Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.12 @ 03:29:46 Player: mischief_2000 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (139) 695 Value Destroyed (5758) 5758 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1118) 1118 TOTAL SCORE: 9651 Bonus ------- High Alert Combat Kills 672 Follower Combat Kills 246 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 256/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Treads High-capacity Storage Unit Transport Network Coupler Hacking Suite Heavy Particle Gun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Advanced Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Hardlight Generator > --- WEAPON ----------- Heavy Laser Improved Assault Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Armored Leg Armored Huge Wheel Power Amplifier Cryofiber Web High-capacity Storage Unit Compact Battery Seismic Detector Transport Network Coupler Improved Particle Charger Reflective Plating Reflective Plating Hardlight Generator Hacking Suite Improved System Shield Field Laser Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Heavy Hammer [Rating: 48] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Hackware Hacking Suite Protection Reflective Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power 1 | . . . 1 . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon 1 | . . . 1 . . Parts Attached 77 | 7 10 9 20 10 21 Power 11 | 1 2 1 3 1 3 Engine 8 | 1 2 1 3 . 1 Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 17 | 2 3 3 3 3 3 Treads 9 | . 1 2 2 2 2 Leg 2 | 2 . . . . . Wheel 6 | . 2 1 1 1 1 Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 2 3 3 5 2 4 Device 9 | 1 1 3 2 1 1 Storage 4 | 1 2 . . 1 . Processor . | . . . . . . Hackware 4 | . . . 2 . 2 Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 30 | 2 2 2 9 4 11 Energy Gun 21 | 2 2 1 7 1 8 Energy Cannon 3 | . . 1 2 . . Ballistic Gun 3 | . . . . 2 1 Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 2 . 2 Corrupted Parts 2 | . . . . 1 1 System Corruption 9 | . . . . 2 7 Parts Lost 27 | . 4 1 6 6 10 Power 3 | . 1 . . . 2 Propulsion 7 | . . . 2 2 3 Utility 6 | . 1 . 2 2 1 Weapon 11 | . 2 1 2 2 4 Highest Loss Streak 9 | . 3 1 4 3 9 To Critical Strikes . | . . . . . . Average Backups 19 | 5 11 21 24 18 23 Power . | . . 2 . . 1 Propulsion 4 | 3 5 6 5 2 4 Utility 8 | . 1 7 10 9 11 Weapon 5 | 1 3 5 8 6 5 Tool/Special . | . . . . . . Unused Backups 31 | . 4 5 2 1 19 Power 3 | . . 2 . . 1 Propulsion 8 | . 2 . 1 . 5 Utility 13 | . 1 2 . . 10 Weapon 7 | . 1 1 1 1 3 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 97 93 99 95 87 Engine 12 | . 14 11 18 16 4 Core 3 | . . . . 1 13 Treads 11 | . 7 10 9 17 8 Leg 1 | . 10 . . . . Wheel 11 | . 10 17 17 6 8 Device 14 | . 11 19 17 10 13 Storage 10 | . 14 11 9 9 8 Protection 2 | . . . . 6 3 Energy Gun 18 | . 28 17 16 20 13 Energy Cannon 3 | . . 4 10 5 . Ballistic Gun 2 | . . . . . 11 Peak Build Rating 48 | 7 10 19 33 40 48 Average Rating 26 | 5 7 14 27 32 43 On Entrance 17 | . 7 10 19 31 40 Avg Prop Armor Cover (%) 9 | . 12 11 7 8 6 Naked Turns 10 | . . . . . 10 Heaviest Build 116 | 13 92 101 115 115 116 Greatest Support 60 | 20 20 32 32 60 28 Greatest Overweight (x) 7 | . 5 5 7 7 4 Average Overweight (x) 2 | . . 3 3 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 22 | 7 13 25 25 21 24 Most Carried 25 | 8 16 25 25 25 25 Average Carried 20 | 5 11 21 24 19 24 Final Capacity 25 | 8 25 25 25 25 5 Final Carried 25 | 8 16 25 21 24 5 Class Distribution -------------------- 49% | Tank 38% | Mutant 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -8/Garrison Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 1680 | 187 158 140 194 215 786 Remotely . | . . . . . . Salvage Created 6116 | 166 559 920 1356 1218 1897 Parts 331 | 15 34 59 64 50 109 Haulers Intercepted 9 | . 