Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.10.08 @ 11:54:47 Player: mystery Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (246) 1230 Value Destroyed (12595) 12595 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (3029) 3029 TOTAL SCORE: 24894 Bonus ------- High Alert Combat Kills 29 Win 3000 Cogmind --------- Core Integrity 1246/1600 Matter 280/300 Energy 656/670 System Corruption 18% Temperature Cool (7) Movement Treading (157) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Particle Reactor Particle Reactor Light Quantum Reactor > --- PROPULSION (4) --- Armored Heavy Treads Biometal Heavy Treads > --- UTILITY (14) ----- High-capacity Storage Unit Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Phase Shifter Layered Heavy Armor Plating Graphene Brace Antimissile System > --- WEAPON (5) ------- Scythe Scythe Scythe Kinetic Spear Enhanced Force Lance > --- INVENTORY (20) --- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Armored Heavy Treads Advanced Melee Analysis Suite Advanced Phase Shifter Advanced Hardlight Generator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Advanced Melee Analysis Suite Advanced Target Analyzer Improved Heavy Armor Plating Improved Heavy Armor Plating Layered Light Armor Plating Layered Heavy Armor Plating Graphene Brace Advanced Hardlight Generator Antimissile System > --- WEAPON ----------- Powered Hammer Scythe Chainsword Kinetic Spear Enhanced Force Lance > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Particle Reactor Light Quantum Reactor Light Quantum Reactor Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Advanced Melee Analysis Suite Layered Heavy Armor Plating Scythe Scythe [Rating: 175] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Armored Heavy Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Medium Storage Unit Device Graphene Brace Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Protection Improved Light Armor Plating Weapon Chainsword Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Tri-rail Accelerator Launcher Precision Grenade Launcher Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 19 | . 1 . 2 . . . 2 2 2 2 2 2 2 2 Power 2 | . . . 1 . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . 1 . . . . . . . Utility 12 | . 1 . . . . . 1 . 2 2 2 1 1 2 Weapon 3 | . . . . . . . . 2 . . . 1 . . Parts Attached 227 | 7 4 2 7 . 2 . 32 24 16 56 9 31 13 24 Power 38 | 1 . . 2 . 2 . 6 5 2 6 1 4 3 6 Engine 14 | 1 . . 1 . 1 . 2 2 2 4 . 1 . . Core 11 | . . . 1 . 1 . 4 3 . 2 . . . . Reactor 13 | . . . . . . . . . . . 1 3 3 6 Propulsion 46 | 2 . 2 4 . . . 13 6 1 12 . 3 . 3 Treads 22 | . . . . . . . . 4 1 11 . 3 . 3 Leg 23 | 2 . 2 4 . . . 12 2 . 1 . . . . Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 90 | 2 1 . 1 . . . 7 5 6 27 6 14 8 13 Device 31 | . . . . . . . . . 2 9 1 9 2 8 Storage 5 | 1 . . . . . . . . . 2 . 1 1 . Processor 10 | . 1 . . . . . . 2 1 4 . 2 . . Hackware . | . . . . . . . . . . . . . . . Protection 44 | 1 . . 1 . . . 7 3 3 12 5 2 5 5 Artifact . | . . . . . . . . . . . . . . . Weapon 53 | 2 3 . . . . . 6 8 7 11 2 10 2 2 Energy Gun 7 | 1 1 . . . . . 2 . . 2 1 . . . Energy Cannon 3 | . . . . . . . . 1 . 1 . 1 . . Ballistic Gun 5 | 1 2 . . . . . . . 1 . . . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . Launcher 1 | . . . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 13 | . . . . . . . 