1566 | . 154 1315 . 97 Electromagnetic 336 | 51 172 113 . . Impact 200 | . . 64 72 64 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 12 | . 2 5 5 12 Average Corruption 3 | . 2 5 5 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 27 | . 1 7 11 8 Message Errors 9 | . 1 3 4 1 Matter Fused 3 | . . . 2 1 Heat Flow Errors 7 | . . 2 3 2 Energy Discharges 3 | . . 1 1 1 Data Loss (minor) 2 | . . . 1 1 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . 1 . . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 181 | . 10 36 . 135 Projectiles . | . . . . . Explosions 181 | . 10 36 . 135 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 332 | . . 125 . 207 Shots 7 | . . 4 . 3 Rammed . | . . . . . Targets Rammed 3 | . . 1 . 2 Kicked 3 | . . 1 . 2 Crushed . | . . . . . Highest Temperature 422 | 90 24 213 211 422 Average Temperature 100 | 33 10 49 96 140 Received Heat Transfer 980 | . 60 171 6 743 Effects 7 | . . 1 . 6 Shutdowns 2 | . . . . 2 Interference 4 | . . 1 . 3 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 670 | 74 . . . 596 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 2 | . . 2 . . Low Security (%) 92 | 100 100 70 100 100 Level 1 3 | . . 14 . . Level 2 3 | . . 15 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 449 | 5 81 449 168 129 Initial 168 | . 3 3 168 25 Average 78 | 1 26 170 101 47 Influence Increases 1423 | 15 151 663 58 536 Destroy 0b10 Robot/C 720 | . 100 360 40 220 Destroy 0b10 Robot/NC 50 | 15 . 20 5 10 Destroy Leader 142 | . 20 50 10 62 Allied During Kill 3 | . . . 3 . Successful Hack 31 | . . 19 . 12 Disable Machine 105 | . 15 30 . 60 Destroy Structure 207 | . 16 124 . 67 Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 150 | . . 45 . 105 Influence Decreases 1378 | 10 147 239 425 557 Entered New Map 314 | . 2 6 265 41 Time Decay 782 | 10 145 203 160 264 Lost Part 282 | . . 30 . 252 Squads Dispatched 4 | . 1 . . 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 1 . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 6 | . . 4 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 11 27 2 29 Peak Tracking Total 10 | . 2 10 2 9 Tactical Retreats 7 | . 1 2 . 4 ECM-based Alert Blocks 1 | . 1 . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 7 | . 1 2 . 4 Max in Single Turn 2 | . 1 1 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 11 | . 3 5 . 3 Terminals 8 | . 2 4 . 2 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 4 13 . 7 Successful 16 | . 3 9 . 4 Failed 8 | . 1 4 . 3 Catastrophic 2 | . . 1 . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 19 | . 3 11 . 5 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 3 | . 1 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 2 8 . 3 Record 2 | . . 2 . . Prototype ID Bank 1 | . . 1 . . Emergency Access Points 3 | . 1 2 . . Terminal Index 1 | . . 1 . . Alert Level 1 | . 1 . . . Dispatch Records 1 | . . . . 1 Maintenance Status 1 | . . 1 . . Recall Investigation 2 | . . 1 . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Scan Component 1 | . . . . 1 Recycling Unit Hacks 2 | . 1 1 . . Report Inventory 2 | . 1 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 2 5 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 1 Highest-Rated Group 46 | . . . 46 31 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 13 | . . . 7 6 Total Damage 212 | . . . 107 105 Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1119 | . 431 296 287 105 Sensors 72 | . 72 . . . Terrain 392 | . . . 287 105 ECM 655 | . 359 296 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2172 | 106 472 524 337 733 Spaces Moved 1423 | 66 338 320 271 428 Core 17 | 9 . . . 8 Treads . | . . . . . Legs 1405 | 57 338 320 271 419 Wheels 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 120 | 110 120 120 120 123 Slowest Speed 190 | 120 120 120 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 1 | . . 1 . . Cave-ins Triggered 4 | . . 1 . 3 Exploration Rate (%) 34 | 5 42 42 53 30 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 23 | . . 7 . 16 Terrain Destroyed 239 | . 14 148 . 77 Melee . | . . . . . Projectile 18 | . . 8 . 10 AOE 221 | . 14 140 . 67 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1704 | 87 385 394 282 556 Wait 38 | . 14 10 3 11 Move 1418 | 65 337 318 270 428 Hop . | . . . . . Pick Up 45 | 10 7 8 2 18 Fast Attach 5 | . . . . 5 Attach 32 | 6 1 5 . 20 Detach 1 | . . . . 1 Swap 23 | . 3 7 3 10 Drop 14 | . 3 1 3 7 Fire 119 | 6 20 40 . 53 Melee 5 | . . 3 1 1 Ram . | . . . . . Kick 3 | . . 1 . 2 Crush . | . . . . . Escape Stasis 1 | . . 1 . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 14) 579 | -10/Materials | Entered another Materials area 579 | -9/Materials | Evolved 2 slots: Propulsion x2 692 | -9/Materials | Discovered new exit (range 13) 951 | -9/Materials | Crushed by falling debris 983 | -9/Materials | Core integrity fell below 50% 1045 | -9/Materials | Destroyed 8 combat bots 1052 | -9/Materials | Discovered new exit (range 8) 1103 | -9/Materials | Entered Mines 1240 | -9/Mines | Learned Materials security intel 1272 | -9/Mines | Discovered new exit (range 15) 1438 | -9/Mines | Build established: Scavenger-Mutant 1440 | -9/Mines | Entered Materials 1440 | -8/Materials | Accompanied by 1 ally 1440 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1445 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1671 | -8/Materials | Lost 5 parts (3n1u1w) 2019 | -8/Materials | Build established: Mutant 2049 | -8/Materials | Core integrity fell below 50% 2106 | -8/Materials | Lost 13 parts (2p5n2u4w) 2166 | -8/Materials | Crushed by falling debris 2170 | -8/Materials | Crushed by falling debris 2170 | -8/Materials | System corruption reached 10% 2174 | -8/Materials | Crushed by falling debris 2174 | -8/Materials | Smashed by cave-in Last Messages --------------- Imp. Carbon-fiber Leg destroyed. System corrupted by crushing effect (+4). The unstable cave ceiling collapses. Crushed by falling debris. Aluminum Leg destroyed. System corrupted by crushing effect (+3). Imp. Heat Sink destroyed. System corrupted by crushing effect (+2). Power Shielding destroyed. U-05 Engineer builds a Wall. [Achievement: System Compromised] U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Crushed by falling debris. Imp. Ion Engine destroyed. System corrupted by crushing effect (+1). Aluminum Leg destroyed. System corrupted by crushing effect (+2). Flail destroyed. System corrupted by crushing effect (+4). 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