2 1 2 . 4 Recyclers Shooed 5 | . 1 1 1 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 94 | . 8 16 19 19 32 Guns 68 | . 7 12 10 13 26 Cannons 10 | . . 3 3 3 1 AOE 6 | . 1 . 3 . 2 Classes Destroyed 14 | 2 5 4 2 . 1 Worker 7 | . 2 3 1 . 1 Builder 4 | . . 1 3 . . Tunneler 6 | 5 . 1 . . . Hauler 9 | . 2 1 2 . 4 Recycler 6 | 1 1 1 1 . 2 Mechanic 1 | . . 1 . . . Operator 3 | . . . . . 3 Watcher 9 | . 3 3 1 . 2 Swarmer 21 | . 3 6 . 5 7 Grunt 50 | . 5 5 13 9 18 Brawler 5 | . . 2 2 . 1 Duelist 2 | . . . 1 1 . Sentry 12 | . . 3 2 1 6 Hunter 4 | . . . 1 3 . Best Kill Streak 7 | 4 4 6 6 7 7 Combat Bots Only 7 | . 3 5 5 7 7 Max Kills in Single Turn 3 | 2 1 2 2 1 3 Gunslinging 2 | . . . 1 . 2 Exploded 2 | . 1 . 2 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 492 | . 49 56 71 95 221 Missed 139 | . 12 21 20 27 59 Hits 353 | . 37 35 51 68 162 Melee 9 | . . . 6 1 2 Projectile 344 | . 37 35 45 67 160 AOE 1 | . . . . 1 . Critical Strikes 17 | . . 1 4 4 8 Damage Taken 4381 | . 385 377 876 745 1998 Core 704 | . 64 68 88 103 381 Absorbed by Shields 708 | . . . 144 108 456 Ignored by Resistances 100 | . . . . 56 44 Regen/Repaired (Parts) 13 | . 13 . . . . Core Remaining (%) 85 | 100 74 83 . . . Volleys Fired 330 | 10 53 68 46 59 94 Largest 3 | 2 2 2 3 3 3 Hottest 166 | 80 100 124 160 166 163 Shots Fired 818 | 20 102 136 123 173 264 Gun 725 | 20 102 122 84 138 259 Cannon 90 | . . 14 39 35 2 Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 131 | . . . . 1 130 Thermal 203 | . 43 136 . . 24 Explosive 3 | . . . . . 3 Electromagnetic 481 | 20 59 . 123 172 107 Robot Hit Streak 27 | 6 8 16 10 27 13 Robot Miss Streak 6 | 2 4 3 5 6 6 Penetration Max 1 | . . . . . 1 Secondary Targets 18 | . 3 . 4 3 8 Max Gunslinging Chain 2 | . 1 . 1 1 2 Shots Hit Robots 487 | 9 56 84 77 91 170 Core Hits 229 | 7 23 39 44 40 76 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 14 | . 4 4 1 3 2 Burn 7 | . 3 4 . . . Destroy 2 | . . . . . 2 Corrupt 5 | . 1 . 1 3 . Melee Attacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9874 | 200 775 1207 2170 2050 3472 Guns 7418 | 130 715 1022 934 1458 3159 Cannons 1241 | . . 185 610 430 16 Explosions 1206 | 70 60 . 626 162 288 Melee . | . . . . . . Ramming 9 | . . . . . 9 Kinetic 1578 | . . . . . 1578 Thermal 2728 | 70 376 1207 626 162 287 Explosive 194 | . . . . . 194 Electromagnetic 5365 | 130 399 . 1544 1888 1404 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . . . 2 4 14 Average Corruption 4 | . . . 2 2 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 62 | . . . 2 20 40 Message Errors 16 | . . . . 5 11 Matter Fused 19 | . . . 2 7 10 Heat Flow Errors 5 | . . . . 2 3 Energy Discharges 7 | . . . . 3 4 Parts Rejected 2 | . . . . 1 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 2 | . . . . 1 1 Data Loss (major) 4 | . . . . 1 3 Misfires 1 | . . . . . 1 Alerts 2 | . . . . . 2 Misdirections 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 46 | . . 1 2 6 37 Projectiles 8 | . . 1 1 6 . Explosions 38 | . . . 1 . 37 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 225 | . . . 120 17 88 Shots 7 | . . . 3 1 3 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 336 | 108 300 336 301 299 334 Average Temperature 87 | 41 99 120 57 67 101 Received Heat Transfer 1929 | . 168 111 343 324 983 Effects 10 | . 2 2 1 . 5 Shutdowns 2 | . . . . . 2 Energy Bleed 3 | . . 1 1 . 1 Interference 4 | . 2 . . . 2 Short Circuit 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 13 | . . . 4 6 3 Combat Hostiles 9 | . . . 3 3 3 Parts Fried 25 | . . . 8 9 8 Impact Corruptions . | . . . . . . Robots Melted 2 | . 1 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 10 | . 