4 4 3 . . 1 1 . Slashing Weapon 21 | . . . . . . . . 2 3 8 1 5 . 2 Piercing Weapon 2 | . . . . . . . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . . . 3 3 1 2 . 5 3 . Corrupted Parts 1 | . . . . . . . . 1 . . . . . . System Corruption 6 | . . . . . . . . 6 . . . . . . Parts Lost 61 | . . 1 1 . . . 3 5 7 20 2 3 4 15 Power 8 | . . . . . . . . 2 1 2 . . . 3 Propulsion 8 | . . 1 . . . . . 2 1 2 . . . 2 Utility 35 | . . . 1 . . . 3 1 2 12 2 2 4 8 Weapon 10 | . . . . . . . . . 3 4 . 1 . 2 Highest Loss Streak 6 | . . 1 1 . . . 1 3 2 3 2 1 2 6 To Critical Strikes 2 | . . . . . . . . . 1 1 . . . . Average Slot Usage (%) 90 | . 86 100 99 100 99 100 98 98 97 87 84 87 85 73 Engine 6 | . 12 12 10 10 10 10 8 7 10 8 5 1 . . Core 3 | . . . 10 10 9 10 8 7 1 1 2 . . . Reactor 2 | . . . . . . . . . . . 2 7 12 10 Treads 8 | . . . . . . . . 9 23 16 10 8 8 6 Leg 10 | . 25 25 30 30 30 30 32 18 . . . . . . Device 6 | . . . . . . . . . 9 7 4 14 18 15 Storage 6 | . 12 12 10 10 10 10 8 7 6 5 5 4 4 3 Processor 7 | . 2 12 10 10 10 10 7 5 11 7 5 4 8 7 Protection 14 | . 12 12 9 10 10 10 15 14 7 16 30 23 11 7 Ballistic Gun 5 | . 20 25 20 20 20 20 2 . . . . . . . Impact Weapon 5 | . . . . . . . 13 27 16 4 . 2 4 2 Slashing Weapon 8 | . . . . . . . . . 7 16 20 15 8 7 Piercing Weapon 1 | . . . . . . . . . . . . 2 8 7 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 170 | 21 24 24 29 29 29 29 37 39 55 104 105 121 148 170 Greatest Support 140 | 20 20 20 30 30 30 30 52 88 88 120 120 140 140 140 Greatest Overweight (x) 2 | 1 1 2 1 . . . . 1 . 1 . 1 1 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 10 10 10 10 10 10 10 10 10 10 20 20 20 20 20 Average Capacity 13 | 9 10 10 10 10 10 10 10 10 10 13 20 20 20 20 Most Carried 20 | 5 9 10 10 9 10 8 10 10 10 20 16 20 20 19 Average Carried 11 | 1 4 9 9 9 8 8 9 8 8 11 14 15 19 14 Final Capacity 20 | 10 10 10 10 10 10 10 10 10 10 20 20 20 20 20 Final Carried 20 | 1 9 10 9 9 8 8 10 8 10 17 15 20 19 8 Class Distribution -------------------- 84% | Hacker-Mutant 8% | Scavenger-Mutant 6% | Generator-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Scavenger-Mutant | -2/Research Generator-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 3290 | 155 263 50 267 19 . 95 403 275 162 701 60 431 130 279 Remotely . | . . . . . . . . . . . . . . . Salvage Created 13047 | . 381 72 370 19 . 127 1049 1081 1039 2082 376 2168 1266 3017 Parts 543 | . 24 5 27 2 . 2 50 19 27 73 15 91 67 141 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 213 | . 7 2 11 2 . 1 27 27 14 38 5 26 15 38 Melee 140 | . . . . . . . 12 14 8 29 5 21 15 36 Guns 29 | . 7 2 11 2 . 1 6 . . . . . . . Cannons 1 | . . . . . . . . . . . . 1 . . Classes Destroyed 13 | . 3 . 3 . . 1 1 1 2 1 . . . 1 Worker 3 | . . . . . . . . . . 1 . 2 . . Recycler 10 | . 1 . . . . 1 . . 2 . . 3 . 3 Operator 3 | . . . 1 . . . . 1 . . . . . 1 Watcher 17 | . 2 . . . . . 4 . 4 5 . 2 . . Swarmer 40 | . . . 3 2 . . 8 7 . 8 . 3 . 9 Grunt 70 | . 7 2 6 . . . 7 10 9 8 3 10 3 5 Brawler 3 | . . . . . . . . . 1 1 . 1 . . Duelist 1 | . . . . . . . 1 . . . . . . . Sentry 30 | . . . 2 . . . 10 7 1 5 . 3 2 . Specialist 1 | . . . . . . . . . . . . . . 1 Hunter 28 | . . . . . . 1 1 1 . 7 2 2 2 12 Programmer 36 | . . . . . . . . 2 2 8 . 7 6 11 Behemoth 4 | . . . . . . . . . 1 1 . . 2 . Best Kill Streak 7 | . 3 2 3 2 . 1 6 6 6 3 3 7 4 6 Combat Bots Only 6 | . 2 2 3 2 . 1 6 5 4 3 3 4 4 6 Max Kills in Single Turn 2 | . 1 1 1 2 . 1 1 1 1 1 1 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 1 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Damage Taken 18245 | . 419 29 107 38 . 171 809 1139 1508 5558 543 1252 1384 5288 Core 1523 | . 90 11 18 . . 30 92 79 145 586 9 38 71 354 Absorbed by Shields 3072 | . . . . . . . . . 344 . . 384 1000 1344 Redirected to Shielding 396 | . . . . . . . 5 109 98 153 31 . . . Core Remaining (%) 82 | 100 . 59 . . . 88 83 88 82 41 99 97 95 77 Volleys Fired 110 | . 52 5 24 4 . 8 12 . . . . 5 . . Largest 2 | . 2 2 2 2 . 2 2 . . . . 1 . . Hottest 70 | . 70 46 46 46 . 46 46 . . . . 60 . . Shots Fired 188 | . 77 10 48 8 . 16 24 . . . . 5 . . Gun 183 | . 77 10 48 8 . 16 24 . . . . . . . Cannon 5 | . . . . . . . . . . . . 5 . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 171 | . 60 10 48 8 . 16 24 . . . . 5 . . Thermal 17 | . 17 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 28 | . 28 16 16 11 . 9 19 . . . . 24 . . Robot Miss Streak 4 | . 3 1 4 1 . 2 2 . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . Shots Hit Robots 883 | . 69 10 37 8 . 14 76 76 79 162 18 147 67 120 Core Hits 310 | . 25 5 23 2 . 6 22 10 21 53 10 55 25 53 Critical Kills 10 | . . 1 . . . . 4 3 2 . . . . . Critical Parts Destroyed 63 | . 1 . . . . 1 11 15 9 18 . 4 2 2 Critical Strikes 155 | . 3 1 . . . 1 15 19 17 32 4 22 16 25 Burn 2 | . 2 . . . . . . . . . . . . . Destroy 4 | . 1 1 . . . 1 1 . . . . . . . Blast 2 | . . . . . . . . . . . . 2 . . Smash 73 | . . . . . . . 14 19 12 19 . 5 2 2 Sever 45 | . . . . . . . . . 5 13 4 14 6 3 Impale 29 | . . . . . . . . . . . . 1 8 20 Melee Attacks 990 | . . . . . . . 60 88 93 322 26 163 74 164 Impact 428 | . . . . . . . 60 86 70 156 . 38 5 13 Slashing 392 | . . . . . . . . 2 23 166 26 107 22 46 Piercing 170 | . . . . . . . . . . . . 18 47 105 Sneak Attacks 19 | . . . . . . . . 3 3 2 . 8 . 3 Combat Hostiles 4 | . . . . . . . . 2 . 1 . 1 . . Follow-up Attacks 251 | . . . . . . . 8 26 22 54 3 61 29 48 Damage Inflicted 32317 | . 755 180 656 135 . 203 2700 2916 3123 6655 662 6077 2963 5292 Guns 2280 | . 755 180 656 135 . 187 367 . . . . . . . Cannons 402 | . . . . . . . . . . . . 402 . . Explosions 94 | . . . . . . . . . . 94 . . . . Melee 29525 | . . . . . . . 2333 2916 3123 6561 662 5675 2963 5292 Ramming 16 | . . . . . . 16 . . . . . . . . Kinetic 2482 | . 555 180 656 135 . 187 367 . . . . 402 . . Thermal 294 | . 200 . . . . . . . . 94 . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 12943 | . . . . . . . 2333 2893 2626 3017 . 1498 169 407 Slashing 9660 | . . . . . . . . 23 497 3544 662 3510 606 818 Piercing 6922 | . . . . . . . . . . . . 667 2188 4067 Highest Corruption 25 | . . . . . . . 5 6 5 25 . 8 1 18 Average Corruption 7 | . . . . . . . 4 6 2 10 . 6 1 7 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 218 | . . . . . . . 14 14 8 120 . 28 2 32 Message Errors 57 | . . . . . . . 5 3 3 34 . 7 . 5 Matter Fused 55 | . . . . . . . 2 3 3 28 . 8 1 10 Heat Flow Errors 20 | . . . . . . . 2 2 2 11 . . 1 2 Energy Discharges 27 | . . . . . . . 3 3 . 16 . . . 5 Parts Rejected 5 | . . . . . . . . 1 . 3 . . . 1 Data Loss (minor) 32 | . . . . . . . 1 1 . 17 . 7 . 6 Data Loss (major) 17 | . . . . . . . . 1 . 9 . 5 . 2 Alerts 4 | . . . . . . . 1 . . 1 . 1 . 1 Misdirections 1 | . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 5036 | . . . . . . . 741 967 553 1329 . 466 327 653 Projectiles 70 | . . . . . . . . . 26 . . 43 . 1 Explosions 59 | . . . . . . . . . . 59 . . . . Melee 4907 | . . . . . . . 741 967 527 1270 . 423 327 652 Knockbacks 50 | . . . . . . . 6 14 9 10 . 7 1 3 Impact 44 | . . . . . . . 5 12 8 10 . 6 1 2 Kinetic 1 | . . . . . . . . . . . . 1 . . Secondary 5 | . . . . . . . 1 2 1 . . . . 1 Self-Inflicted Damage 90 | . . . . . . . . . . 90 . . . . Shots 2 | . . . . . . . . . . 2 . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . 2 . . . . . . . . Kicked 2 | . . . . . . 2 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 268 | . 257 30 48 24 . 48 193 246 189 268 . 6 207 260 Average Temperature 54 | . 61 18 14 12 . 24 27 85 86 74 . 3 111 122 Received Heat Transfer 2950 | . 369 45 63 . . . 360 462 427 426 168 190 324 116 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 82 | . . . . . . . 25 21 15 14 . 6 . 1 Impact Corruptions 151 | . . . . . . . 30 43 21 41 . 8 2 6 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . Heat Transferred 790 | . 740 . . . . . . . . 50 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 439 | . 138 50 222 50 . 30 439 300 294 205 170 412 239 346 Initial 100 | . . . . . . . 1 68 100 10 18 66 20 84 Average 90 | . 32 14 103 35 . 7 182 143 127 52 102 107 114 131 Maximum Alert Level 2 | . . . 1 . . . 2 1 1 1 . 2 1 1 Low Security (%) 87 | 100 100 100 94 100 . 100 48 64 78 99 100 90 95 81 Level 1 11 | . . . 5 . . . 48 35 21 . . 8 4 18 Level 2 . | . . . . . . . 3 . . . . 1 . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 44 | . . . 2 . . . 2 7 5 10 2 6 2 8 Investigation 17 | . . . . . . . 1 2 3 3 2 2 1 3 Extermination 14 | . . . . . . . . 2 2 4 . 2 1 3 Reinforcement 8 | . . . 2 . . . 1 2 . 1 . . . 2 Assault 1 | . . . . . . . . . . . . 1 . . Garrison 4 | . . . . . . . . 1 . 2 . 1 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 22 | . 2 . 1 . . . 8 2 1 1 . 2 3 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 314 | . 11 2 17 2 . 1 44 30 33 58 8 35 19 54 Peak Tracking Total 9 | . 4 2 5 2 . 1 6 4 7 6 3 6 5 9 Tactical Retreats 34 | . . . 1 . . . 8 . 4 13 . 2 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 9 | . 1 . . . . . 1 2 . 3 1 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 5 | . . . . . . . . . . 3 . . 1 1 Max in Single Turn 2 | . . . . . . . . . . 2 . . 1 1 Garrison Access 5 | . . . . . . . . 1 . 2 . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 63 | . 6 . 2 1 4 . 11 6 3 16 4 5 1 4 Terminals 37 | . 5 . 2 1 . . 9 3 1 7 3 2 1 3 Fabricators 11 | . . . . . . . . 2 1 6 . 1 . 1 Repair Stations 1 | . . . . . . . . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 1 . 1 1 . 1 . . Garrison Access 5 | . . . . . . . 1 1 . 2 . 1 . . Total Hacks 179 | . 11 . 3 1 49 . 26 13 10 36 8 10 3 9 Successful 132 | . 10 . 3 1 49 . 19 7 6 24 2 5 2 4 Failed 47 | . 1 . . . . . 7 6 4 12 6 5 1 5 Catastrophic 4 | . . . . . . . . . 1 . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 81 | . 10 . 3 1 . . 20 8 3 18 5 4 3 6 Fabricators 27 | . . . . . . . . 3 5 13 . 3 . 3 Repair Stations 3 | . . . . . . . . . . . 3 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . 2 . 2 2 . 2 . . Garrison Access 10 | . . . . . . . 4 2 . 3 . 1 . . Terminal Hacks 102 | . 9 . 3 1 49 . 17 3 3 10 1 1 2 3 Record 60 | . . . . . 49 . 5 . 1 4 . . 