1 9 . . . Heat Transferred 6434 | 100 1197 3626 750 250 511 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 14 | 1 2 . 7 2 2 Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Maximum Alert Level 4 | . . . 1 4 4 Low Security (%) 55 | 100 100 100 97 11 . Level 1 3 | . . . 2 15 . Level 2 19 | . . . . 36 46 Level 3 17 | . . . . 28 46 Level 4 3 | . . . . 7 7 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1356 | 20 69 193 253 1356 1210 Initial 661 | . . 12 17 163 661 Average 357 | 2 15 38 52 632 798 Influence Increases 3831 | 30 266 477 620 1293 1145 Destroy 0b10 Robot/C 2080 | . 160 320 380 560 660 Destroy 0b10 Robot/NC 240 | 30 40 55 40 15 60 Destroy Leader 426 | . 50 88 96 30 162 Allied During Kill 54 | . . . . 49 5 Successful Hack 88 | . 7 12 12 44 13 Disable Machine 195 | . . . 60 . 135 Anti-Garrison Action 550 | . . . . 550 . Destroy Structure 108 | . 9 2 32 45 20 Lose Combat Pursuer 90 | . . . . . 90 Influence Decreases 2631 | 30 236 464 412 188 1301 Entered New Map 827 | . . 18 26 88 695 Time Decay 1334 | 30 196 296 326 . 486 Lost Part 260 | . 40 . 60 60 100 Lost Ally 60 | . . . . 40 20 Purge Threat 150 | . . 150 . . . Squads Dispatched 17 | . 4 1 3 . 9 Investigation 6 | . 2 1 1 . 2 Extermination . | . . . . . . Reinforcement 7 | . 2 . 1 . 4 Assault 2 | . . . . . 2 Garrison 2 | . . . 1 . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . 1 . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 6 | . 1 3 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 150 | . 14 26 25 27 58 Peak Tracking Total 14 | . 4 5 5 4 14 Tactical Retreats 4 | . . . . . 4 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 10 | . 2 1 1 6 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 24 | . . . 4 11 9 Max in Single Turn 2 | . . . 2 2 2 Garrison Relay 8 | . . . . 8 . Phase Generator 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 18 | . 2 5 2 3 6 Terminals 15 | . 1 5 1 3 5 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . 1 . . Total Hacks 38 | . 4 12 4 3 15 Successful 19 | . 4 5 2 3 5 Failed 19 | . . 7 2 . 10 Catastrophic 6 | . . 2 1 . 3 Database Lockouts . | . . . . . . Manual 26 | . 1 11 3 . 11 Terminals 33 | . 2 12 3 3 13 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . . 2 Garrison Access 1 | . . . 1 . . Terminal Hacks 9 | . 1 2 1 3 2 Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . . . 1 . Recycling Unit Index 1 | . . . . . 1 Garrison Index 1 | . . . 1 . . Unreport Threat 1 | . . 1 . . . Zone Layout 2 | . 1 . . . 1 Patrol Navigation 1 | . . . . 1 . Security Stations 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 5 | . 1 3 . . 1 Terminals 5 | . 1 3 . . 1 Botnet 2 | . . 1 . . 1 Skim 3 | . 1 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 14 | . 2 5 1 1 5 Full Trace Events 4 | . . 1 1 . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 30 | . . . . 30 . Machine Destruction 30 | . . . . 30 . Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . . 3 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 1 Highest-Rated Group 120 | . . . . 120 40 Highest-Rated Ally 40 | . . . . 40 40 Initial Warlord ECA Mod 11 | . . . . . 11 Total Orders . | . . . . . . Ally Attacks 27 | . . . . 19 8 Total Damage 775 | . . . . 518 257 Kills 10 | . . . . 9 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Active Infowar (turns) 828 | 62 579 187 . . . Seismic 828 | 62 579 187 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 5265 | 185 683 1078 827 1221 1271 Spaces Moved 2569 | 119 378 548 393 551 580 Core 37 | 8 . . . . 29 Treads 133 | . . . . 133 . Legs 210 | 111 99 . . . . Wheels 2189 | . 279 548 393 418 551 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 115 130 145 130 50 Average Speed 147 | 115 118 149 145 175 147 Slowest Speed 240 | 120 175 175 205 240 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 4 60 51 36 62 61 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . . . 2 Terrain Destroyed 112 | 5 9 . 30 51 17 Melee 2 | . . . . . 2 Projectile . | . . . . . . AOE 110 | 5 9 . 30 51 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 3349 | 143 514 675 554 672 791 Wait 184 | . 42 18 65 1 58 Move 2565 | 118 377 547 393 550 580 Hop . | . . . . . . Pick Up 80 | 8 19 20 12 9 12 Fast Attach 32 | 7 2 3 7 4 9 Attach 37 | . 6 5 11 7 8 Detach . | . . . . . . Swap 25 | . 4 3 5 3 10 Drop 60 | . 11 11 15 6 17 Fire 330 | 10 53 68 46 59 94 Melee 2 | . . . . . 2 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 26 | . . . . 26 . Rewire 7 | . . . . 7 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 186 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 10) 280 | -10/Materials | Discovered new exit (range 14) 308 | -10/Materials | Build established: Mutant 516 | -10/Materials | Lost 3 parts (1p2w) 663 | -10/Materials | Repaired Seismic Detector 737 | -10/Materials | Discovered new exit (range 12) 869 | -10/Materials | Entered another Materials area 869 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1519 | -9/Materials | Discovered new exit (range 16) 1833 | -9/Materials | Discovered new exit (range 11) 1911 | -9/Materials | Identified exit to Mines 1911 | -9/Materials | Identified exit to Storage 1947 | -9/Materials | Entered another Materials area 1947 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2264 | -8/Materials | Build established: Tank 2423 | -8/Materials | Discovered new exit (range 16) 2731 | -8/Materials | Garrison activated, responded to threat 2774 | -8/Materials | Identified exit to Garrison 2774 | -8/Materials | Entered Garrison 2782 | -8/Garrison | Lost 4 parts (1n1u2w) 2850 | -8/Garrison | Triggered checkpoint 2920 | -8/Garrison | Garrison Relay disabled 2936 | -8/Garrison | Learned Materials security intel 3034 | -8/Garrison | Triggered checkpoint 3038 | -8/Garrison | Triggered checkpoint 3096 | -8/Garrison | Destroyed 7 combat bots 3104 | -8/Garrison | Triggered checkpoint 3105 | -8/Garrison | Lost 3 parts (1n1u1w) 3160 | -8/Garrison | Garrison Relay disabled 3198 | -8/Garrison | Triggered checkpoint 3218 | -8/Garrison | Discovered new exit (range 5) 3344 | -8/Garrison | Triggered checkpoint 3552 | -8/Garrison | Triggered checkpoint 3580 | -8/Garrison | Garrison Relay disabled 3628 | -8/Garrison | Discovered new exit (range 8) 3742 | -8/Garrison | Triggered checkpoint 3793 | -8/Garrison | Phase Generator disabled 3814 | -8/Garrison | Garrison Relay disabled 3904 | -8/Garrison | Garrison Relay disabled 3907 | -8/Garrison | Garrison Relay disabled 3917 | -8/Garrison | Garrison Relay disabled 3920 | -8/Garrison | Garrison Relay disabled 3977 | -8/Garrison | Discovered new exit (range 3) 3995 | -8/Garrison | Entered Materials 3995 | -8/Materials | Accompanied by 1 ally 4474 | -8/Materials | Discovered new exit (range 10) 4631 | -8/Materials | System corruption reached 10% 4639 | -8/Materials | Destroyed 7 combat bots 4713 | -8/Materials | Core integrity fell below 50% 5035 | -8/Materials | Discovered new exit (range 15) 5098 | -8/Materials | Build established: Scavenger-Tank 5195 | -8/Materials | First assault squad dispatched 5217 | -8/Materials | Garrison activated, responded to threat 5239 | -8/Materials | Released all parts (4) 5254 | -8/Materials | Core integrity fell below 20% 5266 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 05249_ Acquired Imp. Grenade Launcher. 05250_ Destroyed Flight Unit. 05250_ Atomic Centrifuge disabled. 05250_ S-10 Pest destroyed. 05252_ Destroyed Lgt. Ion Engine. 05252_ Destroyed Flight Unit. 05254_ S-10 Pest destroyed. 05254_ R-06 Scavenger inserts Com. Wheel into recycling unit. 05256_ A GZDJSLXZJJXMKF0GOLJCR1KKO6IYJ