1 . Robot Analysis 3 | . 2 . . . . . . . 1 . . . . . Prototype ID Bank 12 | . 3 . . . . . 6 1 . 2 . . . . Open Door 1 | . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . 1 . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . 1 . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . . . . Alert Level 6 | . 1 . 1 . . . 1 . . . 1 . 1 1 Unreport Threat 6 | . . . 1 . . . . . 1 3 . . . 1 Locate Traps 6 | . 1 . 1 . . . 3 . . 1 . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . Fabricator Hacks 18 | . . . . . . . . 3 3 10 . 1 . 1 Network Status 1 | . . . . . . . . 1 . . . . . . Load Schematic 9 | . . . . . . . . 1 2 4 . 1 . 1 Build 8 | . . . . . . . . 1 1 6 . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . . Scan Component 1 | . . . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . 2 . . 2 . 2 . . Insert Component 3 | . . . . . . . 1 . . 1 . 1 . . Analyze 3 | . . . . . . . 1 . . 1 . 1 . . Garrison Access Hacks 4 | . . . . . . . . 1 . 2 . 1 . . Seal Access 4 | . . . . . . . . 1 . 2 . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . 1 Hacking Detections 38 | . 3 . . . . . 5 3 3 13 3 3 1 4 Full Trace Events 15 | . . . . . . . 2 1 2 2 2 2 1 3 Feedback Events 1 | . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 . . 1 . 1 . . Parts Built 15 | . . . . . . . . 2 2 11 . . . . Authchips . | . . . . . . . . . . . . . . . Time 764 | . . . . . . . . 95 24 645 . . . . Total Part Build Rating 103 | . . . . . . . . 10 6 87 . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . . 1 . 1 . . Part Schematics Acquired 3 | . . . . . . . 1 . . 1 . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 1 | . . 1 . . . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . Total Orders 5 | . . . . . . . . . . 5 . . . . EXPLORE 5 | . . . . . . . . . . 5 . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 3 | . 2 . . . . . . . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . 5 . . . . Drone Recoveries 3 | . . . . . . . . . . 3 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 16400 | 70 901 819 401 172 804 542 1503 1084 849 4691 365 1848 735 1616 Spaces Moved 8627 | 44 435 409 215 134 662 416 1069 724 364 2248 176 822 307 602 Core 11 | 11 . . . . . . . . . . . . . . Treads 4684 | . . . . . . . . 165 364 2248 176 822 307 602 Legs 3932 | 33 435 409 215 134 662 416 1069 559 . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 120 90 90 145 145 170 165 165 157 Average Speed 149 | 127 173 190 120 120 120 120 102 103 145 166 170 179 170 200 Slowest Speed 260 | 190 190 260 190 120 120 120 120 180 145 250 170 250 245 245 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 10 | . . . . . . . . . . 10 . . . . Exploration Rate (%) 45 | 3 78 98 32 45 91 96 93 27 12 51 5 23 11 16 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . Known Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched 3 | . . 1 . . . 2 . . . . . . . . Spaces Dug 96 | . . . . . . . . . . 90 3 1 . 2 Terrain Destroyed 120 | . . . . . . . . . . 114 3 1 . 2 Melee 96 | . . . . . . . . . . 90 3 1 . 2 Projectile . | . . . . . . . . . . . . . . . AOE 24 | . . . . . . . . . . 24 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 10725 | 58 515 441 310 137 675 442 1361 942 556 2821 214 1025 427 801 Wait 883 | . 11 23 57 . . 17 148 127 89 248 2 40 51 70 Move 8607 | 43 434 408 214 133 661 415 1068 723 363 2242 175 821 306 601 Hop . | . . . . . . . . . . . . . . . Pick Up 160 | 8 11 2 4 . 5 . 21 11 19 33 6 20 9 11 Fast Attach 44 | . . . . . . . 9 4 2 21 . 4 4 . Attach 125 | 7 4 1 3 . 2 . 8 13 10 26 7 17 6 21 Detach 18 | . 1 . . . 1 . . 1 . 2 1 6 . 6 Swap 58 | . . 1 4 . . . 15 7 4 9 2 10 3 3 Drop 126 | . 2 1 4 . 6 . 31 6 10 32 3 16 10 5 Fire 110 | . 52 5 24 4 . 8 12 . . . . 5 . . Melee 587 | . . . . . . . 49 50 59 203 18 86 38 84 Ram . | . . . . . . . . . . . . . . . Kick 2 | . . . . . . 2 . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 15) 71 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Evolved 1 slot: Utility x1 313 | -10/Materials | Build established: Hacker-Mutant 444 | -10/Materials | Identified exit to Materials 444 | -10/Materials | Discovered exit to Materials (range 12) 943 | -10/Materials | Identified exit to Mines 943 | -10/Materials | Discovered exit to Mines (range 13) 972 | -10/Materials | Entered Mines 1206 | -10/Mines | Received a Mining Laser from a helpful Derelict 1232 | -10/Mines | Discovered exit to Materials (range 8) 1665 | -10/Mines | Learned 2 Materials zone layouts 1779 | -10/Mines | Discovered exit to Materials (range 6) 1791 | -10/Mines | Entered Materials 1791 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1792 | -9/Materials | Identified exit to Materials 2179 | -9/Materials | Identified exit to Mines 2179 | -9/Materials | Discovered exit to Mines (range 8) 2192 | -9/Materials | Entered Mines 2322 | -9/Mines | Discovered exit to Materials (range 15) 2357 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2358 | -9/Mines | Identified exit to Exiles 2358 | -9/Mines | Discovered exit to Exiles (range 5) 2364 | -9/Mines | Entered Exiles 2423 | -9/Exiles | Met 8R-AWN 2443 | -9/Exiles | Met EX-HEX 2518 | -9/Exiles | Met EX-DEC 2561 | -9/Exiles | Learned location of Zion (-6) 2622 | -9/Exiles | Identified exit to Mines 2622 | -9/Exiles | Discovered exit to Mines (range 14) 2705 | -9/Exiles | Met EX-BIN 2858 | -9/Exiles | Visited The Gauntlet 3168 | -9/Exiles | Entered Mines 3170 | -8/Mines | Discovered exit to Materials (range 10) 3262 | -8/Mines | Discovered exit to Materials (range 4) 3710 | -8/Mines | Entered Materials 3710 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4086 | -8/Materials | Identified exit to Factory 4086 | -8/Materials | Discovered exit to Factory (range 6) 4656 | -8/Materials | Discovered exit to Factory (range 10) 4846 | -8/Materials | Discovered exit to Factory (range 3) 5213 | -8/Materials | Entered Factory 5213 | -7/Factory | Evolved 2 slots: Weapon x2 5780 | -7/Factory | Garrison activated, responded to threat 5885 | -7/Factory | Lost 3 parts (2p1n) 5976 | -7/Factory | Identified exit to Factory 5976 | -7/Factory | Discovered exit to Factory (range 5) 6194 | -7/Factory | Fabricated Carbide Saw (x2) 6297 | -7/Factory | Entered another Factory area 6297 | -6/Factory | Evolved 2 slots: Utility x2 6402 | -6/Factory | Spotted B-75 Beast 6473 | -6/Factory | Destroyed B-75 Beast 6776 | -6/Factory | Fabricated Adv. Treads (x2) 7113 | -6/Factory | Identified exit to Factory 7113 | -6/Factory | Discovered exit to Factory (range 16) 7132 | -6/Factory | Cargo convoy interrupted 7146 | -6/Factory | Entered another Factory area 7146 | -5/Factory | Evolved 2 slots: Utility x2 7314 | -5/Factory | Spotted B-75 Beast 7330 | -5/Factory | Destroyed B-75 Beast 7432 | -5/Factory | Fabricated Arm. Heavy Treads (x2) 7772 | -5/Factory | Fabricated Adv. Phase Shifter? 8062 | -5/Factory | Fabricated Quantum Capacitor (x2) 8251 | -5/Factory | Garrison activated, responded to threat 8567 | -5/Factory | Fabricated Arm. Heavy Treads? 10322 | -5/Factory | Fabricated Arm. Heavy Treads? 10456 | -5/Factory | Crushed by falling debris 10496 | -5/Factory | Crushed by falling debris 10521 | -5/Factory | Crushed by falling debris 10522 | -5/Factory | System corruption reached 10% 10552 | -5/Factory | Crushed by falling debris 10576 | -5/Factory | Crushed by falling debris 10586 | -5/Factory | Crushed by falling debris 10607 | -5/Factory | Lost 3 parts (3u) 10628 | -5/Factory | Crushed by falling debris 10651 | -5/Factory | Crushed by falling debris 10682 | -5/Factory | Lost 3 parts (1p1u1w) 10721 | -5/Factory | Crushed by falling debris 10726 | -5/Factory | Crushed by falling debris 10726 | -5/Factory | Core integrity fell below 50% 10752 | -5/Factory | Lost 3 parts (1p1n1w) 11325 | -5/Factory | Identified exit to Factory 11325 | -5/Factory | Discovered exit to Factory (range 16) 11513 | -5/Factory | Fabricated Arm. Heavy Treads? 11837 | -5/Factory | Entered another Factory area 11837 | -4/Factory | Evolved 2 slots: Utility x2 11970 | -4/Factory | Identified exit to Research 11970 | -4/Factory | Discovered exit to Research (range 13) 12202 | -4/Factory | Entered Research 12202 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 12859 | -3/Research | Found Unknown Device 12860 | -3/Research | Identified Antimissile System 13103 | -3/Research | Spotted B-86 Titan 13245 | -3/Research | Garrison activated, responded to threat 13630 | -3/Research | Found Enh. Force Lance 13982 | -3/Research | Identified exit to Research 13982 | -3/Research | Discovered exit to Research (range 15) 14050 | -3/Research | Entered another Research area 14050 | -2/Research | Evolved 2 slots: Power x1, Utility x1 14092 | -2/Research | Spotted B-90 Cyclops 14176 | -2/Research | Destroyed B-90 Cyclops 14212 | -2/Research | Build established: Scavenger-Mutant 14284 | -2/Research | Spotted B-90 Cyclops 14342 | -2/Research | Destroyed B-90 Cyclops 14682 | -2/Research | Identified exit to Access 14682 | -2/Research | Discovered exit to Access (range 15) 14785 | -2/Research | Entered Access 14785 | -1/Access | Evolved 2 slots: Utility x2 15277 | -1/Access | Build established: Generator-Mutant 15594 | -1/Access | Build established: Scavenger-Mutant 15926 | -1/Access | Build established: Generator-Mutant 15970 | -1/Access | System corruption reached 10% 16015 | -1/Access | Lost 4 parts (2u2w) 16180 | -1/Access | Lost 6 parts (2p1n3u) 16338 | -1/Access | Identified exit to Surface 16338 | -1/Access | Discovered exit to Surface (range 6) 16388 | -1/Access | Spotted B-99 Colossus 16401 | *** | Escaped! Last Messages --------------- 16315_ Penetrated by Slug. 16315_ H-88 Terminator destroyed. 16315_ K-01 Serf collects debris. 16319_ K-01 Serf cleans the Terminal. 16322_ Acquired Adv. Phase Shifter. 16329_ System corrupted: Matter fused (-10). 16334_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 16334_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 16334_ K-01 Serf cleans the Terminal. 16338_ The Access Shell folds into the floor. 16338_ EXIT=FOUND: SURFACE 16345_ K-01 Serf cleans the Terminal. 16354_ Sealed Heavy Doors breached. 16371_ ON|T4YNST=K,#CNGEE0%HPSERD 16388_ System corrupted: Substantial component data lost. 16397_ Penetrated by Slug. 16400_ Slug penetrates Sealed Heavy Doors. Map ----- +----------------------------------------------------+ | ??????# """ #??????????????????????????????? | | ??????# #??????????????????????????????? | | ??????# #??????????????????????????????? | | ??????# " #??????????????????????????????? | | ??????#""" #??????????????????????????????? | | ??????# """ #??????????????????????????????? | | ??????# " #??????????????????????????????? | | ??????# #??????????????????????????????? | | ??????# #??????????????????????????????? | | ??????# #??????????????????????????????? | | # = ##########+######################### ? | | # =%==!!%=! ? | | # = k w h ![%|=*= ? | | # ##########+#####p hh""############+##???? | | ??????# #?# ""#?????????????????? | | ??????# | #?# ""#?????????????????? | | ??????# #?# T#?????????????????? | | ??????# " #?# ""#?????????????????? | | ??????# " #?# ""#?????????????????? | | ??????#""" "" !%! ### ""##????????????????? | | ??????#""" " =[! ## #????????????????? | | ??????# " [%= ### ##????????????????? | | ????### [=[ #?# #?????????????????? | | ????# # *%=[ #?# #?????????????????? | | ?????## |%!![ #?# #?????????????????? | | ????# # [![% #?# @" #?????????????????? | | ????### =%[%[ #?# "" #?????????????????? | | ??????#############?# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""" """"""#?????????????????? | | ???????????????????????" "???????????????????????? | | ???????????????????????" "???????????????????????? | | ???????????????????????" "???????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????B ???????????????????????? | | ?????????????????????? B ??????????????????????? | | ?????????????????????? ??????????????????????? | | ????????????????????? ?????????????????????? | | ????????????????????? ?????????????????????? | | ????????????????????# ????????????????????? | | ????????????????????#### #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? +????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 61 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1950 Resistance: KI 55 Resistance: TH 50 Resistance: EX 60 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Point Defense Rating 240 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 57 Targeting Accuracy 5 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Arm. Heavy Treads | -5/Factory | Scanalyzed Lyr. Heavy Armor Plating | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Carbide Saw | x2 | -7/Factory | Preloaded Adv. Treads | x2 | -6/Factory Arm. Heavy Treads | x2 | -5/Factory | Preloaded Adv. Phase Shifter | x1 | -5/Factory | Preloaded Quantum Capacitor | x2 | -5/Factory | Preloaded Arm. Heavy Treads | x2 | -5/Factory Arm. Heavy Treads | x2 | -5/Factory Arm. Heavy Treads | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Batter Up Part-time Excavator Production Line Challenges ------------ None Game ------ Seed CargoBoreJammer Manual? 0 Play Time 04:00:43 Cumulative 51.3 hours Start 2022.10.07 @ 19:34:19 End 2022.10.08 @ 11:54:47 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 10 Rogue 0 Adventurer 0 Explorer 10 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 47 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51c67489-ab88-4dde-8144-de1be2764265